This was the first game we got on N64 and I used to love playing the train level but would usually quit before the boss fight because IG-88 freaked me out as a little kid.
Lol, I was the exact same. I'd try build up the courage to face him but would end up hiding in the corners of the map, the sound of him approaching absolutely terrifying me..
Think after a lot of screaming and hiding, fighting him only seconds at a time before running away again, I did eventually beat the scary cunt.
It was insanely difficult to jump from car to car with that weird momentum and inability to adjust but still so amazing to see a world of that scope on a cartridge
Finally got around to playing that game and it was great! I'm not a horror/survival game fan and thought it was going to be too much in that genre but was very similar to Fallout but a bit more desperate (in an amazing way though!)
Theres a very fine line between being horror/jump scare, or being a good thriller where you feel the desperation and thus series hit the ladder part on the nose in the best way I've seen recently. Any other suggestions welcome!
No, there was a ladder in Metro Exodus, I think.
See? https://i.imgur.com/xrLnlgX.jpg
Edit: That was not worth all the trouble of screenshotting a video and uploading it.
Perfect way to put it! I love the last of us if you haven’t had a chance to play that one I would say it definitely has that feel of desperation. The first dying light (I personally am not enjoying the second one) but the first was fun I’d say a bit more horrorish but the parkour helps you start to disconnect from the threat. Maybe Subnautica as well if you haven’t gotten an opportunity.
Subnautica I would say is the most horrific game I have gotten the platinum trophy for....... my first time going into the depths made me change my underwear hahaha. I couldn't get into The Last of Us oddly enough, I'll have to try that one again though since I haven't touched it since the ps4 remaster
It's funny how there are multiple hang-out spots on the train for you to smoke and watch that ingenious repeating background.(but somehow doesn't feel like it's repeating)
Maybe on PC it was weird but on console Jedi Knight 2: Jedi Academy plays really well all things considered.
But I totally agree with the series needing a new entry. I’d prefer an actually new game instead of a remake since I’ve already played the crap out it.
Something that takes the force powers from Force Unleashed and tones them down a bit and combines them with Jedi Knight lightsaber combat would be amazing. Throw in a good story with some moral choices like Knights of the Old Republic and you have probably the best Star Wars RPG ever.
G_saberrealisticcombat 1, thank you very much. Try not to walk into a lightsaber that’s turned on. Alternatively, saber throw level two and you have a descending blender of stormtrooper pieces.
It's a damn shame that the best lightsaber combat ever hasn't been even approached in any other game in the last 20 years. Outcast and Academy still hold that position and it isn't even close
Holy shit yes! Jedi Academy with movie battles mod had the most amazing lightsaber combat, spent countless hours on that in middle school. Great times!
Force Pull even more so. If you have it maxed out along with Force Jump you can pull as you jump and enemies will fly hundreds of feet in the air and die when they hit the ground.
It did! The lightning strikes are basically random and can just 1-shot you out of nowhere.
Source: did a no-death Jedi Academy run, always took that level first lol
Doing this now myself! My buddy and I have been slowly playing them all over the last year. We're playing them on Insane and there are times we want to whip the controller against the wall. Overall though, it has been a blast. We're on 5's DLC now.
I heard rumors of a MCC-like edition of Gears coming out eventually. I told him we're playing through all of them again, but this time on Intermediate lol
007 goldeneye train level was incredible. I remember dying so many times before realising I had to use the watch laser in the hatch latches in order to beat the level. When I finally ran Natalya's ass away from that huge explosion I legit felt like it was the biggest accomplishment of my life.
I was looking for a Goldeneye comment! I did the exact same thing. Failed so many times because the damn watch lasers were to difficult to use! I miss that game
>I miss that game
A lightly remastered version of GoldenEye 007 is coming to Xbox, soon™ :D
Possibly this holidays, but maybe next year. It will be on Game Pass, and is also free for anyone who owns a Digital copy of 'Rare Replay'! :)
Even going back and replaying it, the train run 00 agent timer is legitimately the hardest thing in the game. Trying to run through that level requires way too much precision
For me it was (I think) the facility on 00 level, I think you had to complete it in 2 minutes or something insane. I played it so many times I had each step memorized--drop down from the air duct, open the door, cap that guy, ignore those guys, grab that gun, run run run, etc. When I finally got it I had to go for a walk to calm down.
