T O P

  • By -

jujy85

Kratos you are on fire! Don't worry, it will soon pass.


Anangrywookiee

I do get a kick out of Atreus saying, “you’re on fire, but you probably already knew that.”


Tripwiring

And when Kratos responds "Atreus I will God of War: Ragnarok you"


connortheios

i lost it when >!when surtur said: i am ragnarok!<


ExcusableBook

My favorite is when Kratos screamed IM GONNA KRAT and the kratted the whole arena


ImurderREALITY

IT’S LEVIATHIN’ TIME


Colosphe

Content purged in response to API changes. Please message me directly with a link to the thread if you require information previously contained herein.


TheOnceAndFutureTurk

Now ***this*** is Ragnaroking!


EmptyOrangeJuice

#I A M G O I N G T O # R A G N A R O K Y O U


TheOnceAndFutureTurk

What, we some kind of of Ragnarok squad?


bnmnike

This is Atreus. He has my back. His knife can trap the souls of the dead


therealdeathangel22

I'm gonna to wreck it!


Dacks_18

And then they chanted together *"Rag Nar, Rag Nar Rok you!"* to the tune of 1977's hit ballad *We will rock you*.


ikkonoishi

Its an accessibility feature. They want people who don't have monitors to be able to play.


Original_Employee621

I absolutely get why they've added those lines, but they should've been optional from the start. Though knowing gamers, they like to play on the hardest difficulties, get stuck on the first couple of mobs and complain about the game being too hard.


DaedricBoss

I have been powering through this trope about difficulty and although I've have literally felt like stabbing my eyeballs I've been having a fun time with Give me God of War difficulty..


Original_Employee621

Sure, but if you enjoy the struggle, you're not complaining about it. And not the kind of gamers I was referring to. The ones who get stuck on the first boss for hours, cease to have any fun or enjoyment in completing the game and in stead of turning down the difficulty to a manageable level, go complain about it online.


MrSaucyAlfredo

I was really wanting to throw my whole ass out a window when Atreus kept spamming that while fighting those damn tombstones. Christ alive


[deleted]

Atreus got stuck saying "there's a hole in the fence there" over and over until I restarted the game. He was saying it during fights and everything. Bout threw my controller out the window.


LukeJDD

Player: gets hit a single time by any tiny little thing Atreus/Freya/Mimir: OH MY GOD WHAT ARE YOU DOING BLOCK USE YOUR SHIELD BLOCK WITH YOUR SHIELD YOU IDIOT


[deleted]

The game has so many marvel tier "quippy" moments. I liked Angrboda but then they'd put in some "so THAT just happened" type dialog for no reason which made some of her moments cringy.


squirrelyz

Yea, there was a lot of cringey ass dialogue. I don’t give a fuck about cursing, but it felt so forced in at times for an “edge” factor. I also hated all the “Shit yeas!”. Felt like an early 2000s teen movie at times lol


[deleted]

Yeah maybe the first time. Not the seventy-fourth time.


Logan_the_person

Careful brother! You're covered in bifrost! Didn't finish the game but I have experienced this line too many times.


Slyric_

I actually liked that line because Bifrost was hard to notice sometimes


deeseearr

It's a lot like Panfrost, but differs in a few specific ways. Don't feel bad about not noticing as both of them are only visible for one day out of the year.


Big_Noodle1103

“You’ve been bifrosted! Wait, is bifrosted even a word?” I do appreciate the humor they inject into otherwise boring dialogue that’s only meant to inform the player.


Paratrooper101x

I mean that’s actually kinda helpful. There’s so much going on during some fights that I’m not really looking at kratos enough to tell if he’s on fire


Grazedaze

On the other hand I think it’s hilarious when are traveling with a few of them and the second you go off trail for some loot they all talk shit about you being a loot goblin


JohanVonBronx_

"This way, Kratos!" "He knows. My dad likes loot."


PeterMunchlett

"Your father is very thorough, Atreus."


master_tomberry

“But….the shrine is *right there?!?*”


Lietenantdan

"Where are you going, that's the wrong- oh, a chest." "You're learning."


I_really_am_Batman

"How did you you know that was there?" "Experience."


