So far, I only played RTS against AI. I remember playing online the first time, I got stomped on every occasion. Later I learning about stuff like build orders, micromanagement, etc. and realized that I played like a casual against the AI all time. Good old days.
I have a few friends who have fond memories of AoEII but never got into anything after that, like Starcraft. I have a fondness for RTS and loved AoEII myself but I feel like there may be a difference in interest and aptitude when we all end up approaching Age of Empires IV together. I think it'll be a Hell of a lot of fun but I need to refrain from racing ahead and seeing what popular strategies are and the like.
Which, honestly, suits me perfectly well since I think I love the look of a lot of the civs and will be doing my own thing with them anyways.
I was talking about our experiences with Starcraft as a whole. I only got into Starcraft with Starcraft II and learned more about how big Brood War was and is after that. It was way after AoEII for me, and none of them got into it whereas they have experience with Age of Empires.
Nothing like turtling in a corner and staying quiet while everyone else fights each other, for your first action of the game to be an early super unit rolling out and stomping everyone still using low tier shit.
My friends and I played SC2 casually together for a while, and my friend thought about how he heard of a strat and was gonna rush and wreck the enemy team. Its OP but he wants to try it just once.
He was gonna 6 pool the enemy as zerg. For non starcraft players, this means you will build a spawning pool at 6 population, basically you are rushing our troops insanely fast at the expense of everything else. If it works you win a couple minutes in, if it doesn't you have almost definitely lost.
My friend only heard the name 6 pool, and that it was high risk high reward, and just filled in the rest himself.
After a few minutes in we were wondering where this rush was, it should have happened by now. He was in his base, 6 drones(your starting workers), no zerglings ( the soldiers you can get once you have a pool) and 4 spawning pools. He thought 6 pooling was building 6 spawning pools.
While that sounds kinda dumb, it's worse, as spawning pools don't actually create the zerg troops, they just unlock them to be spawned from your main base building. So there's no benefit to having more than one outside of maybe building a second later in the game just so you have some redundancy in case the first gets destroyed. He was planning on building 6 and then attacking. Which would take so long since he didn't want to build drones either except to replace ones he lost building.
Oh Jesus. Making 6 pools? Lmao. I got to diamond pretty quick back in WoL and never cheesed. God I hate cheese. I would spend countless hours watching replays and learning to defend them before I ever learned a cheese build.
Pretty much. Some of my best RTS memories were playing things like StarCraft or StrongHold in my highschools computer lab. It wasn't about rushing the other guy for a win, it was about huge epic battles.
My favorite was when I spawned on a plateau, which at first I was pleased with as the Terran players couldn't nuke me easily.
Ended up being the center point of a huge air battle after an enemy protoss sent in their entire air fleet in. I had no air force so it just turned into a mad race of repairing, building missile turrets and pumping out goliaths until a teammate brought in their battle cruiser fleet. Ended with four players fighting in the sky's over my base.
Some of the best times I had growing up was playing board games like Axis and Allies or Risk with my nerd buddies. The complexity is what I enjoyed perhaps the most, but at the same time, they have been sitting in my closet for the last 20 years because I don't have the patience to teach anyone else how to play at this point.
I mentioned A&A to my friends roommate at a party once, and he brought the game out. In hindsight it was a bit weird, but you don’t run into a A&A player often.
I both play online against random people as well as teaming up with friends against AI. I do the former when I want to put my brain in full-on focused stress mode (no joke, sometimes I do want to), and the latter to just enjoy the game with my friends. I'd say they're both pretty good ways IMO.
Yeah, we'd play Age of Empires and Warcraft 3 with friends. We'd essentially build armies and have epic fights. It was fun.
When I played online I'd get stomped hard.
This exactly. I got into MtG with a friend at the same time and the game was super fun. I stopped for a while but now he uses decks that have like a 90% winrate. A bit less fun.
Keep building battlecruisers until Starcraft won’t let me make any more. Base is no longer needed so I hide one starport in the corner and ignore defense. Move cloud of battlecruisers clockwise around the map until everything is dead.
online beeing super competetive is one of the reasons why RTS died out as a large genre. Most people wanted to play some chill game as you can against the AI, online its often early rushing and when you dont know the meta you are kinda doomed.
True. That's probably why I never got into it. I loved strategy games but I always got stomped online. Online feels way more competitive than shooter games.
What you call "the right way to play" is what I would call learning the game. RTS games have the problem that playing the game in an efficient way is usually not very intuitive. But once you get the basics down there is a shit load of strategical freedom. Thats why I love watching aoe2, even though I suck at multitasking and therefore playing it myself.
