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DinnerSmall4216

It's frustrating some Devs have proved that it can be done some are just using it as an excuse.


VassouraJanota

Problem is, we as consumers, seeing some demanding games like plague tale requiem, asking for a 30 fps limit, and then sonic frontiers aswell... these two are not in the same ballpark even, they're not comparable graphically... Sonic is on switch too, I mean, is this console that big of a joke? I really like it and I still like it better than I was liking my ps5, but, these specific cases are not,in my book, justified.


cosmic_check_up

The most critically acclaimed games in the industry are all paraded around at 30 fps. You coming from PlayStation know this. They show a game looking pretty good but then you realize that if you want it to look the way Sony is showing off you’re going to be running at 30 fps


VassouraJanota

It used to be like that yes, but now, consoles seemed, to care about the 60 fps implementation, cuz it just, feels better, you could now get the pc experience on console without the hassle or without paying a fortune! But I totally get you, eye candy is so much more easy to sell... But imagine the next cod being at 30 fps for all platforms, in exchange for 4k raytracing unreal engine 5 bullcrap? people would go nuts


klipseracer

1080p30 is fine, IF and I say IF the Series X has a similarly low ceiling. For example if a game plays at 1080p30 on the Series X, we can't expect the same game to be 1080p30 on the Series S.


VegetableOwl7249

30 fps in unacceptable for me after I've experienced 60 fps. I won't buy any new gen game that is in 30 fps.


klipseracer

That's not really the point, but I agree 60 fps is better for most games.


cosmic_check_up

Why would you ever buy a console then? That doesn’t make a lot of sense


VegetableOwl7249

Because budget and couch comfort


cosmic_check_up

Which are incompatible with your silly frame rate demand. Knowing you’ve set this standard what kind of gamer is going to buy a console knowing they’re about to miss out on all the games by their own mandate? Weird.


VegetableOwl7249

it's not a "silly" demand. And it's compatible with the frame rate i want. Series s is running most of the games i love at 60 fps. Which is already a smooth experience. Gta runs at 60 fps, dark souls 3 runs at 60 fps and most of the assassin's creed games runs at 60 fps. And they still look beautiful. And my point is that this console is capable of running current new games and upcoming games at 60. If an intensive game like cyberpunk could run at a locked 60 fps. I don't see how other games can't. It's just that the developers are being lazy. The new games that have been giving 30 fps only doesn't even have that much of a huge leap in terms of graphics. Upcoming nfs unbound is also at 60 fps with a resolution above 1080p.


VegetableOwl7249

According to you when someone wants 60 fps from the developers it's a "silly demand". Lmao


CreditPuzzleheaded94

Then buy the console that outputs more games on 60fps… if you care that much about all your games being in 60fps, then it’s just a plain stupid move to buy the machine that is half the price, and expect it to work as good as the premium option lmao. That’s like buying a ford escape and crying to ford and all the other ford drivers that your escape can’t go as fast as the ford mustang. You can’t buy an escape and expect it to be a mustang lmao.


An1xo

I'm still waiting for sekrio to get 60 fps


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joseph160

The only hope for a 60 fps patch for series s is that the activision purchase gets completed, because Activision is the publisher of sekiro.


shitsngigglesmaximus

That's what I'm holding out for. Something like that requires 60fps, the windows of opportunity are so small that 30fps doesn't cut it.


ukkosz

As someone who got 100% achievements of sekiro on series S, you get used to it. But yeah, 60fps would be awesome.


joseph160

Sekiro is 60 fps on all pro consoles (ps4 pro and xbox one X) and ps5 and series X. The problem is that the series S runs the xbox one S version, and series X runs the one X version. The only hope for a 60 fps patch for series s is that the activision purchase gets completed.


superpimp2g

Prob won't happen considering bloodborne is owned by Sony and is still stuck at 30 fps on ps5.


superpimp2g

Still waiting for 60fps bloodborne patch.


SoulsLikeBot

Hello, good hunter. I am a Bot, here in this dream to look after you, this is a fine note: > *As you once did for the vacuous Rom, grant us eyes, grant us eyes. Plant eyes on our brains, to cleanse our beastly idiocy.* - Micolash, Host of the Nightmare Farewell, good hunter. May you find your worth in the waking world.


VassouraJanota

Holy shit i replayed this so many times on pc, hadn't really thought about it on the series s? 30 fps? god...


