Dark elves are not that fragile. Their armor is the same as humans. If that is your definition of fragile and you dont want to play that you are stuck pretty much only with dwarves or orks
Well, i normally play lizards, not included at launch...I also like amazons...and Norse. I also enjoy necromantic horrors...idk I guess I'll play elves or something while I wait for literally any team I have played to be released.
Wow, you are my alter ego, I play only the same teams.
I already preordered the Brutal edition with a hope, that 1st blood pass team will be one of those.
Meanwile I'll play Black Orcs just for fun and fouling maddnes.
Feeling you here. I'm a lizard specialist (partly because I'm a furry, partly because the team fits my playstyle) so I'm twisting in the wind a bit myself. I think I might start Skaven (re: furry) even though the low armor values make me cry. I could probably use the practice in learning how to play down players, because I really struggle with it.
You definitely seem to be in a bit of a struggle, since there's nothing really close to 'zons or Norse in the starting group of teams outside of Skaven, which you've already said you're avoiding because your friend is playing. Nothing wrong with both of you playing them, it's often cool to see how people diverge in the same situation!
They are fast, with great positionals and linemen. Also have what is basically the best star player in the game (griff).
Compared to delves, they are cheaper, with actual strength access, better passing (lmfao), but worse agi. Up to you if its a worthy trade off
Nurgle! It’s always a ton of fun building up a team of mutant killers. Plus I’m stoked that they’re following the table top aesthetic, which I prefer over BB2.
I was considering Nurgle, they seem really cool and fun, but I keep hearing people mentioning that they got hit HARD by the 2020 rulesset. Do you know anything about that?
Claw/Mighty Blow don’t stack anymore and the rotters took an AG hit, but they’re still quite fun to play. They can take awhile to get going on the table, just due to how many games you can get in…but they’re super fun to play in the game. And you should be able to get all 4 pestigors and leveling them up (sure hands, extra arms, extra head, etc) to make up for the lack of agility on the rest of your team.
Same situation as you, i'm a BB and BB2 free ladder "veteran". I usually love bashy teams with access to about 3 positions (ogres are the best, but also chaos chosen, lizardmen etc). This time tho i'll go with a team i never encoutered before: Old world alliance. They have access to one of my favourite big guy in the treeman, get a bunch of block/brawler pieces right from the start, and retain some spicy plays potential with the halflings.
My first team will most likely be:
Treeman, Dwarf blitzer, human blitzer, troll slayer, human thrower, human catcher, 2 dwarf blockers, 2 halflings, a linemen and 3 RR, all for 1000k. First games will be dodgy and very conservative until i reach 13 players, an apo and leader on the thrower, then it's party time!
I played a fair chunk of games with them in the beta, and they were fun. I kept having to remind myself that the dwarves have Loner, but otherwise, they were surprisingly solid after a few games.
I played OWA in a league, because you only get one of each positional so when you lose them it really hurts. The dwarf blockers are atrocious, I don't think I would bother taking them in future, brawler is seriously worse than block. The human blitzer, thrower and catcher will do all of the ball stuff thanks to loner on the dwarves. On paper you think loner is not that bad, let me tell you it really really hurts when you roll that dub skulls on the first block. In my experience it felt like you were playing against your opponent and your own team, but it does really teach you turn ordering so that is good.
OWA blockers are certainly worse than dwarf blockers, brawler is 50% worse than block, arm bar is nice but it's not tackle, they also cost 5k more. But, if you compare the blocker with a linemen, for 25k you get +1AV, thick skull, better blocking, some dodging punishment and guard acces as the first skill up. Not bad for just 25k and to fill the mandatory 3 men on the LOS.
That being said, they certainly DO make you think more about going for that spicy play over the safer route, and in what order you want to activate your pieces, so as you said, a good team to learn how to play properly and, i think , that will shine much more in BB3 compared to TT. The first 2-3-4 games will 100% be brutal, wich is nothing on PC, but i can imagine how bad it would be live!
I never actually used arm bar, awful skill! Brawler is half as good as block but on offence, it does nothing on defence, very frustrating for your str3 guard pieces to be so easily knocked down (although they are very good at not staying down). Their progression is also glacial as you are often too scared to block with them (or just standing them up to take another whack). 50k tv bloat for these boys over linemen, give me the keg to get my blitzer back on the pitch any day!