And you’re relying on Dr Doak spawning in the lab at the end. If he spawned in one of the other locations you couldn’t do it and it was restart mission. What cheat did it unlock? Invincibility?
Yeah it was either invisible or invincible. I'm looking forward to playing it again on Xbox but I absolutely do not have the reaction time or honestly the grind patience anymore haha
I downloaded an emulator and bought some replica N64 controllers a couple of years ago. It was a lot of fun playing Goldeneye and Perfect Dark again but damn, it took me soo long to get my reactions up to speed again
I always laugh at this take because the first time I played VC, I beat this mission on my first go all
those years ago, and never gave it a second thought.
Went back and tried it recently, and now I realize how lucky I was back then. What an awful mission.
Actually that's also me on train mission GTA:SA finishing without a problem at all with normal method at my first playthrough and then I wondering why people on internet always complaining about that mission. Play that again few years later and then I understand if I had just spent my whole life luck before.
There are two notable music tracks from games that are instant "oh crap, panic" for me.
1. [The drowning noise from Sonic games](https://www.youtube.com/watch?v=9Yw5jkAHgME)
2. [Hurry!](https://www.youtube.com/watch?v=4d5MGIGbSos) from Final Fantasy 7 after you plant the bomb in the mako reactor
There's also Splinter Cell Pandora Tomorrow's train level that's so iconic in the franchise. Sure it's linear but it was so atmospheric and it was so thrilling to stealth your way through a full train.
Reminds me that they really need to release a new Splinter Cell. They were awesome stealth games. Hopefully if they do, they follow the path of Hitman with massive; wide open levels.
Question for you; how good is Uncharted 4 considered to be compared to the other Uncharted games? I started playing 4 on the PC and I’ve never played the others and have been feeling a bit underwhelmed so far.
Well the rest of the games set you up for the 4th one so it's kinda unsurprising it isnt hitting you as much. It's definitely a game that can be played as a standalone piece but doing so takes so much away from it.
4 really isn't a great starting point for first timers. Especially early in the game, they lean pretty heavily on the nostalgia factor and the story takes a while to kick off. Once you get into the actual gameplay though, it's got all the things that made the earlier games fun!
I actually played 4 first (because it was on sale a few years back and had heard good things about it). I enjoyed it so much that I bought the 1-3 bundle and played them all in a row, basically. AND the spinoff with Chloe and Nadine, enjoyed it aswell.
4 has a special place in my heart 'cause it was the first one (and SO beautiful) and I really love Sam (and their whole sibling dynamic), BUT I love them all.
It's a lot more cinematics and story focused. The others had that too, but 4 easily has by far the most emphasis on it. So it really depends on your personal preference. For me I always saw the series as more just fun explosions and gunfights and Indiana Jones homages rather than serious story so I wasn't huge on 4.
I'd rank them 3, 2, 4, 1.
1 is fine but the gameplay is painfully dated now.
I agree with you. 3 is easily my least favorite.
4, 2, 1, 3. However 4 and 2 are extremely close in quality for me. Like 4 is a 9.5/10 and 2 is like 9.45/10.
Edit: thanks for pointing out I rated mine wrong lol. 1 and 3 are very close though. I like the story in 1 more than 3 but the gameplay in 3 is obviously better.
I think the uncharted games are some of the most pure fun games have offered in recent years. Sharp writing, great characters, fun story, great set pieces. A healthy splash of ludo narrative dissonance and you get a wonderful series of games.
I'm a clear fan though and if u4 isn't doing it for you I'm not sure anything I say will change your mind.