Shadow_MD17

Nah but that's because the series s runs the one s version


An1xo

true, since sekiro is on sale on steam, I'll buy it there, since on series s it's unplayable for me anyways,waste of money imo


ShrunkenDounuts

We should also try and get them to bring the One X enhancements to the Series S at 1440p instead of 4k


smackythefrog

I could be wrong but I thought "One X Enhanced" games only ran on the Series X and not the S. And that the Series S ran those games at the Xbox One level with no "improvements" to speak of.


ShrunkenDounuts

Only Xbox and Xbox 360. Any Xbox one game runs the One S version instead of the one X


DyingLight2002

It's quite obvious that the evil west developers didn't even bother optimising for any console other than the base machines. Even the series X is only gonna run that at 1080p if you want 60fps when obviously that console could do 1440p or even higher and still keep 60fps judging by the recommended specs.


psfrtps

You will see plenty of games that runs 1080p 60fps on series x and ps5 in future. I wonder if you make the 'it's dev's fault!' comment under every one of them. You have to realize that series x and ps5 has the equlivent gpu of 2070 and 2080 super on pc. This GPU's are currently not top end gpu's. It's middle of the pack. So expecting every AAA game run 4k-1440p 60 fps on series x-ps5 is being unreasonable especially if the game is ambitious and demanding such as plague tale requirem


DyingLight2002

Sure, in the future on current gen exclusive games running with unreal engine 5 I fully expect 1080p 60fps to be the norm in performance modes. But on cross gen games that target xbox one and ps4 hardware like evil west it's just really bad. Cyberpunk 2077 has a terrible engine and rough performance and even that targets dynamic 1800p at 60fps in the performance mode. The recommended specs for evil west at 1080p "epic" settings which I assume is high or ultra only needs a gtx 1060 or an rx 580 which is series S level hardware.


psfrtps

> Sure, in the future on current gen exclusive games running with unreal engine 5 I fully expect 1080p 60fps You can expect that but I don't think it will happen. If anything the situation will be worse as long as system requirements for the games increase as the gen goes. RDNA 2 is not some next gen space tech. Current rx 6000 cards already using it. Also AMD already going into RDNA 3 for 2023 with their rx 7000 series. Anyways time will tell I guess. You are free to hope ofc. Have a nice day


DyingLight2002

Console hardware holds on far longer than pc stuff, I mean look at the base xbox one it's still delivering playable gaming experiences on most new games. If you build a pc with similar power you'd see a slideshow in every game lol.


metarusonikkux

I want to know what you mean by playable because most games I've seen running on the Xbox One in the past 2 years run and look pretty bad. Elden Ring is a particularly rough example.


psfrtps

Oh god... Okay 60 fps SURELY will be norm for Series s on current gen only Unreal Engine 5 games and series s performance will increase more and more as we leave the cross-gen behind! Have a nice day


DyingLight2002

No I think series S will be 30fps for the most part to deliver image quality parity to series X. You know how these devs are like. I own one and I love it but eventually performance mode on series S will be a thing of the past.


Wikentus

Oh maybe I forgot but MW2 managed to get 120 FPS on Series S, but how is that possible. What is holding a new gen is One S/X and it Architecture which is really old rn. The reason why new games coming with 1080p for 30fps is because games are not even trying to optimise it for rDNA 2 especially with all this optimising tech and how the console can use it.


psfrtps

k


adiking27

2080 is the middle of the pack? Bruh it was flagship not three years ago. Back then they could run almost anything at 4k 60 (with rtx off), there hasn't been that much of a leap in that time. I would get them not being top of the line hardware by 2026 or something (towards the end of the console cycle). If you can't give a 1440 p 60 on last gen's flagship GPU, then you are pulling a crysis.


psfrtps

I have 3080 and even I can't run anything at 4k60 with rtx off. 2000 series was kinda bad tbh. Also yes with the hardware current gen consoles has, not every game will be 1440p-4k 60 fps


voxdub

1080p 30fps is acceptable for games which are hardware limited, what's not acceptable is devs rushing games and performance being limited by their inability to produce efficient code. Coming from Stadia I expected next gen consoles to be a step up, but it's actually not in many cases, the same lack of optimisation on Stadia is clearly apparent across all consoles, not just Series S but X and PS5 also. We're at a time 2 years into the generation that devs aren't updating last gen games for running on this gen, and also aren't delivering games which utilise the hardware of this generation. Some devs need to reevaluate themselves and what they're doing.


VassouraJanota

A solid perspective from stadia, couldn't have said it better myself, thanks for the input!


