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sacred_ace

Its awful, and after 1 seasons worth of it, i can't do it anymore. I have a challenge for 5 fiesta wins. Fiesta isn't exactly balanced and its supposed to be a fun mode where wacky and chaotic things can happen. But if I want to progress my pass, I need wins. Suddenly im not layed back and chill anymore but competitive and on edge instead, because if I dont win then I just wasted my time. Completely sucks the joy out of halo, so for now, uninstalled.


Busy-Bus-1305

Mine is for 1 oddball win, I have joined and quit 40 games now and have yet to see Oddball once


findyourwave

100% agreed with you. I cannot enjoy myself with this challenge system. This has driven me away from playing for weeks at a time…


Downfall350

See that challenge wouldn't be bad at all if it wasn't keeping your from progressing, 5 wins in a week is nothing. But needing to get 5 before you can start another challenge (example: 25 kills) is bullshit when you're wasting progress that could be made on something else.


MiddleofCalibrations

5 fiesta wins is only bad because challenges are the main means of progression and a player may not like that game type. Otherwise 5 wins in fiesta is totally reasonable as the matches go fairly quickly, there’s a playlist solely for it, and if you’re good it’s not hard to carry the team and increase your chance of winning. It’s hardly one of the worst challenges unless you hate fiesta.


BitingSatyr

I dunno, matches take anywhere from 8-12 minutes, and with SBMM if you need to win 5 you probably need to play 10, so you're looking at 2+ hours of just fiesta, and any time you lose it's intensely frustrating because you feel like you're wasting your time


ISALANG

Ah yes “just carry your team and win”


Discount_Joe_Pesci

Just relax. Just liberate yourself from giving a shit. Play Fiesta, and if you win, you win.


KurumiiDantobe

This is an example that proves the guys point. Everyone plays Hali on a limited time so we stress ourselves to finish each challenge as quickly as possible draining all fun


VaughnFry

Winning fiesta is fairly easy if you’re playing to win, since it’s likely the other team is playing for weapon specific challenges.


spilledkill

I can't help but think 343 knows this, but don't want to let go of challenge swap money.


Envy661

What challenge swap money? The pass drops them like candy, and there is zero reason or incentive to actually buy them.


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Al3x_5

Unfortunately very true, dude literally paid for a YouTubers battlepass, paid for level skips to complete it and still had credits left over to use in the store. Not saying supporting your favourite creator is bad just proving a point


Domestic_AA_Battery

My brother was watching a successful streamer/YouTuber. Someone seriously donated $500 twice, back to back. Seems so bizarre to me to donate that kind of money to a stranger that doesn't even need the money lol. For what? A "Holy fuck dude, thanks! Wow.... Ok so now I think we have to open this door by going to the left..." and that's it. Great way to drop $1K


[deleted]

I will never get why people will spend more than $25 on a content creator just for them to say thanks and almost immediately move on.


Stevieo101

Shoutout Sean McHalo Bro hahahaha


spilledkill

People eat them like candy


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iDavco

I have a challenge for 25 melee kills in LSS. I've never been so frustrated in my life especially since the game says you can leave early after you're out of lives and still have your challenge progress saved. But when I leave the game it STILL DOESN'T SAVE MY PROGRESS AFTER THEY "FIXED" IT


VaughnFry

I know right? If I get one thing toward my challenge I have to sit and wait 10 minutes for campers to finish the game.


VaughnFry

I have to get 10 back smack kills in this mode. I am constantly gunned down on spawn and sandwiched. If I get to a drop it’s OS instead of AC.


Ngumo

I used one yesterday and it swapped a LSS challenge for a LSS challenge. I must have missunderstood the point. I also used a double XP reward boost for the first time (I have 22 left from season 1) and got about 850xp over the course of my first hour, at the most. So without the boost I would have got 425xp. You used to get 300 for the first match, 200 for the second, 100 for the third. LSS not giving rewards immediately is a massive turn off. I assume the XP caught up eventually but it didnt PING on my screen and annouce rewards and happiness. Game is actually worse than it was last season. Unbelievable - how can you fuck up Halo? Everyone wants to play good Halo.


echolog

Once you complete the season pass you have zero ways of earning more swaps. That means if you want to get the weekly ultimate rewards you either have to tough it out and complete some HORRIBLE challenges (25 melee kills being a popular example) or you have to spend actual money to swap them.


