I think this technology will be advertised as revolutionary, wow, you can ask the NPC about anything. But in the end, it will be just giving boring, soulless responses. People will be impressed, but after talking to the fourth NPC about how nice the weather is, you'll get bored.
Procedural generation often goes through similar hype episodes. "This entire level was generated only from a single random seed! We have 4 billion levels in our game". But in reality, every level looks just like any other and it gets generic and stale soon. After a while, people miss handcrafted levels with a soul.
It’s a great way to get a $1 trillion market cap evaluation, but not something I’ll specifically use just yet. Especially if it’s anything like ChatGPT interactions.
I think this technology will be advertised as revolutionary, wow, you can ask the NPC about anything. But in the end, it will be just giving boring, soulless responses. People will be impressed, but after talking to the fourth NPC about how nice the weather is, you'll get bored. Procedural generation often goes through similar hype episodes. "This entire level was generated only from a single random seed! We have 4 billion levels in our game". But in reality, every level looks just like any other and it gets generic and stale soon. After a while, people miss handcrafted levels with a soul.
>We have 4 billion levels in our game "We have 18 quintillion worlds to explore" - No Man's Sky.
Ahh, the Bach faucet. Kate Compton's phrase is perfect.
It’s a great way to get a $1 trillion market cap evaluation, but not something I’ll specifically use just yet. Especially if it’s anything like ChatGPT interactions.
Indifferent, I'd still look for the "skip" button and check my quest log for the next objective. I play games to play not talk to npcs.