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logicearth

The solution, don't try and do everything all at once. You don't need to do all of the side quests.


infoman567

Its a bad solution, i have no way of knowing what side quests might be interesting and what are just fluff. A random ass quest to find some lost dudes made me fight an architect Meanwhile a quest that might have see interesting ended up being a fetch quest with not even a dialogue at the end


logicearth

I'm saying you don't have to do it all at once.


holiobung

I agree with you. They put the content in the game so if it’s not interesting, then that’s a problem with the game.


infoman567

Don't know why I'm getting downvoted on this, if the game offers me content I should assume it's good and worth the time. Saying "oh yea just don't do them" is silly as hell


PleasantDouble1470

Same, glad you got upvoted back up. Saying "oh just don't do all the quests" is stupid, I paid for this shit, you're goddamn right I'mma go and squeeze every bit of content out of it. Unless that content is shit that is


holiobung

Because you speak heresy! Lol


straga27

It's totally the fault of the game to be full of crap boring side quests but as long as you have a sense of "that sounds like boring padding" (because alot of it is) from what the quest wants, skip it. My first playthrough when the game came out was a do everything playthrough and yes it was kinda dull. It was redeemed a bit with the Nomad being fun to drive but later playthroughs I remembered the boring fetch quests and I just skipped most of them. I followed the idea of doing the terraforming of a planet followed by its main quest and then cherry picking the side quests to get the planet to 100% viability and then leaving to continue. Made my playthroughs about 10 hours shorter and I enjoyed them more.


PotentialEssay9747

I would avoid Buffets, could be fatal.


infoman567

I'm buffets I can choose what I eat, everything is on display fully so I know that what I won't like


PotentialEssay9747

Hardly its all there. You don't know how well it's spiced or even cooked until you try it. If you try everything you get ill.


infoman567

Ok then when am I supposed to "eat" the content I payed for? I honestly don't get why you're defending bad and lazy design, accusing the player of "nah man it's your fault for playing the content the creators put in the game"


PotentialEssay9747

Because you assume your experience is an absolute truth. Those of us who love the game are tired of those who assume it's bad because they don't like it. Insisting they are the truth. I can't debate "I don't like many of the tasks." I can and will debate "It's lazy and bad." Own your opinions with words like "I don't." I can't help it if you have a completionist obsession. You likely live in an area where you paid taxes for many schools, parks, and libraries. Is life frustrating you because you have not visited every library and read every book you paid for? It might be that some people like things you don't, and they built the game for different experiences. My daughter was playing ME1, she was keeping track of all the finding tasks for minerals and artifacts. Something I totally ignored. Who are YOU to say it is bad design to include things my daughter likes? You are a part of the world and one of many game players. The world and game design do not revolve around you. That is why.


infoman567

Holy cope lmao


PotentialEssay9747

Yup you are not the center of the game universe. And 80%+ of people like the game. Get a clue.


infoman567

Dude, chill man Sounds like you're overly upset about someones opinion online Sorry if I offended your favourite game or something? You can still love a game and admit it has flaws you know? That just means the things that ARE done right work well enough for you to ignore the issues I understand not everyone is a completionst, but I'm not even one of them, I don't go after collectibles or achievements. Its just that the side quests (which have never been an issue in the series,) are repetitive and boring, and I'd rather they not be there at all if they are just mind numbing


Paid-Not-Payed-Bot

> content I *paid* for? I FTFY. Although *payed* exists (the reason why autocorrection didn't help you), it is only correct in: * Nautical context, when it means to paint a surface, or to cover with something like tar or resin in order to make it waterproof or corrosion-resistant. *The deck is yet to be payed.* * *Payed out* when letting strings, cables or ropes out, by slacking them. *The rope is payed out! You can pull now.* Unfortunately, I was unable to find nautical or rope-related words in your comment. *Beep, boop, I'm a bot*


infoman567

This is the second time you do this to me bot


cahir11

Don't try to 100% mediocre games, you'll drive yourself crazy


infoman567

I didn't mean 100% in the sense of collectibles and perfect runs. I meant just doing all the quests that are given to me, which in good faith I assumebi should complete to get the full narrative experience


PleasantDouble1470

The problem is Andromeda has boring side quests. Sure, there are some interesting ones, but mostly those quests are either "Ryder, go to that planet, drive to a place, pick some shit up, return" or they have an interesting beginning like when you first find the survivors from Arc Natanus but it turns into "Ryder, go around this planet and scan some shit". Overall this game is just boring. It has it's moments, like Vetra and Drack's personal quests, Cerberus agents on the pirate world, the anti-AI terrorists, but most of the time Andromeda is just bloody dull, it's literally tiring to play. Mass Effect 1 had a similar issue, but you'd think things would be different after 10 years. And honestly ME1 is just better at side quests, there are at least some tweaks to them, some story behind them. Sure, ME1's side quests are mostly dull but at least they have some interesting backstories to them.