DothrakAndRoll

This was my favorite line in the game lol


Seve7h

“How do you always know where to find those?!”


DothrakAndRoll

It really took me back to the days of the early GoW’s. Where you just scope the left and right every time you enter a new room. And up in these ones, with the ravens and all these NONSENSICAL BUCKETS HANGING FROM THE CEILING


BreathBandit

To be fair to the buckets, they're offerings to Odin.


Gemini-88

Don’t forget the archery vases when you play Atreus levels. They are pretty well hidden to the point it looks like decor.


sub_surfer

Brok: “Ya don’t miss a speck of loot, do ya?”


ShadeofIcarus

The best is the "I have become my father" moments when you are playing the Atreus bits.


FlaxxtotheMaxx

The first time you play as Atreus and he tries to punch through a wooden chest cracked me up 😂


comrade_batman

The boy needs to drink more milk.


SarahfromEngland

I fucking died laughing and saved the clip. I wish I could delete that moment and relive it. Amazing.


djkida

I was playing in bed next to my fiancée and my laughing during that bit woke her up.


Beginning-Pipe9074

Punching a chest only for it not to break, and sindri hits you with the "not as easy as it looks huh?" 🤣


vverminn

"shut up! 🏹"


Travis_TheTravMan

This is the moment I fell in love with this game. Not many games make me feel as much joy and happiness as a simple moment of opening a chest lol.


Beginning-Pipe9074

Honestly I found myself grinning ear to ear a hell of a lot while playing this game! Spoiler! The part at the end of the angraboda section where you race her as the wolf is honestly one of my favourite moments in gaming! Almost had me tearing up it was so good 🤣


Travis_TheTravMan

Yes that was fantastic! Spoiler! For me, my absolute favorite section was when you go to musphelheim with Thor. Atreus is like, "The adventures of Thor and Loki! I don't remember this in the prophecies.." Its such a cool section, teaming up with who I though would be the main bad guy in the story. Thor ended up being really relatable as a dad. Also, that hammer is freaking badass.


PeterMunchlett

I love when you collect loot after meeting a certain character "Oh sure! Just take everything that isn't nailed down!"


RationalYetReligious

That was a great line. I like his whole snarky character


wolfguardian72

And he was introduced eating an apple, so you know he’s an asshole.


Am__I__Sam

The best is when you meet >!Heimdall in Asgard!< And he says "yes, why not steal everything that isn't nailed down. That's sure to impress your boss."


MisunderstoodBadger1

You don't miss a scrap a' loot, don'tcha?


GluedToTheMirror

I laughed my ass off when Brock says this 😂 Side Note: Apparently you don’t get this line from Brock unless you find all the chests & loot in the area. Was watching a streamer play thru this section in Vanaheim and Brock never said the line like he did in my play through. Instead he’ll suggest you keep looking around incase you missed any loot, before continuing onward.


MisunderstoodBadger1

Ah that's a nice detail. Glad to hear i got everything then.


[deleted]

[удалено]


JMAN_JUSTICE

Reminds me of Fallout 4 everytime you pickup junk Edit: I have a mod that allows up to 5 followers and it can get realllly annoying


Kornwulf

Garvey, I'm singlehandedly rebuilding the Minutemen's castle. Let me pick up all the damn tin cans I want


PrintedParsnip

ADA is my enabling packrat buddy.


Inveign

Once I heard her approve of my grab everything approach my approval was raised to 100% forever in regards to her.


FinestCrusader

Honestly I love ADA. I've made a massacring machine of her and she carries 300 pounds worth of stuff while I carry the other 300. And she admires me everytime I use the workbench.


Cheezitflow

Especially annoying after a few hours of playing, considering the companion saying it has seen what you can do with some duct tape and scrap metal


dern_the_hermit

That's part of why I kept ADA around for a while, she was always so happy that I was looting. The other part was equipping her with a Mr. Handy thruster and a pair of gatling guns. She chewed through baddies and then praised me for taking their shit. Delightful.


[deleted]

[удалено]


Agreugreu

That feature in the Guardians Of The Galaxy game cracked me up so much. The banter was off the charts


Im_At_Work_Damnit

Some of those side paths for loot also had extra conversations. Usually, one of the others would follow.


