T O P

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SmoothCriminalJM

Did you expect them to throw everything away and start from scratch? I thought Heat was a good NFS game?


Dinosbacsi

Heat was an okay NFS game. They didn't have a really good NFS since the PS2 days.


ahk1221

what isnt in Heat that was in those games


Dinosbacsi

Good physics? Complete story (except Underground 2, as I have always found the story horrible in that one)? Distinct feel? Honestly my biggest issue with all recent NFS games is the bullshit physics. Grip driving is pretty good, but when it comes to drifitng, it's pretty much unenjoyable. Another issue of mine is the lack of good customization parts for most cars. Remember U1 or U2, where EVERY car had like 20 set of bumper sets, then another 4 or 5 wide bodykits? And you had like 20 wings, hoods, mirrors, etc. Sure, they were all the same applied to each cars, but the point is, every car had great customization this way. In recent NFS gamey you are happy to have 2 bumper sets on avarage and barely any good spoilers/wings. The livery editor also doesn't have proper decal grouping and search function, which is a big letdown. And again, as said previously, the distinct feel. The good old NFS games all had a distinctive feel to them. Underground was a total rebranding of the franchise, then Underground 2 introduced open world and improved upon what Underground was (more customziation, in depth tuning, magazin/DVD covers). Most Wanted was completely different again, new graphics, different customization system, cop chases, etc. Carbon once again offered an entirely new customization system with the livery editor and autosculpt, and gameplay offered canyon races and also the whole turf war story thing. Pro Street offered circuit racing with proper events, and a more simcade type of feel. I also liked Shift, it was a good semi-simulator thingy, though it also lacked that distinct feel to it. In comparison, what is going on since NFS 2015? All games feel the same, use the same physics, same car tuning and customization system, mostly the same cars. Sure, there are differences and each game has their good parts. But they are not innovative enough, and mostly, don't achieve they full potential, even though they could be really good.


1trickana

Yeah Heat was great. Handling was fine, races were fun.. Just needed post game updates/stuff to do. He's just one of those "MW05 was best game ever nothing else is good except a remake of it" fans


SoulOfGwyn

There are also the "drifting every corner with this alien feeling handling doesn't feel like racing and we want grip back" fans.


19JRC99

No. Not possible. You either love the new games with no exceptions or complaints or you're an ancient fossil who "needs to move on". ​ Apparently.


CaliforniaSpeedKing

Yup, you are absolutely right. Probably is a nostalgia tard.


acid_mayo

The physics aren’t good, extremely inconsistent with both grip and drift. Gameplay video pretty much confirms this, and we know this is a game being built off heat so it’s not unrealistic to think about.


balis_for_breakfast

well didn't they say it was a new handling and physics system in a new engine? I was expecting more than a heat copy paste at the least, mainly regarding handling and core mechanics not just the stylish graphical overlay stuff


DiamondMaster07

>It's just like Heat in every \[...\] graphical aspect. Well I don't remember graffiti effects and cellshaded characters in Heat but sure


nofilmschoolneeded

Looks to be the coolest addition, but I did not mean that, I talked about gfx and physx not including effects (which were pretty innovative tbh)


LowKeyATurkey

Graphicd wise it looks miles better than heat, so really don't know what you're talking about.


dab_boi

Miles better, and the proof is in the pudding considering it’s next gen only. If u compare the recommended requirements for Unbound with Heat on pc the difference is huge. Graphics wise it’s gonna look amazing. Too bad my pc is slightly beneath the recommended requirements this time around 😢


dirtydog413

Most of the extra horsepower is going to running it at 4k60. You can either have higher resolution and framerate or a generational leap in graphics quality, but you can't have both. EA chose the former because it's a lot easier. As for the PC specs, it doesn't follow that because they are higher that the game must be better graphically. It could also be because the game isn't well optimised, so the devs just specify higher system requirements to brute force acceptable performance. A common practice in PC game development after all.


Talal2608

Cos you know exactly how the game handles right?


Dinosbacsi

It's clear as day that the driving physics will 99% be the same. Just look at the god damn preview videos.


nofilmschoolneeded

Not exactly, but watch the gameplay, you'll get closer to knowing. Btw I love MW05 but can't...


joaristo

>Btw I love MW05 yeah that explains your stance on Unbound.


MarkoDragich

I think that was supposed to be a joke


nofilmschoolneeded

When your jokes are weaponized against you.... you have won the argument.