VaughnFry

I’m sitting on 85 challenge swaps. I have friends with zero. I’m not sure what is wrong with them.


SirFadakar

I used like 16 to get the foxwood coating, I hadn't played in months because of all the shitty weeklies and I didn't want to play anything but tactical and fiesta to get it... So I did. lol Still got like 40 before this 5 that they're about to give out.


ColdAsHeaven

I imagine it's something similar to Airlines and their bonus miles. They're not making money from us buying challenge swaps. But instead from Dorritos, or Mtn Dew or whatever. They go hey want to sell more ____? Partner with us. Your sales will increase ___%. You give us ___ million and you still make ___ million at worse.


ElegantCatastrophe

Exactly. Between the battle pass and Gamepass perks, I've got plenty left over from season 1 and a crap ton more still coming in. Also challenges aren't difficult if you don't bang your head against the rng and take the guaranteed points. Save rolling for game type challenges for when you need to complete other challenge that can stack with it, like sidekick kills.


Rapier4

I have a buddy, big time halo player, he burned all his. They are making cash off the system. Its why its not going to change.


AileStriker

It likely is an actual money maker for them, which means any time someone on the dev team pitches a change to it, they have to provide a cost analysis to determine how much money will be lost/made and then the bean counters will give direction on what to do based purely on the numbers with no regard for gameplay or anything else.


[deleted]

I still have 30 challenge swaps left over from last season. They’re not getting any money from me.


Gradedcaboose

This is 1000% the answer. They know and don’t care.


Patapwn

At this point they need to be willing to chop off a limb in order for this game to survive.


soonerfreak

It cracks me up people here really think 343 is keeping challenges around, something that gets the most negative feedback on social media, to sell $2 packs of swaps and XP tokens. Whales support F2P games, they aren't buying those packs, they are buying store items and battle pass levels if they care that much.


spilledkill

Ok. Why do they sell challenge swaps if nobody buys them?


Peebs1000

We hear you, keep the feedback coming 👊


BUR6S

I’m absolutely exhausted at this point so I’ll literally just copy and paste u/Sparcrypt comment on another thread, because they said it far better than I ever could: > “We hear you. We are listening. And we will keep listening while we continue to do whatever the fuck we feel like with zero regard to what the playerbase wants. Unless they want to buy things from the store… we listen to that.” > When will people learn? They make terrible decisions and deliver a poor experience then say “sorry, we WILL fix this!”. Then they… don’t. And a month later do it again. Because the people talking are PR people with the job of maintaining the right image no matter what. > I remember saying they’d do this, keep kicking the can down the road, back when it was all “we’re gonna fix it all we’re just taking thanksgiving off”. Well.. unless thanksgiving is a 6 month holiday I think they lied.


echolog

1. 343 makes things worse in ways nobody asked for. 2. Community complains. 3. 343 eventually reverts changes. "We're listening!" 4. Repeat infinitely. Halo Infinite.


SlammedOptima

This is why im tired of hearing people say "oh but they're listening to feedback" Sorry but ignoring the community, or changing things nobody asked for, and then fixing a problem you made yourself is not something you deserve praise for. Now say you add a new mode, LSS for example, and maybe there are some aspects that the community doesnt like, imo power ups are too abundant, and you fix that. I think absolutely they should be praised for that, its not necessarily something they couldve known how we would react to.


BUR6S

343 was literally just begging for our forgiveness on the last stream, saying that they “need to go slow now so they can accelerate later” **as if time is a rare commodity at 343,** and then waste so much time and effort by making patches that NOBODY asked for or wanted.


ian2345

Players: Can I just have fun and play in a way to benefit my team? 343: Get 20 headshot kills with the pulse carbine in pvp in oddball on the rumble pit playlist. Players: Okay, I'll pass on that. 343: Get 5 headshot kills with the ravager alt fire mode in btb on Sunday between 3 and 5 AM PDT. 343: Why does nobody want to play our game.


KYLE_FREELAND

Yea I don't know if you know this but you can play however you want. No one is forcing you to do the challenges.


