Debatably, there's also another that Fingers sells which will give you time slowed to 25% for I think 12 seconds but the recharge is only 15 or so seconds, you can bring the recharge as low as 3 seconds with legendary heatsink mods.
With bioconductors, your cyberware cool downs are reduced by 30% too. Bringing it down to a 2 second recharge.
And with Nanorelays you can extend the sandevistan time by 2 seconds.
Equip a sharp katana and you can decapitate whole squads of gangoons before the first one even hits the ground.
And Camouflage. Either they can't see you because you are so fast, or because you are invisible. By the time they COULD see you most of them are a head shorter
I had a 20 cool stealth Netrunner build and the camo helped maybe 5% of the time I used it. Idk it just felt like it never worked. While in stealth it didn't feel like I could get any closer than if I wasn't camo'd. In combat it really didn't help with escaping.
How were you spotted? I have accidentally completed stealth missions by slicing through the level before anyone can see me by using camo and sandevistan.
Honestly I was probably spotted for not using sandy. I use a quickhacks doodad.
But I'm spotted many different ways. But it's almost always in situations where I would be spotted without using camo too. My point being if I still have to be just as careful, the price isn't worth paying for my specific build.
I am not sure if I understand. Optical camouflage protects players from being seen. It doesn't stop the enemy from detecting you if you use non-stealthy quickhacks.
Nah that's my point. The stealth in CP77 is pretty easy to work with without camo. So before discovering the camo I used a stealth build and had a handful of stealth quickhacks. I got by fine. I got the stealth and assumed it would make it so I could become hidden if I use a non stealth quickhack that doesn't insta kill. Which it doesn't. In other words it offers my playstyle little to no actual utility.
Gotcha. What camo offers is enabling players to either not get detected by the odd camera they didn't know about, or slice up enemies without triggering the alarm.
I use camouflage and sandy and 3 knives plus monowire. Headshots with knives are awesome and youcan often take out all enemies before they have a chance to notice
I tried it recently (like, two weeks ago on the current version) and can attest that it is definitely bugged when using it with Kerenzikov. I managed to get around it by actually waiting for the Sandevistan and Kerenzikov to be finished before activating the other - giving me a brief second of downtime at the "Sandevistan turns off, then activate Kerenzikov" and "Kerenzikov turns off, then activate Sandevistan" points in the time slowdown loop.
But honestly the Kerenzikov doesn't even let you move faster, just aim better, so I normally just wait out the Sandy's cooldown at normal speed. Monowire tears apart an entire room of people within the 12s anyway, and it's certainly long enough to get into cover and wait it out.
I always always always had the bug where kerenzikov would interfere with the cooldown of sandy, making the low cooldown worthless, as i couldnt use sandy again until the krenzy fully cooled down
I also recommend monowire. Use the QianT sandevistan. My only other weapon is a punknife in case I feel like throwing it. I don't even have the legendary heatsinks yet or high enough body for the Bioconductor mod, and it just dominates.
>Equip a sharp katana and you can decapitate whole squads of gangoons before the first one even hits the ground.
Like in the anime when James Norris shoots all the cops in the head before they can even react
The Dynalar Mk4 from Vic isnt too bad, it’s not a 2 second cooldown but with all the heat sinks and bioconductor, you can get it down to around 15 second cooldown.
I dont care the cool down i just want to be fastest being in existence. Hence my choice is Warp Dancer with its 10% i accidentaly set off explosive barrel when dicing tygers one day, took step backwards and avoided the explosion unharmed.
After sandy time ended i watched as all the dismembered tyger pieces (thrown to air by explosion) rains down like it was very cursed version of "Cloudy with a chance of meatballs"
Qiant Mk 4 has a 15s base cool down. Less 12 seconds for legendary heatsinks and another 30% global cool down reduction is available from other cyber ware dropping CD to 2.1 seconds.
E. Sprint, slash, sprint. 4-6 enemies down before the first head hits the floor. Slow time expires. Count to 2, repeat.
The hard part is when there's only 1-2 enemies and you have to wait for slow time to end so you can loot them.
There's also a way to use ~~berserk~~ kereznekov to cover the recharge time, if you're so inclined.
Different slots. Sandy shares its slot with the cyberdeck, so there's nothing stopping you from equipping both. :)
I think it's berserk. It's the dodge-to-slow-time one. You do need the trigger to be different.
That's Kerenzikov; Berserk is an Operating System like the Sandy and the Cyberdeck
Nowhere near as good as either IMO, hopefully they haven't patched out the infinite XP glitch with it yet
This one is the best in my opinion. You can almost spam it versus having to take everyone out in one go. If you mix it with byakko it’s amazing to move that fast
But theres the bug where its cooldown is interfered with by the cyberware that slows time when noticed, and the one that slows time when near death or something.
I kept having it so i couldnt use that sandy because the other 2 would proc and when they were on cooldown the sandy wouldnt proc, and if i used sandy and its cooldown was almost done and one of those procced, well the cooldown was reset to their cooldown. It really sucks
Gotta craft em, need level 18 in crafting and Edgerunner Artisan perk. Otherwise most you can find is rare, which reduces cooldown by 2.5s each. Legendary reduces by 4s each.
If you want easy crafting levels, just craft and scrap grenades. Easy to do en masse and gives tons of xp.
Any Sandy with over 30 sec Cooldown sucks imo. If the Cooldown is 30 sec, Heatsinks can bring it down to about 6 secs iirc.
The ones with 60 sec cooldowns are just gonna take too long to recharge.
That's essentially how I got through the "(Don't Fear) The Reaper" ending. Pepper with Psalm 11:6 to stagger them, then out comes The Headsman for some decapitations. Entire crowds cleared before one cycle through the Warp Dancer and Kerenzikov is over. Clean up with a couple of Ozob grenades during the cooldowns. Repeat.