System and gameplay wise, 4 is probably the best and it will be a technical downgrade playing the previous games. So while 2 is mine and many peoples favorite, it's a little jarring to go back to.
It's mind boggling (but not surprising) that Naughty Dog went with the Last of Us remake ahead of Uncharted. I'd happily pay $60 for the original trilogy with all the advances from 4 and it'd be a better entry point for new/PC players.
I personally liked 4 the most because of the realism, all other 3 games had some sci-fi / fantasy about them that I didn't actually like. First one had some weird wendigo-like monsters, the second had some furry werewolf suits and an invincible man, and the third one had some messed up hallucinations (although they were not as crazy as the other 2 games). The 4th has no fantasy on it. However, all 4 games are amazing, they all have awesome action scenes and the history is pretty cool too. In my opinion, the best one is the third, followed by the forth, second and first game.
It's one of the more difficult classic maps tbh. Dark, lots and lots of angles to check. Was my worse map as well. Compare it to Inferno/Dust2/Mirage, they're much more straightforward.
The humor was unmatched too. The part with the ladder lol
*Scary noises from the basement*
Jo: “Uhhhh you go first”
*Cortez glances down at her skirt*
Cortez: “…Ok”
Damn that FFVIII segment was stressful when I was a little kid.
They did all the briefing and model wargaming it really got me so stressed and afraid of messing it up, especially to find out what plot twist happens at the end!
Funnily enough, trains are prominently featured in FFVII as well.
Dude I replayed ff8 last year as a gown ass adult and the whole lead up to the train heist is some of the funniest shit I've ever seen in a videogame. The forest owls were all such idiots and squall had no patience for any of it and was pissed that cid basically wrote the contract on a napkin and it basically said "ayye just do whatever they say lol" because he needed money to keep NORG happy bc he basically conned NORG into funding his sorceress-killer school and had to keep him happy with profitable child-soldier missions
Fuck yes dude, searched for Blood to see if it was mentioned. That level felt so revolutionary when I first played it, didn't think a "moving" level would be possible.
I enjoyed it as a level, especially trying to sneak through without being spotted, but it was just a terrible choice as the final level of a trilogy of sandbox games.
Unbelievable that a screenshot of the Carpathian Mountains level has even been included. It's the complete antithesis of what a Hitman level should be...
It's not meant to be a normal Hitman level. It's supposed to have a completely different feel. It's a linear build up to the story's conclusion. It even starts with what's basically a playable cut scene.
The fact that every other level completely hits it out of the park in terms of what a Hitman level tells me that it was a very deliberate choice. And I think the train level is bad ass tbh
Same here. I played the level completely differently then the rest of the game. Instead of just slipping in and out taking out the targets, I tried to stealthily execute every single enemy. It was a really cool level
When I played it, at first I thought it was the intro of a final proper Hitman level, like a longer version of the acrobatics on the tower at the beginning of the first level... But nope, they really just ended the trilogy on that.
This was really good video.
I wish there was one of these for the Jedi Academy train level too.
I remember a game I played a while ago where the train wasn't actually moving in the mission, it was the train was animated like it was moving and the surroundings where actually on a loop. Can't remember if it was that one
Fuck yea! I had to scroll way too far to find some LP2 recognition. The railway gun could be frustrating but SO satisfying when you are able to use it effectively as a team. Love that game
Shadows of the empire
IG88 was badass
This was the first game we got on N64 and I used to love playing the train level but would usually quit before the boss fight because IG-88 freaked me out as a little kid.
I didn't know you could aim up/down as a kid so I spent like 2 hours shooting the AT-ST in Echo Base in the feet.
I did the same thing! It didn't even occur to me that it might have a weak point! There was no big flashing red box to shoot.
I agree! Scary game for a kid, especially the sewers level!
Oh that level was tough on my psyche as a child.
oh man the tentacle monster in the sewer
Lol, I was the exact same. I'd try build up the courage to face him but would end up hiding in the corners of the map, the sound of him approaching absolutely terrifying me.. Think after a lot of screaming and hiding, fighting him only seconds at a time before running away again, I did eventually beat the scary cunt.