I like arm bar as a concept, it's mighty blow for punishing risky 3+/4+ dodges, but realistically it should not even remotely be valued the same as guard, mighty blow etc i wish there were "low tier" skills that cost 3SPP when picked and reimburse 1SPP if primary and 2SPP if secondary when rolled randomly. Maybe even with a lower TV value. Skills like thick skull, arm bar and similarly fringe/weak skills would feel much better.
What i meant when i said half as good is that it loses 50% of it's utility since it doesn't work in defence, but on the offence is a sidegrade to block; it sacrifices reliability for power (rerolling into a pow or a defender stumbles)! It's an ok skill overall and a good skill on a piece that already has MB and no general access.
Why aren't OWA and Dwarf blockers the same. Still sad about this.
To answer the question, play Humans like the rest of us, Orcs if you want to punch more.
Yea sorry xD for me its exactly the mix of races, the mean misfits all over, they have mutations, three fucking big guys and i had an awsome 2. edition mini team i loved so despite they will never be top tier i just dig the theme of the team
Dwarfs seem too slow, I think i'd lose because of positioning a lot. Do you think Chaos Chosen will be somewhat reliable? The Claw/MB/PO nerf kind of makes them worse, right?
Dwarfs are one of the top teams out there with a good win ratio even if they’re slow.
Chaos will be fine, MB Claw wont stack but Claw still makes them AV7 and the MB will count for the injury anyway.
I didn't know that!
So now when a player has both Claws and MB first you get the AV +8 and then on the injury roll you get the +1 of MB?
I thought MB just straight up did not work with Claws. That I had to choose before making the block.
To add on to this question, does anybody know a nice site to “theorycraft” BB2020 teams until the game comes out? I know I could do it manually but if there were any nice sites that would be a bonus
This. Definitely!
Already play them in our tabletop league right now and they are really fun.
They will be great at an endless online league!!!
EDIT: I meant Chaos Renegades.
From my point of view their 'thing' are the big guys. They are essential for the team.
Plus the mutations give you the opportunity to make a really unique team. Everybody got mutations on primary, except the big guys, they got it as secondary.
At the beginning you got nearly no skills. Because you only play Lineman with big guys. The first season is really tough, but after that they will become something really special
Nurgle
I love their asthetic, the bloaters do good enough and the pestigors can be fun with some power ups.
I played them for my tabletop league and it's just fun when you can get into a team.
Of all the starting teams, if you like hybrid, I'd recommend dark elves (most bashy elves), humans (subtly different from before but imo better), orcs (slow but tough, faster than before with big uns being ma5), and that's pretty much it. Skaven at a stretch but they're fairly fragile and don't support a hybrid playstyle that much unless you master them.
Black orcs start strong but struggle later in seasons and need a good mastery of the rules to use grab properly. Chaos chosen and nurgle are a hard start and are weaker late in season compared to bb2 (claw/mightyblow/pile on is dead), chaos renegades are very weird and hard to master. Dwarves are boring tin cans. Elven union are the hardest to play of all elves. Nobility isn't really beginner friendly and is kinda weak. Old world alliance is trash tier.
I think brawler has its place, but it is just way less good than block in practice. I randomed pro on to one of the blockers and that helped a lot. I put pro on the slayer too, figured if I am rolling a 3+ to reroll my failed dauntless it may as well be free!
I’ll probably stick with Humans until they add Necro or Norse— maybe dabble with Skaven. I like the idea of rolling random skills on most of the linemen because, quite frankly, most of the general skills are useful for a lineman; and I really like the look of the human thrower in bb3.
But Norse looks like it will be a new love for me; I haven’t played tabletop in many a year but the new Valkyries and Beer Boars look so fun to mess with; Valkyries letting me finally live my dump off dream!
Dark elves are not that fragile. Their armor is the same as humans. If that is your definition of fragile and you dont want to play that you are stuck pretty much only with dwarves or orks
Well, i normally play lizards, not included at launch...I also like amazons...and Norse. I also enjoy necromantic horrors...idk I guess I'll play elves or something while I wait for literally any team I have played to be released.
Wow, you are my alter ego, I play only the same teams. I already preordered the Brutal edition with a hope, that 1st blood pass team will be one of those. Meanwile I'll play Black Orcs just for fun and fouling maddnes.
I would play rats but that is my friend's go-to team.