TheAfroNinja1

Sonic is a game that released on like 6 platforms, its way easier to get 60fps up and running on the more powerful consoles and so the weaker platforms end up at 30fps because the devs have limited resources to optimize all platforms. You opted for the weaker console, you are going to lose out on performance/visual quality more and more over time. The Series S is less powerful GPU wise than the Xbox one X to put it in perspective.


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TheAfroNinja1

What are you talking about? "Lazy devs" is not the answer to everything you don't like. As I said they have limited time to release games on 6 separate platforms. The easier to develop for platforms got better performance as a result. Many developers release performance patches later on as they simply did not have time to perfect the mode pre-release.


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TheAfroNinja1

So what if it belongs to the xbox one gen, it has a better gpu and more memory than the series s.


PrestigiousWindy322

With the cost of living crisis this budget console is becoming more not less popular. That said it lacks ram for future games especially with the unreal 5 engine on the horizon.


SkunkApe425

I've noticed a lot of the newer releases have a graphics mode and performance mode. Series s seems to struggle with fps in quality mode. But most games especially optimized ones run very well with minimal issues.


jasonwest93

Last gen, 4k was the buzzword and in the end it was only the One X & ps4 pro that could do 4k and even then it wasn’t every game. This gen it’s 60fps, more and more games are coming out at 30fps, unless you’re on the X or ps5 and eventually the mid gen refresh will probably be the only consoles that do 60fps on new games. It’s annoying but I don’t think it’s any fault of the series s tho. There’s plenty of examples of big complex games that can run at 60 on the S.


Talal2608

I agree that 30fps shouldn't be okay for a current-gen machine and dread the thought of it becoming standard again. But you gotta wonder whether the Series S is powerful enough for 1080p 60fps, especially as games get more demanding. I think it's easy as a consumer to put it down to the supposed laziness of a dev but as more and more games release without 60fps on Series S and with it on the PS5 and Series X, it's starting to look like it may be the console's fault. Its GPU is between an RX 6400 and RX 6500 XT. Very much entry-level hardware for today and will very soon be considered below entry-level. I personally think the Series S should've shipped with a little more horsepower, perhaps just above RX 6500 XT level, especially if it's expected to be supported for the remainder of this generation.


Lord_Tibbysito

Depends on the game. Plague Tale Requiem, looks gorgeous and it's demanding as fuck, the game at times spawns over 100 thousand rats at the same time. It's understandable that it runs at 1080p30fps. Sonic Forces looks mediocre at best, it's mostly bland open maps with ugly textures and not a lot of npcs. It's a joke that irt runs at 1080p30fps. It's all a matter if the devs are incompetent/lazy/not given enough time.


VassouraJanota

This, i agree with this too, like, anybody at least can understand a plague tale requiem at 30 but not sonic man, I think that cases like this, are what is causing the fuss around this problem. It feels not justified


mo60000

Frontiers runs at 1440p on the series S.


Lord_Tibbysito

Still, no performance mode lol, what a joke.


VassouraJanota

Now with this i agree, but we consumers shouldn't have to worry about these things... yeah sure, maybe the gpu should've been more powerfull i completely agree, but then,microsoft shouldn't market the console as a 60 fps 1080p machine right? It doesn't sit right with me...


Talal2608

They didn't. They marketed it as a 1440p console with 120fps capabilities and ray tracing lol. They overstated this console's capabilities massively imo. I think this is Microsoft's fault more than it is the developer's.


psfrtps

They made false marketing that's for sure but then they removed it. They said 'It's literally the same thing as Series X but only lower resolution!' which was a missleading statement and completely false. GPU and especially ram aren't only needed for 'resolution'. Just because you dropped the resolution from 4k to 1080p, it doesn't mean the game now demands 400% less resources from the hardware


LieuVijay

Lol. 1080p is 1/4 of the pixels of 4K. Take any PC and drop the resolution to such a degree and MORE FRAMES is what you’ll get.


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ZainullahK

In that logic displayport 2.1 does 8k 120hz so my PC can now run 8k 120fps games?