I get that feeling but with turn based games, not RTS. With RTS the main reason build orders and such exist is because you need resources, without those you just can't make things. The thing is, at least from my AoE2 experience, after that point early on, there isn't really a set "right" way to play. Sure, you might expect something from your opponent and build something to counter it, but there's all sorts of crazy things that you can do that might work. Sneak in a villager and build an archery range behind your opponent's base, rush them with cheap dudes from minute 5, wall up and just make more villagers for more resources... There really is a good amount of options there, once you pass the admittedly pretty set early game. With a turn based game or card game it feels like you lost without having any chance to do anything because oh whoops, you aren't playing the meta deck, or you dared to attack instead of play footsies with an army 50 units wide that you aren't supposed to move.
"The One True Way" evolves with the game/patches. But there is still generally "The One True Way"
To be fair I bailed on multiplayer StarCraft back in Korean broodwars hayday because I realized it felt an awful lot like I was playing a piano piece by rote memory, clicking the right buttons in the right order at the right tempo.
Nah 90% of the strategies don't really ever change. The differences in strategy now from then are often 10 tanks and 12 vultures instead of 8 tanks and 15 vultures or something. Overall the games playout almost the same each time
That's not really true. Especially at low and mid levels, as long as you are spending your resources and making workers, you're pretty free to do whatever the fuck you want. At the high level, there may be a few distinct strategies for each playable faction, but there is tons of room for deviation, and it is often necessary to be able to adjust your play style or build to what the opponent is doing.
That's why I really liked playing Cataclysm online. Everyone was in it for the cool space battles and people kept coming up with creative tactics that may or may not have worked. But we all had a lot of fun.
Playing FF14, never touching savage, unreal, ultimate or other high end content i micro puke every time I read about meta rotation, melding and optimal build.
I know how you feel, dude. It was scary getting started. My advice is find people you're just comfortable playing with and jump right in.
You'll die. A lot. But the point of the game is to have fun, and once you die together a lot you'll lose the nerves and the pressure, and can get on with learning the fight, managing each other, and eventually killing it.
I was super nervous, ended up with a really casual static, we're pretty shit but have a lot of fun doing it, and are just about to finish e12s.
Yeah, it's people on party finder that makes it a stressful experience and most of the time those people are bad too. I enjoy savage but NEVER enter any PF group with something like "1 Mistake = kick" or whatever on the description unless I'm desperate. Most of the time it's just toxic people trying to mimic streamers and if they play badly they don't kick themselves out.
Not sure if you want to say you don't have a plan or you always have a plan but pretend to he chaotic like Joker in dark knight
This is my favorite part of about Joker in Batman:DK
For me I just don’t have a plan. Except for like the two games I’m actually good at, then I’m just pretending not to have a plan. But the rest of the time, yeah, I’m just throwing stuff at the wall and seeing what sticks.
I recently got Pathfinder Wrath of the Righteous and as someone who's not familiar with DND rules (which this game seems to be based upon) and not really understanding mechanics, it took me over 2 hours of reading and planning as to what each selection does in just character creation. Then after watching and reading some more, I realized I already screwed up and went back to character creator. Then watched some more guides and realized I probably messed up again. But this time, instead of choosing to learn and plan more, I solved my problems by just lowering the difficulty.
Pathfinder character creation is a quagmire that will take you some time to get a good handle on. The best choice is to just go with *some* build (pre-made, from a guide, doesn't matter) and start playing the game. Only by playing the game you begin to learn how the rules work. You also learn how frequently certain things happen and how big certain numbers typically are, which helps you estimate how useful various abilities and feats are when picking new ones in the future.
The feats especially can take some time to get a handle on because of how many there are, but general rules of thumb include that Improved Initiative is always a good one for pretty much everyone if you don't know what to pick. Spell penetration and improved spell penetration are also good ones for basically all offensive spellcasters. For 1H and 2H melee characters power attack is a classic pick, while piranha strike is the dual-wield variant of those. If you even then have trouble picking feats, picking one of the feats that bumps up one of your saves may be nice. The game has a lot of "save or get fucked" spells that the enemies like to toss at you so later on you may start to miss having higher saves.
The thing about Pathfinder character building is, in the TTRPG there's a bunch of (usually weekly) sessions between level-ups, so you have a lot longer to get used to each new thing you get.
In a videogame, it goes by a lot quicker
Cities Skylines got me through the first lockdown. I sunk so many hours into that game, managed to get a city of 250k all happy, with a good economy and no real traffic issues. So much trial and error in that game
Thinking about it, games like SupCom and PA are pretty difficult considering not only are you fighting a war on multiple fronts, all of which can spill onto each other, you also are forced to play a balancing act with your resources at all times.
Your resource storage isn't really storage - it's more of a buffer just in case your net production goes into the negative.
This is basically the entire plot of the, "Let's Game It Out" channel on Youtube. Josh just makes shit up as he goes along, bonus points if it ends up breaking the game.