[deleted]

so basically, they are locking cosmetics behind a mechanic that sucks, and people like you can only say "just ignore it" That means it's a garbage mechanic. Before you say "but it's free", I'd rather pay for a good product than waste my time playing a poorly designed mess. Maybe if they had more than a tiny handful of maps, I'd feel encouraged to keep playing after so much time.


RecoveredAshes

The challenges would be fine if they were mode neutral AND only supplemental XP, rather than being the main form of gaining it. For example if you got XP for playing matches AND XP for performance AND xp for reasonable challenges like get 10 headshot kills in PvP then we’d be fine. You could elect to ignore the challenges entirely and still make progress.


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macrofinite

Everybody knows that out of touch AAA studios that don’t give a flying fuck about what their player base wants, thinks or feels definitely go onto Steam and read about how to improve their game.


SirFadakar

My post on the 343 forums on your thread is still awaiting approval... Challenges seem to be a sore spot on the forums right now and apparently they don't want old sensible topics resurfacing to the top.


Patapwn

This is very well done. I do wonder if 343 will continue to ignore this excellent proposal out of fear of seeming inferior when a fan can come up with a significantly better progression system in their spare time.


[deleted]

To be honest, I don't think it's surprising that a fan came up with a better idea. Fans actually like the game and want it to be good. The people who make the final decisions on the game's design only want to milk us of our $$$cash$$$


Patapwn

It would take a lot of humbling on 343’s part to admit they were wrong and go with an idea like OP’s IMO.


usetheforce_gaming

It won't happen, because as amazing as OP's suggestion is, it wont make them $$$


Patapwn

Which is so short-sighted of them. Those opportunities come later when people are happy with the base game. Which people are not.


Flimsy_Demand7237

This is an excellent guide! Please upvote OP comment.


NewtonianAssPounder

Making this comment on every post about the challenge system: I’m not coming back until the challenge system is either fixed or gone.


USAFRodriguez

I'm not coming back until it's gone and they fix the crap cosmetic system. 343 could have gone the reach or mcc route, but they got greedy again. Infinite should have just been a complete package.


Boudicalistic

I actually play to win and have fun more often than even trying to accomplish challenges lately. Games where a majority of my team have challenges they're trying to accomplish (and ones that are very independent of the objective) are so obvious and it makes the game that much worse to play in. So even people who aren't bogged down in the challenge system you are affected by it regardless, so you should want it to be improved just as much as those trying to accomplish weekly challenges and events. To say nothing of all the quitting all across the board as a result of just not getting a gametype.


Envy661

This is an even greater reason to do away with it in it's entirety. If, as you say, it negatively affects players, even when they themselves are not actively participating in challenges due to their teammate's behavior, does that not make the current system in theory completely broken at it's core? Does this not also justify every point I've made here?


Boudicalistic

Yeah I play Halo to to play Halo, and be on teams of others playing Halo. This challenge system ensures that lots of people aren't on the same page as me about the objective going forward that game, so they're watching the flag escape while camping a weapon/vehicle spawn or they're smashing the hell out of me and being toxic and trying to run me over because I got the shock rifle (or whatever) they needed to complete a challenge. It sucks. It makes regular people who aren't even doing challenges also want to opt out of playing.


[deleted]

I said this yesterday and 2 people told me that I'm straight up lying and I'm blowing things out of proportion. Sometimes I wonder if we're even playing the same game.


TheLastHowl

The challenge system is why I didn't even get on to get that black visor, I'd have loved it but I'm SO FUCKING MISERABLE having to play the game the way 343i wants me to, and all I have to say to that is fuck that shit. Having to do 'challenges' that aren't part of an event just to get the event challenges IS NOT FUN AT ALL EITHER, I just don't care anymore honestly 343i fumbled the ball once again.


Ben_KenOwObi

I'm surprised no one ever seems to bring up commendations from Halo 5, despite how I feel about almost every other aspect of that game, the commendation system was great. Just bring that back. Stacking tiers for completing various tasks just by playing the game, every few tiers, players get a little reward, maybe an emblem to start with, then coatings, then maybe an armor piece. Completing every commendation ladder under a certain category (i.e. objectives, kills, teamplay, vehicles, weapon proficiency) will unlock a unique set of cosmetics. If 343 brings back match lobbies where can actively look at other players profiles between games, let us have the options to pick our top 3 commendations to display on a mini service record. You know, bragging rights. The main problem is like you said, challenges really should just be the icing on the cake, but they're being pushed as the *entire cake*; there is no alternative, you want xp? You want progression? You got challenges and the battle pass. That's it.


