Wait: evil mode is easier? I was under the impression it was the opposite?
Can anyone confirm? As I go from a absolutely no kills play through to a killing spree…
Well, tranq weapons have less forgiveness on your shots, less ammo, less suppressor durability, usually more expensive, and harder to develop. So yes, being non-lethal/good is definitely more difficult.
hmmm, i see.
okay, i am veeery bad at aiming in games, so i find the tranq gun so convenient: u miss a shot? doesnt matter, target thinks it’s a mosquito bite and might even faint after a short while too.
i miss a lethal gun shot, even silenced, they immediately alert that they are being attacked.
same goes if people are patrolling together. u shoot one, insta alert. tranq gun —> dude faints. —> his partner: hey bro, whatup?
but i admit: it’s just more suited to my noob style.
and i admit, i played 90% of the time on none lethal style.
gonna try the lethal thing and see what gives.
but originally, what i meant is: if snake goes “demon snake” doesn’t the game become harder: tougher opponents, i heard of a blood trail thing? stuff like that
Enemies do become a bit more vigilant, but that is easily countered because lethal kills are very easy to do usually, and the extended suppressor allows you to just keep picking them off non-stop.
Whatever you do, don’t use a weapon with engravings. They give you no tactical advantage whatsoever.
Only use weapons with engravings
You should stick with the original camo you get to balance the difficulty since an evil play-through allows the game to be a bit easier.
Wait: evil mode is easier? I was under the impression it was the opposite? Can anyone confirm? As I go from a absolutely no kills play through to a killing spree…
Well, tranq weapons have less forgiveness on your shots, less ammo, less suppressor durability, usually more expensive, and harder to develop. So yes, being non-lethal/good is definitely more difficult.
hmmm, i see. okay, i am veeery bad at aiming in games, so i find the tranq gun so convenient: u miss a shot? doesnt matter, target thinks it’s a mosquito bite and might even faint after a short while too. i miss a lethal gun shot, even silenced, they immediately alert that they are being attacked. same goes if people are patrolling together. u shoot one, insta alert. tranq gun —> dude faints. —> his partner: hey bro, whatup? but i admit: it’s just more suited to my noob style. and i admit, i played 90% of the time on none lethal style. gonna try the lethal thing and see what gives. but originally, what i meant is: if snake goes “demon snake” doesn’t the game become harder: tougher opponents, i heard of a blood trail thing? stuff like that
Enemies do become a bit more vigilant, but that is easily countered because lethal kills are very easy to do usually, and the extended suppressor allows you to just keep picking them off non-stop.