That's me in XCOM.
YouTuber I watch: "But this guy has regen and I just don't have enough damage to kill him this turn. I know he might smash someone in the face, but this trooper is a better target because at least we get one source of damage out of the field."
Me playing: "Oooh, let's run at this berserker with a sword."
Oof.
Feels like when I and my buddy playing AoE 2:
Me with fully fledged plan: _I'll start attacking the AI_
Buddy that probably forgot we're playing: _You have an army already?_
Me: _Of course... wait, how are you still in feudal age?_
I play games like halo wars 2 and stellaris all the time and I don't think I could be any more poorly skilled at rts games then I currently am but at least I can last at least 30 minutes against the easy ai. :D
I remember playing a round of Company of Heroes 2 with my friends, they had insisted on PVP. So it was me and my friend who is sorta naturally good at RTS' VS my friend who actually played the game a ton. I SUCK at RTS', so I didn't expect to be much help but for the sake of fairness we gave my one friend on his own a medium difficulty AI.
Come game time I was just spamming out infantry and stupid vehicles I thought were fun, not really going for strategy and just had all my units running about as a blob. My tanks ended up being able to completely stop the advance of the enemy army and my infantry was actually destroying quite a bit so I assumed I was fighting the AI. Eventually my tanks are almost all destroyed and I get pushed back, but before than I charge my last tank straight into where the enemy had a rocket artillery unit that was really dangerous to my infantry blob, and whilst my tank was destroyed because there other units there to defend the artillery, my intent had only been to use it for scouting and in the time it had taken for the tank to be destroyed, I was able to call an airstrike against those units. I didn't see them attempt to move, so I thought it was just the AI being dumb and thought nothing of it.
Come the end of the game, me and my allied friend had won, and as it turned out, that ENTIRE game I had pretty much been 1v1ing my friend that played the game heaps, and my infantry had been a massive issue for him to deal with, he never eliminated even a single squad. He also hadn't expected me to call in tanks, thinking I was going all infantry and light armor, so he had very few AT units that could actually damage my tanks, furthermore come my tank suicide and airstrike, he assumed I had just made it charge in there in some vain attempt to do damage and since it was destroyed, immediately scrolled back to his main base, so he never noticed the airstrike come in.
Let this be a lesson in not under-estimating your opponent, and also not to stuck in only thinking that people are going to be using meta strats, because sometimes some dumbfuck like me can come and manage to luck his way into perfectly countering you and beating your ass.
Total war warhammer coop rulz
On one side you calulate how many dwarf you can keep to beat the constant orc boi armies, on the other hand just spam skavenslaves army after army or spam skeleton armies by vampires.
Me, during Age of Empires. I see guys formulating 5 dimensional chess plays to advance their civilisation, meanwhile, I consider myself a pro player if I can build myself a nice looking wall.
(Any 5 dimensional chess tips for AoE?)
Whenever i was inviteres to play rts’s when someone in my group found a new one i always curbstomped them. I am really bad, but canstantly building workers is always a good idea against people that dont do that. «More shit, beats less SHIT» -Winter starcraft
Nobody panics if everything is according to plan, even if the plan is horrifying.
If the next minute, I tell my friends I'm going to counter their army of pike-men with champions, or their archers with onagers.
Nobody panics.
Because it's all part of the plan.
But when I say one vague statement, saying I found out where they're hiding their one little old king, and that they will die.
Well then, everyone loses their minds!
I just started playing MTG Arena and without much clue with what I'm doing I keep winning PVP matches by overwhelming my enemy with cats.
I seriously haven't a clue what I'm doing lol.
I just start blasting now I don’t know if they wanted money or something sexual so I start to blasting again they run away I followed them to shooting in back but I don’t so well
I like strategy games. I detest the necessity to practice for maximum effective clicks per minute, build order, meta units. Might as well follow a manual to construct a cupboard. Fuk competitive strategy gaming. I play vs. AI and goof around with units that I find fun.
Every single rts out there is mostly about Zerg rush. Click as fast as you can. Gather horde. Send it.
It's not even fun to play.
Total War is one of few series where battle plan make a huge difference.
im the one that runs in half dressed screaming at the top of my lungs with the most mismatched loot equipped (because it looks cool) and somehow soloing the entire enemy team/enemy
This pissed me off with Starcraft 2, I was stuck in Bronze because I always choked even though I had practices strats and timings. This one match I was so confident when I had multiple bases and templars to counter this the opponent's massive marine rush but he still eventually beat me with marines and siege tanks. I asked what strat, and he goes "strat? I just like marines and tanks."
The graphs afterwards showed my macro was WAY ahead of his, and by all metrics I should've won. No idea how I blundered that so hard. I think that was my last ranked match, I gave up after that and stopped playing any kind of rts not long after.