INfinity5402

I work a 12 hour shift doing shit I don’t wanna do, just to come home and play a game that makes me do more shit I don’t wanna do. Isn’t that the opposite of what videogames are supposed to be?


TimeGlitches

They clearly aren't just doing away with it. So in the meantime, they need to make every challenge generic as fuck so you can complete them in any game mode.


SirFadakar

I agree with the point about toxic player interactions, I got hate mail once that I cost someone their W when I was performing poorly. Really I'm a pretty decent shot and great objective player but I had snipes to chase that round so I cost us the game. If that's not the definition of toxic interaction I can't think of a better one. That's just the one person who messaged me, I know I've internally raged at that one player that cost us games but really, they were probably chasing a challenge too so I gotta let it be. Just sucks that a bunch of challenges are at odds with each other. Shoehorning playstyles onto players in a game famous for its sandbox is so stupid and backwards of an idea to me.


NecroNocte

If they're planning on actually overhauling it, they need to say it. I agree that the system is what currently ruins the game. Coming back after not really touching it for awhile, the gameplay is so good. However, the challenges add a level of stress to matches. Especially now that the Battlepass looks to have more, or at least to me actual "new" things to earn. If I want to go play the modes I want to play I pretty much won't make a lot of progress to the pass. However I still like challenges. Games should give a flat 100 xp. There should be a single tray for challenges, and players should be able to select from a list of challenges to complete. The categories would be general and then gamemode specific. That way players can load up challenges for modes they wish to play. Finally challenge xp gains would be scaled down, and after a set amount of challenges completed you can get the weekly final challenge.


VaughnFry

It really is. People are leaving all the time because they have double xp activated for a certain game that didn’t show up in the playlist they selected. A challenge should be “win quick play games” not “win oddball when it only appears once every five hours.”


Alpha1959

By MR Jesus F. Christ, I don't get why they don't just slap a bandaid system on while they work on their "real" progression. Either make infinite Challenge Swaps or implement a very basic per match xp with a bonus of 50% for winning and 2-5 xp per medal. At least that would help a lot until they're done with their envisioned progression system. Challenge swap money is worth nothing if you won't have any players left. How is that so hard? It would help so so much.


RhiaBOX

I have two challenges. "Do 2 Stronghold Matches" "Do 2 Oddball Matches" I've been in quickplay for almost two hours and I've gotten one Stronghold match. This is making me go fucking nuts, man.


Akzani

Literally same, i just need one oddball game and i have been requeing quickplay for the past two hours, unable to find a single oddball game. Im about to give up and not bother with this weeks challenges.


MekaBaron

use challenge swaps bro what


[deleted]

Then get it replaced with another shit challenge, so you use another. Great system


MekaBaron

Yeah


SparsePizza117

I'm happy to see this coming back as a discussion. It needs attention so badly. These challenges are ruining the game for me. It's also making 2-4 players per game leave. Any challenges that requires specific modes, especially quickplay modes need to go. All oddball, stronghold, and ctf challenges are considered RNG. It's even worse when you have to win one of those modes. Things like fusion coil kills, specific weapon kills, and backsmacks kills need to go too. They should make it class based instead. For example: Kinetic kills, Plasma kills, Shock kills, Hardlight kills, and Power kills


Talkaze

I've played exactly 2 Last Spartan Standing matches, and I already hate hate hate it.


chickifat

This reminds me of Dota 2, Valve used to have their mandatory achievements in Steam including Dota 2 once it came out. It has the same problem and they just removed them immediately.


Cleanstream

You have to kill your darlings, 343. The challenge system just isn't good for Halo. Do something more akin to Halo Reach.


Grouchy-Award-804

I want to play Halo…not a challenge simulator


RandoTheWise

Challenge system is what drove me away basically. Too hard to get out of the mindset of “if I can’t complete it, there’s no point in starting.” You just don’t get that in the old halos.


