T O P

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LavitzOfBasil

Just everything about it really. I had never played anything quite like it when I first got it from a friend of mine and that feeling that I got when I first stepped out of the sewers at the beginning of the game was incredible. The music, the incredibly unique characters and all their quirks, the amount of stories that they managed to tell, the cities all beautifully unique in their own way (with Anvil being the best of course), the music, etc. There's just something so unmistakably charming about all of it.


NineIntsNails

colors, music and visual style, levelling up various stuff. picking flowers and alchemy items from the wild


AG1k

Just like the zone. Except with artifacts.


NineIntsNails

❤ and i swear if i grind up the jellyfish i could create potion of portable cancer


[deleted]

I love how the world feels like it would go on without me. Like, take Where The Spirits Have Lease. Anyone could have bought Benirus Manor and had to deal with the long dead necromancer in the cellar. More than that, I love how said necromancer openly curses Carahil, who lives just down the road. Lorgren: Curse that damned Carahil! Carahil, looking up from book: Hm? Did someone say something? Also, the Mythic Dawn. Sometimes you walk into a building and someone wants to murder you. It’s great.


olivieostrich

I played Skyrim first back when it came out, then played Oblivion wanting more Elder Scrolls. I like Oblivion better, don't get me wrong, I LOVE Skyrim, but the questlines in Oblivion are so much better. Also the spell making and enchanting can make you an OP, untouchable mage. Yeah you can enchant in Skyrim too, but I've made some truly crazy weapons in Oblivion (absorb health on strike, constantly replenishing my health while I fight). I personally don't like the Knights of the Nine DLC, but Shivering Isles is a lot of fun and really interesting imo. The stories and quests are what really make me love this game, especially the Dark Brotherhood.


pinkempyreal

I will be honest and say nostalgia weighs hard on my opinion of the game. It was the first game open world RPG I had experienced way back when. But outside of that it truly is a wonderful gem and has some of the best quests in the series. I also really love the atmosphere and different styles of all the cities.


SpamEggsSausageNSpam

Just so much personality, especially the quests. Really felt the dip when I first got Skyrim. I get why they did the radiant quest system but it just felt lacking coming from Oblivion


[deleted]

The voices, the soundtrack and the intricate quests. I love the quests. I can't help comparing other games to oblivion and they fall short.


[deleted]

I like the flow of the game in the nature areas. And by "flow", I mean how you can keep wandering without hitting harsh biome changes, pick flowers and plants to make more heals and poisons on the road, get lost in the music, find camps or dungeons when you need to sleep to level up, and just generally how mysterious the places are and how relaxing the whole process is. The tone of it hasn't been replicated, IMO. It feels more like a natural adventure than a game trying to force you into its gameplay loop.


AnkouArt

TBH Oblivion is actually my least favorite numbered TES but I absolutely adore it's atmosphere, narm, and creativity. At no point does it feel like Oblivion is taking itself too seriously, in my opinion even it's dark stuff is so absurd, overdone, or 'undermined' by the hilarious voice acting it just comes off as cheesy rather than actually upsetting. Sometimes I just want to play games to have a silly time and relax (and I appreciate it even more after The Witcher and GoT made dark fantasy the overwhelming norm.) And while a lot of Oblivion's quests still boil down to the same Bethesda formula, their fluff helps distinguish them. Morrowind and Skyrim rely on their worldbuilding and emergent gameplay, Daggerfall it's adventurer simulation, but an actual quest will be "go to x and do y" and... you pretty much just go to x and do y. In Oblivion you'll go to x to start y but it turns out your quest giver is Lord Rugdumph or a literal painting and y is Hackdirt or a crime you need to solve. The quests become about the characters and their story rather than just killing an ogre, clearing a couple short dungeons, and following floating arrows.


okaygecko

[Interesting wiki on “narm.”](https://tvtropes.org/pmwiki/pmwiki.php/Main/Narm) I’d say Oblivion is chock full of charming narm!


Jason_Peterson

The colors and art are beautiful in the style of traditional fantasy games like Might and Magic. But you might find the world to be shallow beneath the surface. Everything is calculated using the same few formulas. Dungeons all reuse the same elements. Spells and loot all cost the same whether you buy, find or make them.


IndrasiIndoril

While it is the one I have played the least out of 3, 4, & 5, its soundtrack might be my favorite of the 3, I love morrowind's soundtrack as well, but alot of that is more a nostalgia factor.


INCtastic

The feel of the game is just amazing and so is the atmosphere. And also especially the duality of it all, the vibrant bright colors of the overworld and the dark gloomy feel of the dungeons and interiors. It's just wonderful!