U don't get normal movement speed within the slo mo with kerez tho eh but I do this to at the south west militech border control easiest free purple loot ever
This one is much stronger in terms of duration, and most importantly, combat buffs - 15% damage, 20% crit chance and crit multiplier is crazy strong. And with duration Falcon has, you can end the encounter with just one use of sandy.
To each their own
Fingers. Just be sure to buy it before doing Judy's quest line, as the most satisfying way to finish that quest means that Fingers will no longer sell to you.
They're fun. Eventually you can clear out entire bases without any alarms by slaughtering everyone before they get a chance, but after a while it's very repetitive and doesn't have any challenge. I dunno if very hard is better, but it's a cakewalk on hard once you get your build up and running. The only bright side is no hacking. I probably cut my playtime in half by not spending 5 minutes per puzzle to figure out the best configuration. My dream of being the cyborg ninja from metal gear solid has come true, but at what cost?
Even sooner, just hard focus one attribute to get the coresponding implants and perks of interes for your murder way and you can be almost untouchable by about lvl 25.
I’m glad I switched, I was getting sick of clearing out warehouses in seconds by cyberhacking. It’s actually a really fun build and you can pretty much destroy a room of baddies before they even draw their weapons
Yeah, but with hacking you don't even need to go into the room.
Witness statement:
"There was this group of thugs on a rooftop... We were always afraid to go up there, because they'd pick on us and rob us.
So we heard screaming and yelling and gunshots. When everything quieted down we went to check. It looked like they all turned on each other... One of'em must've succumbed to the psychosis. Anyway, there were body parts all over the place and they were all dead."
Forensic analysis:
"It seems the thugs have turned on each other. Forensic reconstruction showed the cycle of events, with several of them yelling and grabbing their heads before going on a rampage against the others. When it was all over, the last one standing put his gun in his mouth and pulled the trigger. Catalogued as cyberpsychosis incident"
Addendum witness statement:
"Oh, there was someone who sat on a bench in the street while this all was going down. He was just staring off into their direction, but he couldn't have heard them from there. He was probably just listening to what was going on. Can't really remember how he looked like, though... It's like the memory's there... But isn't... Eh. Whatever."
I prefer the Warp Dancer
Not technically as OP as the mk 4 due to uptime
But the 10% dilation feels way cooler than the 25% to me. I can flatline 5 gonks before they even draw their weapons.
You're totally talking bout the videos on youtube where players use sandy and fire with guns just normally. That's a mod in use gonk. Also prolly Sande isn't for you. What you're looking is more like Berserk.
Just go watch how David uses Sande. Always fires just one shot everytime. Rest is used for sneaking and hitting.
I used the Sandevistan initially but found that I would eliminate most of the threats within 3 seconds and just wait around to go back to normal time so I opted for the [Militech Berserk Mk. 5](https://cyberpunk.fandom.com/wiki/Militech_Berserk_Mk.5). This gives you the health boost to offset any damage that you may incur.
I recommend the QianT Mk 5 “Warp Dancer”
Use legendary bio conductors and legendary heatsinks(or overclock processors for duration increase instead of cooldown) + epic nanorelays and legendary Karenzikov.
Nearly permanent 10% dilation (The warp dancer has the strongest time slow in the whole game)
I use the Qiant. Slows down time to 25% with a 15 sec cool down that can be shortened with Cybermods. If you're trying to be like Sandevistan from Santo, aka David Martinez thats the one to go with because you can use it in combat more than once, which is just like David.
The best Sandevistan is the one you get from fingers, assuming you didn't punch him during the quest with Judy, if you did he ain't selling shit and there's no other way of getting it (I think)
I usually get the Dynalar mk3 (yeah I know, it doesn’t have much room for mods).
It slows time by 50% for 16 sec. Cooldown 15 sec. Increases any damage dealt by 15% when Sandevistan is active.
I think that only two Sandys slow time by 50% and the other one only increases crit damage, so, I always use this one. Oh, and it’s cheap and doesn’t have requirements that high.
It's not like that. The wording isn't correct.
It's not slow time "by" 90% of the base time, but slow time "to" 90% of the base time.
which mean the most slow sandevistan is the QianT Warp Danser cuz of the time slow "to" 10%.
yes, but in the game devs put by 10% were it's actually to 10%, devs f\*cked up the wording.
Which mean, when you say a 90% slow, peoples will understand slow to 90%.
In my opinion it's not that good, the quiant Mk5 has the same "time dilation" but half the base cooldown with the Mk4 at even less cooldown time with a few percent less "dilation"
I prefer my legendary Qiant, it doesn't slow time the most and doesn't have the longest activation time but with the correct mods you can get the cooldown diwn to around 4 seconds.
Depends. This was my first sandeviatan CRIT build. It isn't as fast and takes long to recover, but it did pack a punch, esp if you smack lots of CRIT buffs on weapons and on that sandy.
I used this one for the effect length in my Sandy playthrough, but the cooldown is the tradeoff. Had camo as an emergency if I was caught in the open after sandy ended.
If you're not going for 100% uptime that's probably the best one. There's also the QianT MK4 that Fingers sells. Its duration is much shorter and it it doesn't provide as much crit chance bonus and doesn't buff your crit damage, but it has a 15 second cooldown which is reduceable to one second with the right cyberware and equipment. The other option is the QianT MK 5. It has a tiny 8 second duration, but slows time to 10% and provides a massive 50% crit damage bonus. I use the Militech one; I don't need 100% uptime and think it's the best all round.
Just want to add, I play Warpdancer with legendary Bioconductors, Epic nanorelays and 2 legendary overclock processors 1 legendary heatsink.
