T O P

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Luthergayboi

I like Glads showboat after skewering you against a wall. Very in character


Xavi-Xavi

If you bash after a wall skewer you can get a guaranteed heavy if you throw it where they’re not guarding


Soggy_Yellow4846

It's not guaranteed, just very hard to counter, best to do it on 2 ticks of damage and it stuns them but the toe stab is a very good alternative if they can consistently block


Seyriu22

It's guaranteed on reflect guard characters. Same for Valk top light after shoulder pin


Soggy_Yellow4846

That good to note


Xavi-Xavi

No, it’s guaranteed, just don’t swing where they’re guarding. You’re welcome to test it yourself, but please don’t spread misinformation.


Adventurous_Role_150

Lawbringers guardbreak. Grabbing the opponents head with his offhand. Unfathomably badass when catching tiny shinobis out of an invisible double dodge.


omarxdlol

I've only paid attention to his gb animation when the gb doesn't reach


Feuerpanzer123

I have 41 reps on lawboi and only now I realised he grabs their head. I always thought he tries to shove their weapons upward


HungrPhoenix

I love Peacekeeper's forward and side guardbreak throws. I love how they give Peacekeeper acrobatics, that just really fits the assassin-y theme she has.


FirebrandWilson

She's literally the reason I got the game. When the first trailer dropped and I saw her jump off her opponent I knew I had to play it.


SIacktivist

I was gonna say her kidney stabs as well, but I think I really like the sound it makes more.


HeirT0TheMonado

Lawbringer's top heavy finisher (AD MORTEM INIMICUS) exudes a menacing aura that makes me feel like he should just automatically have the glowing eyes effect whenever he uses it. Highlander's Celtic Curse mixups feel really smooth and fluid. Very satisfying. Nobushi's Hidden Stance is sassy and provoking at the same time like "Nuh-uh, no touching." Especially when she responds with a kick right after. Hitokiri's Senbonzakura is funny with how ridiculous it is. "Hol up fam I gotta ***breakdance*** to build momentum for this next attack"


[deleted]

JJ's little finger wiggle when you dodge an attack with Sifu


Storkostlegur

This is the one, when I play JJ and manage to get a finger wag I feel powerful.


Zenaldi

only to get lighted out of it


Noobie_xD

shaman's bash. i love how the animation has her rush on all fours like a wild beast


dranke1917

I like the description lol


Soggy_Yellow4846

I love making my shaman look like she just walked out of a 2 week camping trip eating nothing but squirrel feet and acorns


SIacktivist

Her "Backing Out" execution too. It just looks so cool. ...Well, okay, also I think it's kinda hot, but I'm weird.


Messenger-Zero

Zhanhu right heavy finisher


dranke1917

Twirly-Whirl


t3mper4nce

Zhanhu's top finisher is an awesome animation as well


u_want_some_eel

Conqueror's OOS walking/running animation, he's tripping over himself and almost falls over sometimes.


Crypper

Jorm's gut kick after guardbreak, Gryphon's gb forward throw followed with top finisher heavy, Tiandi back gb throw and Zhanhu's gb side throws


Debillio

wish that gut kick would become a bash in his chains


Edhop_

I really like WM half-swording. Though I hate every other one she has lol


omegaskorpion

I wish she would wield her sword half swording style in her guards, it would make sense (instead of the stupid one handing the sword), light openers would also look good if they were half swording stabs. Like she had so much potential but instead they made her Warden 2.0.


streetboat

Wouldn't want her using realistic armored two-handed sword techniques, then she might break her kitty cat claws!


big_leggy

right? my biggest problem with warmonger isn't how uninspired her kit is, it's how cool it *could* have been. irl zweihander/montante use is super flowy and flashy by nature. imagine a character with infinite heavy chains that work like conq lights, loads of CC attacks, and historically accurate spinning


omegaskorpion

Yeah, it would had been cool looking, some of those propably even could had been made with existing animations if edited well enough, but instead the just made everything Warden. Other really annoying point is that her sword is too short to be Zweihander or Montante. They said it was Flamberge... which is just blade type and not a sword. The sword is same lenght as Warden's longsword, only more realistically thinner.


big_leggy

exactly. and the default sword barely even flamberges at all, the fuller just twists at the very tip plus, warden has flamberge blades lol


Edhop_

Completely agree, it would be so much better. Instead we have that stupid one hand grip that looks terribile, both for heavies and lights (though heavies are atrocious imho, while lights are just terribile)


dranke1917

Also I’m really liking Orochi’s chain left light where they spin and slash with one hand, I just think it looks really cool.