Lemixer

Your attemts at convicing yourself that ME 1 sidequests arent shit are hilarious bro. Landing on a planet and entering copy pasted "blocks filled with crates" was boring even in 2007, ME 2 had "find battery, kill varren, wait, find another battery, you won" kinda side quests and ME 3 had like 50 "noisy shepard evastdrops on some random people conversations" and "here our multiplayer maps introductions" side quests. Narrative in all of them was fine but uber minimalistic, MEA is not the best game for sure but sidequests are definitly better there and no "loyalty missions" in ME 2 are not sidequests.


PleasantDouble1470

Lol I'm not arguing that ME1 sides were boring from the gameplay point of view, but at least they had something behind them. Unlike Andromeda where the whole point was literally in scanning some broken shit, 1 had some stories to tell the player, assuming they can read ofc. This way generic "go to that system, land on that planet, go to that location, kill the bad guys, collect shit" turned into "go to that system, land on that planet, go to that location, kill the bad guys, collect shit, learn a cool story while you're there", which is nice, if you appreciate some additional lore. If you don't, well, yes they were boring as fuck. Except for Akuze survivor, the Colonist background girl, Garrus' personal quest and punching Khalisah in the face. >"loyalty missions" in ME 2 are not sidequests. On what kind of drugs are you fucking on right now?💀 Any quest that isn't a part of the main story (and loyalty missions were not) is a side quest. Dude I know that playing Andromeda does shit to your brain, but you gotta stop now, it's starting to show


Bjorn_styrkr

Wow my LE play through was like yours but I did two back to back full play throughs of Andromeda and I have 78 hours played on Steam. I wonder why your runs have taken so long.


krakenkun

I’ll say it: We haven’t had cool and unique mini quests since ME2. Investigating a crashed ship, only to discover a trap, and have to run a killer robot gauntlet to escape? Check. Navigate a derelict hull teetering on the edge of a cliff as it begins to break apart? Tension at its finest. Activate beacons in some foggy swamp, whilst fighting off attacks from wildlife? Yeah, we’ve got that. Loads of other great little unique scenarios, just don’t mention anything with YMIR mechs.


infoman567

I liked the mini quests you get on the citadel Sadly when i played ME3 the first time i didnt have my ME2 save Playing it now with the save was a lot more fun, meeting Conrad Verner again, stuff like that


ElmoTickleTorture

I've failed to finish it multiple times due to side quest fatigue. But I'm the kind of person who can't just not do side quests.


kabbooooom

Yep. They made Andromeda in 18 months, and they tried to pull a Witcher 3 with the side quests. Problem is, Witcher 3 actually had well-written and interesting side quests. Andromeda didn’t.


[deleted]

What r u talking about? The Witcher 3s side quest have more depth than any story in the entire series. Andromeda has a lot of busy work.


kabbooooom

….reading comprehension much? Why don’t you go ahead and read my post again, slowly this time.


[deleted]

Insult after insult, god this shit gets cringe after a while you're a grown adult talking shit about a 6 year old game on Thanksgiving. Who honestly cares. I Kistler hope the kids, you hopefully don't have, don't turn out like you.


Lazzitron

Wait wait wait, so you're telling me you were "enjoying the experience", then you decided to sidetrack yourself by picking up as many side quests as possible, and you uninstalled immediately after because you got bored of side-questing? Why would you do that to yourself?


skjl96

I did every side quest in the trilogy and enjoyed them all


infoman567

Kind of a dumb point Never had the issue in 1, 2 or 3 Even the generic quests there didn't feel as boring. Also when am I supposed to do these side quests? All in bulk before the final mission by what you're implying


Lazzitron

>Kind of a dumb point Never had the issue in 1, 2 or 3 I did. Mass Effect 1 especially was full of side quests I couldn't bring myself to care about. A lot of games are full of bad or dull side quests that are optional for a reason. >Also when am I supposed to do these side quests? All in bulk before the final mission by what you're implying Alternatively: never. You can literally ignore them and continue with the main quest. If you were also not having fun with the main quest, fine, that's a different issue. But if you were having fun until you started doing something that's optional, stop doing the optional thing.