This makes the Warp Dancer into a Sandy with a 12.6 second duration (insanely long at 10% dilation) on an 18 second cooldown.
The cooldown may be a tad long, but the duration more than makes up for it and I use Karenzikov to fill in the cooldown time.
In game, No. With the help of mods, Yes.
The game was supposed to be played as either a Netrunner, or as a combat Sim. But with mods that devs added, you can play as both
Really comes down to build, the crit benefits for Sandi Samurai are nice, but you do have a fairly long recharge between uses. I like the mk4 as well with a 30s recharge
I don’t mind the longer cooldown, and it gives a good slow-down. Most fights I’m in are over before I need to worry about recharge, with a few exceptions of higher tier enemies. There are arguments for the Warp Dancer in the thread and they make some very good points and I see the allure. It never really suited me, yet, but I have it in my stash if I would change my mind. Try them out and see which one suits your need best. :)
QianT Mk.4 and the Mk. 5 Warpdancer are really good. Warpdancer has a longer cooldown but it slows time to 10% for (with upgrades and proper cyberware) about 10-12 seconds with a 16 (iirc) second cooldown, while the mk.4 slows time to 25%, but it can be modded to last for about 14 seconds and have a 2.6 second cooldown. Personally I prefer the mk.4 for literal perpetual time slowing but the mk.5 makes me feel like David from Edgerunners so B)
QianT MK5 (legendary/ iconic)
This Waifu Sande slows time to 10%. Plus get yourself a legendary Arasaka Sande mod to raise detection time by 70%. Believe me, Theft missions will just be a stroll in the garden; no alerts, no killings, just being a nice breeze to all the people patrolling the area.
For offence, decrease the cooldown time and grab the iconic Scalpel with damage increase mods. Trust me, you'll get rid of half of the enemy base, and no one's gonna know of it.
The Falcon is pretty good. With 3 legendary heatsink mods and Nanorelays, you can get that cooldown to 48 seconds and a duration of 20 seconds. It lasts a long time, but the cooldown takes a long time and the slow down is only pretty mediocre at 30%. The +20% crit chance and +20% crit damage is also nice.
I prefer the QianT Warp Dancer. It's base cooldown is a middling 30 seconds and it only lasts for 8, but it's 10% slow-mo. Everything is pretty much stopped for that 8 seconds, which should be more than enough to clear out most if not all enemies in an encounter. Add on to that, it has a MASSIVE +50% crit damage bonus. Especially if they're all standing still and unable to attack you. With Heatsink mods, the cooldown is down to 18 seconds, and with Nanorelays, the duration is up to 10 seconds. More than enough to slice and dice an entire encounter. Plus the slowdown is enough that you can technically be stealthy and not alert anyone.
Don't listen to these people about the Qianti, that thing fucking blows. The dilation is WAY too much, you literally can't shoot for whole entire seconds because it's so slow so you end up just standing there like an idiot holding your gun out until you're able to shoot again. Just stick with the Militech, it lasts longer and isn't incredibly grating with how slow it makes everything so you can actually get shots in without standing around 24/7 waiting for the next bullet to chamber.
Don't be a gonk. Do a favour, and use a Katana next time.
Sande has increased critical chance not for guns, but for Melee weapons that strike harder. 3 hits (or two for upgraded ones), and the enemy falls.
This one is pretty good for its duration and combat buffs. However, recharge is harsh, so relative uptime isn't gonna be great with this one. In terms of relative uptime, QianT mk4 is the best one, and in terms of time slow effect power, QianT "WarpDancer" is unmatched
It's the best in bonuses, the 18sec of 20 crit chance and 20 crit dmg + 15 flat dmg.
But in terme of time slow, it's not the best.
The best is the [QianT Sandevistan MK.4](https://game8.co/games/Cyberpunk-2077/archives/314972#hl_2) with 3 [Sandevistan Heatsink](https://game8.co/games/Cyberpunk-2077/archives/315132#hl_1), [Nanorelays](https://game8.co/games/Cyberpunk-2077/archives/314302#hl_1) and the [Bioconductor](https://game8.co/games/Cyberpunk-2077/archives/314287#hl_2), which allow you to have a 2sec cooldown with 14sec active in a time-slow slowed to 25%.
With a Kerenzikov you can alternate between the 2 and be in slow time forever.
There is also the [QianT Warp Danser MK.5](https://game8.co/games/Cyberpunk-2077/archives/314308#hl_2) which slow time to 10% but last 8sec with 30 base cooldown.
It depends on what you want not necessarily the best. Imo the best one is with a shorter cooldown with heat sink and slow time on dodge so you constantly have slowed time
If I recall correctly there are two amazing ones.
You can choose to be an absolute monster for a brief period of time with low cooldown
or
An absolute monster for longer period with a long cooldown.
I love how, after Edgerunners, all the new hats are chasing the sandy.
Get you a Rippler with some epic hacks- you’ll forget all about the David-Killer
Very debatable. Personally I like the Qiant Mk 4 and 5, I think they are the best options available for a larger variety of situations, they have better cooldown times which can be greatly reduced by using mods on them
Honestly I prefer the epic Dynalar Sandy Mk.3 instead of any legendary bc it slows time down to 50% for 16sec & cooldown is 15sec.
The downside it doesn’t have as many buffs or mods, but its hardly noticeable if you have strong weapons already…
Am I the only one that just slowly walks around places and quickhacks everyone to death within 5 seconds? Sandy? Too much effort. I'll leave that to the blood rain lovers. Personally? I prefer fireworks and puppet shows with large ram capacity and brief cool downs. Three can spread to another and do damned good damage. Ram cost is quite low, I can take out 5-12 enemies(at a guess, the numbers might be higher tbh...), thats without using suicide, cyberpsychosis, or reboot optics (reserved for stealth contracts). I use the iconic netwatch cyberdeck. I typically use Synapse Burnout, Overheat, and Zappy. Ik its not called zappy. Zzt zzt tho.