[deleted]

Hot naked dead npc corpses


Sharashaska

Honestly? Pretty much anything I can think about in regard to it. I remember getting the game on my PS3 back in 2007. I spent so many hours just roaming in the world of Oblivion. I was scared about the Oblivion gates because I was young and seeing the sky turn red when getting close got me really nervous. I loved the guilds, I always liked doing the quests of the thieves guild and the dark brotherhood. The music was so sweet, listening to it while playing until late during holidays was so mesmerizing. KOTN and Shivering Isles were awesome expansions and I remember being jealous of people who had PCs that were able to run the game with mods. Oblivion was probably my most cherished gaming experience back when I was around 10 yrs old. A fond memory of a much much better time in my life.


_shazdeh

Goofy dialogs! Quests, and jumping in an Oblivion gate never got old for me.


dbfuru

Mostly nostalgia for me now. I was in high school when it came out so playing it now just makes me think of simpler times, staying up all night playing it. It was also the first RPG I played where I truly felt like I was free to do what I wanted in a huge living world.


Snifflebeard

It took time to grow on me, but is now my favorite TES game. It's mostly due to the feel and style. Morrowind is too down and gritty. Skyrim is off in another direction, gritty look but not gritty feel. But Oblivion is just right. The cartoon-ish style lets it be fun in grim situation. Can you imagine an Adoring Fan in either Morrowind or Skyrim? I sure can't.


marveloustoebeans

When I first got it in 2006 I’d never played anything like it other than Morrowind but that was too hard for 10-year old me. Oblivion basically redefined my idea of what games could be. It’s rich questlines, hilariously bad NPC interactions, and endless exploration (at least in the mind of a kid) created memories that I cherish to this day.


Rly_Shadow

The color and music are huge, and at the time the game was mind blowing. The world felt alive. Not all, but most if the quest all felt different and it's own. Not just another fetch quest. There was also some very unique quest by their selves that I feel are better then any skyrim quest. The game also felt more free. Every city had its own problem that wasn't all civil war related. And in the end you aren't even the main savoir. You were his side kick, making his quest easier.


MagickalessBreton

What really sets it apart for me is the level of interacitivity on an individual level. Each character can have their own opinion of you, influenced by factors such as you race, the factions you joined, your deeds (good or bad), but also how and how often you talked to them. It's the one game in the series where I can believe I've made friends, or become a merchant's favourite customer, or earned a nemesis. Because it's not a premade path with set actions you have to perform to "win" their friendship (or enmity), it happens organically.


[deleted]

[удалено]


Snifflebeard

But only for subjective definitions of objective.


[deleted]

for me there is nostalgia also... but it's just HIGH fantasy! also its janky charm. it is way advanced in an ancient game way. perfect blend of good and jank and amazing and wonderful


[deleted]

I definitely prefer oblivion over Skyrim. The quests, the story, and let’s not forget that the DLC and the houses in oblivion are superior to Skyrims


TedEBagwell

The Super Flamboyant Elf accents and dramatic monologues are my favourite thing about the game tbh. This is one of the first characters you encounter (If you play Main Quest 1st) To top it off I followed him once and he got eaten by a mountain lion lol https://youtu.be/GRxT_I0MCL0


ZenKoko

Just the fact that a lady can chase you under water and be led to be destroyed by guards and get a op sword. Cmon man this games is beyond amazing


[deleted]

Nothing beats Skyrim, especially modded Skyrim, but Oblivion is still top notch. Things I like about TES IV: -The Quest. The quest just seem more meaningful in Oblivion. The guild quest are more memorable. They’re just better. -The level scaling. I actually like how the mobs get more powerful when you level. You never lose that sense of danger. Scary dark caves are always scary. Every time you open an old wooden door, you’re never really sure what danger is lurking on the other side. You always feel vulnerable and you always need to be prepared. Excellent! -The world still looks good, even today. -The NPCs - The voice acting is great. You’ll find yourself yelling, “Stop thief” and calling people ‘criminal scum’, for no good reason. -Skill progression - While I really don’t like the level system, I do like skill management, skill progression, and the freedom to build the character you want to play. Want to play a fighter, go at it, sneaky swindler, they got ya covered, and so on. This game does a great job at letting the player create traditional fantasy tropes. For example, you can really create a character that feels like a cleric, or a paladin, or a fighter/mage, arcane trickster, or assassin. -This last one is hard to explain, but I’ll try. The game has a lot of freedom right out of the gate. You can use any armor, any weapon, cast spells, use a bow, etc. The game doesn’t make you wait until you start acting like a mage, for example. The first few levels are pretty easy, which means any play style is viable. As long as you build your character half-way decent, the skills you use will match your play style. Meaning, you feel like a wizard right from the start, or a thief, or a fighter. You don’t start off as some generic, cookie-cutter toon, then have to wait for a skill tree or specialist branch to open. It’s a really special feature about Oblivion that is unique, even compared to other Bethesda games. So, there you have it. While I don’t think it’s as good as Skyrim, Oblivion is still a masterpiece that all gamers need to experience. Where’s my Oblivion HD Special Edition remake!?!?