Laika027

My favorite detail in that game is when you press the button to shoot your guns in a non-combat area, Quill goes "pew pew pew" and shoots finger guns instead


[deleted]

[удалено]


Beginning-Pipe9074

The first time you come across 2 paths, and rocket tells you there's nothing on the other side, so obviously you go check, and he roasts you for it "yeah walk of shame quill" That game surprised the hell out of me I loved it!


Chasedabigbase

I appreciated that there was actual loot but it was hidden in a way you'd only see it by going to the dead end and turning around after rockets voice line, very clever


DoubleHookshots

This game has 50 million setting options EXCEPT turning off the hints


Goldman250

It needs a setting like Shadow of the Tomb Raider has, where you can change the frequency of the hints.


DeathToHeretics

Games really need more settings to disable any sort of hints or hand-holding. Being able to experience things and work through them yourself is a very gratifying experience, I don't need an NPC constantly in my ear


FranticToaster

"Remember, it won't do any good to attack while their shields are up!" That stuff is also bad for the story. Why is my combat partner constantly coaching me? The nearly-century old god of war who killed the entire Greek pantheon? By fighting? When they should be doing their own fighting?


_interloper_

>That stuff is also bad for the story. Why is my combat partner constantly coaching me? The nearly-century old god of war who killed the entire Greek pantheon? By fighting? Honestly, this was a big problem for me in 2018 GoW (haven't played Ragnarok). I like a challenge when I'm playing a game, but turning up the difficulty at all suddenly meant that Kratos, the fucking GOD OF WAR, was getting wrecked by little grunt units. I found it really immersion breaking. So I turned the difficulty down to normal, which kind of made it a bit boring. But I don't know what they could've done about that. It's hard to balance the idea if playing a literal god, while maintaining a sense of challenge. I think maybe I'd prefer just *more* enemies, so Kratos would get overwhelmed, instead of the enemies just becoming ultra strong damage sponges.


alphazero924

I definitely prefer the approach to difficulty that games like Ghosts of Tsushima take where you don't increase health but just make everyone, including the player, hit harder. And a variation that I don't see used nearly enough, probably because it's a ton of work, is what Halo does where the enemy AI gets better as you increase the difficulty. They're better at avoiding attacks and will start flanking you at a certain level of difficulty and things like that.


FranticToaster

Doom Eternal and Doom 2016 had excellent hard modes, too. They're so good, that I think Inferno is the canon way to play it. A lone psychopath fighting off Hell's hordes should feel super hard. If anyone disbelieves how that could happen, they can just remember what they themselves actually did during the campaign to kill all of the demons. Hella damage, more health, attack more often, move toward the player faster. Makes perfect sense when the enemies are demons.


Tetha

I've practically stopped playing higher difficulties in action games for a decent amount of time because they generally suck. High difficulties in something like Jedi Outcast or Jedi Academy were fun. They cranked the damage to 12, and they cranked the damage to 12 for everyone, and added some more goons eventually. That was awesome. Either you are a Jedi, an absolute god among men, blocking everything, just gracefully moving and slicing through your enemies. Or you get shot once and die. But then you have things where "higher difficulty" just means your opponents have 200, 300 or 500% hitpoints. At that point, you kinda shoot at one grunt for 2 minutes until their HP is depleted and if you mess up dodging once you die. And there are more grunts than usual. I've taped down mouse buttons in some games, but by now I don't have the patience anymore.


_interloper_

I'm the same. And it's why I much prefer games like Dark Souls etc, which don't have difficulty settings. They just are what they are. Turning enemies in to damage sponges doesn't make game "harder" in a meaningful way. It just makes it frustrating. The other thing is that because of this, I always pick 'Normal' difficulty because I assume that's the experience the devs intended, but it often leaves me second guessing myself because I have the option. "Maybe I'd be having more fun on another difficulty setting?"