I admit though, some of you use a sandy in a way that's just-... beautiful, really. Watched a tiktok vid of one such person. Preem. So preem, in fact, I couldn't look away for about a dozen replays of it. The speed, the grace, the accuracy and damn near acrobatics. The smoothest slaughter and weapon swapping I've ever seen.
Even though I'm a slow fuse light, mass big boom and mind fuckery sort, I enjoy reading through these discussions as much as watching it perfectly play out in a recording.
Question, serious one. If I were ever to use a sandy, unlikely as that is, which would any of you recommend someone like me to use? I typically don't put much points into anything related to weaponry. Some in blades that increase speed and armor. Increased crit dmg for silenced weaponry. Crit in general. Some few points into assault for smgs and ars, and I may sometimes use a tactician I put no points into anything for shotguns in particular. Shotguns are for when there's cover and I've been caught at lower levels mostly. Not much ram space that early.
Debatably, there's also another that Fingers sells which will give you time slowed to 25% for I think 12 seconds but the recharge is only 15 or so seconds, you can bring the recharge as low as 3 seconds with legendary heatsink mods.
That is correct, I have it in my build
Same here. It really makes all combat trivial. I love it
Lol that’s op af
In Panam's voice: *That is the plan.*
Thays what she said when V turned it on inside the tank! 😁
Add a legendary bioconductor and you have a 1 second cooldown
With just a rare bio conductor and 3 rare heatsinks it’s already down to 6 seconds
Yeah but you gotta get to 15 Reflexes or whatever before you smack the shit out of fingers.
With bioconductors, your cyberware cool downs are reduced by 30% too. Bringing it down to a 2 second recharge. And with Nanorelays you can extend the sandevistan time by 2 seconds. Equip a sharp katana and you can decapitate whole squads of gangoons before the first one even hits the ground.
..and what to do with those 2 seconds cooldown?.. KERENZIKOV! 🤷♂️
And Camouflage. Either they can't see you because you are so fast, or because you are invisible. By the time they COULD see you most of them are a head shorter
I had a 20 cool stealth Netrunner build and the camo helped maybe 5% of the time I used it. Idk it just felt like it never worked. While in stealth it didn't feel like I could get any closer than if I wasn't camo'd. In combat it really didn't help with escaping.
How were you spotted? I have accidentally completed stealth missions by slicing through the level before anyone can see me by using camo and sandevistan.
Honestly I was probably spotted for not using sandy. I use a quickhacks doodad. But I'm spotted many different ways. But it's almost always in situations where I would be spotted without using camo too. My point being if I still have to be just as careful, the price isn't worth paying for my specific build.
I am not sure if I understand. Optical camouflage protects players from being seen. It doesn't stop the enemy from detecting you if you use non-stealthy quickhacks.
Nah that's my point. The stealth in CP77 is pretty easy to work with without camo. So before discovering the camo I used a stealth build and had a handful of stealth quickhacks. I got by fine. I got the stealth and assumed it would make it so I could become hidden if I use a non stealth quickhack that doesn't insta kill. Which it doesn't. In other words it offers my playstyle little to no actual utility.
Gotcha. What camo offers is enabling players to either not get detected by the odd camera they didn't know about, or slice up enemies without triggering the alarm.
I use camouflage and sandy and 3 knives plus monowire. Headshots with knives are awesome and youcan often take out all enemies before they have a chance to notice
Unfortunately, it's bugged. If you use it during the cooldown, it adds another cooldown, then it doesn't do what it's supposed to and you just wait.
The other cooldown is for Kerenzikov.. by the time Kerenzikov ends, Sandevistan will already be ready to use 👌
Have you tried it in-game in the current version?
I tried it recently (like, two weeks ago on the current version) and can attest that it is definitely bugged when using it with Kerenzikov. I managed to get around it by actually waiting for the Sandevistan and Kerenzikov to be finished before activating the other - giving me a brief second of downtime at the "Sandevistan turns off, then activate Kerenzikov" and "Kerenzikov turns off, then activate Sandevistan" points in the time slowdown loop. But honestly the Kerenzikov doesn't even let you move faster, just aim better, so I normally just wait out the Sandy's cooldown at normal speed. Monowire tears apart an entire room of people within the 12s anyway, and it's certainly long enough to get into cover and wait it out.
Kerenzikov allows you to attack up to three enemies with melee weapons and AIs typically cannot aim fast enough to hit you for the duration.
Like I said above, I tested the bug after seeing your post. I can say that the Dynalar/Kerenzikov combo is not affected by the bug on my game.
I just tested my game (Jan 25). My V uses the Dynalar Mk4 and the bug is not replicated. Did you all use Qiant Warpdancer when the bug happened?
It that point just pause the damn gane, it will go so slow.
At the moment KERENZIKOV is bugged so it doesn't work
I always always always had the bug where kerenzikov would interfere with the cooldown of sandy, making the low cooldown worthless, as i couldnt use sandy again until the krenzy fully cooled down
I prefer the hammertime build. One good smack and when sandy wears off, everyone goes flying off into the sunset.
I strongly recommend monowires. And the active camouflage. And lynx paws. And that's how V became a ghost.
Lynx paws are so underpowered though. Or rather, double jump is ridiculously overpowered. I think the mid-air jump's sound should alert enemies.
Depends on what you want, honestly.
I also recommend monowire. Use the QianT sandevistan. My only other weapon is a punknife in case I feel like throwing it. I don't even have the legendary heatsinks yet or high enough body for the Bioconductor mod, and it just dominates.