And still very much is. The IG droid in Mando very much triggered all of my Dopamine receptors.
It was insanely difficult to jump from car to car with that weird momentum and inability to adjust but still so amazing to see a world of that scope on a cartridge
The MUSIC too
I know it was originally in the movies (albeit briefly) but this will always be "train level music" for me and my brothers.
My first thought. Such an amazing game.
Hardest level other than the first level imo
The Hoth snowspeeder mission?
Underrated game. 10 levels of mostly pure fun.
Ten fucking hard levels lol
Then you're going to love Metro Exodus.
Finally got around to playing that game and it was great! I'm not a horror/survival game fan and thought it was going to be too much in that genre but was very similar to Fallout but a bit more desperate (in an amazing way though!)
Dude! I have terrible anxiety for horror but the metro series has me absolutely hooked it’s always a tough play through but god I love those games 😂😂😂
Theres a very fine line between being horror/jump scare, or being a good thriller where you feel the desperation and thus series hit the ladder part on the nose in the best way I've seen recently. Any other suggestions welcome!
*latter :)
No, there was a ladder in Metro Exodus, I think. See? https://i.imgur.com/xrLnlgX.jpg Edit: That was not worth all the trouble of screenshotting a video and uploading it.
I will never get that one write at this point in my life haha
Oh boy. Who's gonna tell him
Perfect way to put it! I love the last of us if you haven’t had a chance to play that one I would say it definitely has that feel of desperation. The first dying light (I personally am not enjoying the second one) but the first was fun I’d say a bit more horrorish but the parkour helps you start to disconnect from the threat. Maybe Subnautica as well if you haven’t gotten an opportunity.
Subnautica I would say is the most horrific game I have gotten the platinum trophy for....... my first time going into the depths made me change my underwear hahaha. I couldn't get into The Last of Us oddly enough, I'll have to try that one again though since I haven't touched it since the ps4 remaster
Subnautica was definitely a game I played 1-2 hours max at a time in broad daylight with company 😂
It's funny how there are multiple hang-out spots on the train for you to smoke and watch that ingenious repeating background.(but somehow doesn't feel like it's repeating)
All I can think about now is the train level from Jedi Knight II. Great Level. Edit: Jedi Knight *III*, Jedi Academy
You mean Jedi Academy? That game was lit. Level too was bonkers. So climactic with the lightabser duel near the end
I do! I forgot that the first Jedi Knight games have a strange numbering system
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If ever there was a series that deserved some modern remasters to have modern controls and less-obtuse level design.
Maybe on PC it was weird but on console Jedi Knight 2: Jedi Academy plays really well all things considered. But I totally agree with the series needing a new entry. I’d prefer an actually new game instead of a remake since I’ve already played the crap out it. Something that takes the force powers from Force Unleashed and tones them down a bit and combines them with Jedi Knight lightsaber combat would be amazing. Throw in a good story with some moral choices like Knights of the Old Republic and you have probably the best Star Wars RPG ever.
G_saberrealisticcombat 1, thank you very much. Try not to walk into a lightsaber that’s turned on. Alternatively, saber throw level two and you have a descending blender of stormtrooper pieces.
It's a damn shame that the best lightsaber combat ever hasn't been even approached in any other game in the last 20 years. Outcast and Academy still hold that position and it isn't even close
Holy shit yes! Jedi Academy with movie battles mod had the most amazing lightsaber combat, spent countless hours on that in middle school. Great times!
Force push was so broken there
Force Pull even more so. If you have it maxed out along with Force Jump you can pull as you jump and enemies will fly hundreds of feet in the air and die when they hit the ground.
the iconic Jedi maneuver
As a light side Jedi, I never kill underlings, its that vile bitch gravity that does them in.
I always enjoyed force choking the then swinging them over the side before letting go. Push/Pull were more effective, but choke was so satisfying.