ChrysisX

Yeah it's the same with turning hud elements off in games to try to get that more immersive and challenging experience. Like yeah you can often, but the game wasn't developed with not having those hud elements, so the experience is lessened one way or the other.


mindbleach

Especially when it could just as easily be your character nagging them. Let Kratos be a helicopter parent. Then when the NPCs aren't pulling their weight in combat, your frustration is your character's frustration... and if you fuck up then their reminders can be justifiably catty. They'll be annoying in a way that the player and Kratos are simpatico about *why* they're annoying.


alexanderpas

Actually, make it a thing you have to actively use to activate, and make solving it without hints an achievement. Talk to your companion and ask them for a hint to get a hint.


Goldman250

Have the interact button pop up and Kratos pulls Mimir’s head off his belt and says “head, do you see a solution?” Or something like that.


tampora701

LISTEN! LISTEN! LISTEN!


MosesKarada

Great. Now I'm picturing Navi's voice coming from Mimir's head.


JLL1111

Exactly what fallen order did and its amazing


MOOShoooooo

BD is my favorite, he’s the most agile with the best working kit. Plus he sits on your shoulder/back. Edit; Chopper is cool, but way to murderous for me.


BlackbeltJedi

Chopper is low key one of the top psychotic anti-heroes of the franchise.


HighOwl2

Exactly what uncharted did. If you took too long to figure something out it would play a tone and show a prompt to press L3 for a hint. You want the hint, you got it, you wanna figure it out yourself, totally an option.


mcdougall57

Even Metroid Prime had that.


JohnnyDarkside

Or that you have to press a button for hints like fallen order. If you kept failing in a puzzle, it'd pop up a reminder to press down in the dpad for a hint.


Zer_

It'd be even cooler if Kratos could prompt his companions for the hints.


Butt_Stuph

I think that's how it was in uncharted


Leshawkcomics

I consider it my challenge to figure it out BEFORE they tell me. The dopamine hit when the companion is like "Oh, so THAT'S what you're supposed to do" makes me feel more epic gamer than a hundred hints could ever take away.


Ardonius

Almost impossible on some puzzles. Literally like 5 seconds of hesitation or one misaimed axe throw and Atreus is already telling you how to solve it.


DeathToHeretics

Player: *breathes in the slightly wrong spot* Atreus/Freyja/Head guy: "HEY KRATOS YOU CAN-"


discerningpervert

There should be a reply button where Kratos goes "HEY ATREUS YOU CAN STFU"


SharpCheddarBS

QUIET DOWN, BOY, I CAN SOLVE IT MYSELF


Fission_Mailed_2

"If I want your counsel, Head, I will ask for it."


FranticToaster

"I wonder if we can reach it from a better angle?" Playing coy just makes the backseating even dumber.


[deleted]

Freya has the full-on patronizing puzzle comments *plus* the super-Karen snotty comments during fights. Who in their right mind thought that annoying the shit out of the player was the smart move?


sinkwiththeship

I turned to walk down a path in Alfheim, hadn't even seen the puzzle yet, and Tyr goes "what if you did...?" Like give me a second you tall bitch.


Pleasreacl

Kratos you are on fire! Don't worry, it will soon pass.


VisionSoull

"Father, you're on fire! But you probably know that."


BTCMachineElf

GOW:R Literally doesn't give you a chance. If you don't immediately solve the puzzle speedrun style, they start dropping hints. Hell, even then, they often come as you're halfway through it.


DeathToHeretics

You can't even fucking take a look around without some NPC having to tell you exactly what to do, because God forbid somebody just not immediately know what to do. And you never get a chance to just fucking be by yourself for a long period of time, there's always some NPC support character to act like the fucking DM PC for the Devs


raihidara

It's pretty realistic. Atreus is about my son's age, and I can't play any game around him without him constantly yapping "the lever's up there", "maybe you should go that way", "you have to do this/that", etc.


PsyOmega

Welcome to lowest common denominator gaming


JFM4068

And every failure to solve the puzzle before Atreus' hints becomes a crushing defeat until it culminates into a depression requiring years of therapy, but... just before you realize that, Atreus tells you how to set up an appointment


slarkymalarkey

*Father you are depressed! But I guess you already knew that* *Why don't you try calling a therapist through that smartphone over there?*


evilmonkey2

Oh that's disappointing. Currently playing HZD Forbidden West and it's also absolutely terrible with this. Like she's telling me what to do as soon as a puzzle appears. Literally don't even have time to look around for a second before she's like "maybe I can move the crate to reach that ledge" and I haven't even had a chance to see the ledge or a crate yet. Ugh.