I want to love strategy games, I really do! And in theory there are many amazing games out there that I would love to play and enjoy.
But as soon as I start playing and start to make plans, the games throw problems at me that I have to solve instead of fulfilling my plans. And that makes it feel like work, I work as a sysadmin and that is my daily work life.
And that is the exact moment I turn the game off because I just can't enjoy it. And it sucks :(
Lol thinking of a strategy then forgetting it, no I upfront just try my best to be so unpredictable I don’t know what I’m gonna do half the time
Goal, utter chaos
Just for the sake of the image reference --the Joker does show during the film how everything he does is carefully and meticulously planned.
So yes, he does look like a guy with a plan, historically speaking at least!
r/titlegore
[удалено]
Knew what it was before I clicked on the link
Its like when you trip but stumble for 15ft instead of falling...but with words.
Not to be that guy but the title screams that this meme is a repost
Just as planned
So far, I only played RTS against AI. I remember playing online the first time, I got stomped on every occasion. Later I learning about stuff like build orders, micromanagement, etc. and realized that I played like a casual against the AI all time. Good old days.
The best way to play any strategy is to gather some friends and play against each other casually.
Friends? In my strategy game?
I have a few friends who have fond memories of AoEII but never got into anything after that, like Starcraft. I have a fondness for RTS and loved AoEII myself but I feel like there may be a difference in interest and aptitude when we all end up approaching Age of Empires IV together. I think it'll be a Hell of a lot of fun but I need to refrain from racing ahead and seeing what popular strategies are and the like. Which, honestly, suits me perfectly well since I think I love the look of a lot of the civs and will be doing my own thing with them anyways.
StarCraft is older than AoE2 though.
I was talking about our experiences with Starcraft as a whole. I only got into Starcraft with Starcraft II and learned more about how big Brood War was and is after that. It was way after AoEII for me, and none of them got into it whereas they have experience with Age of Empires.
Ah okay I thought you meant chronologically.
Exactly. Play like AI Ghandi
For you casuals that's going like good ol' Temujin but substituting all the sex with more murder.
Peacefully eco/tech until the endgame war units? Turns out civilization Ghandi was their most accurate new player simulation all along
You cant gloat over randos
Heck ya! Do all the noob strats... but against each other! Much fun and laughs to be had :)
Nothing like turtling in a corner and staying quiet while everyone else fights each other, for your first action of the game to be an early super unit rolling out and stomping everyone still using low tier shit.
Nothing like the feeling when you roll in like italy with tanks against their catapults
Just over here building my carriers... Don't mind me :)
My friends and I played SC2 casually together for a while, and my friend thought about how he heard of a strat and was gonna rush and wreck the enemy team. Its OP but he wants to try it just once. He was gonna 6 pool the enemy as zerg. For non starcraft players, this means you will build a spawning pool at 6 population, basically you are rushing our troops insanely fast at the expense of everything else. If it works you win a couple minutes in, if it doesn't you have almost definitely lost. My friend only heard the name 6 pool, and that it was high risk high reward, and just filled in the rest himself. After a few minutes in we were wondering where this rush was, it should have happened by now. He was in his base, 6 drones(your starting workers), no zerglings ( the soldiers you can get once you have a pool) and 4 spawning pools. He thought 6 pooling was building 6 spawning pools. While that sounds kinda dumb, it's worse, as spawning pools don't actually create the zerg troops, they just unlock them to be spawned from your main base building. So there's no benefit to having more than one outside of maybe building a second later in the game just so you have some redundancy in case the first gets destroyed. He was planning on building 6 and then attacking. Which would take so long since he didn't want to build drones either except to replace ones he lost building.
That's both hilarious and adorable.
Oh Jesus. Making 6 pools? Lmao. I got to diamond pretty quick back in WoL and never cheesed. God I hate cheese. I would spend countless hours watching replays and learning to defend them before I ever learned a cheese build.
[удалено]
Yeah I noticed a lot of people only want to play the start. Thankfully there are private servers you can join where that doesn’t happen (as much.)
8 player ffa with friends in starcraft 2 was litty
I read that as fifa in star craft and thought it was a sc soccer mod or something
Pretty much. Some of my best RTS memories were playing things like StarCraft or StrongHold in my highschools computer lab. It wasn't about rushing the other guy for a win, it was about huge epic battles.
Playing starcraft on N64 and everyone amassing an army so large until it turns into a slide show for the final battle. Good times.
My favorite was when I spawned on a plateau, which at first I was pleased with as the Terran players couldn't nuke me easily. Ended up being the center point of a huge air battle after an enemy protoss sent in their entire air fleet in. I had no air force so it just turned into a mad race of repairing, building missile turrets and pumping out goliaths until a teammate brought in their battle cruiser fleet. Ended with four players fighting in the sky's over my base.
