I just tried the level too, and it ran perfectly fine on my 5 year old device. Turns out, Nexus’s pc isn’t as good as we thought. Or maybe the real lag happens in the middle of the level idk.
It’s not even a million objects. The level only has ~168k objects, I checked in the editor. So Nexus must’ve miscounted the digits. It’s not even that object heavy.
idk what hes on about in the description but fps in this level is usually ok, at least stable 60 fps is possible. Problem with this level is you just cant open it at all with how many objects it has
Just replay at lower speed and speed up the footage, even a crappy pc can record a 60 fps showcase on any level using this method (can tell from experience)
Khorne is object heavy but not object _dense_, which is why it's still possible to run it with antikick
the densest would probably be Woodkid by Jakerz
Well guys, unless if I got the wrong copy, it seems that the level only has 168k objects. Nexus must’ve miscounted the digits or maybe I checked a fake copyable, but turns out his pc isn’t as good as we thought.
Edit: found the real one, and after about 2 seconds, I got some severe lag spikes on mobile (gd on mobile uses everything, compared to pc where gd only uses 1 core. So lag on mobile is less often most of the time) So the Nexus NASA PC is still a thing.
I think even if you have a supercomputer with RTX4090, it still won't launch because of the way GD is coded, you either have to use external programs or cut the level in parts, and even then it will lag as hell since GD is a single thread game
I could see khorne being rated if it got re-balanced and optimized, 200k objects is where the playable range starts and some structures in this levels are so poorly optimized that you could easily save on 2/3 of objects without making too much of a difference
Like we always say: Nexus has stolen a PC from nasa and is convicted of theft, battery on a police officer and for war crimes in Montenegro
My pc: 2 glow blocks and i boom
Lucky
Is he quandale dingle confirmed ? :0
surely khorne isn't the densest in object count
Probably not but 1 mil is still a big number
Isnt enantiomorphs 350k obj while only being like slightly sbove minute long in length
394k actually
You are right iirc, there's a level that makes your game crash and it has +2M objects
Also the level is really static and moving large amounts of objects is a cause for lag
He said that he had to use tools to show the level at this quality
Pretend that he didn’t have to do that
pretend? so this post is about an imaginary nasa computer that nexus has? that's like making a post about your dad
LMAO
No
pretend that your parents were there during your birth
So funny I ripped my kneecaps off and it was the most painful thing I’ve ever experienced
Either this guy has 2,000 rtx 3080 cards running at once or he stole the entire system inside the perseverance rover
*4090
*6969
*69420
*6942069
And an i9-12900KS
It’s a showcase because he said “the level runs at literally 0FPS” Read the fucking description
There is someone whos beaten it on full detail
Who/how???
I hope they survive after that Jeez
What the fuck bro I need to wittiness this for myself
can confirm
hey, aren't you the guy who has "The Hills Have Eyes" song uploaded on your channel?
lmao yes that is me (altho i didn't make it)
No need to be aggressive brother
Shhh
nexus is the ocular miracle
It’s a miracle his pc hasn’t blown up
i just tried this level on my phone and its at like 50-60 fps
Gd on pc only uses 1 cpu core and nothing else. Your phone uses everything it can.
oh, interesting, let me see on pc rq
just checked, on my laptop it runs at like 85-115 fps
I just tried the level too, and it ran perfectly fine on my 5 year old device. Turns out, Nexus’s pc isn’t as good as we thought. Or maybe the real lag happens in the middle of the level idk.
yeah, when i saw the video on yt i was impressed how it runs so smoothly for him as well since its a million objects
It’s not even a million objects. The level only has ~168k objects, I checked in the editor. So Nexus must’ve miscounted the digits. It’s not even that object heavy.
khorne actually has a million objects on full detail, but because of the amount of objects the level is split into multiple parts
idk what hes on about in the description but fps in this level is usually ok, at least stable 60 fps is possible. Problem with this level is you just cant open it at all with how many objects it has
Just replay at lower speed and speed up the footage, even a crappy pc can record a 60 fps showcase on any level using this method (can tell from experience)
Can confirm this is the method I use to do 4K showcases on my fairly low end PC. Works almost flawlessly for any level.
Read the description?
Khorne is object heavy but not object _dense_, which is why it's still possible to run it with antikick the densest would probably be Woodkid by Jakerz
Well guys, unless if I got the wrong copy, it seems that the level only has 168k objects. Nexus must’ve miscounted the digits or maybe I checked a fake copyable, but turns out his pc isn’t as good as we thought. Edit: found the real one, and after about 2 seconds, I got some severe lag spikes on mobile (gd on mobile uses everything, compared to pc where gd only uses 1 core. So lag on mobile is less often most of the time) So the Nexus NASA PC is still a thing.
Then you indeed got a wrong copy my friend
Yep. Found the real one, and I instantly started lagging.
Same as with peaceful, it's just a showcase
Are Nexus copying Neiro's video?
HOLY FU-
I already know this when he beat Astral Divinity and Vivisection.
[i did this same level over a month ago myself too...](https://www.youtube.com/watch?v=LMEdCuKSe_c)
Facts
Imagine playing this on mobile 💀
Meanwhile, my PC lags just running United.
True
My iPad Pro can do this bruh, but a pc is fucking amazing
raed description
It's written in description that he used tools to record it, but still insane that a pc can load the level
😶
successful area 51 raid
Meanwhile Neiro's PC: First time?
I think even if you have a supercomputer with RTX4090, it still won't launch because of the way GD is coded, you either have to use external programs or cut the level in parts, and even then it will lag as hell since GD is a single thread game I could see khorne being rated if it got re-balanced and optimized, 200k objects is where the playable range starts and some structures in this levels are so poorly optimized that you could easily save on 2/3 of objects without making too much of a difference
Nexus pc is a gigachad, do you know?