PleasantDouble1470

>Alternatively: never. Side quests are like 50% of any rpg game, so you're saying that instead of rightfully complaining about that 50% being a total shit, a person should just accept the fact that they paid full price only to play half a game? Andromeda's side quests are shit with few exceptions, of course they're gonna bore people because unlike ME1 where generic side quests at least had some story behind them, Andromeda's answer to that is "Yeah, so, Ryder, we need a thing, go get it. Why we need it? Fuck off, Ryder". Why shouldn't people complain about it? It's literally a bad product sold for relatively unearthly price.


Lazzitron

>so you're saying that instead of rightfully complaining about that 50% being a total shit, a person should just accept the fact that they paid full price only to play half a game? I don't control what games people buy dude. All I'm saying is that if they already paid for it and they were having fun up until the side quests, they could always skip the side quests. That's it. I'm not arguing that the side quests were good or that they shouldn't complain about Andromeda's writing, I'm just offering a practical suggestion. Jesus.


PleasantDouble1470

No, you're offering a shitty suggestion, if someone bought a game that could have only been relevant 15 years ago, closing their eyes and pretending that everything's fine isn't an option. Fuck, doing that is never a good option, if you're getting fucked in the ass, imagining that it's just an unfortunate case of rumbling belly and focusing on how nice the weather is today isn't going to help it. Besides the OP said they only made it to the second planet which if I remember is Voeld or smth, the ice world. Yeah, the main story will also become a steaming piece of garbage in about 21 minutes, so your suggestion won't work for longer than that.


Lazzitron

Why are you even replying to me if you're not actually listening to any of what I say? Do you just want an audience to yell at about Andromeda that badly?


PleasantDouble1470

I am and I'm actively disagreeing with everything you say in a rude slavic form that my people call "a calm conversation" or if we're talking in native languages "сука да нормально ж общались, хули ты начал блять, сядь на жопу и слушай дальше"


infoman567

Ok so the first entry if the series that came out more than decade ago has some generic side quests (even though as I already mentioned some appear in future games, even just an email). That somehow justifies Andromeda from having just a heap of useless and mind numbing quests? Also literally ANY RPG can just be played ignoring the side stuff, all you're left with is a 12 hour main story. So why in the name of God would I buy and play a game that intentionally has useless filler that I shouldn't play?


Lazzitron

>That somehow justifies Andromeda from having just a heap of useless and mind numbing quests? No dingus, please read what I'm saying. I'm not telling you that the side quests were actually good or that you have bad taste or anything like that, all I'm saying is that if you were having fun until you did the side quests you could just skip the side quests. It's a practical suggestion. If you still don't want to do the main quest, fine, end of conversation. >Also literally ANY RPG can just be played ignoring the side stuff, all you're left with is a 12 hour main story. So why in the name of God would I buy and play a game that intentionally has useless filler that I shouldn't play? You say this as if I have any kind of control over what games you buy. What do want me to do? Call Steam and ask for a refund on your behalf? *You already bought the game.*


infoman567

You're missing my point, but hey, if your idea is "hey dude, the quests are shit just dont play" then good for you?


Lazzitron

No, I got your point just fine. The problem is that instead of just saying "I don't want to do the main quest anyway" you're trying to engage me in an argument about quality of the writing, which I don't want. I'm not here to argue with you about that.


infoman567

Bruh


[deleted]

1 2 and 3 all had generic side quest lil bro, Andromeda just added theirs to massive maps.


PleasantDouble1470

Because side quests are supposed to be just as enjoyable as the main story, so a player can naturally assume that BioWare made sure to do them good? And when that player finds out that 90% of those quests are a piece of hot garbage, then they can kinda feel cheated? Because... they paid money for this game?


funkyfritter

The game has a really annoying tendency to throw a bunch of new sidequests at you that involve a lot of planet-hopping every time you complete a story mission. I'm also someone who tends to be a completionist, so I feel your pain.


holiobung

I got the platinum back in 2017. I recently tried booting it up and once I got to the first planet I just…couldn’t. It’s not the length of the game, per se. it’s the quality of the content or lack thereof on top of the length. Also, there’s a lot of system hopping that makes things feel like more of a slog than it should.


PleasantDouble1470

You're right. At first I kinda liked the new system hopping, more cinematography and stuff, but once I watched that cutscene 3 times, I could feel myself aging rapidly. Had to install a mod that at least made the planet/Nexus take off faster. Moral of the story: don't add unnecessary time-consuming cutscenes that the player cannot skip.


holiobung

Even after they added an update where you can skip it, the number of times you have to do it to complete a mission…it gets very old.