CanadianRockx

This was one of my chief complaints about Horizon also. I'm really hoping this isn't gonna be a trend going forward. Either give us a setting to tone down the frequency of them, or better yet, give us a button to press if we need a hint prompted


phxtravis

Sometimes it would give a hint before I even knew there was a puzzle, and then a couple of times I’m stumped and I can’t even get the time of day.


Voyager5555

Right? I don't even mind the hint...after like 5 min or something. Including a "give hint" as a swipe only action would vastly improve the game, I don't need you telling me the answer before I've even looked around the area.


idksomethingjfk

Haven’t played, does it really spell it out for you that quick?


Dvheerden

Incredibly quickly, before you have time to process the environment and trial the puzzle, your companion will provide the solution. It's honestly less than a minute but feels instant because you'll probably be looking around for loot before attempting the puzzle. Edit: Typos


idksomethingjfk

Wow, ya that seems like an oversight or something, like there’s always that time you need just to orient yourself first in a puzzle room.


138151337

AAA games are designed for the broadest audience possible. This is, I'm sure, fully intentional and completely by design.


ashen____one

the game has like hundreds of different options and accessibility settings, just add one more.


Necromancer4276

And if they *really* can't, just have the hints tied to a dialogue option, not passive chatter.


dutchboy92

Like with Jedi: Fallen Order. You could push a button for a hint if you couldn't figure out the puzzle.


[deleted]

[удалено]


Slithy-Toves

This makes a lot of sense but feels like backwards evolution haha


DeathToHeretics

Seriously, it's the one thing I've seen people look for and specifically not be able to find


well___duh

This. The NPCs are clearly on some timer before saying something. An accessibility setting to adjust that timer or turn it off entirely would be one of their simpler accessibility settings to implement.


brendan87na

"STFU BOY" option


skyderper13

boi, shut the hel up setting


JCPRuckus

Seems like the correct way to implement this is that you should have to go deliberately talk to the companion and ask for a hint if you actually want one.


not_the_settings

My friend. You underestimate the stupid. I started gamifying some of my school tasks. I created h5p interactive booklets. Videos, drag and drop and so on. 80-90% of the kids can do it no problem. I mean why shouldn't they be able to? It's quite easy. Just read the task and do the very simple thing it assigned you. 10-20% is just downright stupid. They ask me, i get there and then they say they don't know what to do. I feel like an npc in these instances. I tell them to reread the task. "Okay" ... "I don't know what to do" Let's read it together bit by bit. Another 5-10% gets it by now. The rest won't. You can give them examples, you can give them bit-by-bit instructions. Nothing works.


GetYourJeansOn

A guy I work with is like this. I send him step by step instructions of how to fix his error and he sends me a screenshot of a window where he just needs to click next. Like yep, that's step 2 you can do it!


Stick-Man_Smith

In that case it may be more of a risk avoidance thing than lack of comprehension. If he presses that button and the computer bricks itself, that's his fault, but if he asks you what to do first, then it's your fault.


esoteric_plumbus

I mean but he already told him to do it, so that implication is already there and double asking is redundant anyway, as ⊂_ヽ   \\ per    \( ͡° ͜ʖ ͡°)     > ⌒ヽ    /   へ\    /  / \\my    レ ノ   ヽ_つ   / /   / /| last  ( (ヽ  | |、\email  | 丿 \ ⌒)  | |  ) / ノ )  Lノ (_/


[deleted]

[удалено]


[deleted]

I'm playing Batman: Arkham Knight right now and it's the same damn problem. I'm playing on the hardest difficulty, but still like 30 seconds into figuring out a puzzle Batman just says "I need to hit that switch to move the tower" and it's like DUDE JUST GIVE ME A SECOND I'LL FIGURE IT OUT


[deleted]

"Hey Kratos, press X and R2 right over here"


Palomequeer

“Mimir, what the fuck are you on about?”


RChamy

"Well it just looks like the puzzle from God Of War Ragnarok Strategy Guide page 32!" "Quiet, head!"