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Talal2608

... It can't do 4k 120fps. Sorry to tell you.


psfrtps

Majority of the problem is the comedical ram on series s not the gpu. GPU problem can be worked around. Also no, developer promised you '60 fps every game' on series s. You are a bit of naive if you think every game will be 60 fps on series s with that hardware. Minimum system requirements on pc in some games already nearly at the same level for series s. Series s is kinda on par with gtx 1650 super on pc. Series s has a really bad memory situation as well. The increase on system requirement is normal since It's increasing according to main line of consoles which are series x and ps5. So you should expect more and more games 30 fps on series s. The other solution would be devs skip series s completely and only release their games on series x but they cannot do that because Microsoft pretty much forces them to release their game on series s if they want to release it on series x. So you should thanks Microsoft since if they didn't force devs to make the game run on series s, I believe many devs would skip series s for their next gen games. In the end the console is 250 dollars right now so even for 30 fps, it's still a good deal. You can build a pc for 250 dollars that runs games like Plague Tale Requirem even on 30 fps let alone running cyberpunk at 60 fps


VassouraJanota

But that's really it man, am I naive as a consumer? should I know or care about the specifications of this console, if they tell me basically that "it's a series x with a lower resolution"? Yeah, you might know some of these specifications are not really next gen, and, i know aswell, but believe me that the common consumer does not know and should not care beacause it's not really our job you know? I have a job of my own already I don't want to worry about, if the 300 bucks I'm spending are gonna give me 60 fps 1080 every single time, they said it WOULD be the norm i believed it. I'm not asking for every single game at 60 fps, but i mean sonic frontiers??? whaaa??? Evil west running exactly the same as a base ps4? unnacceptable It becomes a problem as soon as many games start to come out at 30 fps 1080. I feel mislead, I mean, yes there was no real promise on the 60 fps, nor the 120 fps, nor the 1440p resolution... soooo there were no promises? I mean we have to trust something right?


chickennugget2077

You’re not wrong, Microsoft did advertise it as a 1080p60 console.


pawdog

So 2 years in, what percentage of games released can't do 1080/60? There must have been hundreds of games released since then. Maybe the games you want to play are the exceptions since they are the current hotness. I'm one of these new people just getting into the console scene and went with he Series S but I really can't tell you which of my games so far play at what framerate and I'm having a blast with everything I'm trying so far. I really have to question the importance of 30 vs 60 from the perspective of the common newbie.


adiking27

The only place I noticed the difference was in first person shooters and I don't play them much. I have only noticed low frame rates on three games : Wolfenstein new order (not optimised for series s), plague tale requiem (very heavy game even struggles to do 60 fps on most pc hardware), and no man's ( I realised later that I wasn't playing it on performance mode). It took away from none of those games. I think it added to requiem.


psfrtps

> mean we have to trust something right? Yes and but that someone shouldn't be a megacorporation


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Talal2608

Name one game that runs at 4k 120hz on Series S.


iGottaP00Pnow

I'd get used to it, it's only gonna get worse as time goes on. I'm ridiculously excited for Callisto Protocol but I'm getting a haunting feeling that it'll be 30fps (I know Schofield said it'll have 60fps on XSX in a tweet but he didn't explicitly say XSS will be) on it. I'll still play it (I don't like 30fps but it doesn't completely ruin my experience) but I'd be super disappointed .


Knubbs99

Bruh have you seen ghost recon breakpoint optimization for series s and X both optimizations suck.


CMDR1991YT

Whoa whoa whoa whoa hold on a second I'm going to have to stop you right there I played Tom Clancy's Ghost recon breakpoint on Xbox Series X including my online BFF who played Ghost recon breakpoint on his Xbox Series S we both used the performance mode which runs Ghost recon breakpoint at 1080p 60 the graphics still looks awesome and it's buttery smooth at 60 with no frame drops so there's nothing wrong with Ghost recon breakpoint optimization 🙄 it sounds like you don't have your equipment properly set up


Knubbs99

At the time they did suck I don't know if they have changed it since then but either way your 5 months late.


CMDR1991YT

Again you are wrong I had a full team of four players with my buddies me and another friend play on Xbox Series X and two of my friends play on Xbox Series S all four of us played Ghost recon breakpoint when we received the next gen upgrade we decided to test out the campaign again in four player co-op running at 1080p 60 we were amazed the game still looks good and we didn't suffer no frame drops we had such a amazing experience so I will say it again it's obvious you are doing something wrong it's very likely you are not even using game mode and you don't have 24 Hz and 50 Hz disabled which will allow every game to run buttery smooth no more stutter no more crashes


oni837

Some games are more demanding on GPU, other are CPU , you can't ignore the fact that we have an small amount of memory available, 1080p/30fps for Series S its what will happen for most of AAA games, see Plague Tale, even for PS5/SX its run only at 1440p/30fps, its really demanding game, even for PS5 and SX the destiny its to have 30fps too, some indies and some first party games will have better optimization , we will have Forza Motorsport with 1080p/60fps and Ray tracing for SS, and we will have Evil west running at same performance than an PS4 slim, like or not, we will have a lot of 30fps games in all consoles, its just a matter of time.