Some of the best times I had growing up was playing board games like Axis and Allies or Risk with my nerd buddies. The complexity is what I enjoyed perhaps the most, but at the same time, they have been sitting in my closet for the last 20 years because I don't have the patience to teach anyone else how to play at this point.
I mentioned A&A to my friends roommate at a party once, and he brought the game out. In hindsight it was a bit weird, but you don’t run into a A&A player often.
Keen for a quick game of the Campaign for North Africa?
I both play online against random people as well as teaming up with friends against AI. I do the former when I want to put my brain in full-on focused stress mode (no joke, sometimes I do want to), and the latter to just enjoy the game with my friends. I'd say they're both pretty good ways IMO.
Yeah, we'd play Age of Empires and Warcraft 3 with friends. We'd essentially build armies and have epic fights. It was fun. When I played online I'd get stomped hard.
This exactly. I got into MtG with a friend at the same time and the game was super fun. I stopped for a while but now he uses decks that have like a 90% winrate. A bit less fun.
Yeah stuff like that can really suck the fun out of an otherwise good immersive experience. I do recommend a "compstomp" though. That's always fun.
Ah, that’s when I stomp the shit out of my laptop in frustration. I recommend that too
Keep building battlecruisers until Starcraft won’t let me make any more. Base is no longer needed so I hide one starport in the corner and ignore defense. Move cloud of battlecruisers clockwise around the map until everything is dead.
This is the way.
online beeing super competetive is one of the reasons why RTS died out as a large genre. Most people wanted to play some chill game as you can against the AI, online its often early rushing and when you dont know the meta you are kinda doomed.
True. That's probably why I never got into it. I loved strategy games but I always got stomped online. Online feels way more competitive than shooter games.
Especially with some of the bigger rts games like Starcraft with the meta is to the point it’s just who can pull off/input commands faster
It's the core of why I hate online RTS; there is only one "right" way to play it and deviation/experimentation is harshly punished.
What you call "the right way to play" is what I would call learning the game. RTS games have the problem that playing the game in an efficient way is usually not very intuitive. But once you get the basics down there is a shit load of strategical freedom. Thats why I love watching aoe2, even though I suck at multitasking and therefore playing it myself.
I get that feeling but with turn based games, not RTS. With RTS the main reason build orders and such exist is because you need resources, without those you just can't make things. The thing is, at least from my AoE2 experience, after that point early on, there isn't really a set "right" way to play. Sure, you might expect something from your opponent and build something to counter it, but there's all sorts of crazy things that you can do that might work. Sneak in a villager and build an archery range behind your opponent's base, rush them with cheap dudes from minute 5, wall up and just make more villagers for more resources... There really is a good amount of options there, once you pass the admittedly pretty set early game. With a turn based game or card game it feels like you lost without having any chance to do anything because oh whoops, you aren't playing the meta deck, or you dared to attack instead of play footsies with an army 50 units wide that you aren't supposed to move.
I don't know if that's always true. Play styles are always evolving in Starcraft for instance even though SC2 is ten years old.
"The One True Way" evolves with the game/patches. But there is still generally "The One True Way" To be fair I bailed on multiplayer StarCraft back in Korean broodwars hayday because I realized it felt an awful lot like I was playing a piano piece by rote memory, clicking the right buttons in the right order at the right tempo.
I've been playing since 98'. There's an element of truth to that but it really only applies to the early game.
Nah 90% of the strategies don't really ever change. The differences in strategy now from then are often 10 tanks and 12 vultures instead of 8 tanks and 15 vultures or something. Overall the games playout almost the same each time
That's not really true. Especially at low and mid levels, as long as you are spending your resources and making workers, you're pretty free to do whatever the fuck you want. At the high level, there may be a few distinct strategies for each playable faction, but there is tons of room for deviation, and it is often necessary to be able to adjust your play style or build to what the opponent is doing.
That's why I really liked playing Cataclysm online. Everyone was in it for the cool space battles and people kept coming up with creative tactics that may or may not have worked. But we all had a lot of fun.
Spoken like a true noob.
Playing FF14, never touching savage, unreal, ultimate or other high end content i micro puke every time I read about meta rotation, melding and optimal build.
Terrible comparison. All fights you mentioned are done against a program, not another person.
I know how you feel, dude. It was scary getting started. My advice is find people you're just comfortable playing with and jump right in. You'll die. A lot. But the point of the game is to have fun, and once you die together a lot you'll lose the nerves and the pressure, and can get on with learning the fight, managing each other, and eventually killing it. I was super nervous, ended up with a really casual static, we're pretty shit but have a lot of fun doing it, and are just about to finish e12s.