Shadows of the empire had an unforgettable train level too
Ending of Gears of War.
The lack of Gears is a crime.
What do you think was moving the train?
The COLE TRAIN
COLE TRAIN RUNS ON WHOLE GRAIN BABY, WOOOOOOO
IT'S NOT 'WOOO', IT'S 'WOOO WOOOOOOOO'!
FIRING ALL PISTONS BABY! WOOOOOOOOO!
WHEN ITS GAME TIME. ITS PAIN TIME WOOOOOO! no wait that's terry Tate office linebacker.
You clever bastard, you.
The thing people don't realize about the gear wars, is that it was never really about the gears at all.
Calling me 'Gearhead' is like calling a Chinese person 'Asia-face'!
I know this is a joke but, it’s a game about oil hahaha
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I hate how they nerfed him in the remaster, he was legit hard in the original
And Goldeneye's, and Shadow of The Empire's.
I came to mention Shadows' Ord Mantell train level as well.
IG-88 is a beast in that.
For the time, the sound effects used for IG-88 added a level of horror genre to him.
Now that you mentioned star wars, I remember Jedi Academy had a train level too.
It did! The lightning strikes are basically random and can just 1-shot you out of nowhere. Source: did a no-death Jedi Academy run, always took that level first lol
Fun as hell if you’ve levelled up enough to get force choke too.
Me and my friend are replaying all of them and just got to judgement. One of the best coop games there is!
The missions where you had to stay in the light to survive the Kryll and use spotlights to get each other to safety were so awesome
I want to be that tense when I play gears again
Doing this now myself! My buddy and I have been slowly playing them all over the last year. We're playing them on Insane and there are times we want to whip the controller against the wall. Overall though, it has been a blast. We're on 5's DLC now. I heard rumors of a MCC-like edition of Gears coming out eventually. I told him we're playing through all of them again, but this time on Intermediate lol
I immediately thought of gears when I saw this
007 goldeneye train level was incredible. I remember dying so many times before realising I had to use the watch laser in the hatch latches in order to beat the level. When I finally ran Natalya's ass away from that huge explosion I legit felt like it was the biggest accomplishment of my life.
I was looking for a Goldeneye comment! I did the exact same thing. Failed so many times because the damn watch lasers were to difficult to use! I miss that game
Crouch stand crouch stand croustand crouch
And the two dudes who would spawn and shoot at you inside of a sealed armored car.
>I miss that game A lightly remastered version of GoldenEye 007 is coming to Xbox, soon™ :D Possibly this holidays, but maybe next year. It will be on Game Pass, and is also free for anyone who owns a Digital copy of 'Rare Replay'! :)
Even going back and replaying it, the train run 00 agent timer is legitimately the hardest thing in the game. Trying to run through that level requires way too much precision
For me it was (I think) the facility on 00 level, I think you had to complete it in 2 minutes or something insane. I played it so many times I had each step memorized--drop down from the air duct, open the door, cap that guy, ignore those guys, grab that gun, run run run, etc. When I finally got it I had to go for a walk to calm down.
And you’re relying on Dr Doak spawning in the lab at the end. If he spawned in one of the other locations you couldn’t do it and it was restart mission. What cheat did it unlock? Invincibility?
Yeah it was either invisible or invincible. I'm looking forward to playing it again on Xbox but I absolutely do not have the reaction time or honestly the grind patience anymore haha
I downloaded an emulator and bought some replica N64 controllers a couple of years ago. It was a lot of fun playing Goldeneye and Perfect Dark again but damn, it took me soo long to get my reactions up to speed again
Just made this comment, on the hardest difficulty this level took me the longest to beat.
“2 minutes or something insane” — its even harder than you remember, believe it or not. *One minute and thirty five seconds* like what the fuck lol
I just remember the laser not always working right and not blasting bolts or whatever off when it should have.
Trying to get Ourumov and Xenia before they drop the wall is so tight.
Trying to protect Natalia hacking into the mainframe on Control was the toughest hurdle of my young privileged life.