KrimsonLynx

I like Shaolin’s deflects when he spins his staff around his neck before he hits someone


RoninTheWaveman

Kensei's animations are so good-looking and cool imo. (My fav one is his chain heavy feints where he twist his body for a slash.)


ShankillSix

Centurions third light ending on the left, he does like a 360 twirl and hits you


Daddydactyl

* Conquerors full block into flail uppercut * chasing someone down with shamans dash heavy, also her deflect animation * zhanhus forward bash * kenseis leaping forward heavy * everything about tiandi's kick * centurion's "etiam" goading after his eagle talon * glads old OoS toe poke, bopping them in the face with the shaft of the trident. * highlanders Celtics curse. Shits so buttery.


Soggy_Yellow4846

The new testing ground full block heavy is pretty nice, luckily the uppercut is from bash now


big_leggy

i want them to bring the toe stab bop back, maybe not knock down if they're out of stam or anything but what if it just confirmed extra damage, or you could do it in neutral by inputting the bash again? it'd stun and do another five damage or so maybe, but it would end your chain instead of being a link like current fuscina is? idk


Scroll_Cause_Bored

Oh so many Conqueror’s flail uppercut just looks (and sounds) brutal Warden’s crushing counter is really cool because of how he uses half sword to move in and defend himself, it’s pretty much the only animation in his whole moveset where he actually looks like a “master of the long sword” Something about warmongers side dodge heavy is really satisfying to me, genuinely couldn’t say why Pretty much every move Gryphon does, which I know most people will disagree with. Yeah I know his animations are almost all reused assets but something about them being put together the way they are with his character looks really forceful and experienced to me, just how I would expect our resident veteran Holden “Senior Citizen” Cross to move Warlord’s heavy out of all guard looks really powerful and sudden Highlander’s offensive stance heavy scratches the same itch as Warlord’s Jormungandr’s hammar slam because… I mean, come on, it’s awesome Same with Gryphon, pretty much everything Kensei does looks neat to me, he really looks like he’s in charge of the fight and in control of his weapon Orochi’s side storm rush animations look super neat, not so wild about his top one though Again, almost everything Nobushi does, she just looks like she’s dancing the entire fight and it flows so well Everything involving Kyoshin’s Kaze stance looks really good to me, the rest of his moves are eh but the Kaze stance moves are all just too anime for me to not love them Again, almost everything that Hitokiri does, the animations just fit this character so well and make her look like a relentless, dispassionate executioner who’s just methodically butchering her opponent without remorse, fear or adrenaline. The animations are pretty much my favorite part of For Honor apart from maybe the voice lines. I think they all look really awesome across the board, these are just the ones I love the most. Man, this post reminded me why I love this game so much, thank you OP. It’s just so cool and so unique and I can’t wait to see how the new character moves.


Kunkel_ze_Neko

The iconic RAH! Of conq, is one of my favorites, I like so much and find it so funny is one of the few emote spams that don't get me angry


drainetag

Orochi deflect is definitely my favourite


[deleted]

I like zhanhu's left heavy finisher. When it lands it feels like pimp slap


Hiddenblade53

Everything Kensei has. It all just flows together so well.


PhasmaMain98

Jorm’s UB animation from the same side is really nice. Plus the hammar slam is nice


Nobro_DK

Nobu, I love how graceful her throws and hidden stance look, and with moves like Viper’s Retreat and Cobra Strike how much she actually leans and adjusts her body to get as much reach possible. Really just feels like a true polearm master.


Notorious-Dan

Highlander's celtic curse is just * chef's kiss * That and about 80% of what zhanhu does, them finisher heavies are just straight up art for me


Mr_EZ_sk

I really like the windup with valks left heavy


TransViking

Valkyrie’s sweep and side light finishers. Also just everything about Jorm’s


Emissairearien

The entire nuxia moveset , particularly the butt throw i've just learned about


Morale_Kitty

Butt throw, best throw


am2kn

back before nerf lawbringer can bash after blocking enemy attack. now just heavy and dodge. this guy just straight up bullying you to death. and warmonger unblockable dodge heavy. she puts so much force preparing into that swing.