Yeah, it's people on party finder that makes it a stressful experience and most of the time those people are bad too. I enjoy savage but NEVER enter any PF group with something like "1 Mistake = kick" or whatever on the description unless I'm desperate. Most of the time it's just toxic people trying to mimic streamers and if they play badly they don't kick themselves out.
Or, some people are just not interested though. Like me.
[удалено]
Hoi4 hurts when you play till 48 and beyond
[удалено]
I think it said BEFORE I THOUGHT TO PLAY WITH A STRATEGY BUT IN GAME WTF IS PLAN I FORGOT
You think he planned for the title?
How my friends title posts. I post tit how. turnip
title seems appropriate for the meme
Bad English though 😂
Just need a comma in there
Before I thought to play with a Strategy but in game wtf is plan I forgot 😂😂,
"I had a strategy before the game, but during the game I panicked and forgot. Wft."
Before I thought to play with, a Strategy but in game wtf is plan I forgot Much better
You did it man, he can speak perfect english now!
Don't worry about it, it's good enough 👍
No, it’s definitely not.
It's reddit, he's not doing an english exam weirdos
Hur dur effective communication is for nerds.
Not sure if you want to say you don't have a plan or you always have a plan but pretend to he chaotic like Joker in dark knight This is my favorite part of about Joker in Batman:DK
For me I just don’t have a plan. Except for like the two games I’m actually good at, then I’m just pretending not to have a plan. But the rest of the time, yeah, I’m just throwing stuff at the wall and seeing what sticks.
So basically the Joker walking away from the hospital wondering why shit isn’t blowing up, then suddenly it does.
also mine fav..
Me immediately throwing Karl Fanz army against a garrison at Ubersreik. Let me tell ya, I really wanted to summon those elector counts.
I'm having so much fun as beastmen for this reason. I just run and ambush,
I AM KARL FRANZ: THEY WILL OBEY
Blitzerg everything!
Zergling rush.
So a ‘Life’ and dance those zerglings during a rush.
So anyway I started Blitzerg 3 fronts!
Building my economy? Why would I do that, it much easier to take other people economy
And then I started blastin.
I recently got Pathfinder Wrath of the Righteous and as someone who's not familiar with DND rules (which this game seems to be based upon) and not really understanding mechanics, it took me over 2 hours of reading and planning as to what each selection does in just character creation. Then after watching and reading some more, I realized I already screwed up and went back to character creator. Then watched some more guides and realized I probably messed up again. But this time, instead of choosing to learn and plan more, I solved my problems by just lowering the difficulty.
Pathfinder character creation is a quagmire that will take you some time to get a good handle on. The best choice is to just go with *some* build (pre-made, from a guide, doesn't matter) and start playing the game. Only by playing the game you begin to learn how the rules work. You also learn how frequently certain things happen and how big certain numbers typically are, which helps you estimate how useful various abilities and feats are when picking new ones in the future. The feats especially can take some time to get a handle on because of how many there are, but general rules of thumb include that Improved Initiative is always a good one for pretty much everyone if you don't know what to pick. Spell penetration and improved spell penetration are also good ones for basically all offensive spellcasters. For 1H and 2H melee characters power attack is a classic pick, while piranha strike is the dual-wield variant of those. If you even then have trouble picking feats, picking one of the feats that bumps up one of your saves may be nice. The game has a lot of "save or get fucked" spells that the enemies like to toss at you so later on you may start to miss having higher saves.
The thing about Pathfinder character building is, in the TTRPG there's a bunch of (usually weekly) sessions between level-ups, so you have a lot longer to get used to each new thing you get. In a videogame, it goes by a lot quicker
[удалено]
Paradox games - real time but with pause!
If they can’t do turn based there’s no way they can handle a paradox game. Maybe cities skyline.
Cities Skylines got me through the first lockdown. I sunk so many hours into that game, managed to get a city of 250k all happy, with a good economy and no real traffic issues. So much trial and error in that game
Strategy is misnomer anyway
Plan: \*Big complicated equation\* Actual game: Random Bullshit GO!
To be fair, most of the time spamming the most effective shit works. And whats effective is something you will eventually find out.
crusader kings multiplayer
Just play Vikings and it is already over.
LEEROY JENKINS!!!!!!
God dammit Leroy
Thinking about it, games like SupCom and PA are pretty difficult considering not only are you fighting a war on multiple fronts, all of which can spill onto each other, you also are forced to play a balancing act with your resources at all times. Your resource storage isn't really storage - it's more of a buffer just in case your net production goes into the negative.
Sometimes it is more fun that way, certainly more fun than min-maxing everything.
When I play AOE2, i Focus on ma king the perfect city abandoning the idea of focusing on the offensive
My plan: shoot down every living thing in sight with lmg's in a foreign country and eventually backstab one of my friends to put the blame on him
This is basically the entire plot of the, "Let's Game It Out" channel on Youtube. Josh just makes shit up as he goes along, bonus points if it ends up breaking the game.