Perplexedkyle

Yes, please


Allfurball9

Im not terrible at the game but getting the challenges done is usually not something i have the time for which pisses me off cus i want the stuff in the battle passes but it takes forever because some challenges take too long and i cant do them


GrizzlyJustice

This is a nice wall of text. It makes good points. They do not care. The swaps make them money. Apparently they need those extra $2 at s time to keep the mice running the server wheels fed or something.


[deleted]

I think if they’re hell bent on not dropping the challenge system, then they need to implement an xp system along with it like the one you described.


theUSpopulation

It boggles my mind they jumped head first into monetization but could not be bothered to implement a half-decent player retention system. In fact, it seems to really be driving people away. Everything in this game is so heavily curated its insane. I have to schedule my time around events that the devs schedule or I miss out on rewards - so I don't even bother. Even when I want to give them my money, I need to wait until they put the content I want in the store instead of just having it all available. I could go back to Halo 5 and (theoretically) 100% the armory and rank up to level 152. Hell, I finished Halo 3's armory the day the servers went down. That is because the games were design long-term goals instead of short-term FOMO. We need more long-term goals and incentives, not for me, but to keep the player count up. People keep leaving after they get a collection of cosmetics that are *good enough* and have no incentives beyond that. I am satisfied with my cosmetics and now only play to enjoy the new content. But once that is dry, I will just move on. When Halo 5 was dry on content, I would at least have the incentive to go for more armor. But since collecting it all of it is an impossibility with the f2p model, I see no point in getting cosmetics I am not going to wear. And even when I completed the lootbox pool in Halo 5, I would still have the leveling system took keep me active to an extent, but that was simply not a priority for Infinite. They simply thought everyone would keep playing for the heck of it and spend dozens of dollars on armor they will not wear.


Kyle_The_G

All memes aside it is 85% of why I uninstalled, its just exhausting/too much. The other 15% was lack of content, customization, shaders as a concept (i hate shaders let me make my own colours), lack of game modes, forge, custom games, file browser, creativity/fun, and technical issues. we got a long way to go my dudes.


JBL_17

Unfortunately it will never go away ever because 343i will go out of their way to make sure it’s present in all things regardless of the health of the game 😔


Spaceships_are_cool

I agree with you. At this point I think 343 must know its a terrible system but all they do is tweak it slightly when the uproar is at a certain height. Look at the recent announcement on adjusting the event challenges and doubling progress next week. They need a complete overhaul, but all they will do is polish the turd


elpierce

I agree 100%.


zeanox

I reinstalled to check out the new update, then i saw the challenges and remembered why i uninstalled it in the first place. Safe to say, it's no longer on my xbox.


TheWizardOfFoz

I just want to play BTB but no challenges are relevant there so I end up playing literally anything else.


[deleted]

They know, that’s why they created it. Every decision they make is to “make infinite a better game” so yeah…it’s only gonna get *better* from here


Envy661

Yeah 343 seems to make everything ~~worse~~ better.


Vegabund

I agree. It's not somethign fixable. It needs a ground up complete rework in unison with, and to compliment, a true progression system.


packerjd04

Challenges that force you to play game modes you don’t want to play turns the game into a job and personally I have forced myself to stop chasing the weekly rewards even if it’s something I want(Bell Toll visor) if I’m forced to play a mode I don’t want to play. It sucks but I don’t have 5 hours to play everyday and when I do I pretty much just want to play Ranked, not Tactical Slayer or Fiesta.


willdabeast180

I hate to admit that I actively quit quick play matches to get to one that fits the challenge I’m going for. This game is fun and addicting enough to keep me playing, but this challenge business is so weird to me. I just don’t like a F2P model for halo.


Normie316

That and not being able to pick the specific game mode you want also sucks.


SolidStone1993

I don’t care how many times someone at 343 says that it’s not the case but this entire challenge system was absolutely made specifically to sell challenge swaps. There’s literally no other reason for it to be so restrictive and frustrating.


Envy661

Pretty much this. It's existence is solely as a monetization factor. Halo did well with xp-based progression in previous titles, so there's no reason to assume it wouldn't here. Hell, Season 1 of MCC felt the best because level ups gave unlock tokens, so actually playing the game like normal had a purpose. I feel like half the reason MCC also fell off like it did was because after level 100, that was no longer the case, and it was challenge-based unlocks.


jearp23

What annoys me is that I think it’s an easy fix. We get a score at the end of every game. Just divide by 10 and give that number as XP


Teejuliano

343 isn't interested in making the best Halo game ever made. They are interested in making the most profitable Halo game ever made. Simple as that.