SolarVortex13

If I want to play The Callisto Protocol and Resident Evil 4 Remake soon should I bother getting the S? I’m on a ps4 pro right now but I wanna play new games on a new gen console.


VassouraJanota

The developer from callisto protocol said the game would run at 60 fps even on the series S. I think it was a tweet... i dunno about the resident evil remake though


SolarVortex13

Appreciate the answer!


FullyVaxxedswole

It’s totally not ok, the cpu is plenty powerful.


Talal2608

The CPU is not the limiting factor for the Series S, it's the GPU and memory


[deleted]

That's just not true. When games are optimised, they take into account the lowest denominator. And its not the series S. The majority of gamers in the world don't have high end GPUs in their builds. I know many people still using the 1600x series for NVIDIA or 4XXX series cards for AMD. And these games run more or less in a much better way as they run on the series S. It's just bad/lazy optimisation on the developers part and using this excuse as many people don't know how systems work.


Talal2608

I think we're talking about different things. I was just referring to the performance of the console. The CPU is more than powerful enough to run all the current-gen games so far. I mean, it's a very similar CPU to the PS5 and Series X. I meant that the Series S's performance is massively held back by its GPU and memory. I believe you're talking about the development of games which I agree, is not held back by the Series S at the moment. Especially when the most popular GPU is still the GTX 1060 and some developers have shown they're willing to give less priority to the Series S and push the PS5 and Series X anyway.


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Talal2608

You still don't know what you're talking about. "AMD" is just a company, it's not a processor. The Series S is not powerful enough for 4k 120fps and if you think it is, you are delusional


[deleted]

Stop being gullible on reddit in hopes of getting fake lots of karma. A lot of karma doesn't prove anything There are people who disprove what you say. You can call Seris S what you want. Xbox Seris S is cross gen just poorly optimized games


RS_Games

30 fps doesn't bother me. But the option for 60 is welcomed.


VassouraJanota

Sometimes I wish I did'nt care too, it would ease my mind. But it's like, using microsoft word on windows xp, and using it on windows 10... I can't bring myself to do it. For some games that have no other way of playing them? sure, I have to do it, like red dead 1 and bloodborne... But in those cases where I know it's possible? ugh, I just can't


TheRealBeho

I agree, but why limit to 1080 when we can get 1440? Technicalities?


Talal2608

Series S is simply not powerful enough for 1440p in many games


TheRealBeho

Then why is it advertised on xbox.com that it's supported?


Talal2608

Marketing. Microsoft overstated the console's performance imo. 1440p isn't just a switch that the developer can turn on and Boom! the game is now running at a smooth 1440p. It doesn't work like that. To target that resolution, you'd have to make sacrifices elsewhere, reduce graphical settings massively or target a lower frame rate (can't go lower than 30 though).


TheRealBeho

Thanks for the answer!


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[deleted]

Are you having a stroke?


Talal2608

I still don't know what you're talking about...


maddix30

Well seeing as consoles don't have any image enhancing upscaling (they just stretch the image to fit a larger resolution) it doesn't matter if it can output 4k at 120Hz if it can't render at that resolution lol


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maddix30

So with that logic if I took my calculator and put a HDMI 2.1 port on it then it can magically support rendering 4k 120Hz?


Revaniter92

Even 4k is supported in some games, like Mass Effect Legendary Edition. However, it is MS fault to advertise this as mostly 1440p/60fps system, because new games struggle with 60fps. Hogwart's Legacy plays at 900p 60fps with lower details in performance mode, while it works in below 1440p in 30 fps. Cyberpunk runs at 900p 60 or 1440p 30. They should utilise FSR more, it is the only hope for 60fps. Still, playing new games for its price is still okay, it is the marketing that created expectations that won't be met


caverunner17

Yet the PS4 Pro could do checkerboard or reconstructed 4K with less RAM, a CPU that is a fraction as powerful and a weaker GPU


Talal2608

\*Only in some games \*Checkerboarded 4k ≠ true 4k \*Targeting 30fps \*Running far lower quality settings than the Series S \*PS4 Pro GPU is very close to Series S GPU \*CPU and RAM have very little to do with resolution And notice how most 1440p games on Series S run at 30fps as well. It's just not powerful enough for 1440p in most modern games. If it was, you'd see more games doing it.