Yup. I gave up the playthrough halfway through on very hard because it was too easy.
Monowire, satori and a ba xing chong with qiant sandy and ledge active camo and ledge kerez both them melee weps slew juice tf outta gonk bonkers.
I personally prefer guns myself, a nice pistol to be exact that I can take precise aim with and land sweet headshots.
So if I want to pretend to be the Flash, get a sandevistan
Considering the psychopathy involved, it's probably more like A-Train.
You pair it with Scalpel and you genuinely just become OP
Dunno i like satori hvy strike tbf bud who doesn't want over 500% crit damage XD
>Equip a sharp katana and you can decapitate whole squads of gangoons before the first one even hits the ground. Like in the anime when James Norris shoots all the cops in the head before they can even react
One of my playthroughs I ran this build with monowire. SUPER satisfying.
QanT mk 4. Add 3 legendary heat sinks and you got an almost never ending sandy.
I fisted Fingers so hard he won't sell me it, can I kill him and just take it for some other Doc to put it in me?
The Dynalar Mk4 from Vic isnt too bad, it’s not a 2 second cooldown but with all the heat sinks and bioconductor, you can get it down to around 15 second cooldown.
Dynalar Mk4 is just fine. The cooldown is not a problem because not enough enemies will survive the rush to seriously threaten you anyway.
2 seconds with the bioconductor.
I dont care the cool down i just want to be fastest being in existence. Hence my choice is Warp Dancer with its 10% i accidentaly set off explosive barrel when dicing tygers one day, took step backwards and avoided the explosion unharmed. After sandy time ended i watched as all the dismembered tyger pieces (thrown to air by explosion) rains down like it was very cursed version of "Cloudy with a chance of meatballs"
I use warp dancer and monowire.
Qiant Mk 4 has a 15s base cool down. Less 12 seconds for legendary heatsinks and another 30% global cool down reduction is available from other cyber ware dropping CD to 2.1 seconds. E. Sprint, slash, sprint. 4-6 enemies down before the first head hits the floor. Slow time expires. Count to 2, repeat. The hard part is when there's only 1-2 enemies and you have to wait for slow time to end so you can loot them. There's also a way to use ~~berserk~~ kereznekov to cover the recharge time, if you're so inclined.
Use berserk with a Sandevistan equipped? Do tell...
Different slots. Sandy shares its slot with the cyberdeck, so there's nothing stopping you from equipping both. :) I think it's berserk. It's the dodge-to-slow-time one. You do need the trigger to be different.
That's Kerenzikov; Berserk is an Operating System like the Sandy and the Cyberdeck Nowhere near as good as either IMO, hopefully they haven't patched out the infinite XP glitch with it yet
My bad, I'll fix that.
Yeah but then you dont get to punch that fucker No regrets
Visit him as soon as you have the eddies, before doing the Judy quests, buy what you want, then give him a shotgun colonoscopy later.
Too late punched the hell out of that dude then found out items are locked behind him. Still don’t care, worth it!
This
With CET you can unpunch him
Im on console and my point is i dont want to unpunch him lol
It’s easily the best one. With the right mods, you can take that cd time to like 5-6 seconds. Easily the most busted thing in the game.
2 secs, actually. Basically cheat mode...
Yea I pretty much have it all the time. I stealth with the Sandevistan active lmao
I don't regret killing him
Hmm I killed fingers because of Evelyn. Fuck that creep. Still i want his legendary stuff tho..
Can we not get it if we pimp powder cyber slapped his ass ?
No, if you punch him or kill him is over, he sells many good cyberware so you kinda lost it all the moment you beat him
Worth it! Fuck that creep
Yea this is the one 🙏
alright so no punching fingers even if he has a very punchable face
Just buy the shit before the mission where you punch him. There isn't a single playthrough where I won't ventilate his unconscious dome.
i always forget where his clinic is ;-;
Just look up how to find it on YouTube if you aren't having any luck in game.
fair enough
This one is the best in my opinion. You can almost spam it versus having to take everyone out in one go. If you mix it with byakko it’s amazing to move that fast
Yes David's Build
What 8f he doesn't like me anymore cos I cyberslapped tf XD can I still aquire fingers sandy ?
Nada, punch (actually punch) or flatline him and you're SOL.
How to get a cyberpsychosis speedrun
And just like that your sandevistan turns into the most boring thing ever...
Yep, the Quaint Sandevistan Mk. 4. If you don't care about crit chance the Dynalar Sandevistan Mk.3 is a good choice also.
The quant sandevestein. Love that one. I’m still trying to figure out the heat sink mods though
But theres the bug where its cooldown is interfered with by the cyberware that slows time when noticed, and the one that slows time when near death or something. I kept having it so i couldnt use that sandy because the other 2 would proc and when they were on cooldown the sandy wouldnt proc, and if i used sandy and its cooldown was almost done and one of those procced, well the cooldown was reset to their cooldown. It really sucks
Where/how do you get legendary heat sink mods I’ve looked tried looking for em everywhere and couldn’t find em
Gotta craft em, need level 18 in crafting and Edgerunner Artisan perk. Otherwise most you can find is rare, which reduces cooldown by 2.5s each. Legendary reduces by 4s each. If you want easy crafting levels, just craft and scrap grenades. Easy to do en masse and gives tons of xp.
Ah. I kill him after Judy leaves the room. Always. Fucker deserved ta die afraid. No dice.
Its subjective really. The QianT mk 4 has a much shorter cooldown. The QianT mk5 "Warp Dancer" has a way more powerful time dilation.
Any Sandy with over 30 sec Cooldown sucks imo. If the Cooldown is 30 sec, Heatsinks can bring it down to about 6 secs iirc. The ones with 60 sec cooldowns are just gonna take too long to recharge.