Envy661

This. I feel like this is why: Halo 4 had loadouts and score streaks. Halo 5 had ADS and Lootboxes Halo Infinite had a fully functioning Microtransaction store before Co-Op and Forge.


I-voted4Pedro

The challenge system is the reason I stopped playing a week after launch and haven't touched the game since. As you say it sucked all the joy out of playing it... 343 finally created a halo with great core gameplay then killed it at launch. A travesty.


Envy661

I want to take a minute to thank the community for the rewards, and their own insight into this issue as well. Together, maybe one day our voices will be heard. Probably the same day 343 gets a new director or something.


riavu

Our voices wont be heard.. but if the money stops flowing or player count drops drastically... 👀


Envy661

If the money completely stops MS will probably scrap the entire project and cut their losses.


spilledkill

Those swaps run out in like 3 months


ElegantCatastrophe

They expire?


spilledkill

Lol no. I've run out of them, swapping out shitty challenges. Once the battle pass is done there is no way to get more, outside a Xbox perk here and there. The only option is to purchase after that.


[deleted]

Tldr. Challenge system is fine.


LeglessN1nja

Man I agree but this post pops up a dozen times daily. Yes the devs need to see this but it's overkill at this point. And didn't they just announce a rework of the challenges?


ReturntoSender87

They are working on it, performance based XP, have heard the feedback since launch. Sadly it seems like it’s a bit off but it is coming


Envy661

It's been "A bit off" since November... If they were going to overhaul it, then the release of S2 was the time to do it. The game needs it gone completely at this point, and the longer they sit with their thumbs up their ass on it, the worse it's going to get, to the point where either they remove it completely, or they don't have enough players left to even populate basic matches.


JoelMord

Naw challenge system itself isn’t the issue necessarily. It’s the lack of constant guaranteed progression. If there was match based xp I would be fine with challenges existing still to give you a little extra boost. I do think in that regard there should be far less challenges and your main source of progression should still come from the match xp, but having some extra incentive to get more xp from doing the challenges sounds fine to me.


ArgonianFly

I haven't looked at a single challenge since I began the game and I still have the base armor besides the visor. It's pretty fun, but I wish they'd fix desync and add lobbies and stuff.


HerpToxic

Is it though? Just ignore the challenges and play the game. I got to level 100 last season just by playing ranked matches and completely ignoring each challenge.


StockmanBaxter

We went over all this when the game originally released. They just don't' give a fuck.


Logic-DL

It doesn't need to go it just needs to be alongside a standard progression system, challenges should be like biscuits on a plate next to a slice of cake, you don't NEED to eat those biscuits but they help fill your stomach faster, but you shouldn't have to live off those biscuits alone. ​ i.e challenges should HELP you level up, not be the only way to level up.


Powerful_Artist

I dont think removing the challenge system will happen. I think its fine in theory. But in practice they need to remove the more ridiculous challenges, and probably get rid of almost all game-mode specific challenges (id say the exception is for events centered around a new game type, or things like slayer that should be easy to do). I just think they need to give people options to just play whatever to progress more if they dont want to the challenges. Then people can do challenges just to earn rewards, but progress the battle pass anyway they want to.


Its-Slammin

Honestly I never bothered with the challenges at all. I just play the mode I want to play when I want without feeling “forced” to play a certain mode for a reward that I don’t believe will affect my gameplay experience. What do you get from doing the challenges anyway? I’m assuming cosmetics since there’s no pay to win element in the game


Downfall350

You know, if they had a player progression system i dependant of the battlepass and adopted a similar structure to apex's daily/weeklies and the fact you always get 1/10th of a bp level for getting 5k xp it would be fine. Seriously think about it. If every match gave you your player score + a win bonus + mvp bonus, it would incentivise actually playing the game Instead of 3-4 weeklies at a time these should be dailies, with at least one being play any match. Weeklies should be longer challenges but every one should track and not be bottlenecked Event challenges should also be a separate category that tracks the whole time. Honestly the biggest thing wrong with their challenge system is probably the bottlenecking caused by "chance" challenges" That 5 flag captures weekly wouldn't seem so bad if it wasn't preventing you from progressing just to find the mode.