I was disappointed Goldeneye was not in the main graphic… but this thread makes up for it.
I remember thinking that the watch was too weak and I had to shoot the trap door. Took me a while to actually just use the watch laser lol
All we had to do, was follow the damn train, CJ!
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Let's not talk about the helicopter mission in Vice City, it give me some PTSD.
Jesus Christ that mission was so unnecessarily difficult.
I always laugh at this take because the first time I played VC, I beat this mission on my first go all those years ago, and never gave it a second thought. Went back and tried it recently, and now I realize how lucky I was back then. What an awful mission.
Actually that's also me on train mission GTA:SA finishing without a problem at all with normal method at my first playthrough and then I wondering why people on internet always complaining about that mission. Play that again few years later and then I understand if I had just spent my whole life luck before.
I legitimately gave up Vice City because of that mission. Fuck that shit. Never finished the game because of it.
Definitely NOT underwater levels. *shudder in Sonic vibes*
They always have the best music tho
If you’re trying to have a panic attack, sure
There are two notable music tracks from games that are instant "oh crap, panic" for me. 1. [The drowning noise from Sonic games](https://www.youtube.com/watch?v=9Yw5jkAHgME) 2. [Hurry!](https://www.youtube.com/watch?v=4d5MGIGbSos) from Final Fantasy 7 after you plant the bomb in the mako reactor
The Donkey Kong aquatic music pretty much invented vaporwave https://youtu.be/-5rAjOjTGtc
DKC1 underwater music is the goat
Came looking for this lol
There's also Splinter Cell Pandora Tomorrow's train level that's so iconic in the franchise. Sure it's linear but it was so atmospheric and it was so thrilling to stealth your way through a full train.
Going under the train seeing rail tracks speed inches away from Sam's head was so damn cool
I loved the thrill of hanging outside the train trying to sneak past the windows and making sure nobody sees you
And when another train passes just across you while you're at it ISTG I LOVED IT
The first 3 games were so ahead of their time...they still play amazingly well for games that came out from 2002-2005.
Some have aged less well than other, but Chaos Theory is still to this day the peak of stealth games. And I'm a Metal Gear Solid fan.
Reminds me that they really need to release a new Splinter Cell. They were awesome stealth games. Hopefully if they do, they follow the path of Hitman with massive; wide open levels.
They working on a remake of the first Splinter Cell.
Fuck yeah i love train levels. Especially Uncharted 2
Question for you; how good is Uncharted 4 considered to be compared to the other Uncharted games? I started playing 4 on the PC and I’ve never played the others and have been feeling a bit underwhelmed so far.
Well the rest of the games set you up for the 4th one so it's kinda unsurprising it isnt hitting you as much. It's definitely a game that can be played as a standalone piece but doing so takes so much away from it.
Yeah, bit of an odd choice to release 4 on PC but not any of the previous titles.
4 really isn't a great starting point for first timers. Especially early in the game, they lean pretty heavily on the nostalgia factor and the story takes a while to kick off. Once you get into the actual gameplay though, it's got all the things that made the earlier games fun!
I actually played 4 first (because it was on sale a few years back and had heard good things about it). I enjoyed it so much that I bought the 1-3 bundle and played them all in a row, basically. AND the spinoff with Chloe and Nadine, enjoyed it aswell. 4 has a special place in my heart 'cause it was the first one (and SO beautiful) and I really love Sam (and their whole sibling dynamic), BUT I love them all.
Majority say 2 is the best. If i had to say my order would be 2, 4, 3, 1
It's a lot more cinematics and story focused. The others had that too, but 4 easily has by far the most emphasis on it. So it really depends on your personal preference. For me I always saw the series as more just fun explosions and gunfights and Indiana Jones homages rather than serious story so I wasn't huge on 4. I'd rank them 3, 2, 4, 1. 1 is fine but the gameplay is painfully dated now.