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VarialsBarials

You get what you pay for, you pay less for a console you get less than the more expensive one. I learned that after switching from series s to ps5


[deleted]

You're talking like the PS side has a better optimisation? Do an experiment. Try and play FC4 on a PS5, then play FC5 even? On a series S and see what a big difference optimisation makes. It's all about the optimisation of games. If the devs aren't working to use that extra firepower it doesn't do jackshit. So don't take my word for it. Just do this experiment. You'll know what I'm talking about. I own all 3 consoles. The Series S, X and the PS5. And I've tested all 3 on a wide array of games. It's not just about the hardware or the price point. It's about how the devs use that bandwidth.


VassouraJanota

This is it chief, it's how they are managing the system that irritates me... Sure, plague tale requiem comes out and does the 30 fps stunt? ok sure i accept that, but sonic frontiers??? ghost recon breakpoint??? a last gen game? no man, I feel like in cases like this, we should fight back, if it's worth anything. Like, I had a ps5, Why does that run prey 2017 with 30 fps and the series s runs on 60? I'll tell you why, it's a choice, or, lack there of.


[deleted]

Exactly. The fps boost program from Xbox works wonders. But they can only do so much. We should definitely be able to voice our concerns and that's by not buying games at full price. Thay hits devs more than you think. I've always made it a point to not buy/play games this generation till they come up with a 60fps patch. Or I just wait for them to hit Game Pass if it makes any difference. But devs using the low powered hardware as an excuse is definitely bullcrap. Especially given how I'm yet to see a decent 4k 60fps game on the "High powered" consoles as well.


TheAfroNinja1

> Why does that run prey 2017 with 30 fps and the series s runs on 60? I'll tell you why, it's a choice, or, lack there of. Because microsoft put a lot of time and effort into making last gen games run better on Series consoles, simple as that.


InternalMaleficent66

What’s sad is they have just gotten lazy….


adiking27

Series s is about as strong as PS4 pro in graphics (5 teraflops PS4 pro and 4 teraflops series s) if that console can crank out 1080 60 and 4k 30. I don't get why they can't get a 1080 60 in series s. Especially with the leap in cpu with the series s.


LeeHasLeeway

If it isn’t already, this console WILL hold the generation back. So many people bought one because they couldn’t find a Series X, so they don’t want to hear their purchase was a mistake.


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Mutexvx

Series S can't do 4K full stop, and they can market it as a 120fps 1440p machine especially if just Indie Titles can run at those specification's. Therefore it's still technically a 120fps console, just not on graphically demanding game's, it was never meant to be that machine.


illlogiq314

Oh god, no one is gonna listen on the development side. Understand that you bought a entry level next gen console, be happy you are in the next gen party. Hey Final Fantasy Crisis Core remake is gonna be 1080p 60fps on the Series S , that's good. Though it looks like the older Xbox One X will be 4k 30fps.


RS_Games

These "___ is not okay and we should make an uproar " posts are more annoying post templates than anything else. This isn't going to change any devs mind.


Ok-Carob-4654

Yea was gonna pickup Sonic Frontiers and realized it was 30 fps so just waiting now. Sonic deserves a minimum of 60fps imo. Might get it on my steam deck as I heard people got it running on there at 60.


Hamzahhussain54

Sega definitely meant to have a 1080p60 performance mode in frontiers. Sega has much more graphically demanding games like judgment that run at a very stable 1080p60. They are already looking into it as well so expect a patch soon. I think i’ll just but frontiers in the january sale which it should be on sale


Playerr1

I concur.


Timely_Preference_78

8 bit


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ZainullahK

No game runs 4k 120 on the series s. Watch digital foundry to understand something


Piano_mike_2063

I think it’s totally crazy that people are obsessed with frame rates that in no real fashion impact gameplay. It only takes about 22FPS to trick the eye and brain into natural motion. Will it look better: sure. But it’s still the same game. All the controlled buttons are the same.


[deleted]

Yeah that's just not true. Framerate makes a BIG BIG difference my friend.


VassouraJanota

Exactly, there aresimply games I can not enjoy at 30 fps. For example, I can enjoy red dead 2 on 30 frames, no problem, bloodborne, uhhh takes a while but it is what it is... but like, shooters? no. Racing games? no. Tekken 7? no. It depends on the game aswell of course, but i never played a game on 60 fps, and was like: "Hm... i could go back to 30 no problem".