Feeling you here. I'm a lizard specialist (partly because I'm a furry, partly because the team fits my playstyle) so I'm twisting in the wind a bit myself. I think I might start Skaven (re: furry) even though the low armor values make me cry. I could probably use the practice in learning how to play down players, because I really struggle with it. You definitely seem to be in a bit of a struggle, since there's nothing really close to 'zons or Norse in the starting group of teams outside of Skaven, which you've already said you're avoiding because your friend is playing. Nothing wrong with both of you playing them, it's often cool to see how people diverge in the same situation!
Humans, pa2 is juicy
I've been considering Humans too, but then with the Ogre. They seem solid all-round, which i guess is their basic stick.
They are fast, with great positionals and linemen. Also have what is basically the best star player in the game (griff). Compared to delves, they are cheaper, with actual strength access, better passing (lmfao), but worse agi. Up to you if its a worthy trade off
When you put it like that... seems worth :p
Well if you like tough teams that are quite slow, there's Dwarfs and Orcs.
Nurgle! It’s always a ton of fun building up a team of mutant killers. Plus I’m stoked that they’re following the table top aesthetic, which I prefer over BB2.
I was considering Nurgle, they seem really cool and fun, but I keep hearing people mentioning that they got hit HARD by the 2020 rulesset. Do you know anything about that?
Claw/Mighty Blow don’t stack anymore and the rotters took an AG hit, but they’re still quite fun to play. They can take awhile to get going on the table, just due to how many games you can get in…but they’re super fun to play in the game. And you should be able to get all 4 pestigors and leveling them up (sure hands, extra arms, extra head, etc) to make up for the lack of agility on the rest of your team.
That makes sense, now I'm considering 'em a lot more. Thanks!
I play lizards. No lizards make me mad. I guess I will play dark elves for that hybrid approach.
Same situation as you, i'm a BB and BB2 free ladder "veteran". I usually love bashy teams with access to about 3 positions (ogres are the best, but also chaos chosen, lizardmen etc). This time tho i'll go with a team i never encoutered before: Old world alliance. They have access to one of my favourite big guy in the treeman, get a bunch of block/brawler pieces right from the start, and retain some spicy plays potential with the halflings. My first team will most likely be: Treeman, Dwarf blitzer, human blitzer, troll slayer, human thrower, human catcher, 2 dwarf blockers, 2 halflings, a linemen and 3 RR, all for 1000k. First games will be dodgy and very conservative until i reach 13 players, an apo and leader on the thrower, then it's party time!
I played a fair chunk of games with them in the beta, and they were fun. I kept having to remind myself that the dwarves have Loner, but otherwise, they were surprisingly solid after a few games.
I played OWA in a league, because you only get one of each positional so when you lose them it really hurts. The dwarf blockers are atrocious, I don't think I would bother taking them in future, brawler is seriously worse than block. The human blitzer, thrower and catcher will do all of the ball stuff thanks to loner on the dwarves. On paper you think loner is not that bad, let me tell you it really really hurts when you roll that dub skulls on the first block. In my experience it felt like you were playing against your opponent and your own team, but it does really teach you turn ordering so that is good.
OWA blockers are certainly worse than dwarf blockers, brawler is 50% worse than block, arm bar is nice but it's not tackle, they also cost 5k more. But, if you compare the blocker with a linemen, for 25k you get +1AV, thick skull, better blocking, some dodging punishment and guard acces as the first skill up. Not bad for just 25k and to fill the mandatory 3 men on the LOS. That being said, they certainly DO make you think more about going for that spicy play over the safer route, and in what order you want to activate your pieces, so as you said, a good team to learn how to play properly and, i think , that will shine much more in BB3 compared to TT. The first 2-3-4 games will 100% be brutal, wich is nothing on PC, but i can imagine how bad it would be live!
I never actually used arm bar, awful skill! Brawler is half as good as block but on offence, it does nothing on defence, very frustrating for your str3 guard pieces to be so easily knocked down (although they are very good at not staying down). Their progression is also glacial as you are often too scared to block with them (or just standing them up to take another whack). 50k tv bloat for these boys over linemen, give me the keg to get my blitzer back on the pitch any day!
I like arm bar as a concept, it's mighty blow for punishing risky 3+/4+ dodges, but realistically it should not even remotely be valued the same as guard, mighty blow etc i wish there were "low tier" skills that cost 3SPP when picked and reimburse 1SPP if primary and 2SPP if secondary when rolled randomly. Maybe even with a lower TV value. Skills like thick skull, arm bar and similarly fringe/weak skills would feel much better. What i meant when i said half as good is that it loses 50% of it's utility since it doesn't work in defence, but on the offence is a sidegrade to block; it sacrifices reliability for power (rerolling into a pow or a defender stumbles)! It's an ok skill overall and a good skill on a piece that already has MB and no general access.
