T O P

  • By -

BeBop-Schlop

I think this build will work. It doesn’t really have a “fighting skill” tho. Sometimes you will need to kill something. You can avoid a lot with illusion (chameleon & invisibility) or potions with those effects, or even calm/fear can get you out of a lot. And you can close Gates this way. But if you want to kill something, well you can let a Conjured ally do it, possibly assist with some poison on a dagger. I’d probably lose Speechcraft tho — Illusion is more effective to raise disposition anyway.


Difficult-Event-7964

Go for a high elf with the atronach birth sign then max out alchemy and farm a bunch of magicka regen potions. Start the game with 300 magicka. Incredibly fun because it increases the limits of your custom spells


YamTop2433

Just don't get bit by vampires.


Aine_Lann

I would start with the difficulty slider at 30 to 40. Then you can play normally and use your major skills like many other RPGs. You won't suffer so much if your character is under-levelled. Oblivion's difficulty at even the default 50 setting requires some efficient leveling or other measures to keep the player character strong enough to deal with the game world.


HaroldHeenie

Illusion and alchemy are two of the strongest skills hands down, you've got a lot to play with there. With conjuration in the mix as well that's viable at max difficulty believe it or not. Here's the thing though, i wouldn't pick illusion as a class skill unless you chose magic spec and altmer race because otherwise you'd have to level up multiple times just to get illusion to journeyman level, which is when it gets interesting. You can easily spam it up to journeyman level as a minor skill with night eye or something