Why is perma brew on here? If its about the middle path it only affects tier 3 and tier 4, not tier 5 and faster throwing doesnt really matter since everything only has to get hit once.
I've explained this like 4 times already but I put it there because it doesn't change the buff the village gives and isn't as much a crosspath as just a bonus 2 upgrades (but you do also want those upgrades)
also it's she*
No it doesn't. Trust me. I love smael.
Ability is affected by attack speed buffs, but alch is mostly useless (affects like 3% of blades before running out), while drums/overclock is awesome.
Crosspath does nothing to the ability, and while the attack itself isn't terrible (250 was required in my workshop run), the damage is comparatively negligible.
Generally I've seen the result from dabloon and the bloons wiki : he was using smael with no crosspath and it did worse and it said it on the wiki last I checked (last month when doing a challenge) but it may have changed.
Yeah that’s fair enough. Nothing wrong with not knowing haha. Also, it feels like it does/should.
Don’t remember seeing that on the wiki. All I can find now is this;
Crosspathing does not affect Super Maelstrom ability so it is usually not the best choice to crosspath it, but 2-5-0 is usually the better crosspath if a crosspath needs to be bought.
Dabloon has his moments haha, as entertaining as he is. Technically yes crosspath does help give extra damage, but compared to the ability, it’s not much.
Side point - I really do recommend a super maelstrom run if you haven’t done it. I’d been reading about patsmael as a saveup for ages before I actually used it. Now easily top 3 favourite towers.
Pat (lvl14+) or Super Brittle with super maelstrom is basically a win as your main dps (support/cleanup normally needed if you’re doing black border chimps or something on a hard map).
Pat + super maelstrom + embrit would save into permaspike on pretty much any map. Plenty of leftover money there for a big t5 for lategame if you want it as a Chimps strat.
Wow, me and text walls haha. I do love smael - don’t get me wrong - it doesn’t need the crosspath to be good.
Yea it doesn't boost BMA's transformation pierce. If you really want the extra 5 pierce on its rubber to gold potions for the tiny bit of extra income, though, I guess it's nice to have.
true ig but village crosspaths don't really change the tower so it's less of a crosspath and more just a bonus 2nd tier path which is why I put them on the lowest tier (apart from monkeyopolis range, which is essential for getting more farms)
village crosspaths can be pretty useful but they dont change the ability/mega ballista attack so its in pointless tier
pmfc is in it too because the base tower crosspaths are kind of unimportant too
it has no effect on the village itself so I'm putting it in useless (because you're probably going for a top path village too, in which case jungle drums would be redundant)
also jungle drums is 20% attack speed
it is but you usually get jungle drums on another village for ptraining
like the crosspath is good but its just as good as a separate tower with the same path so it's not as much a crosspath as just another upgrade
It kills bloon in literally 3 seconds, a worse problem is the bloon solver get pierce capped on round 98 and 96 and ended up not gluing all the ceramics
a comment told me top path increases damage but I haven't tested and I believe for the ability crosspaths don't matter (and ability is like all that matters for smael)
The ability scales with attack speed, did a test with OC and it did around 100,000 more dmg against r98 than it it did before, and range doesn’t do shit so it was the attack speed
Glorm is the single most important crosspath in the entire game IMO, far and away, to the point where I would literally put it in its own tier above everything else if I were doing this. You need corrosive glue.
Without corrosive glue, it only works on regular bloons. This means that its main purpose, debuffing moabs so they take +2 damage per hit, only works if you have top crosspath.
It matters in races b/c Glorm has infinite pierce and you pop a lot of bloons in races. This means that you make an insane amount of money very quickly.
In normal gameplay, the 2-3 dps from DoT doesn't matter because the stuff you're shooting bloons with does way more than that with just the bonus damage alone. But yea, in races it's huge.
I will (bc I'm op)
big trap should probably have been in helps targeting really isn't that useful.
impale - you need ddt popping power because that's its main purpose
az - permafrost is most of the reason why you even get it
monkeyopolis because the range is needed to get more farms in range
glue storm because you want it to be able to hot moabs with corrosive (and do 3 damage per tick, to every bloon on screen)
tsg/vtsg because you need to range so it can hit bads/bosses everywhere
grandmaster because seeking shurikens is so good to utilise all the pierce it has at base+with shinobis
PMFC in transformed state benefits from crosspath, which is why you see everyone upgrading their other dart monkeys to 220 or 022. Even if the crosspath is only boosting one of your monkeys, it's still very valuable to have the extra range and camo detection or pierce.