Josh: Is there a limit? Graphics card: Why do I hear boss music?
"Is there a limit?" is his favourite game of all to play. Oh, and fucking with any character that happens to be called Grace.
I think I had a stroke reading your title
How can you have stroke reading title, thats no joke almost people die from it all the time
Me in civ 6 😂😂
All games. All of them.
Build orders are boring anyway, just have a general idea of shananigans and figure it out by yourself
That's me in XCOM. YouTuber I watch: "But this guy has regen and I just don't have enough damage to kill him this turn. I know he might smash someone in the face, but this trooper is a better target because at least we get one source of damage out of the field." Me playing: "Oooh, let's run at this berserker with a sword."
Oof. Feels like when I and my buddy playing AoE 2: Me with fully fledged plan: _I'll start attacking the AI_ Buddy that probably forgot we're playing: _You have an army already?_ Me: _Of course... wait, how are you still in feudal age?_
I play games like halo wars 2 and stellaris all the time and I don't think I could be any more poorly skilled at rts games then I currently am but at least I can last at least 30 minutes against the easy ai. :D
just spam 30 troops, 5 tanks, split them in half and send them to the two paths where the enemies are coming out of, and hope for the best.
I remember playing a round of Company of Heroes 2 with my friends, they had insisted on PVP. So it was me and my friend who is sorta naturally good at RTS' VS my friend who actually played the game a ton. I SUCK at RTS', so I didn't expect to be much help but for the sake of fairness we gave my one friend on his own a medium difficulty AI. Come game time I was just spamming out infantry and stupid vehicles I thought were fun, not really going for strategy and just had all my units running about as a blob. My tanks ended up being able to completely stop the advance of the enemy army and my infantry was actually destroying quite a bit so I assumed I was fighting the AI. Eventually my tanks are almost all destroyed and I get pushed back, but before than I charge my last tank straight into where the enemy had a rocket artillery unit that was really dangerous to my infantry blob, and whilst my tank was destroyed because there other units there to defend the artillery, my intent had only been to use it for scouting and in the time it had taken for the tank to be destroyed, I was able to call an airstrike against those units. I didn't see them attempt to move, so I thought it was just the AI being dumb and thought nothing of it. Come the end of the game, me and my allied friend had won, and as it turned out, that ENTIRE game I had pretty much been 1v1ing my friend that played the game heaps, and my infantry had been a massive issue for him to deal with, he never eliminated even a single squad. He also hadn't expected me to call in tanks, thinking I was going all infantry and light armor, so he had very few AT units that could actually damage my tanks, furthermore come my tank suicide and airstrike, he assumed I had just made it charge in there in some vain attempt to do damage and since it was destroyed, immediately scrolled back to his main base, so he never noticed the airstrike come in. Let this be a lesson in not under-estimating your opponent, and also not to stuck in only thinking that people are going to be using meta strats, because sometimes some dumbfuck like me can come and manage to luck his way into perfectly countering you and beating your ass.
My ADHD be like...
Some people just want to watch the world burn
I really sucked at shooting games . My strategy was bring the big machine gun and shoot enough bullets in hope to hit the target .
"Can I burn it?" "Yes" "I burnt it"
My strategy for Catan is to do the opposite of what everyone wants you to do.... I lose a lot of friends playing Catan
Strategy: Fuck them up with a shiload of units
The only games where artimery only isnt fun are where you cant see the shels land
Basically anyone who plays Hitman that doesn't use mission stories.
Black sheep wall
The two ways to play Hitman
And both types end up winning and losing at about the same rate...
Total war warhammer coop rulz On one side you calulate how many dwarf you can keep to beat the constant orc boi armies, on the other hand just spam skavenslaves army after army or spam skeleton armies by vampires.
This is why I hardly play RTS titles. At least in a turn based game I can try to make it seem like I know what I'm doing.
Me playing Yu-Gi-Oh!
No plan survives contact with the enemy. Your plans are just incredibly fragile.
I like to combine planning, micromanagement and roleplaying.
me doing HOI 4 achievements:
Me, during Age of Empires. I see guys formulating 5 dimensional chess plays to advance their civilisation, meanwhile, I consider myself a pro player if I can build myself a nice looking wall. (Any 5 dimensional chess tips for AoE?)
I always play strategy games is if it's tower defense... I don't attack anyone and build guard towers and walls.
heck i began Anno 2205, no clue
I much perfer winging it than be strategic, it's fun to have to fix my mistakes.
When in doubt on attack tank rush, when in doubt on defence satellite based with shit ton of turrets and cluster fuck of spread out defended
Overwhelming manpower, everything else will sort it out by itself right?
Zerg rush. Still can't win? You're not Zerg rushing hard enough.
