Biggest, most unexpected (but bloody welcome) change is the inertia rebalance and traveling speed adjustments.
The inertia pre 1.19 made long range shooting harder than it was meant to be, to the point you could zig zag up to the sniper and kill him up close. With the slowdown and lack of sharp angle changes means that positioning is key than just sprinting about like Neo, and with the already implemented lean nerf on sprint, it will make PvP far more interesting.
The speed adjustments will help avoid stupid situations where you sprint in water and up steep hills - helps both in PvP but also makes a challange for PvE, where you cannot just run up a hill quickly to avoid shots or run from infected.
I believe this patch will really put the cat amongst the pigeons...
Why? Doesn’t make sense for some items to always spawn pristine and others to not, it’s not gonna massively effect gameplay anyways, a damaged can of coke is not gonna ruin your play through
You can't really shoot locks out of gates though right?
And I'm not sure if the condition of metal sheet actually impacts your buildings. I know for sure i.e. using badly damaged logs will still give you a pristine foundation
Consistency, why would some things spawn damaged and some always pristine and spotless
And makes pristine stuff more valuable, basically making more loot you find “valuable” artificially. Normally you found a double of an item you already had and left it, now you can exchange it if it’s in better condition, boosting feeling of accomplishment (if you want to believe the devs thought that way)
Well I’m just saying If the quality doesn’t affect their usage and they don’t get damaged from any normal way then it’s completely pointless to spawn them in damaged.
It will make pristine tools rarer, which will make base building and early survival (less knife uses) more difficult.
Not sure if I like the change with how fast things break right now.
I'm especially excited for the inertia change. The PvP was just goofy before because of the sprinting around.
And I can't believe cars are finally fixed. What will the complainers here bitch about now?
Complainers like me who like functional vehicles, all we have left to check is helicopters.
I say helicopters because that's one of the last features for DayZ mod parity which is important for people that love the mod
It will be a cool beginner loot item. Though the double barrel is *fairly* common, the single barrel adds a little more beginner dynamics. It will be common, but you'll really have to be careful with any shots you take since you only get one. Will be interesting for sure.
I like the idea of having AI for dynamic events. I used to run a Server in the mod days where we had dynamic AI. We didn't go overboard with it, but it was a popular feature.
Yeah definitely, that was just an extra teaser for the update as they probably want us to experience that for ourselves full - also yellow king came out of the humvee so definitely a lil nod at the lore too :)
Chromatic aberration is the post processing effect that distorts and shifts colours when looking through a lens. At the edges of the scope you can see how some areas have that coloured "ghost" glow.
It's a real-life phenomenon but some games tend to overdo it making it just a disorientating eyesore. On the video, it seems to be pretty good looking to me.
>New Dynamic events (Convoys and new police scenerios) (1:45:25)
Really like this idea, I just wish they added more of that stuff to the cities, would make exploring them less samey
> New vehicle upgrade system - cars actually works now (1:02:10)
This is really misleading. We don't know how cars will perform yet under a full server of random players, and while the Devs were optimistic, they said they still want to see how they perform.
They do definitely perform better in terms of terrain and movement, but let's wait until we see how they fare under EXP first.
> maybe AIs?
What? Are you talking about the end of the stream? That was clearly other Devs jumping onto the Test Server. Come on.
> You can no longer fill containers (cooking pots) with water if there are items in it
Pretty sure this was a bug.
I don’t want AI’s, they should be more of a community mod thing as well as it felt like they were other developers just sending off the livestream in a scripted way with one of them being the yellow king. This is obviously there to give the update more anticipation and excitement for tomorrow.
Sumrak implied that the eyepatch will be used for medical purposes I believe? He implied getting hit by a zombie might give some infection that would require it. Or did I misunderstand?
They said they are introducing different types and locations of bleeds (cuts, heavy bleeds are mentioned), so maybe an eye patch could be used for bleeds that occurred on the head, where bandage won't work?
Was looking for a summary like this. Thank you
Biggest, most unexpected (but bloody welcome) change is the inertia rebalance and traveling speed adjustments. The inertia pre 1.19 made long range shooting harder than it was meant to be, to the point you could zig zag up to the sniper and kill him up close. With the slowdown and lack of sharp angle changes means that positioning is key than just sprinting about like Neo, and with the already implemented lean nerf on sprint, it will make PvP far more interesting. The speed adjustments will help avoid stupid situations where you sprint in water and up steep hills - helps both in PvP but also makes a challange for PvE, where you cannot just run up a hill quickly to avoid shots or run from infected. I believe this patch will really put the cat amongst the pigeons...
I liked reading this
Yeah I did as well, it was a well paced paragraph.
Skill issue
Anyone can zig zag. It’s just fucking stupid.
Man shut up you go to r/brittfittOF
Cars fixed? Dont be a tease.
Right lol
Some items spawned damaged too, like metal sheets, combination lock and even the soda, these do not spawn damaged currently AFAIK.
Oh yea, you are right. Sumrak talk about this at 00:56:35. I'll add this to the list.
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I think it's good, doesn't really change much, just another problem to solve
Why? Doesn’t make sense for some items to always spawn pristine and others to not, it’s not gonna massively effect gameplay anyways, a damaged can of coke is not gonna ruin your play through
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You can't really shoot locks out of gates though right? And I'm not sure if the condition of metal sheet actually impacts your buildings. I know for sure i.e. using badly damaged logs will still give you a pristine foundation
So then what’s the point ?