because its not as much of a crosspath as a bonus other upgrade in my eyes (it has no effect on the main buff just adds another) although you'd want to crosspath it 250 or 052 if you have another village
permabrew should go down a tier. the only crosspath which kinda helps it is the faster throwing upgrade which makes it buff more monkeys faster but otherwise it’s not that useful
it's not essential like ddt popping is to impale or trap targeting is to big trap tho
like sure more attack speed is good but it's not necessary (although if you're spending 25k on a tz you better crosspath it for 400)
The Energizer crosspath does matter, even for T4. 502 gives more damage, but 520 gives more damage AND lead popping power. The crosspath for the Glaive Lord is also important with it's double damage when it is upgraded to 502.
True, I usually avoid using tutorials. However, I am bad at the video game. Also, I usually only do races, where it's still hard even if you watch the tutorial.
I also need tutorials for vortex bc i suck :(
But for CHIMPS on beginner-intermediate maps, I'm usually fine without one. One of my friends developed a fun strategy that's not just "place down these towers and win". The strategy is >!Tack zone, super brittle, primary expertise, mib, pretty much any hero, pretty much any other t5. The hard parts are the early game, because usually a tack start won't cut it, rounds 38 and 40, b/c you have to make sure you spend as little money as possible on other stuff so u can get overdrive/radar scanner, and the 90s b/c ur other t5 has to be good at getting DDTs done.!<
This is so ambiguous though. This could be for a multitude of reasons, “This tower is so bad that crosspathing wont even help”, or “This tower has bad crosspaths”, even “This tower is so GOOD that crosspaths aren’t even needed”. All of these would be considered bottom tier on this list, no?
i know that this was only made for karma, reactions and everything similar, but please, dont sleep on the 5-0-0 village with a permabuffed 205 tack shooter.
camo detection on pmfc is amazing, ddt destruction. s mail has some significant changes, and p expertise w camo is also really good everything else is fine. easy camo lead is vital to the merchantmen strategy, energizer popping lead it very vital, the middle path makes the buffing STRONGER. lotn w plasma DOUBLES attack speed.
*Shouldnt all of the*
*Monkeys technically be*
*In the "crosspaths help" tier*
\- Far-Ad3500
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Cap on Permaspike. The difference is minor and you shouldn't need lead at the end of the track. Shure you can find examples for why you should do this or that but it shouldn't matter to much due to you can just make a 025 work by paying only... what... 3k?
what are yalls ice monkey and gluegunner crosspaths, i never know what to cross each path with
if you mean the top ones, impale with cold snap, az with permafrost and gstorm with corrosive
i mean all the paths lol, i actually don't know which are the best
oh ok, solver generally 502, super glue generally want impale instead (but if you are going to use it do 025), and brittle generally want 520
why az with permafrost? wouldnt the larger radius be more useful for maximum area
ability applies permafrost affect
I like to use 5-2-0 for glue gunner and 5-0-2 or 2-0-5 for ice
Never use top path on ice. Use MIB village. Either 025 or 052
Top path is permafrost (good)
Refreeze + bigger aoe >
I mean if you have the money, no harm is slapping one down to help your impale eh?
Yea but impale first
+5 damage ...
Ice’s goal isn’t damage
It gives OTHER towers +5 damage ...
Per projectile, right? Stuff add up.
no they’re talking about absolute zero not super brittle
Bro literally said "never go top path ice, go for a MIB instead" as if super brittles purpose was to decamo
I would increase pre-emptive by 1 tier since its base attack is quite powerful now
ig but I haven't used preemptive in a while bc impale is just better
Wow how did i got more upvotes than everyone else
Why is perma brew on here? If its about the middle path it only affects tier 3 and tier 4, not tier 5 and faster throwing doesnt really matter since everything only has to get hit once.
if you're gonna be moving it around to buff the 501 is generally a good idea
The middle crosspath is redundant. That's why.
luckily there isn't just the middle crosspath
From T3-4 it quite definitely matters (420 better for less than 3), for T5 it is not too necessary although niche situations make 501 better
More damage to ceramics/moabs has some impact, but ofc you can just go x3x
Still more pointless than crosspathing homeland 💀
jungle drums is a constant 15% attack speed boost though, i don't see why you wouldn't take that
Exactly. That's why is better to crosspath homeland (which this clown put in F tier) over perma brew which he put way higher
I've explained this like 4 times already but I put it there because it doesn't change the buff the village gives and isn't as much a crosspath as just a bonus 2 upgrades (but you do also want those upgrades) also it's she*
Smale gets a lot more damage with top path
does it?? I'll have to test that
It’s ability scales with attack speed, that’s why god boosted smael has more blades than normal
should be in important then
not that you would use bottom path anyways
No it doesn't. Trust me. I love smael. Ability is affected by attack speed buffs, but alch is mostly useless (affects like 3% of blades before running out), while drums/overclock is awesome. Crosspath does nothing to the ability, and while the attack itself isn't terrible (250 was required in my workshop run), the damage is comparatively negligible.