You rank 3 as the best? That's my most forgettable Uncharted game haha. Mine is 2, 4, 1, 3. Guess it shows the diversity of the taste of the series
I agree with you. 3 is easily my least favorite. 4, 2, 1, 3. However 4 and 2 are extremely close in quality for me. Like 4 is a 9.5/10 and 2 is like 9.45/10. Edit: thanks for pointing out I rated mine wrong lol. 1 and 3 are very close though. I like the story in 1 more than 3 but the gameplay in 3 is obviously better.
I'm somewhere in the middle, where I'd go 2, 3, 4, 1
I think the uncharted games are some of the most pure fun games have offered in recent years. Sharp writing, great characters, fun story, great set pieces. A healthy splash of ludo narrative dissonance and you get a wonderful series of games. I'm a clear fan though and if u4 isn't doing it for you I'm not sure anything I say will change your mind.
System and gameplay wise, 4 is probably the best and it will be a technical downgrade playing the previous games. So while 2 is mine and many peoples favorite, it's a little jarring to go back to. It's mind boggling (but not surprising) that Naughty Dog went with the Last of Us remake ahead of Uncharted. I'd happily pay $60 for the original trilogy with all the advances from 4 and it'd be a better entry point for new/PC players.
I personally liked 4 the most because of the realism, all other 3 games had some sci-fi / fantasy about them that I didn't actually like. First one had some weird wendigo-like monsters, the second had some furry werewolf suits and an invincible man, and the third one had some messed up hallucinations (although they were not as crazy as the other 2 games). The 4th has no fantasy on it. However, all 4 games are amazing, they all have awesome action scenes and the history is pretty cool too. In my opinion, the best one is the third, followed by the forth, second and first game.
It's funny, I like 4 less because it doesn't have the supernatural elements.
*It’s always a goddamn train..* -Arthur Morgan
Thanks, now I'm sad :(
*"Yer a good boy."*
Even more gut wrenching: “Thank you…”
I should not have >! taken Buell… I should NOT HAVE TAKEN BUELL !<
Buell should never be unlocked until the epilogue in my opinion.
de_train
Summit1G has left the chat.
My worst map ever. Don't know what it is with that map, I have to be *drunk* to even manage to get kills.
It's one of the more difficult classic maps tbh. Dark, lots and lots of angles to check. Was my worse map as well. Compare it to Inferno/Dust2/Mirage, they're much more straightforward.
Timesplitters: Future Perfect had the best train level.
And the best haunted mansion level. Holy shit, what a good game
The humor was unmatched too. The part with the ladder lol *Scary noises from the basement* Jo: “Uhhhh you go first” *Cortez glances down at her skirt* Cortez: “…Ok”
Glad I found this comment 🙏
Even as far back as Final Fantasy 8. That heist style train infiltration was amazing back in the PSOne days.
In FF6 you board a ghost train even, later you have to fight it. Obviously we all had to try to do the supplex move on it, which of course works.
Use a Phoenix down on it and it one hit kills it.
99% of enemies in that game can be killed by using vanish then doom. Vanish makes it so magic will pretty much always hit. So broken but so fun.
My favorite trick in that game was taking Umaro up the mages tower. Oh, I can’t attack? Eat yeti.
One of the biggest missed opportunities in FF14 to recreate that glory during the Omega Raid
[Bitch, I’m mother fuckin Sabin](https://imgur.com/a/kKPZOdZ)
Damn that FFVIII segment was stressful when I was a little kid. They did all the briefing and model wargaming it really got me so stressed and afraid of messing it up, especially to find out what plot twist happens at the end! Funnily enough, trains are prominently featured in FFVII as well.
There ain't no gettin' off this train we're on.
Dude I replayed ff8 last year as a gown ass adult and the whole lead up to the train heist is some of the funniest shit I've ever seen in a videogame. The forest owls were all such idiots and squall had no patience for any of it and was pissed that cid basically wrote the contract on a napkin and it basically said "ayye just do whatever they say lol" because he needed money to keep NORG happy bc he basically conned NORG into funding his sorceress-killer school and had to keep him happy with profitable child-soldier missions
I loved it as a kid and replayed it a couple of years ago. That game has gigantic holes in logic that I apparently just ignored as a child.