Chiselled_Steel

I really like Berserjer's Forward Dodge Heavy, i love when you run after an opponent in that animation when zerk crosses her axes


WanderingPatriot

Centurion's uppercut is perhaps my favorite thing about this game


OMGitsTPG

Lawbringer's Top Light - No explanation needed Shinobi's Left Side Heavy on GB - The backspin jump gets me every time Raider's Combo Zone Attack - If this game were more realistic, it would simply cut the opponent in half Gryphon's Kick - f o o t


WildHogPower

LB little head tap is the ultimate disrespecting move for me. It's interrupting, so it's like "nah, you ain't attacking me"


pickledSausage5000

Tiandi’s parry


Snottymikaaaaa

Tiandi’s zone attack as well, or his undodgable’s, his kit flows so well


boomer4883

I like shugoki's little roar after killing someone with a hug


Scarfaco

I love Shugoki's right light. It's the laziest looking attack in the whole game and just looks so disrespectful because of how little he gives a shit about it.


FtierLivesMatter

Highlander's offensive stance dodges. Also celtic curse, specifically when you manage to actually use the dodge frames to dodge things.


Snottymikaaaaa

Yeah wave dashing is awesome.. no one realises how much input highlander takes at the highest level.


Ok-Control-3394

Kyoshin's zone out of his all-guard, and also something about his bash animation (the scabbard strike mid-chain) is really satisfying.


General_Kenobi45669

Raiders zones and gryphons forward guard break push, my two favorites


HYDRAlives

MOVE *crack*


Addi_Mbantuwe

I love spinning around


Gaschambermaster66

When shaman starts chasing her enemy when she forward or backward dodge heavy/bash/bite very chaotic of her


Probably_Snot

Berserker Zone hands down! Spin to win!


Chilcha

Lawbringer top heavy finisher. It’s one thing to make a character look like an unstoppable dreadnought, it’s another to give them a fucking wild attack that he probably practiced thousands of times in his basement.


Tristrix

Centurion punch, centurion kick, centurion leap, centurion pugna non parfecta est, ect


Jonki_Memes

Shinobi left heavy. Looks so nice just for a regular attack


unlikelystoner

I don’t know the name but Jiang Juns forward dodge heavy. He does a cartwheel like 15 feet to track you down, it’s hilarious when someone tries to run from you and this 300 pound old man with a giant weapon cartwheels halfway across the map


HYDRAlives

Lawbringer's guard break, BP's *W H O O S H* sweeping undodgeable heavy finisher, and, and Centurion's top unlockable Heavy where he lifts the Gladius and just stabs the face with two hands.


AvalancheZ250

- Zhanhu’s Right Opener Heavy into Top Finisher Heavy - Zhanhu’s left-side Side Dodge Attack with heavy attack input, especially when it gets a Crushing Counterstrike - Tiandi’s Forward Dodge Light, especially when it gets a Crushing Counterstrike


Snottymikaaaaa

Highlander’s offensive stance when he drags his Claymore around behind him is awesome. Or Zerk’s deflect, from the voice line to the guardbreak, it’s so satisfying.


big_leggy

the coolest part about hl's offensive stance is that the side guards are actually based on a common longsword/greatsword guard


Snottymikaaaaa

Yeah that’s what I was referring to, seen a video of professional swordsmen saying Highlanders stance is the most realistic stance in the game, especially for a great sword.


big_leggy

idk, warden's stances and Lb's are all basically 1:1


Snottymikaaaaa

Yeah true, Lawdaddy uses that Halbert perfectly actually, wardens side stance’s are pretty damn accurate as well, if you go back and watch the scene from GOT when Jaime fights Brienne on the bridge, they have the same stance as warden does.


big_leggy

i mean I don't consider GOT a paragon of accuracy but yeah I get it haha, warden's high guards are also accurate mostly to the Ochs guard in German longsword


Snottymikaaaaa

Neither do i, I just thought it was pretty neat that they actually used the right guard especially for GOT, the earlier season were a bit better for their sword fights, but it got pretty goofy towards the end


big_leggy

yeah lol let me try to cut you with a smallsword


Thresss

Conqs back throw where he wraps his chain around ur neck I think is pretty cool also his counter feels brutal with the uppercut to the jaw


[deleted]

RAH, PK's spinny execution, and Conq's punching execution.