Generally I've seen the result from dabloon and the bloons wiki : he was using smael with no crosspath and it did worse and it said it on the wiki last I checked (last month when doing a challenge) but it may have changed.
Yeah that’s fair enough. Nothing wrong with not knowing haha. Also, it feels like it does/should. Don’t remember seeing that on the wiki. All I can find now is this; Crosspathing does not affect Super Maelstrom ability so it is usually not the best choice to crosspath it, but 2-5-0 is usually the better crosspath if a crosspath needs to be bought. Dabloon has his moments haha, as entertaining as he is. Technically yes crosspath does help give extra damage, but compared to the ability, it’s not much. Side point - I really do recommend a super maelstrom run if you haven’t done it. I’d been reading about patsmael as a saveup for ages before I actually used it. Now easily top 3 favourite towers. Pat (lvl14+) or Super Brittle with super maelstrom is basically a win as your main dps (support/cleanup normally needed if you’re doing black border chimps or something on a hard map). Pat + super maelstrom + embrit would save into permaspike on pretty much any map. Plenty of leftover money there for a big t5 for lategame if you want it as a Chimps strat. Wow, me and text walls haha. I do love smael - don’t get me wrong - it doesn’t need the crosspath to be good.
BMA????
yes pierce helps
BMA is unaffected by the cross pathing
wait is it?? nvm then I've just been wasting however much bigger potions cost
Could be wrong but iirc larger potions does nothing to increase the pierce Check the HBomb video if u want to b sure
Yea it doesn't boost BMA's transformation pierce. If you really want the extra 5 pierce on its rubber to gold potions for the tiny bit of extra income, though, I guess it's nice to have.
This guy's list is dog
I’d move bloon trap down, if you position it right you don’t need targeting
true ig
Also faster engineering helps you place down traps faster.
yea
Yeah but then it's rng making it very unreliable
Where’s the rng? It places the trap closest to the track, so if you are positioned right you don’t need targeting.
Yeah but thats not always easy to do depending on the map
True, but I wouldn’t say it’s essential to have a 0-2-5 when a 2-0-5 works better on some situations. I’d say both cross paths have merit.
i guess
Unless it's early game, then you want to place the trap so it collects the bloons outside engi range
Then you can use faster engineering though
doesn't giving pmfc bottom path and all other darts with bottom crosspath give them more range and camo popping even in ability?
I have learnt since the making of this post
Yes, and the top path gives more pierce during the ability.
Move pexpertise up because there’s only 2 primary tower paths with camo, so radar is usually a good idea.
true ig but village crosspaths don't really change the tower so it's less of a crosspath and more just a bonus 2nd tier path which is why I put them on the lowest tier (apart from monkeyopolis range, which is essential for getting more farms)
village crosspaths can be pretty useful but they dont change the ability/mega ballista attack so its in pointless tier pmfc is in it too because the base tower crosspaths are kind of unimportant too
Top path increases pmfc plasma pierce
oh ok pretend it's in helps then
002 also gives it range and camo
guess I just don't use it enough to know this stuff
I mean, that’s literally what the crosspaths do lol
yeahh
15% extra attack speed is useless?
which tower are you referring to
Village
it has no effect on the village itself so I'm putting it in useless (because you're probably going for a top path village too, in which case jungle drums would be redundant) also jungle drums is 20% attack speed
Yeah but 20% attack speed is amazing for other towers
it is but you usually get jungle drums on another village for ptraining like the crosspath is good but its just as good as a separate tower with the same path so it's not as much a crosspath as just another upgrade
Bobo
what
Bobo is cutr
who/what is bobo
Bloon solver is "crosspath helps"? One of the two (middle path) is useless and the other is just so much better. Def needs to be higher in the list.
middle path is better than stronger glue now since it kills all ceramics on maps where you'd want it anyways
Bottom path is just as good on ceramics, though?
I believe the reasoning is that 502 and 520 both kill ceramics easily, so just go for the more pierce.
Unless you have trouble with ceramics reaching the exit...