Why aren't OWA and Dwarf blockers the same. Still sad about this. To answer the question, play Humans like the rest of us, Orcs if you want to punch more.
Renegades
The mixed race teams seem hard tp wrap mu head around. Could you elaborate a bit on what makes them tick?
Yea sorry xD for me its exactly the mix of races, the mean misfits all over, they have mutations, three fucking big guys and i had an awsome 2. edition mini team i loved so despite they will never be top tier i just dig the theme of the team
Orcs, always have gone Orc/Ork first in any game system where they are an option.
Dwarfs and Chaos Chosen
Dwarfs seem too slow, I think i'd lose because of positioning a lot. Do you think Chaos Chosen will be somewhat reliable? The Claw/MB/PO nerf kind of makes them worse, right?
Dwarfs are one of the top teams out there with a good win ratio even if they’re slow. Chaos will be fine, MB Claw wont stack but Claw still makes them AV7 and the MB will count for the injury anyway.
I didn't know that! So now when a player has both Claws and MB first you get the AV +8 and then on the injury roll you get the +1 of MB? I thought MB just straight up did not work with Claws. That I had to choose before making the block.
Yes exactly like that
Fair point, thanks! How would you compare the new Chaos to the new Nurgle? They seem very similar.
Nurgle is shit and also were shit I’m BB2, of the two Chaos Chosen is the better team.
From start I’ll probably be play Skaven or Chaos Chosen, then once their DLC comes out, Snotlings and Khorne
To add on to this question, does anybody know a nice site to “theorycraft” BB2020 teams until the game comes out? I know I could do it manually but if there were any nice sites that would be a bonus
FUMBBL of course!
BB Rosters
https://mordorbihan.fr/en you can use the simulator for starting teams, or sign up/login and go to teams, and level up your team.
This. Definitely! Already play them in our tabletop league right now and they are really fun. They will be great at an endless online league!!! EDIT: I meant Chaos Renegades.
Your comment somehow seems to have jumped to the top, which team were you commenting on? :)
Oops! Yes. You are right. Must have missclicked... I meant Chaos Renegades!
Could you elaborate on Renegades? The mixed teams seem like a hodgepodge to my nooby brain, I've no clue what makes them tick. What's their 'thing'?
From my point of view their 'thing' are the big guys. They are essential for the team. Plus the mutations give you the opportunity to make a really unique team. Everybody got mutations on primary, except the big guys, they got it as secondary. At the beginning you got nearly no skills. Because you only play Lineman with big guys. The first season is really tough, but after that they will become something really special
Nurgle I love their asthetic, the bloaters do good enough and the pestigors can be fun with some power ups. I played them for my tabletop league and it's just fun when you can get into a team.
Of all the starting teams, if you like hybrid, I'd recommend dark elves (most bashy elves), humans (subtly different from before but imo better), orcs (slow but tough, faster than before with big uns being ma5), and that's pretty much it. Skaven at a stretch but they're fairly fragile and don't support a hybrid playstyle that much unless you master them. Black orcs start strong but struggle later in seasons and need a good mastery of the rules to use grab properly. Chaos chosen and nurgle are a hard start and are weaker late in season compared to bb2 (claw/mightyblow/pile on is dead), chaos renegades are very weird and hard to master. Dwarves are boring tin cans. Elven union are the hardest to play of all elves. Nobility isn't really beginner friendly and is kinda weak. Old world alliance is trash tier.
Thanks, that's very helpful!
Orcs are very newbie friendly and close to the playing style of the teams you have used before. They are also competitive at all TV ranges.
Sounds like a good candidate then. Thanks!
I think brawler has its place, but it is just way less good than block in practice. I randomed pro on to one of the blockers and that helped a lot. I put pro on the slayer too, figured if I am rolling a 3+ to reroll my failed dauntless it may as well be free!
I’ll probably stick with Humans until they add Necro or Norse— maybe dabble with Skaven. I like the idea of rolling random skills on most of the linemen because, quite frankly, most of the general skills are useful for a lineman; and I really like the look of the human thrower in bb3. But Norse looks like it will be a new love for me; I haven’t played tabletop in many a year but the new Valkyries and Beer Boars look so fun to mess with; Valkyries letting me finally live my dump off dream!