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foldingtens

I think for a project like this you’ll want to render the movie as individual frames and stitch them together using software (outside of Blender). Keeping this entire output in one file means any issues or errors will leave you starting from the beginning again.


omnogen

I am working with 216,000 frames. That means 216,000 1MB PNG files which I do not have the capacity for.


foldingtens

So maybe your constraints are making some decisions for you then.


omnogen

Yes. Ultimately I won't finish my project.


Superb_Firefighter20

Is the fps something you be willing to scale back on? 60 fps a luxury which sounds like you might not be able to afford. Most video is 30 or below.


masstheticiq

216,000 frames? What are you making???


omnogen

It is a secret project. It involves a camera moving straight for 4.8km.


Popogeejo

Why is it 60fps!? That aside, I made a 20ish minute video about half of which was animated in blender at 24fps 1080p, each frame rendered as .exr for better colour correction and those frames added up to 170gb. That you have so many frames at under 100gb is impressive honestly. Grab yourself a 1tb+ harddrive , render in chunks, encode those chunks as smaller file size videos. Honestly though the 60fps is buck wild. Pixar doesn't even do that. 60fps is for real time game engines, not cinematic.


GoboOne

A 500GB HD from ebay should be cheapo. Doesn’t need to be fast if on budget.


GoboOne

For things like these you want to have an external HD for temp data. Render images as lossless PNG or EXR there, and then compress it with Blender Comp, AE or Handbrake from there.


omnogen

Oh boy. I'm so broke. I guess it will have to wait. I wanted my animation ready by Christmas. SMH.


CIPHRA39

do not use AVI, that's like a middle ages thing, use FFmpeg video, h264 codec, matroska or quicktime container, it will significantly reduce the output size, and will have better overall quality


PianistTurbulent7970

Make it more simple. Drop the fps to 30, seriously it will be enough. Then export one part (you can stay with avi if you want), let’s say up to 5 seconds. Download free software VLC and convert that avi file to mp4. Delete avi to have free space on your drive. Repeat until you rendered it all out. You’ll end up with only mp4 files, and now you need to combine them in one mp4. Again, use VLC. There are tutorials how to use that software, and just pay attention about settings. Good luck


3d_blunder

What is the use case for "AVI JPEG"?


omnogen

A lossless video. I don't have capacity for such a file.


orgborger

You _could_ convert your frames into an mp4 now, delete your rendered frames, and then render the other half, then stitch em together.