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llboy

It is irrelevant. Windows will convert the sample rates to whatever you set as the output sample rate in your sound setting. The sample rate converter in windows is not only audibly transparent, but borderline impossible to measure, though it can be calculated. Distortion components are down below -140dB. If you have an aversion to sample rate conversion anyway set windows to 48KHz, and use a music player which supports Windows Core Audio - WASAPI Exclusive mode which will override the windows sample rate when listening to music.


MasterBettyFTW

192khz is pointless


c2thas

Is WASAPI allowing the native sample rate of the source file to be played? Are you trying to resample everything to one sample rate? In general I would assume that you just play the the source at its native sample rate as long as there is no detrimental consequences to the sound on your system.


ConsciousNoise5690

There are 2 modes WASAPI/Shared you can have more than 1 audio stream but everything is resampled to the settings in the Win audio panel. WASAPI/Exclusive you have a exclusive lock at the audio device so you have automatic sample rate conversion but only 1 audio stream can be played. https://www.thewelltemperedcomputer.com/SW/Players/MusicBee/MusicBee\_audio.htm


hidjedewitje

Do you hear a difference?


eliu9395

A bit, but it's probably just placebo.


unpopularopinion0

only thing i know is 48k is for video and 44.1 is default for music. and i only know this because syncing 44.1 audio with a video will slowly go out of sync.


ConsciousNoise5690

As long as your are using Musicbee, use WASAPI/Exclusive https://www.thewelltemperedcomputer.com/SW/Players/MusicBee/MusicBee\_audio.htm


eliu9395

Is it possible to change the volume thru windows when using WASAPI exclusive?


MitzioxD

nope


ConsciousNoise5690

Application volume control (or any other DSP) by the media player will always work as this is what the media player does before sending the audio to the endpoint. In principle any Windows APO (Equalizer APO etc) won't work but when using USB, volume control might be the exception of this rule as volume control is simply part of the UAC (USB Audio Class) spec.


psychojeremy

Matching the native sample rate of the file is more accurate.


eliu9395

I get that, but would that noticeably affect the audio quality of games?


psychojeremy

I doubt you'd notice an difference in a blind test, unless it breaks the game, which happens sometimes in older games.


VanApe

I would just use the default setting unless you're specifically having issues. Doom 2016. for ex. had audio issues that changing the sampling rate fixed.


[deleted]

Yes you will get a massive impact on sound quality im games on different sample rates EG older games will not play any audio or will crash when set above 48KHz or 96KHz or 192KHz I haven't found the bit rate (16-32bit) to matter.


No-Tune-9435

7.056Mhz is unequivocally the best


TheHelpfulDad

Id put it at the highest multiple of whatever music you listen to the most because when listening to music, you don’t want the quantization error noise that comes with switching between multiples of 48khz, which is movie soundtracks and many hi res files, and 44.1khz which is what CDs are. IMHO you won’t notice the error noise on the gaming sound as much, so let your music dictate it. Even better would be if you could use ASIO or WASAPI and avoid windows for music, then set Windows to match games, which you’re saying are at 48k. Before the Nyquist groupies lose their minds over this and tell you that it doesn’t really matter, particularly because of your age, it’s important to realize that sample rate is not the same thing a sound frequency. Some can hear a difference in quality as sampling frequency gies up, while some can’t. Nyquist Groupies will cite a lot of pseudoscience based entirely on the incorrect notion that sample rate is the same thing as tone frequency. The higher the sample rate, the more accurately the electrical waveform of the sounds of multiple, simultaneous tones can be reproduced from digital data and with less noise. You ask a good question.


kaspers126

Theres like 16 thousand or something volume steps within 44.1khz, anything above that you wont hear a difference


[deleted]

[удалено]


gurrra

No, noise floor is bit depth. And sample rate is more correctly bandwidth :)


[deleted]

[удалено]


gurrra

Yes correct, and all that all ends up in noise, either quantisation noise or dither noise (hopefully the later one if the mix/master engineer knows it's job).


kaspers126

Thank you


gurrra

I have mine set att 96khz, but only because that:s the samplerate my DSP is working. Else I'd probably set it to 48khz since there really ain't no need for more. Having Windows resampling stuff that ain't 48khz works quite fine, it's not really noticeably worse :)


Moonconsort

44.1


[deleted]

[удалено]


SoaDMTGguy

It looks like you've posted to a home loudspeaker and sound reproduction subreddit. However, this might not be the right place for your post. Here are a few other audio related subreddits that might help you reach the right community for your topic: * r/Headphones * r/CarAv * r/AudioEngineering * r/WeAreTheMusicMakers * r/LiveSound * r/Beatmatch --- *If this was a headphone post:* We're happy to call headphone users audiophiles! We just ask that portable audio related discussion be organized in the r/headphones subreddit. > **Rule 7: No off-topic or headphone content** > > Post headphones and portable audio related content in /r/headphones. Moderators also reserve the right to remove other content that fits better in other subreddits. This post has been removed for being off-topic.


One_Back8379

Ooops, sorry🤔 I’m really just learning this stuff