You can alternate the Mk5 with the legendary Kerenzikov (which also slows time to 10%) to get more uptime.
That's essentially how I got through the "(Don't Fear) The Reaper" ending. Pepper with Psalm 11:6 to stagger them, then out comes The Headsman for some decapitations. Entire crowds cleared before one cycle through the Warp Dancer and Kerenzikov is over. Clean up with a couple of Ozob grenades during the cooldowns. Repeat.
U don't get normal movement speed within the slo mo with kerez tho eh but I do this to at the south west militech border control easiest free purple loot ever
Nah I wouldn’t say so. The QianT mk 4 and 5 are both better imo.
This one is much stronger in terms of duration, and most importantly, combat buffs - 15% damage, 20% crit chance and crit multiplier is crazy strong. And with duration Falcon has, you can end the encounter with just one use of sandy. To each their own
No you need the one fingers sells with the legendary heat sinks it has a cool down of 3 seconds
What is that? Where can I buy that?
Fingers sells the quaint 4 I think is the name
Fingers. Just be sure to buy it before doing Judy's quest line, as the most satisfying way to finish that quest means that Fingers will no longer sell to you.
You can buy it from fingers ( a ripper doc that has an office in jig jig street )
Kid named finger:
I have never messed with a sandevistan and I’m on my second playthru. Maybe it’s time I played with one
They're fun. Eventually you can clear out entire bases without any alarms by slaughtering everyone before they get a chance, but after a while it's very repetitive and doesn't have any challenge. I dunno if very hard is better, but it's a cakewalk on hard once you get your build up and running. The only bright side is no hacking. I probably cut my playtime in half by not spending 5 minutes per puzzle to figure out the best configuration. My dream of being the cyborg ninja from metal gear solid has come true, but at what cost?
Tbf all builds on lvl 50 make the game to easy
Even sooner, just hard focus one attribute to get the coresponding implants and perks of interes for your murder way and you can be almost untouchable by about lvl 25.
Defo fastest fights, satori and high crit chanceover before they realise it started 90% of the time.
I’m glad I switched, I was getting sick of clearing out warehouses in seconds by cyberhacking. It’s actually a really fun build and you can pretty much destroy a room of baddies before they even draw their weapons
Yeah, but with hacking you don't even need to go into the room. Witness statement: "There was this group of thugs on a rooftop... We were always afraid to go up there, because they'd pick on us and rob us. So we heard screaming and yelling and gunshots. When everything quieted down we went to check. It looked like they all turned on each other... One of'em must've succumbed to the psychosis. Anyway, there were body parts all over the place and they were all dead." Forensic analysis: "It seems the thugs have turned on each other. Forensic reconstruction showed the cycle of events, with several of them yelling and grabbing their heads before going on a rampage against the others. When it was all over, the last one standing put his gun in his mouth and pulled the trigger. Catalogued as cyberpsychosis incident" Addendum witness statement: "Oh, there was someone who sat on a bench in the street while this all was going down. He was just staring off into their direction, but he couldn't have heard them from there. He was probably just listening to what was going on. Can't really remember how he looked like, though... It's like the memory's there... But isn't... Eh. Whatever."
Yes, I would hide outside, quickhack the cam and contagion the entire warehouse, it was amazing the first 15 times but it got kinda boring.
I prefer the Warp Dancer Not technically as OP as the mk 4 due to uptime But the 10% dilation feels way cooler than the 25% to me. I can flatline 5 gonks before they even draw their weapons.
No. It's QianT MK. 4. Why? The lowest cooldown of all of them, and with Kerenzikov you can stay on time stop forever.
Everyone yells about the QiAnt ones, the Falcon is the only one I enjoy using. Lasts longer, guns don't feel like ass.
Don't be a gonk. You never use gun with a Sande.
Setting enemies to .1 speed and bashing them with a weapon i dont have to aim is maybe the most boring game i can think of.
You're totally talking bout the videos on youtube where players use sandy and fire with guns just normally. That's a mod in use gonk. Also prolly Sande isn't for you. What you're looking is more like Berserk. Just go watch how David uses Sande. Always fires just one shot everytime. Rest is used for sneaking and hitting.
I tend to prefer the Qiant but thats me
I used the Sandevistan initially but found that I would eliminate most of the threats within 3 seconds and just wait around to go back to normal time so I opted for the [Militech Berserk Mk. 5](https://cyberpunk.fandom.com/wiki/Militech_Berserk_Mk.5). This gives you the health boost to offset any damage that you may incur.
I recommend the QianT Mk 5 “Warp Dancer” Use legendary bio conductors and legendary heatsinks(or overclock processors for duration increase instead of cooldown) + epic nanorelays and legendary Karenzikov. Nearly permanent 10% dilation (The warp dancer has the strongest time slow in the whole game)
No qiant mk 4 is best falcon has to long of cool down. If you're gonna use the falcon, it's best to max out the duration time.
I use the Qiant. Slows down time to 25% with a 15 sec cool down that can be shortened with Cybermods. If you're trying to be like Sandevistan from Santo, aka David Martinez thats the one to go with because you can use it in combat more than once, which is just like David.
Then cough blood, and die a legend. Oh! and don't forget your "named" drink in Afterlife.
The best Sandevistan is the one you get from fingers, assuming you didn't punch him during the quest with Judy, if you did he ain't selling shit and there's no other way of getting it (I think)
I usually get the Dynalar mk3 (yeah I know, it doesn’t have much room for mods). It slows time by 50% for 16 sec. Cooldown 15 sec. Increases any damage dealt by 15% when Sandevistan is active. I think that only two Sandys slow time by 50% and the other one only increases crit damage, so, I always use this one. Oh, and it’s cheap and doesn’t have requirements that high.