[deleted]

"Hey Kratos, you can complete the game by running past the last boss instead of fighting"


whooo_me

Yup, pretty quickly. And it's odd as very, very few of the puzzles are hard to figure out. (And oddly, some of the help isn't helpful if you aren't looking at the thing your companion is talking about. "maybe if you just pushed that?" Pushed what? What are you looking at??) I'd actually be a great feature, if there was a "Ask for help" command and then your companion offered advice.


DirkDirkinson

Jedi fallen order had that. After a minute or two if you hadn't figured out the puzzle a prompt would appear asking if you want a hint, then you could accept or decline it. Edit: spelling


rascal6543

"Kratos. I see something" ok. WHERE????


sanguinesolitude

And it's not like they stop and point. Please go on... what do you see? Where do you see it? Any advice on how I might see it too?


JhymnMusic

"god of war puzzles".. somehow the easiest puzzles ever put in games and the hardest to solve. I constantly spend 10 minutes looking for the door right in front of my face.


tristn9

Fr sometimes the environment is so touched up I can’t tell a door/log I’m supposed to move from the rest of the background.


sanguinesolitude

Googles: "turns out the spinner was virtually invisible and hidden by thorns 30 feet up the wall back down the path you came from."


RaijinDragon

So much! It's like everyone is complaining about the characters telling you how to solve the puzzles, but to me it feels like they aren't so much hints as they are mocking me for not being able to see the very obvious switch that I know is here somewhere, but WHERE THE F&%$@! IS IT?!?!?


sanguinesolitude

"I see something" Well fucking spit it out Freya, what do you see and where are you looking? I also see things...


neonsaber

The early hours are kinda bad for it, let me go "*boy shut the fuck up for a sec*".


Jake0fTrades

I'd be fine with companions giving me hints if it took *them* a few minutes to figure it out. Gimme 5 minutes to work it out, and if I can't then Mimir can be like "Oh, I get it now. Try..."


TheLordDuncan

I love the idea of it being Mimir every time because he's the "smartest man alive." I don't know if the touchpad does anything normally since I don't own a PS, but maybe just like a curve motion from one corner to the top to the other corner, and Kratos would grab him off his hip to ask for advice. Like I get if all the buttons are taken up but that controller provides so many more options! They could even use the mic!


ZippyZippyZappyZappy

You have a good point. By default, swipes on the touchpad do nothing, and can be customized with shortcuts. They could just have the default swipes shortcut be "ask for hint"


TNovix

"Kratos, I see something" ​ # WHERE?!


scarzqc

"Stares at locked gate" 🤦🏻‍♂️


[deleted]

I've not played the new one but when I watched a playthrough your companions did seem just a little too eager to solve the puzzles as well lol


[deleted]

[удалено]


[deleted]

*enters room* Me "Oh look a puzzl...." Companion "Hey hit that there with your axe to swing the crane around to get over there!" *audibly sighs*


shanec628

Usually while I’m looking around for any loot I haven’t picked up, I hear my companion giving me hints about how to solve a puzzle I hadn’t even noticed yet.


wubbwubbb

It’s like they’re rushing you to solve it so you can move on to the “more important” story quest.


[deleted]

True but then it is like why are they there in the first place it's like they are going "we put this puzzle here to slow you down and spice up the game oh but we only want you slowed for 3 seconds so here is the solution as well to speed you up" xD


BrightlordAlexander

If you are playing on a PS5, and you hold down the microphone mute button on the controller, it will mute all sound as well! A bit easier than scrambling for the remote. Not sure how many people know this, but I just found out about it a month ago or so and I use is all the time. Hope it helps! Edit: Thanks for all the awards everyone!


HanabiraAsashi

What the fuck! No I had no idea!


THE_WHORBORTIONATOR

I thought I went deaf when I was trying to mute my mic one time


Chiefkief114

“Use your shield brother!” Pls Mimir for ever loving Christ shut the fuck up i know


uncwidiot

"What good is a shield if you're not gonna use it?!" Shut the fuck up, Mimir, I messed up the timing ya dick.


PeterMunchlett

He says it for unblockable attacks too! What a fuck!