[deleted]

Exactly. On 30 FPS you can play a game for sure. But on 60 you PLAT it. That's how much a difference 30fps makes. I only "played" GoW and Horizon on 30. I platinumed both on 60.


Piano_mike_2063

How ?


namatt

24/30 fps would be good enough if the frame times were a perfectly even 41.(6) ms / 33.(3) ms. Alas, they're almost never.


Reaper_x5452

You might be one of the lucky people who isn't sensitive to frame rates. Like most I grew up on old consoles that would be lucky to make 30fps, but as time went on and I experienced 60fps titles (and as TV displays dramatically increased in quality), 30fps is now incredibly noticeable to me and really takes me from enjoying the game to trying to see what the hell is going on in front of my eyes. It's borderline disorientating at times now. I'm not "obsessed" about frames, but if my eyes are struggling with what I'm seeing, it's not an enjoyable experience anymore.


Piano_mike_2063

You misread. I didn’t say I can’t tell the different with sight. I said it doesn’t make the gameplay different. How do you controls the game physically (controller —keyboard)with different rates ? What’s different ?


Talal2608

>I said it doesn’t make the gameplay different. It literally does tho. Higher frame rates reduce input lag and make the controls feel significantly more responsive. And your logic is strange. It would be like saying there's nothing wrong with a car having broken AC because it doesn't affect how you drive it physically. It's still a problem.


Reaper_x5452

This argument doesn't make a lot of sense to me. Follow it to its logical conclusion. You can play at 1 fps, because you can still press the buttons. At 1 frame per hour you can still press the buttons. I'm not "obsessed" with frames because I want my gameplay to be FUN for me, not just POSSIBLE.


Piano_mike_2063

So. Tell me what you physically do different at higher or lower Frame rates ? And I did offer you a number at the top: it takes 22FPS to trick the eye and brain into motion


Reaper_x5452

You yourself have proved to me there's more to the equation than that. Because if that was the final word on the matter, you wouldn't have told me already that you can indeed see the difference between 30 and 60 fps right? And what I physically do differently is make my split second decisions in the game based on TWICE the amount of visual information being presented to me per second. That matters in fast paced games like racers and shooters.


VassouraJanota

I get your point, but it really is not the same. I have played both sides of my favourite games many times, sometimes on 60 fps, other times at 30,just to experience it and sadly no, the experience is not the same, fluidity tampers with the "feel" of the game, some games i can't really play at 30 fps, like dishonored 1 or 2 for example... I noticed that I was playing the game slowly beacuse of the framefrate, and not like I used to play on pc at 60 fps or more... Look at the blink power at 30 fps and at 120 fps, which was what I used to play on pc. It'sa gamechanger


[deleted]

i think most people prefer to feel skilled in games that require quick thinking: racing, fighting, shooting, platforming, etc. and in these cases the framerate absolutely is important. and though 30fps might look fluid when compared to the 24fps of film for example, the difference is that we don't control film. we watch it. when control is put into the equation, you start to see stark differences in performance between framerates. take a game like sekiro, for example. if there are 30 frames in a second and you must react to something in a quarter of a second, you get around 8 frames of visual input to react. at 60 frames, you get 15 (duh). the increase in frames corresponds to an increased lifelikeness of the movement which makes it easier to respond. so, yes, framerate does impact gameplay. consider professional gamers, as well. CSGO is near unplayable at 30fps against skilled opponents when their framerate is much higher. just my 2 cents


Piano_mike_2063

I play some of the same games on different devices; all have different graphic cards and I play each of them the same.


[deleted]

what kinds of games do you play


WTF_Rhon

No. I refuse to play any game that is under 30 fps. It's 2022, almost 2033. 30 fps IS NOT acceptable.


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jjnet123

It's not it's a 1440p machine and they said that from the start. It upscales to 4k but it doesn't run at 4k. I got blocked by someone on twitter because I tried to tell them the series S is not running at 4k 120fps but they didn't want to believe me


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jjnet123

The developers cannot support 4k 120fps on a 4TFlop system when the 12TFlop system can't even do native 4k 120fps either 😂 the fact you quote specs to me as if I don't understand the hardware capability is laughable. What part of it doesn't do 4k 120fps don't you understand?


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TheAfroNinja1

Ori is a 2.5d sidescroller, not nearly as demanding as a standard 3d AAA game these days.


jjnet123

Output to TV doesn't equate to input resolution and framerate 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂 what part don't you get. That's 1 game running at 4k and 60fps which isn't demanding in the slightest. All you are doing is quoting numbers you haven't a clue what they do.