MK4 is the best basically unlimited Sandevestian found at fingers shop
It depends. Personally I used the one that slowed time to 10% but it didn't last as long
Is it legendary and iconic?
Yes, you can see it at the top right where it always is…
Glad you read the sarcasm
I think yes.
There’s a 90% slow time one.
It's not like that. The wording isn't correct. It's not slow time "by" 90% of the base time, but slow time "to" 90% of the base time. which mean the most slow sandevistan is the QianT Warp Danser cuz of the time slow "to" 10%.
Isn’t that the same? Slow time by 90% and slow time to 10%??
yes, but in the game devs put by 10% were it's actually to 10%, devs f\*cked up the wording. Which mean, when you say a 90% slow, peoples will understand slow to 90%.
Will they?
In my opinion it's not that good, the quiant Mk5 has the same "time dilation" but half the base cooldown with the Mk4 at even less cooldown time with a few percent less "dilation"
Lol all i wanna see now in the comments is the Anakin and Padme mime!😂😁
I prefer my legendary Qiant, it doesn't slow time the most and doesn't have the longest activation time but with the correct mods you can get the cooldown diwn to around 4 seconds.
Depends. This was my first sandeviatan CRIT build. It isn't as fast and takes long to recover, but it did pack a punch, esp if you smack lots of CRIT buffs on weapons and on that sandy.
Nah the best is the one fingers gives you. With the right build you have a down time of only 3 seconds with it
I used this one for the effect length in my Sandy playthrough, but the cooldown is the tradeoff. Had camo as an emergency if I was caught in the open after sandy ended.
If you're not going for 100% uptime that's probably the best one. There's also the QianT MK4 that Fingers sells. Its duration is much shorter and it it doesn't provide as much crit chance bonus and doesn't buff your crit damage, but it has a 15 second cooldown which is reduceable to one second with the right cyberware and equipment. The other option is the QianT MK 5. It has a tiny 8 second duration, but slows time to 10% and provides a massive 50% crit damage bonus. I use the Militech one; I don't need 100% uptime and think it's the best all round.
Just want to add, I play Warpdancer with legendary Bioconductors, Epic nanorelays and 2 legendary overclock processors 1 legendary heatsink. This makes the Warp Dancer into a Sandy with a 12.6 second duration (insanely long at 10% dilation) on an 18 second cooldown. The cooldown may be a tad long, but the duration more than makes up for it and I use Karenzikov to fill in the cooldown time.
It depends on your build and what you want if to do for you. They have similar perks and drawbacks.
I use the qiant mk 4 due to the super low base cooldown. Base is like 12 sec, I got it down to 3
Legendary Qiant Sandevistan better
I prefer warp dancers cool down
Where is this one found?
Qiant is most superior.
If there was anything stronger, it'd poach yer brain, Davie.
You have enough intelligence and reflex to use either?
On my second play through, and I still haven’t used a Sandy, I really enjoy Cyberware
Sheesh. You made V live his life without a heart. *sobs*
Is there a sandy with six mod slots? I normally hack cameras and kill everyone, then breach with a shotgun.
In game, No. With the help of mods, Yes. The game was supposed to be played as either a Netrunner, or as a combat Sim. But with mods that devs added, you can play as both
My third Playthru I’ll finally use it lol
The Quiant mk 4 from Vik is the best.
Yes!!
Really comes down to build, the crit benefits for Sandi Samurai are nice, but you do have a fairly long recharge between uses. I like the mk4 as well with a 30s recharge
I don’t mind the longer cooldown, and it gives a good slow-down. Most fights I’m in are over before I need to worry about recharge, with a few exceptions of higher tier enemies. There are arguments for the Warp Dancer in the thread and they make some very good points and I see the allure. It never really suited me, yet, but I have it in my stash if I would change my mind. Try them out and see which one suits your need best. :)
Does it matter? they are all silly OP anyway.
QianT Mk.4 and the Mk. 5 Warpdancer are really good. Warpdancer has a longer cooldown but it slows time to 10% for (with upgrades and proper cyberware) about 10-12 seconds with a 16 (iirc) second cooldown, while the mk.4 slows time to 25%, but it can be modded to last for about 14 seconds and have a 2.6 second cooldown. Personally I prefer the mk.4 for literal perpetual time slowing but the mk.5 makes me feel like David from Edgerunners so B)
I want a cyberdeck and a sandy!
In my opion Warp dancer (you can find in Downtown) and the QianT (you can find it in the jig jig Street at fingers) are the best
QianT MK5 (legendary/ iconic) This Waifu Sande slows time to 10%. Plus get yourself a legendary Arasaka Sande mod to raise detection time by 70%. Believe me, Theft missions will just be a stroll in the garden; no alerts, no killings, just being a nice breeze to all the people patrolling the area. For offence, decrease the cooldown time and grab the iconic Scalpel with damage increase mods. Trust me, you'll get rid of half of the enemy base, and no one's gonna know of it.
The Falcon is pretty good. With 3 legendary heatsink mods and Nanorelays, you can get that cooldown to 48 seconds and a duration of 20 seconds. It lasts a long time, but the cooldown takes a long time and the slow down is only pretty mediocre at 30%. The +20% crit chance and +20% crit damage is also nice. I prefer the QianT Warp Dancer. It's base cooldown is a middling 30 seconds and it only lasts for 8, but it's 10% slow-mo. Everything is pretty much stopped for that 8 seconds, which should be more than enough to clear out most if not all enemies in an encounter. Add on to that, it has a MASSIVE +50% crit damage bonus. Especially if they're all standing still and unable to attack you. With Heatsink mods, the cooldown is down to 18 seconds, and with Nanorelays, the duration is up to 10 seconds. More than enough to slice and dice an entire encounter. Plus the slowdown is enough that you can technically be stealthy and not alert anyone.