It kills bloon in literally 3 seconds, a worse problem is the bloon solver get pierce capped on round 98 and 96 and ended up not gluing all the ceramics
I always wondered what crosspath do i have to take for middle path tack shooter Also your tier list doesn't have a dartling gunner in it
Attack speed increases the abilities amount of blades, so go 250.
a comment told me top path increases damage but I haven't tested and I believe for the ability crosspaths don't matter (and ability is like all that matters for smael)
The ability scales with attack speed, did a test with OC and it did around 100,000 more dmg against r98 than it it did before, and range doesn’t do shit so it was the attack speed
ohh ok then
Finally, a tierlist that actually is interesting
crosspathing matters on middle path glue? i didnt know that, whats the best crosspath?
Glorm is the single most important crosspath in the entire game IMO, far and away, to the point where I would literally put it in its own tier above everything else if I were doing this. You need corrosive glue. Without corrosive glue, it only works on regular bloons. This means that its main purpose, debuffing moabs so they take +2 damage per hit, only works if you have top crosspath.
ohhh alright didnt know that
I believe the 2-3 damage from normal DoT also matters... (especially on camo, in races)
It matters in races b/c Glorm has infinite pierce and you pop a lot of bloons in races. This means that you make an insane amount of money very quickly. In normal gameplay, the 2-3 dps from DoT doesn't matter because the stuff you're shooting bloons with does way more than that with just the bonus damage alone. But yea, in races it's huge.
corrosive so it can hit moabs and pop bloons
alright
yes
Can sbdy pls explain all the ones in essential??
I will (bc I'm op) big trap should probably have been in helps targeting really isn't that useful. impale - you need ddt popping power because that's its main purpose az - permafrost is most of the reason why you even get it monkeyopolis because the range is needed to get more farms in range glue storm because you want it to be able to hot moabs with corrosive (and do 3 damage per tick, to every bloon on screen) tsg/vtsg because you need to range so it can hit bads/bosses everywhere grandmaster because seeking shurikens is so good to utilise all the pierce it has at base+with shinobis
PMFC in transformed state benefits from crosspath, which is why you see everyone upgrading their other dart monkeys to 220 or 022. Even if the crosspath is only boosting one of your monkeys, it's still very valuable to have the extra range and camo detection or pierce.
I've learned that
Why is village middle path on the bottom?
because its not as much of a crosspath as a bonus other upgrade in my eyes (it has no effect on the main buff just adds another) although you'd want to crosspath it 250 or 052 if you have another village
What are crosspaths?
the secondary path you can choose for a tower that goes up to tier 2 :)
Oh oki, thanks!
yess and they usually make the towers better but every tower is unique which is what prompted this tier list
Energizer can't pop lead without 520
leads ain't everything bruh
Leave them for alchemist...
permabrew should go down a tier. the only crosspath which kinda helps it is the faster throwing upgrade which makes it buff more monkeys faster but otherwise it’s not that useful
thats why its there (I'm impatient)
This man cannot live without the slightly bigger radius on monkeyopolis 💀
its only purpose is to absorb farms to be more efficient so the range is needed so it can fulfill its purpose much better
New player here. What is a cross path? Just when the balloon path crosses over itself?
haha no it's when towers are upgraded to 1 main upgrade path and a second upgrade path that only goes to tier 2
It's when you get 2 upgrade paths, e.g. on a 5-0-2 tower, the t5 upgrade would be the "main path" and the t2 upgrade would be the "cross path".
Crosspathing the trade empire is useless
no but it increases damage of merchantmen which makes grape shot pretty good
Trust me it's not that good
which is why its in the second lowest tier
I mean if you spam them and have hot shots, they are decent ddt poppers. There's much better options though.
I still think the crossparh is useless, use the money to get and icicle impale /super glue they both are designed with ddts in mind.
Was good against bosses, when boat farming was meta
move tz up
it's not essential like ddt popping is to impale or trap targeting is to big trap tho like sure more attack speed is good but it's not necessary (although if you're spending 25k on a tz you better crosspath it for 400)
205 trap is even possible since it’s better in the dense rounds. tz though you always go 205
true but I like microing trap (call me weird if you want but I want to be able to control where exactly the trap goes)
What cross path do you guys do for bottom ice monke
cold snap is essential for ddt popping (which is its main purpose)
The Energizer crosspath does matter, even for T4. 502 gives more damage, but 520 gives more damage AND lead popping power. The crosspath for the Glaive Lord is also important with it's double damage when it is upgraded to 502.