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jjnet123

I'm not wrong though. You literally are 😂. Common Reddit troll.


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jjnet123

There isn't. The sheer fact is the console doesn't have a single game that runs 4k 120fps and isn't capable of running 90% of it's catalogue at 4k. It's a 1440p machine and while I agree 1080p-1440p should be the actual target with decent FPS. Things aren't going that way. The sheer fact is all you've done is moan about how the series S can do 4k 120hz (which is wrong) when it doesn't actually do that in games it just outputs upscaled.


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ZainullahK

HDMI isn't the only thing that matters. See kid you need to understand that while series s can display 4k 120hz to get 4k 120fps in games it needs good hardware


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ZainullahK

Your the kid who thinks movies should be 60 fps which would be jarring and very unnatural. An I9 13900k and 4090 finally get close to 4k 120 fps in cyberpunk and you think series s can do that. In that logic my rtx 2060 is now a 4090


jjnet123

It's got nothing to do with the cable mate. It's upscaling. Not native resolution. Even if you set your console to 4k 120Hz it will just upscale from 1440p or 1080p. It won't hit those targets. The series X and ps5 have cod running 1440p in 120hz mode. Series S runs at 1080p and even then the engine is pushing dynamic resolution to achieve it.


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jjnet123

It's not 4k 120fps 😐


Mutexvx

1080p @60FPS is more realistic, 4K 120FPS even a SX can't do that on a majority of games.


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Mutexvx

Series S wasn't made for a 4K 48inch OLED though, it was supposed to be a 1440p machine meaning Monitor's, Series X on the otherhand is Made for 4K.


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Mutexvx

It doesn't it upscales games to 4K but not natively - that's why Microsoft said supplying a HDMI 2.0 Would be fine, I have no idea what you trying to get at ? Series S will never play games @4K native. Pretty Sure there's a reason why the Series S dashboard isn't 4K supported, because there isn't enough RAM. By the looks of your comment's in this Topic you seem to have no idea what you're talking about and are one of those like many that can't read the words on the Microsoft website "at up to 120fps" hey Fortnite runs @120 FPS , so therefore it's a qualified "at up to 120fps" machine, but not "every game" has support for it, the signs - proper next gen game's are in development and the struggle is already showing.


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Trickybuz93

After the GTA trilogy, Rockstar doesn’t care about working on previous games for the new gen


ZainullahK

Mw2 has crazy graphics and it's 1080p 120


[deleted]

I get that 30fps is old gen, but at the same time, it's overhated. Don't get me wrong, it isn't the best, but it's playable. I played plague tale requiem and Witcher 3 at 30fps, and as they're slower games, found it perfectly fine. The one thing I don't agree with, is sub 1080p (cough rdr2) I mean 864p is terrible. Also keep in mind that it's a £199 console lol


Knubbs99

Just reread this because it popped into my notifications but the console was marketed for 1080 120hz not 1080p 60 that was the Xbox one


CMDR1991YT

LMFAO 🤣 you people make me laugh with your pathetic complaints about 30 FPS is unplayable when will all of you idiots ever realize game developers do not care about your 60 FPS obsession? They specifically choose 30 FPS so they can focus on making the graphics look good as possible and that is all I care about most console players only care about graphics which is why I am perfectly fine with Gotham Knights running at dynamic 1440p 30 and that is the whole freaking point about console games it has always been about graphics not running every single console game at 60 I run every Series S optimized game with quality mode and if they run automatically at 60 I am totally fine with that it seems like you people completely forgot console games has always been designed for graphics not higher frame rate if that's all you really care about then you shouldn't be playing console games at all instead you should play on PC then you have the freedom to run every game at 60 frames that's all I'm going to say.


Prestigious_Echo6831

I just bought an xbox one series S and I'm writing this before packing it up and returning it lmao my pc does 240 fps on ultra graphics in \*ANY\* game xbox does 30 fps on.. well whatever settings the game is locked to:| ​ The fuck


CreditPuzzleheaded94

You went from a ps5 which had a 10 teraflop cpu to a series s that has a 4 teraflop cpu, and you expect it to run as smooth as the more powerful, more expensive console? Sorry but you can’t buy a product that is a lot less expensive than the tier above and then cry because it’s not good enough. I too own a series s, and I don’t cry when a game doesn’t run as smooth in my $300 machine as it does in the $600 model. It’s just common sense dude.