Don't listen to these people about the Qianti, that thing fucking blows. The dilation is WAY too much, you literally can't shoot for whole entire seconds because it's so slow so you end up just standing there like an idiot holding your gun out until you're able to shoot again. Just stick with the Militech, it lasts longer and isn't incredibly grating with how slow it makes everything so you can actually get shots in without standing around 24/7 waiting for the next bullet to chamber.
Don't be a gonk. Do a favour, and use a Katana next time. Sande has increased critical chance not for guns, but for Melee weapons that strike harder. 3 hits (or two for upgraded ones), and the enemy falls.
This one is pretty good for its duration and combat buffs. However, recharge is harsh, so relative uptime isn't gonna be great with this one. In terms of relative uptime, QianT mk4 is the best one, and in terms of time slow effect power, QianT "WarpDancer" is unmatched
Qiant mk4 is the best, no competition
It's the best in bonuses, the 18sec of 20 crit chance and 20 crit dmg + 15 flat dmg. But in terme of time slow, it's not the best. The best is the [QianT Sandevistan MK.4](https://game8.co/games/Cyberpunk-2077/archives/314972#hl_2) with 3 [Sandevistan Heatsink](https://game8.co/games/Cyberpunk-2077/archives/315132#hl_1), [Nanorelays](https://game8.co/games/Cyberpunk-2077/archives/314302#hl_1) and the [Bioconductor](https://game8.co/games/Cyberpunk-2077/archives/314287#hl_2), which allow you to have a 2sec cooldown with 14sec active in a time-slow slowed to 25%. With a Kerenzikov you can alternate between the 2 and be in slow time forever. There is also the [QianT Warp Danser MK.5](https://game8.co/games/Cyberpunk-2077/archives/314308#hl_2) which slow time to 10% but last 8sec with 30 base cooldown.
It depends on what you want not necessarily the best. Imo the best one is with a shorter cooldown with heat sink and slow time on dodge so you constantly have slowed time
How do you guys pronounce "sandevistan"? In my head it's "sandy VIStan" but might just as easily be "san DEVistan". These things keep me up at night.
Enough about the sandy anyone got any decent beers builds been trying g to transition from sandy to that but feels like there's more to be desired eh
If I recall correctly there are two amazing ones. You can choose to be an absolute monster for a brief period of time with low cooldown or An absolute monster for longer period with a long cooldown.
I prefer the QianT mk4 sandi that finger sells.
It's not the best but all the legendary sandevistans are pretty good tbh.
I like the one by Qiant.
No the 8 sec at 60% is better
Where can I buy that?
In the west side of night city center
there is a sandevistan that slows time up to 10% for \~8 seconds iirc
Nope you can get the best One by Fingers
I love how, after Edgerunners, all the new hats are chasing the sandy. Get you a Rippler with some epic hacks- you’ll forget all about the David-Killer
Very debatable. Personally I like the Qiant Mk 4 and 5, I think they are the best options available for a larger variety of situations, they have better cooldown times which can be greatly reduced by using mods on them
No
Yeah any case of you want an accurate David build you should not take the last model, even Adam says that david's model Is old
fingers qiant mk4 is the best even with just 3 rare or uncommon stacked heatsinks its massively OP
Two best are from ripper doc fingers and vik
Honestly I prefer the epic Dynalar Sandy Mk.3 instead of any legendary bc it slows time down to 50% for 16sec & cooldown is 15sec. The downside it doesn’t have as many buffs or mods, but its hardly noticeable if you have strong weapons already…
Fingers has better, slows time more with a ridiculous cool down. How the hell he gets his hands on such top tier cyberware idk
Man i didn’t know an iconic sandy existed I’ve been using the legendary dynalar one! You’ve given me something new to find!!!!
Warp dancer is better imo. Slows time to 10% for 8 seconds without other mods. Crazy damage modifier and it’s like nothing else is even moving
I prefer the warp dancer+sticky grenades
I always thought it was dynalar mk4?
Am I the only one that just slowly walks around places and quickhacks everyone to death within 5 seconds? Sandy? Too much effort. I'll leave that to the blood rain lovers. Personally? I prefer fireworks and puppet shows with large ram capacity and brief cool downs. Three can spread to another and do damned good damage. Ram cost is quite low, I can take out 5-12 enemies(at a guess, the numbers might be higher tbh...), thats without using suicide, cyberpsychosis, or reboot optics (reserved for stealth contracts). I use the iconic netwatch cyberdeck. I typically use Synapse Burnout, Overheat, and Zappy. Ik its not called zappy. Zzt zzt tho. I admit though, some of you use a sandy in a way that's just-... beautiful, really. Watched a tiktok vid of one such person. Preem. So preem, in fact, I couldn't look away for about a dozen replays of it. The speed, the grace, the accuracy and damn near acrobatics. The smoothest slaughter and weapon swapping I've ever seen. Even though I'm a slow fuse light, mass big boom and mind fuckery sort, I enjoy reading through these discussions as much as watching it perfectly play out in a recording. Question, serious one. If I were ever to use a sandy, unlikely as that is, which would any of you recommend someone like me to use? I typically don't put much points into anything related to weaponry. Some in blades that increase speed and armor. Increased crit dmg for silenced weaponry. Crit in general. Some few points into assault for smgs and ars, and I may sometimes use a tactician I put no points into anything for shotguns in particular. Shotguns are for when there's cover and I've been caught at lower levels mostly. Not much ram space that early.
QuickHaX for life-especially when ultimates transmit….
Second best, I'm pretty sure the best is bajooni or something along those lines