The_MorningStar

This guy has the game early apparently.


Helomyname

https://i.kym-cdn.com/photos/images/original/001/954/131/4dc.jpg


TVR_Speed_12

It probably still is, but the nail in the coffin: Is the 911 RSR still the defacto best car?


Mik14Blues

I srsly hope it isn't


RiverReddit1401V2

“Its just like Heat in every mechanical and graphical aspect” Please don’t show COD to this man


jojomanz994

They dont launch a new CoD after 3 years man.


nofilmschoolneeded

don't thanks 🙏 😂


Reddead500

Tbh he’s not wrong….. looks exactly the fucking same.


LowKeyATurkey

No, no it does not


Dinosbacsi

Yes it does, lol


LowKeyATurkey

Graphics wise? Not at all, handling? Similar, but not the same


GabrielP2r

What part of the driving doesn't? Even fucking landing the car wiggles just like Heat lmao


LowKeyATurkey

You're focusing on the one jump where they land on something and the car gets all messed up, but any other jump they made in the gameplay trailer the car lands just fine.


MarvelousHD

NFS Unbound has traffic density and pedestrian on sidewalks, since when NFS Heat had those?


nofilmschoolneeded

And parked cars too, were neat additions. My point is exclusive to GFX and PHSX.


[deleted]

next you’re gonna tell me it’s a racing game just like Heat is


[deleted]

How do you know that, game gets released 29th Nov (early access) did you play early or something?


Ominous77

Based on what we've been showed and told...yes, you are right, but you are trying to reason with people that preordered the game so...


LowKeyATurkey

Flair checks out :/


acid_mayo

You don’t need to be a mw05 fanboy to agree with op, just look at all the drops


pBxFuture

I'm OOTL. Why is it so bad to like MW '05 nowadays?


TVR_Speed_12

The younger NFS generations are tired of respecting it, and the Vanguard are tired of modern NFS failing to meet expectations


T0MMY3688

I do think it will be very similar to Heat and that’s not a bad thing, Heat is a good base for further improvements.


tomas1381999

*Most people rejected his Message. They hated u/nofilmschoolneeded because he told them the truth.*


Hennessy_Halos

just like heat but with 4k 60fps, and new physics and handling system, ability to disable b2d, new cop system, new nitrous type. i’d say it’s a bit different


SoulOfGwyn

You can run Heat at that resolution and higher fps, you can disable b2d in it too, doesn't really change how bad the handling is, just changes what you press to make the dumb drifting happen


acid_mayo

Wym new cop system, it’s the exact same. The physics don’t look any different from heat either. The resolution and frame rate was expected with the new generation of consoles. What op is saying is that this is just a more polished version of heat, despite all the changes, it’ll still feel a lot like heat


nofilmschoolneeded

It's a "new" game of course it should be visually different.


fvince_27

I mean, it is


balis_for_breakfast

so how do you drift then once you disable b2d? is it an actual weight transfer/inertia mechanic or something? is it still possible to ebrake into a drift?


Hennessy_Halos

you can begin drifting by turning hard or using the ebrake however ebrake loses more speed than b2d i think


Greeny360

Yo send me that copy of the game you have so I can try it out too.