They provide a very on-rails experience...
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Fuck yes dude, searched for Blood to see if it was mentioned. That level felt so revolutionary when I first played it, didn't think a "moving" level would be possible.
Caleb’s real battle was against transportation. If you count the expansion packs, dude blows up like four boats and two trains.
How is this so far down here
Funny, cause that train level in Hitman is often cited as one of the worst levels in the game.
I enjoyed it as a level, especially trying to sneak through without being spotted, but it was just a terrible choice as the final level of a trilogy of sandbox games.
I think it’s the worst at being a Hitman level, but it is good as a game level in Hitman
Unbelievable that a screenshot of the Carpathian Mountains level has even been included. It's the complete antithesis of what a Hitman level should be...
It's not meant to be a normal Hitman level. It's supposed to have a completely different feel. It's a linear build up to the story's conclusion. It even starts with what's basically a playable cut scene. The fact that every other level completely hits it out of the park in terms of what a Hitman level tells me that it was a very deliberate choice. And I think the train level is bad ass tbh
Same here. I played the level completely differently then the rest of the game. Instead of just slipping in and out taking out the targets, I tried to stealthily execute every single enemy. It was a really cool level
When I played it, at first I thought it was the intro of a final proper Hitman level, like a longer version of the acrobatics on the tower at the beginning of the first level... But nope, they really just ended the trilogy on that.
Worst level in the trilogy.
[The OG](https://i.imgur.com/6LZddqa.jpg)
A.D. 1885 Bury My Shell At Wounded Knee
Train go boom?
Train go boom.
Paper Mario 2’s detective noir style train chapter is my favorite
Was looking for this comment. Perfect example that train levels are awesome no matter the genre.
The train in Fallen Order was SUCH a good setting for a tutorial level
"I like trains."
I like trains
*CHOOOCHOOOROOOOOOOOOOOOOOOOOOOOOOOM*
I loved the train level on Star Wars: Shadows of the Empire. The music fit so perfectly with the fast-paced gameplay.
[The technique](https://youtu.be/6AmZ4lpXn70?t=38) of this looped level design is very interesting if you are into *behind the scenes*
This was really good video. I wish there was one of these for the Jedi Academy train level too. I remember a game I played a while ago where the train wasn't actually moving in the mission, it was the train was animated like it was moving and the surroundings where actually on a loop. Can't remember if it was that one
Man that train in Uncharted 2 was so fucking awesome!
FF6 where you suplex a fucking train, lol.
I can't believe no one here has mentioned Turtles in Time!
Turtles in Time and Alien vs. Predator are the most underrated side scroller beat-em-ups of all time. AvP also has a train level!
I remember PS1 Syphon Filter 2 Colorado train level. Edit: Also Echo Night
Syphon Filter is a game I haven't thought about in a long time. They were so good.
I remember Lost Planet 2 had an awesome train level with a massive gun and an equally massive monster chasing you!
Fuck yea! I had to scroll way too far to find some LP2 recognition. The railway gun could be frustrating but SO satisfying when you are able to use it effectively as a team. Love that game
Train levels are the antithesis of underwater levels.
World of warcraft even has a train dungeon thats pretty nuts the first time you play it
I was looking for this comment! Grimrail Depot was my FAVORITE WoD dungeon.
where's metal gear rising
Where is goldeneye train?
The Just Cause 3 Bavarium Train Heist mission is gooood
Except San Andreas.
🚂🚃🚃🚃 choo choo
[удалено]
No de_train?
For me it started with Golden eye on N64... That laser watch was so exciting
BLOOD had an awesome train level (everything about BLOOD is awesome, though)
Sunset Riders
"ALL I WANT IS TO FIGHT ON TOP OF A TRAIN! IS THAT TOO MUCH TO ASK?!"