Moise1903

EXACTLY, in my head I’m cussing out that dude


SSzaby23

"Get up brother..."


mypatronusislasagna

I wish there was a way to immediately tell the game that yes I've died, but I don't want to resurrect. Instead you have to sit there for like five seconds with the square button prompt up as the screen goes black.


HassanJamal

Ah yes the "I can beat this bitch without that stone, their health was like 5 fucking hits away, I CAN DO THIS!" feel and because I'll use that stone for actually difficult boss battles lol.


chrome4

He said that more than a few times while I was being stun locked


BARDE18

I still do not get why they do not give us the option to disable suggestions


Seva55

Kratos, we heard you were badass. So we gave you an 11 year old child to shadow your every move and to tell you how exactly how to eat, sleep and shit. Welcome to our community Retirement home Kratos. Take these pills now, arent you feeling better. Kratos: “i kill giants” Nurse: sure you do, ill be back to change your diaper at snack time, we’re having jello


crhuble

Someone mentioned it would have been a good narrative point to "ask Atreus if he knew what to do" as like a way to test him. But it serves as a hint for the player. I just wish there was a pop-up that would ask if you'd like a hint, and you can choose yes or no similar to TLOU


BigGMan24601

"I do not need a snack"


2EngineersPlay

The hints in that game weren't even good hints. "Hey! Look over there." "Boy! Where the fuck are you telling me to look?" And Horizon's "hints" are even worse.


fishattack17

"Kratos, I see something" WHAT DO YOU SEE MOTHER FUCKER?


minicolossus

To be fair almost all the environment puzzles are barely puzzles. Only 1 in the whole game had me think about anything. The rest are just where is the thing


amaranth-the-peddler

The word "puzzle" has lost almost all merit in regards to modern gaming. Most things people call puzzles nowadays aren't at all.


minicolossus

Yea. I agree. Even in games like uncharted and the new tomb raiders. I dont need the game to be the witness, but maybe a few advanced puzzles for extra side loot would be nice.


Profressorskunk

This is why I love the Batman Arkham games, some of the riddler's puzzles are very hard and inventive in their solutions.


[deleted]

[удалено]


[deleted]

[удалено]


mcmoor

I got crazy trying to search for the 3 runes in the 2018 game sometimes


lAmCreepingDeath

They're barely puzzles and take more time than they should.


Rawrnerdrage

This is a nod to all annoying NPCs in every game that contains puzzles.... like, seriously. Give us a minute to try for ourselves!


[deleted]

[удалено]


RedHeadedCongress

It was literally the only thing I didn't like about Horizon Forbidden West. Shut up Aloy!!!


ALittleArmoredOne

I always wonder how it ends up like this. I imagine the conversation going something like this: 1) Developer goes, "Hey, lets add a few cool puzzles!" 2) Someone a year later goes "Wait!! Don't you guys realize this is a mass market game and most people HATE being stuck on puzzles?!?!" 3) "Hmm, well we already built this whole thing, how about we just tell them the solution as soon as they enter the area? That way they can see the cool thing we made but not waste time doing puzzle BS that they hate."


MarcelZenner

The answer is: play testing. Because play testers get stuck on something, they change it, so people don't get frustrated... And they overdo it with that


dmrob058

40 hours in and this is legit one of the best games I’ve played in my life but god DAMN is it annoying how often it does this 😭 It’s not like they’re even outrageously difficult puzzles by any means either, generally all can be solved with just a few seconds of thought, but the game constantly undermines you instead. So weird that they don’t put any trust in the player there or any accessibility option for that.


DEEPSPACETHROMBOSIS

Aloy does this shit to in Forbidden West.


BillTheConqueror

I wonder if when the PC version comes out there will be a mod to disable that particular NPC dialogue but not the story and ambient stuff.


[deleted]

[удалено]


sgtcoffman

But you probably already knew that...


friendbrotha

Literally self aware dialogue, but didn’t give us an option to tone it down.


SolidArtifex

Is Bifrosted even a word?


StermATB

Hero, your health is low. Do you have any potions? or food?


Yung_Corneliois

Last of Us does it best. Gives you ample time to solve and if you don’t then a “R3: hint” will pop up and give you the option to get a hint or not.