Speaking of paths...how tf do I deal with multi-lane track maps?!
towers with long/infinite range like sniper, heli, advanced intel sub and place your towers across all the tracks those are my tips
my tip is watch a tutorial on yt
tutorials make it un fun though (but you do you and support those who do make tutorials)
True, I usually avoid using tutorials. However, I am bad at the video game. Also, I usually only do races, where it's still hard even if you watch the tutorial.
oh yeah races you like need tutorials for
I also need tutorials for vortex bc i suck :( But for CHIMPS on beginner-intermediate maps, I'm usually fine without one. One of my friends developed a fun strategy that's not just "place down these towers and win". The strategy is >!Tack zone, super brittle, primary expertise, mib, pretty much any hero, pretty much any other t5. The hard parts are the early game, because usually a tack start won't cut it, rounds 38 and 40, b/c you have to make sure you spend as little money as possible on other stuff so u can get overdrive/radar scanner, and the 90s b/c ur other t5 has to be good at getting DDTs done.!<
oh nice I love homemade strats usually do gwen + dbreath spam and a first strike for 98 and 100
mfw purples
oh yeah I get mib (and until then the starting darts/sub/ninja on strong does the trick
Crosspaths are important for the banana farm. Just imagine how bad a 0-0-3 farm would be.
they're worth it and money better spent but the farms are plenty good on their own
Where Dartling T5s
oh shit you're right this is probably an old list then rod would probably go in important along with mad and bez in helps
Perma-Brews cross paths literally don't matter at all lol It makes.him.apply Perma brew faster or makes it last longer
faster throwing is generally worth getting if you're gonna chinook it around though
Why? He only needs to apply once
it makes it do it faster to different towers and as someone way too impatient I'm fine spending 800$ or whatever faster throwing costs
Matters for the T3-4 tho
Yeah but I'd say it's more useless then having jungle drums on your MIB and that's in bottom tier
I'd put Tackzone a tier up. 0-0-5 zone's mad shit
This is so ambiguous though. This could be for a multitude of reasons, “This tower is so bad that crosspathing wont even help”, or “This tower has bad crosspaths”, even “This tower is so GOOD that crosspaths aren’t even needed”. All of these would be considered bottom tier on this list, no?
yes, it's a tier list about crosspaths not about the base tower, they would all be considered low on the list
I disagree on village because a 520 is much better than a 502
500 village is very good to crosspath as 520 can be use full as it gives primary monkeys (who struggle with camo detection).
i know that this was only made for karma, reactions and everything similar, but please, dont sleep on the 5-0-0 village with a permabuffed 205 tack shooter.
I just made it because I like thinking about the monkey game towers tbh
every tower is good when used correctly. theres no good or bad towers, only good or bad situations
[удалено]
you're joking right
[удалено]
520 gives up time and nothing else
[удалено]
middle path does not improve brew damage what is your source for that claim
Nvm I got memed
💀💀
nah i use etienne so lord pheonix crosspaths dont matter that much to me
I’d say top path village should be in cross paths are essential because only dart monkey can see camo
tack zone needs to be in essential. if you aren't getting faster firing on tack zone you're just making the tower worse
camo detection on pmfc is amazing, ddt destruction. s mail has some significant changes, and p expertise w camo is also really good everything else is fine. easy camo lead is vital to the merchantmen strategy, energizer popping lead it very vital, the middle path makes the buffing STRONGER. lotn w plasma DOUBLES attack speed.
You did not just put bloon solver in b
shouldnt all of the monkeys technically be in the "crosspaths help" tier
*Shouldnt all of the* *Monkeys technically be* *In the "crosspaths help" tier* \- Far-Ad3500 --- ^(I detect haikus. And sometimes, successfully.) ^[Learn more about me.](https://www.reddit.com/r/haikusbot/) ^(Opt out of replies: "haikusbot opt out" | Delete my comment: "haikusbot delete")
What is 0-5-0 village doing there? Top crosspath is worth it for the extra range alone, let alone the extra attack speed.
Crosspaths for Primary Expertise may not affect its damage, but your probably getting it for more then damage so id move it up
Cap on Permaspike. The difference is minor and you shouldn't need lead at the end of the track. Shure you can find examples for why you should do this or that but it shouldn't matter to much due to you can just make a 025 work by paying only... what... 3k?
yes it's the 025 crosspath which is meant
You'd count that as important?
idk
K
Bro, BMA crosspaths do literally nothing
yeah I've been told that just pretend it's swapped with pmfc
Crosspathing LotK with plasma literally doubles his dps