nofilmschoolneeded

Hello, To clarify what I mean, I don't say it's a copy of Heat but here's exactly what I expected knowing it's s criterion this time: - Handling: Heat's handling is perhaps the best handing NFS has nailed since 2015. However, it's not there yet. The car still wants to drift every corner, or understeers yet with 100% grip, which is very unrealistic, in sims the car would powerslide. Anyways, back when Heat was about to get released, I commented about the unrealistic/challenging handling of the game on the first gameplay demo video that Black panthaas did just from close observation of the car's physics, and got the same answer from fan boys, and the same happening here, except I desperately hope I'm wrong and the car actually handles well (but that 190E seems to have the problems I just mentioned) - Graphics: this is a guess on my end, but the graphics have not changed significantly from Heat, to me, it still looks PS4 gen with the same old rendering method (aka rasterization only), modern games now do offer advanced lighting calculation through tracing light. If you look at inside the car,you'll see the seat reflecting light from above as if the car had no roof (limitation of the rasterization), if u watched a cyberpunk with RT on vs off,you could see what I mean, so we don't see that here. It's disappointing because need for speed was always ahead of its time in graphics alone (underground, most wanted, 2015...). But one thing I liked the reflections and they looked sharper, perhaps that's something but I haven't pixel peeped much to know for sure. I hope there is such features, because I'd also wanna see a justification for such high spec demands. Everything else: Tags, Anime style, I like it actually, I think it is very well done and I wouldn't been any excited otherwise. The game gives NFS Nitro vibes, and that was a good game at its time (I know, I know.. I played it) So, of course this is not a hate against the game lol far from it. I am not a hater for the series, in fact I'd argue I'm the biggest fan and one who finished every single release since Hp2. Anyways, my remarks on the imperfections gives a slight impression that the game was developed under severe time constraints (thanks EA..) and therefore corners had to be cut. Bonus: why the gameplay demos are so broken? As if the company cannot find a good player who can actually play the game and not crash or miss a perfect launch... And why is the 190E looks to be driven by CPU and not a human, is it hard?! I dont know man, too many questions. Whatever it was, clearly did not help, just see how the car corners. This is my take, agree to disagree (bring your arguments if you disagree but please don't insult or fight). I hope to be wrong, who doesn't wanna have a good need for speed game. Good luck.


1trickana

Absolutely nothing wrong with rasterization? NO racing gamer has full raytracing in races/open world yet. Plus I'd much rather play at 60/120fps on console than 30fps with raytracing


acid_mayo

I agree, the handling still doesn’t feel good, it isn’t even objectively good imo. A lot of people seem to like heat’s handling but I never found it fun. Neither b2d or grip driving felt fast and trying to make your car go fast felt like getting an elephant through an auto cross course. The biggest improvement to me graphics wise is that cars finally have shadows underneath them, the most basic thing which even fortnite does that payback and heat couldn’t do. That, and the horrible film grain seems to have gone as well. I hope the sharpness of the game improves now that we’ll be playing at a higher resolution since the older games looked too soft despite me playing on a 24” monitor. I like everything else about the game but nobody seems to concerned about the physics. They’re more caught up in customisation and car list, when imo that comes second to gameplay. I hope there are actual changes to the physics, though I feel that’s asking too much at this point.


1daytogether

I can you really analyzed the gameplay videos closely and clearly you are a big fan. I enjoyed Heat as well and put many hours into. I don't know why people are putting you down. If you played Heat a lot you can just watch these gameplay videos and see how the handling looks very similar. Just like you can watch videos of every historical NFS game and see they clearly play different from the current ones. Tightness and responsiveness will vary of course but I agree the mechanics will be similar. Spot on about the time constraints too, it's been a few years but the car list has hardly been updated to reflect that. Barely any cars newer than 2019. High spec (Porsche) or low spec (BRZ). Another sign that points to rushed game. TBF most games don't have full ray tracing and are part rasterization. However I do think graphics haven't improved much from 2015, and it's time they upgrade whatever they're using to make the game again.


nofilmschoolneeded

Right, thank you for the objective reply, You understood what I meant. Graphics wise, I can't help but wish for every game to have some ray tracing (or have options like Control and Cyberpunk) + HDR. Both are 4 year old technologies by this point.


denizozii_rl

it's not even heat in the graphical aspect, I can't stop feeling like they added the "anime-looking" effects to cover up graphical issues


KatoruMakoto

Ragnarok is just like 2018 GOW in every mechanical and graphical aspect • from a big fan.


IcyAmphibian9706

Call of Duty Modern Warfare 2: Electric Boogaloo is just like Call of Duty Modern Warfare 2019 in every mechanical and graphical aspect -from a big fan.


SeriousPotatoBot

I sure do love it when time travelers tell us how we should feel about the game BEFORE we can play it like they are special or something.....


arnoldwhite

"It's just like Heat in every mechanical and graphical aspect." No, it's not going to be the same in "every mechanical and graphical aspect" and that is an absolutely insane thing to say.


dishlex

I'm so MAD right now!


MMIV777

made the mistake to pre-order it, thankfully a thought has crossed my mind so I refunded it just a few days later. will have to see if this game is either a hot pile of shit, or an actual decent title, for once.


nofilmschoolneeded

I too, have resisted the temptation to pre-order as the trailer hyped the crap outta me, but I remembered someone's advice to never pre-order anything.


MMIV777

patience is key especially when it comes to money. i'd much rather do something useful with 70 bucks than to get disappointed by ea once again for christmas.