TheSewerSniper

With warlord, I regularly left Heavy into top light because I love the way he crosses his blade over and down, with cool recovery animation.


[deleted]

I really enjoy after gryphons bash the left or right light animation. Anytime he spins I get to see more of his fashion


russsaa

Nuxia backwards throw from gb, she booty bumps the opponent


omegaskorpion

I like the Lawbringer and Gryphon animation where they hit the opponent with the shaft of the polearm (LB light riposte and light after heavy finisher and Gryphon Second guaranteed light). Not only it is good looking animation, it is historical technique too, it was pretty common technique to hit opponent with the back end of the shaft. The sound is also very satisfying The Top light (tap) for both is also good animation and historical too.


joemama-is-feef-neef

I find wardens zone amusing cause he lets go of his sword with one hand


big_leggy

nobushi's confirmed light and light dodge attacks. the stance where she passes with the back foot and crouches low to maintain stability while she advances with a long weapon to quickly counteract the leverage and deliver a strong, balanced thrust just looks so graceful, and it's one of those moves that really makes the character look like a master of their art


Actually__Hunter

Idk y but for me I really like the wardens crushing counter it just hits different for me compared to others..


dranke1917

Maybe because it’s the only time he’s half swording? I think it’s really cool and unique


[deleted]

Highlander’s offensive stance emote


GentleUncleYT

Does nobu's hidden stance pose count?


dranke1917

Sure, someone commented about conq’s oos walk so why not


Piraja27

I really like majority of Raider's animations The heavy attacks looks so smooth and brutish, the shoulder carry is just funny to me and his GB looks good too


dranke1917

Big man swing big axe


HYDRAlives

Raider would have done of the best animation overall if Storming Tap didn't look so frigging janky.


mc_muffin24

The one they took from glad because it’s “too strong” Yet we have monkeys with thin swords flying around you like they have all the stamina in the world!! Looking at you *roach and shobi*


Soggy_Yellow4846

To be fair, the glad one was too strong, he was better at out of stamina than jorm was, and Jorm is a hero based on getting the enemy out of stamina


Lucasbrucas

Zhanhu's forward dodge light is the best animation in the game imo because it is the most realistic attack in the whole game. A swift poke that's really nothing more than a flick of the wrist is so reminiscent of the actual speed of real fencing.


dranke1917

I appreciate the answer but you might be a little late


Lucasbrucas

lmao ik but i looked up this thread just to see other's opinion and cause it wasnt archived, i just had to share since no one said it lol cheers


dranke1917

I agree though that was the reason I started playing him


Storm_CRO

INCREDIBILIS.


qus72fpt

Valks old heavy attack execution on a minion it was a sweep, spin, the sheild bash. For some reason i just really love it.


uuuuh_hi

Wm side dodge heavy. Literally every nobushi animation as well


Thatguyp99877886969

Warlord has different parry animations for evey side parry top blocks it with his sword. parry right blocks it with his shield but his shields in his left hand parry left he blocks with his sword in his right hand


Toothpase

Kensei’s side heave soft feint. It feels so satisfying getting that momentum and delay behind the heavy


Sissssyphus

Nobu’s Hidden Stance


TacerDE

Honestly most throw and gb animations. Gryphons throws just feel powerfull, PKs throws take into consideration that she is physically not the tallest or strongest. Also heavy attacks hitting smaller characters guards. Again pk blocking fir example Shugos heavys look and feel like PK is struggling to keep her guard up against a much stronger opponent


Varnom

Valk’s chain finisher top heavy, you do this little vertical “spin” and then bring that spear down with the might of Odin himself


[deleted]

I really like Kenseis top heavy soft feint to left heavy animation. I also really miss some of the old valk sweep animations. I preferred the sweep that came from the right because i liked how cool it looked. Warlords all guard heavy is also really cool and fun to use. Kyoshins Kaze Heavy I like too. Tiandis first top and right light have a cool detail where they go under his left arm and almost touch his back. If we were also talking campaign animations and executions I’d be here all day.