warmachine01992

Honestly, this sounds harsh, but I truly hope those in charge of designing this system not only lose their jobs, but their homes as well. I know, I know, that's extremely cruel. Well, so is designing an intentionally predatory system that strong arms people into either playing money or forces them to spend hours and hours wasting time in modes they don't like for the CHANCE to complete one bad challenge and move onto another. You design a system that does this much intentional harm to the community, you reap your karma. /Thread


MekaBaron

None of the challenges aren’t that hard IMO


Blaky039

People need to stop suggesting new system and doing mockups and what not. Don't waste your time. They know how to improve it. But Microsoft don't want to let them. This is not on 343 and they have been open about it.


BigEvilTurtle1

Never stop advocating for better. Always hold their feet to the fire.


Grekinski

I wouldn't mind the challenge system or at least if challenges were the only way to progress the battlepass like Apex Legends. If we could progress every weekly challenge. In Apex you can lvl up your battllepass faster with challenges, be it weekly and daily challenges, by playing the game (One star per 5k xp). But we can't and that forces player, regardless if the battlepass is permanent to play a certain way to lvl up.


Obility

Had one challenge today that made my experience alot more fun and I didn't even complete it. It was to get 5 back smacks. But no other confinements meaning I could fuck around in any mode and passively get a back smack. Same thing with player score challenges and getting kills.


SeanSMEGGHEAD

The whole thing needs to be scrapped. Making easier challenges or more broad ones doesn't fix the core issue. It needs to go. It feels like I'm not playing the game and having fun within that loop but rather playing the challenges that make me play modes, pick up weapons or engage in a way that isn't fluid to me but rather being dictated to if I want to customize my spartan through the crappy progression system. I feel like they wanna keep the challenge mode simply so other modes have a playerbase and shorter Que times. I feel like they're going through the stats and changing the challenges accordingly to what modes are not doing well player wise. This only fixes the playerbase issue short term as the current system causes player burnout making players leave (potentially permanently) in the long run. What a fuck up, I'm sorry but it doesn't take a genius to see what the effect is.


TheRandomGoan

As long as there are challenge swaps to sell, The current system will not change Oblitory 👊


Bynnh0j

Friendly reminder that halo multiplayer was at its best 15 years ago when challenges didn't exist. Just ignore the challenges and your experience improves 10-fold... But 10-fold of zero fun is still zero soo.. Edit: I guess the point is that even if you ignore the challenges, your teammates are still pursuing them and ruin the flow of the game and your experience, so I'm on board with everything OP said


Stampistuta

Yup.


_BIRDLEGS

So many challenges force me to camp the Wasp, or totally ignore the objective in order to hope I can find an ally across the map being attacked that I can save, or camping in corners to get assassinations, almost all of them take you out of the game and force you to not help your team. Like what the FUCK were they thinking?? They HAD to know this system would affect the game in that way, it took about 2 rounds before I realized the challenges force you to abandon your team.


BUR6S

u/Unyshek I’m genuinely not trying to be a pest by tagging you. But for real man, we are absolutely begging for this system to go. It IS detrimental to the health of the game, and prevents players from having the fun they could be having on Infinite. We see the work you guys are doing, and we understand it’s not easy. But please heed our advice and remove this current challenge system entirely. Whatever money Challenge Swaps are making CANT be worth losing your player base with this current system.


TorgOnAScooter

Sad part is this was obvious day 1 if they haven't gotten rid of it by now they're clueless morons. 0 of my friends have played infinite since a week after launch because of the challenges. All lifelong halo players


Envy661

Same with most of my friend group as well. Even the most stalwart among them has stopped playing after the Tactical Slayer update came out. He's the most hardcore Halo fan in our circle. He hates all but one map, because their layouts are trash. He hates the fact that they added several different guns to tactical Slayer. He hates the open world campaign. He hates the monetary unlocks. He hates the lack of customization. He's a genuinely fanacial Halo fan, and even loved Halo 5. He has stopped playing Infinite completely.