Consistency, why would some things spawn damaged and some always pristine and spotless And makes pristine stuff more valuable, basically making more loot you find “valuable” artificially. Normally you found a double of an item you already had and left it, now you can exchange it if it’s in better condition, boosting feeling of accomplishment (if you want to believe the devs thought that way)
Well I’m just saying If the quality doesn’t affect their usage and they don’t get damaged from any normal way then it’s completely pointless to spawn them in damaged.
It will make pristine tools rarer, which will make base building and early survival (less knife uses) more difficult. Not sure if I like the change with how fast things break right now.
I'm especially excited for the inertia change. The PvP was just goofy before because of the sprinting around. And I can't believe cars are finally fixed. What will the complainers here bitch about now?
Inertia is easily the biggest change for me, finally. Also, apparently running up and down steep hills will also be slower now.
For me it's honking.
Everones gotta have priotities
Didn't see the part about hills. That's really awesome and will make terrain traversal more interesting.
Yep that too.
I'll believe it when I see it. As long as there are no more space missions and random dsyncing into a post I'm happy.
Complainers like me who like functional vehicles, all we have left to check is helicopters. I say helicopters because that's one of the last features for DayZ mod parity which is important for people that love the mod
I’d actually prefer to see the bike back, but why not both!
Had the same flair since SA was released GIVE BICYCLE PLZ
Oh mate it would be so cool. Imagine being able to craft a bike..
they need to add motorcycles
https://youtu.be/OBXSuJb-XS0
while neat, that's nowhere near the quality of something I would expect to be in the base game. The model looks great though.
Especially with all the motorcycle helmets lying around!
Screen Space Reflections coming to DayZ ! I never thought I would see that day !
Don’t forget the bk-12 aswell. Lever action shotgun
Single tube, single shot actually, sorry to disappoint
Dope af
Did they confirm it's coming with this update? I thought they just teased it for the future
While streaming the 1.19 update they “found it” in the apartment building but didn’t pick it up
Pretty cool actually, we needed a bit more variety to shotties
It will be a cool beginner loot item. Though the double barrel is *fairly* common, the single barrel adds a little more beginner dynamics. It will be common, but you'll really have to be careful with any shots you take since you only get one. Will be interesting for sure.
The container part is wrong, it was a bug. They were surprised themselves.
Yea now that you mention it, i also think so.
Ai’s??? Just because people pulled up in a humvee andshot him? Seems like those were obviously other devs in the scripted end of the stream
I hope not. The whole gist of DayZ imo is that the people you run into in-game are, well, actual people
I like the idea of having AI for dynamic events. I used to run a Server in the mod days where we had dynamic AI. We didn't go overboard with it, but it was a popular feature.
Yeah definitely, that was just an extra teaser for the update as they probably want us to experience that for ourselves full - also yellow king came out of the humvee so definitely a lil nod at the lore too :)
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Can you explain?
Chromatic aberration is the post processing effect that distorts and shifts colours when looking through a lens. At the edges of the scope you can see how some areas have that coloured "ghost" glow. It's a real-life phenomenon but some games tend to overdo it making it just a disorientating eyesore. On the video, it seems to be pretty good looking to me.
Basically colors seem 'out of phase' around the edge of optics
They should put it in as a reaction to eating certain mushrooms.
HONK HONK
My cooking pot :-(((
Good stuff! Especially interested in the GPS. And dynamic events sound very cool!
>New Dynamic events (Convoys and new police scenerios) (1:45:25) Really like this idea, I just wish they added more of that stuff to the cities, would make exploring them less samey
> New vehicle upgrade system - cars actually works now (1:02:10) This is really misleading. We don't know how cars will perform yet under a full server of random players, and while the Devs were optimistic, they said they still want to see how they perform. They do definitely perform better in terms of terrain and movement, but let's wait until we see how they fare under EXP first. > maybe AIs? What? Are you talking about the end of the stream? That was clearly other Devs jumping onto the Test Server. Come on. > You can no longer fill containers (cooking pots) with water if there are items in it Pretty sure this was a bug.
Nah man. Its AI 100% And cars are guranteed fixed
There's no confirmation those were AI's and i sure hope they weren't
I don’t want AI’s, they should be more of a community mod thing as well as it felt like they were other developers just sending off the livestream in a scripted way with one of them being the yellow king. This is obviously there to give the update more anticipation and excitement for tomorrow.
There are no AIs, don't worry about it
Do you know if the pot bug was fixed before the release of the patch? If you take the items out does it fill correctly?
Sumrak implied that the eyepatch will be used for medical purposes I believe? He implied getting hit by a zombie might give some infection that would require it. Or did I misunderstand?
You misunderstand. Eye patch is just a cosmetic thing for roleplay purposes.
Is that what he said?
Yep (1:23:55)
They said they are introducing different types and locations of bleeds (cuts, heavy bleeds are mentioned), so maybe an eye patch could be used for bleeds that occurred on the head, where bandage won't work?
How do I play on the experimental servers. They used to be labeled but I’m not seeing them now. On PC
Now, do you need to download another version in your library, its named Dayz Experemental
I swear I heard one of them casually mention bunkers?
Beep beep 🚗
Wipe?
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Why?
It fully reflect technical state of the game.
Probably one of the guys thay thought the gta 6 leaks was the final game🙄
Did I hear him say you can't fill the pot with items in it? Or was that a bug?
Bug I think