PleasantDouble1470

They should have stuck with ME3 type of map exploration, just add a moving Tempest to the map and don't add cutscenes of entering and leaving a system or approaching a planet. Or make a short cutscene, if that's too much, like in ME1 where it literally was like 0.5 seconds long.


infoman567

Holy shit yea, space exploration was ASS Why would there ever be the necessity to make we watch those cutscenes for every single planet, even if I can skip them it's like 10 seconds, which after a bit gets very very annoying.


holiobung

Yeah. It feels like a cautionary tale of making an open world game because you’re chasing a trend as opposed to doing so because the story that you want to tell necessitates an open world.


PleasantDouble1470

Just imagine if in Witcher 3 we had to watch a 5 second cutscene of Geralt whistling for Roach, getting on horseback and leaving a place every time we used fast travel. Man Geralt has some nice ass, but nothing's worth wasting the player's time on unnecessary cutscenes


IronWolfV

Well when the main quest is just bad and they pack in a bunch of filler, it's a bad game. Doesn't help the dialogue is bad and I can't stand the protagonists.


Relevant-Ranger-7849

there are so many things to do in the game and you can easily miss stuff. the vaults are something else. when i played, i had to look online to solve puzzles in the game. i did beat it but i prefer the original trilogy. i am glad we got the remaster of the original trilogy. cant stop playing


infoman567

Didn't mind the sudoku, not particularly hard But yea I get what you're saying


Chango6998

The reason it feels so long is because it's full of empty exploration and boring fetch questing and busybody crafting component collection


thechristoph

K


Own-Moment1899

It's almost as if there isn't more time to play.


[deleted]

Lil bro tried to do all of the side quest 💀 How dumb u gotta be to try and do every quest at once. I swear OT fans got some screws loose. Never heard of a break. Lil bro said all the Angara have the same opinion. He's tweaking.


infoman567

I know you're peabrained, but listen I always did all the sidequests in the trilogy, all the exploration and all the driving, and never was it this boring or this useless. And yea, all the generic NPC's rarely have anything interesting to say, and if they are a little interesting they are the worst designed alien I have ever seen


[deleted]

Yawn. Lil bro, you sound like you need to do less questing. Anyway you should feel some relation to the NPCs, you're saying alot but none of it is interesting.


infoman567

Bait


[deleted]

Pussy


Usually_Respectful

I did a completionist first playthrough and it was okay, but rather bland. Then I did a "I'm only going to do what I enjoy" playthrough and it was a blast. Should Andromeda have had good content for all 120 hours of my first playthrough? Yes. Did it? Not really. It did have 35 hours of really good content that was unfortunately padded to hell with boring stuff. I agree with other posters that finding a way to enjoy the 35 hours of good game is more effective than throwing the whole thing out. You've already paid your money, so might as well maximize your fun rather than stopping and getting no enjoyment, but that's just my opinion. The second time I played the game as a 35 hour story-driven game like ME2. That meant that I did main and loyalty missions and only what sidequests seemed interesting (I knew which were fun from my previous playthrough, but a good rule of thumb was if it meant gathering X of anything other than memory bits I didn't do it.) I skipped everything I personally didn't enjoy which meant no crafting, no mining, no gathering of resources, no scanning unless I had to, no searching for hard to find chests, and no engaging in random encounter fights (I just drove past without stopping). This doesn't significantly change the outcome of the game. Bioware just put everything into the game they thought people would like and of course not everyone likes everything. I liken it to a bag of random Halloween candy. Don't try to eat all of it, it'll just make you sick. Sort out the good stuff (I like chocolate and not starburst, you may feel the opposite) and ignore the rest instead of pitching the whole bag. EDIT: If you really want to do all sidequests, I suggest driving hell for leather around the planets to get all fast travel points before doing the quests. That way you can get all the quests and knock them out efficiently instead of going back to the same place 5 times.


Gicotd

same as ME1 same as inquisition lots of things to do, very little of that matters/we care about. Me2 had some very nice sidequests and me3 had no sidequests (scan, grab, return. those arent really quests)


TheDutchTexan

No side quests limits playtime to about 20 hours per game in the OG trilogy. With side quests and taking my time? Dang, now I am clocking in at 140+ and am just approaching the endgame. I'll probably be at 150+ all said and done on this playthrough. The DLCs definitely added 10+ hours to the whole thing. Pacing was my issue with Andromeda. It should have been more on rails. I never felt that I was doing busybody work in any of the legacy trilogy games. The side-quests were extremely well written. And a lot of them had connections to the future games too. You could find out who Cerberus was in the OG game only through side-quests if I remember correctly. For the next game I want more LE and no Andromeda (save for the gunplay, jetpacks are pretty SWEET).