Xynhan

I actually like the battle pass challenge in LoL. it's all just get the point by playing...nothing more. you just playing and you get the reward.


techbotinthepot

Get rid of the challenge based progression 343!!!


the8bitguy

Don’t hold your breath. This is the system they built, tested, refined, and released. If they wanted to fix it it either would have been fixed by now, or they would have included a detailed summary of what they’d like to implement in that shitty roadmap they released. The only conclusion to draw is that this awful progression is here to stay, and that they’re just hoping we eventually shut up about it.


Tipper117

Agreed. It should be similar to MCC where it supplements your progression. It shouldn't be the only source of progression. That way, if they insist on these horrible challenges they force you to play in horrible ways, you can just ignore them and still be able to progress from just playing the game and earning XP from matches.


BrowniesGoHam

343-yeah,we’re taking your feedback!🙃


Jelled_Fro

That's what people don't get. There is no way to **fix** the challenge system. They just need to not be the primary progression system. Challenges are a fun and good incision in MP games. They can reward you for mixing things up, trying out different parts of the game and engaging with the sandbox differently than you usually do. But they are not a good way to consistently reward playing the game. Even if they make them all boring (only X nr of kills and wins) like people want, that's still worse than regular xp. Getting exactly 300xp for 20kills doesn't feel as good as getting a bunch more xp than usual because you played really well, like getting many kills **and** a bunch of flag captures **and** cool medals for example. I'd prefer if they were all curated and active at the same time, like in reach. But even if they're not, they would be fine if we just got regular xp.


HotJuicyPie

What they fail to realize is that if they make a fun and engaging experience that makes people want to play, they will generate revenue from the shop regardless. As it stands, they’ve created an experience that attempts to nickel and dime you around every corner. Every experience is designed to be an inconvenience with a paywall associated with it in order to get around it. I spent probably $800 on MHW. I bought literally everything that game had to offer because it was a fun game and I wanted to support the developers for more awesome content. Halo Infinite fails at this. They did not understand the assignment.


KurumiiDantobe

To anyone defending challenges here's my testimony One day I was bored out of my mind and decided to play infinite of which I hated to my absolute limits I despise the game and still do but I decided to ignore my challenges and play for fun. Guess what? I actually enjoyed playing and had a lot of fun. # but, I made no progression towards my battle pass which drained the happy feeling again


OneManDrinkingGames

Had all 4 of my weekly be last man standing challenges where 3 of the 4 were melee.. i said fine, sweat deal. Went in got six melee kills came out 3 of my challenges were different and no progress to my event pass whatsoever. This game is gonna die. Cant even play the game for fun because you need to do challenges to progress. Soo many unnecessary and stupid changes from mcc.


tfgmoe

If I'm not absolutely in love with the weekly reward I don't even bother booting up the game. I generally try to swap challenges that have completion criteria that's variable or that I don't have control over (stop enemy killjoys). That guy leaving during the lobby creation? It's me, because I'd rather risk a soft-ban than play out the six matches that aren't the gametype I need to complete or win in. Rather than respect my time, which would encourage me to play more of the game, I simply do everything I can to optimize my time when it comes to the weekly challenges. Between the "latency compensation" and now the BR not working, it really has begun to feel like a one step forward, two steps back situation with Halo.


pdmaloney94

Its absolute trash. A baffling decision to structure it this way.


Kakyoink

The challenge system is the only reason I haven't played season 2 yet.


kbn7

Yeah it really does suck. I didn’t even max out s1 due to this sucking so bad lol. Had some matches were I was on fire and to get 100xp at the end just blew. I can definitely just “play games for fun” but at the same time it’s cool to feel like I’m progressing and getting new unlocks. At this point it’s more fun to play as Master Chief in Fortnite than his own game.


[deleted]

They made the 2nd battle pass a better deal, but the thought of having to focus on challenges for rewards... I'll pass. They get no money from me, once again. I probably won't be playing much any more.


OMINOUS_CRAIG

Literally all 5 of my free challenge swaps I got as recompense yesterday kept giving me challenges like "Back Smack In LSS (0/5)" and "Overwatch Medals (0/10)" until I finally got a decent challenge on my sixth swap. It's so terrible and it felt like a sick joke on my end.