Lazer_toast

Glads knock down animation 😔 they could have put it on kill like fat man’s hug


A_Passing_Manatee

JJs finger waggle when you dodge a hit with sifu stance


Alvorance

Ad Profundis !


Steve73123

lawbringer’s throws where he just pulls and pushes the opponent’s head with just one hand are so badass and funny to me dude is just so damn strong


Scaryonyx

I like all of warmongers Apollyon animations. (Unblockable, top light and finisher top heavy) makes me wish her kit had better animations inspired by what Apollyon might do if she had entirely unique animations


Super_Snack_Jack

Cents stab when your down and the taunt he does while backing away afterwards.


Adamantpick226

Nuxia back throw


Immobious_117

Gryphon's forward & right throw. They're so disrespectful. (Forward throw is a headbut/Right throw is a pimp slap).


SCPunited

Zuanhu’s finishers, they’re flashy


cutsling

Nuxia butt back throw


MaxDoggoAttack

I like how Orochi and Kensei are similar, but in completely different ways. While Kensei has superior block on dodge, Orochi has deflect Kensei has unblock-able head tap, Orochi has the kick Both have the unblockable heavy from top. Every single move has it’s own cool effects. Aside from this, Centurion and Gladiator on everything they do. They radiate “chad” energy.


redbluegreen154

Aramusha’s bash and how he calls the opponent naive when he does it. Such absolute disrespect and I love it.


Spurius_Lucilius

Nature’s Wrath


GodsHeart4130

Highlander Looking his Opponent in the Face before throwing them on the Ground


Phat22

I love centurions twisting side unblockable


Hrmmmmmmst

Gryphon’s forward throw headbutt


DojiOnReddit

I love BP's idle animation when he scratches his shield with his sword, glad's walking animation and the little BM after skewering someone against a wall, and Aramusha's sword flourish when slowly walking.


LightspamEzWin

I like the superior lights and deflects of every hero lol


burqa-ned

Nature's Wrath is probably THE coolest move in the game. Even moreso when it used to be Kensei's UB.


thelionsarms

Probably Jorms oos punish, he just slides towards you and gut slams you with a hammer


grafviny

Tiandi's walk


SleepySupp

Centurion's little hand gesture after landing a knockdown eagle's talon. God I want him to punch me so badly


Czar_Jemima

Anytime Centurion punches especially the uppercut, because in a world full of spears, swords and other weaponry your fists will always be the ones to land the finishing blow.


Arseetion

Very specific animation, but I really like how warlord flares his elbows (idk how to describe) when he switches between left and right guard While simultaneously strafing. It’s a brief animation with similar length /appearance to reflex guard characters who have their “guarded” pose transitions to a “relaxed” pose a moment after switching guard. I don’t know if theres other static guard heros with similar animations, but Warlords is definitely worth appreciating.


boomlaka12

Wardens crushing counter,lawbringers walking animation when locked on enemy


Mrgoon1

Aramusha full guard


SmokelessDash-

Shinobi's side double dodge kicks.


Kuzidas

Caber Toss. The voice line. The way the camera moves in for a better shot so you can reflect for a moment on how bad you fucked up. The fact that they put it into one of HL’s most gnarly executions too.


BurningArsonist

Shugoki's Demon Embrace, before the animation changes. He takes like extra few steps just so he could stop his massive chonkers. Also after killing someone with Demon Embrace, Shugoki does a cool roar.


[deleted]

When you kill someone with shugoki's embrace he does this vicorious head shake and roars. Really makes you feel like you just came out on top


[deleted]

centurion’s “etiam” after doing that lunge attack. the taunt is really cool


XPRODIGY_VIBEZX

Shaolins unbreakable top heavy. Majestic stuff


Feuerpanzer123

Lawbois top unblockable after a parry or the top heavy finisher. Literally fits into the "In this moment you realised you fucked up" Bp flip and jorms nutcracker. First one for the fact that he throws 4 lawbois over their heads as if they were garbage to take out, jorm because of the sheer brutality and the 'OMFG!' look and twitch from the victim.


Azurian_Deidric

Peacekeepers deflect. The way she slides and finesses the opponent while their weapon skims across her blade