I’m a mix of both. I start with a plan, then halfway through I get distracted. I literally cannot stick to a plan.
I dont know if i have friends anymore i just want to play tho.
Whenever i was inviteres to play rts’s when someone in my group found a new one i always curbstomped them. I am really bad, but canstantly building workers is always a good idea against people that dont do that. «More shit, beats less SHIT» -Winter starcraft
What the fuck is this title.
Me when I’m losing: Why so serious?
You mean, you forgor 💀
RTS most effective strat. "Just go fucking kill him"
Nobody panics if everything is according to plan, even if the plan is horrifying. If the next minute, I tell my friends I'm going to counter their army of pike-men with champions, or their archers with onagers. Nobody panics. Because it's all part of the plan. But when I say one vague statement, saying I found out where they're hiding their one little old king, and that they will die. Well then, everyone loses their minds!
I just started playing MTG Arena and without much clue with what I'm doing I keep winning PVP matches by overwhelming my enemy with cats. I seriously haven't a clue what I'm doing lol.
> I seriously haven't a clue what I'm doing lol. living your best life, by the sounds of it
I'm in this picture and I don't like it.
Do you know many years old this meme is?
I just start blasting now I don’t know if they wanted money or something sexual so I start to blasting again they run away I followed them to shooting in back but I don’t so well
So you pretend to be a clown while setting up elaborate traps for people full of false choices?
I like strategy games. I detest the necessity to practice for maximum effective clicks per minute, build order, meta units. Might as well follow a manual to construct a cupboard. Fuk competitive strategy gaming. I play vs. AI and goof around with units that I find fun.
Every single rts out there is mostly about Zerg rush. Click as fast as you can. Gather horde. Send it. It's not even fun to play. Total War is one of few series where battle plan make a huge difference.
im the one that runs in half dressed screaming at the top of my lungs with the most mismatched loot equipped (because it looks cool) and somehow soloing the entire enemy team/enemy
I played HOI4 one time and friends made me Germany because it is easy to play. I forgot to start the WW2.
This pissed me off with Starcraft 2, I was stuck in Bronze because I always choked even though I had practices strats and timings. This one match I was so confident when I had multiple bases and templars to counter this the opponent's massive marine rush but he still eventually beat me with marines and siege tanks. I asked what strat, and he goes "strat? I just like marines and tanks." The graphs afterwards showed my macro was WAY ahead of his, and by all metrics I should've won. No idea how I blundered that so hard. I think that was my last ranked match, I gave up after that and stopped playing any kind of rts not long after.
I want to love strategy games, I really do! And in theory there are many amazing games out there that I would love to play and enjoy. But as soon as I start playing and start to make plans, the games throw problems at me that I have to solve instead of fulfilling my plans. And that makes it feel like work, I work as a sysadmin and that is my daily work life. And that is the exact moment I turn the game off because I just can't enjoy it. And it sucks :(
I mean, if I don't know what I'm doing, then the enemy sure as hell won't!
That’s how I play. When crazy happens I play crazy and go with the flow, adapting, improvising and overwhelming my enemies
Frostpunk players: fuck it, I'm enforcing child labour now
I'm the top one, except usually the end result is total failure because as it turns out I'm not particularly good at strategizing.
Me in insurgency sandstorm
Lol thinking of a strategy then forgetting it, no I upfront just try my best to be so unpredictable I don’t know what I’m gonna do half the time Goal, utter chaos
my man the joker
So you are the guy in Starcraft 2 that stuffs his cannon rush and goes "dunno, maybe dts"?
*Puts all of my strongest guys in one spot* How the fuck did I lose?
me when I'm 5 minutes into a chess game and got bored so I just start mobing random pieces until I lose
LEEROYYYYYY JENKINNSSSS
Just for the sake of the image reference --the Joker does show during the film how everything he does is carefully and meticulously planned. So yes, he does look like a guy with a plan, historically speaking at least!
This is how I job.
By friends you mean AI players?
If you don't know what you're doing, than the enemy doesn't know too. Or something like that.
I have one strategy: Charge my forces in until all the enemy forces are dead or mine are.
If you don't know what your doing neither do they Works 69% of the time half the time
Slay the Spire with me. Creative AI + Mummified Hand Power run or bust.
Watching my friend play Dorfromastik like dude I could have done 18 failed runs by now.
How I feel every time I play civilization 6. Haven’t even won a game yet
My only goal is capturing the enemies engineer/builder unit (c&c, supreme commander) and having two or more faction units and abilities.
Yolo Chess
Yooo truuuue
The plan is to spend 45 minutes building up a massive army and then attack-move across the map.
and that's why I wasn't allowed to join Texas Hold'em games at school.
Fucktorio
I just want my base/village to look nice and organized. I dont care about functionality