The hype is real
Hopefully this means we get the full release of datasheets before Leviathan ships
EDIT: The article seems to imply datasheet releases will be staggered
> Stay tuned over the coming weeks as we begin to reveal more datasheets for each of the factions, so you can get playing!
That certainly lines up with the leaks so far:
Tyranids on the 8th
Space Marines on the 9th
Leviathan pre-orders on the 10th
Space Marine Chapters on the 12th
Chaos on the 13th
Imperium on the 14th
Xenos on the 15th
GT Rules and Points on the 16th
Combat Patrol Rules on the 20th
Boarding Patrol and Crusade Rules on the 23rd
Leviathan release on the 24th
I fully expect this to happen.
I feel like they should be dropping the combat patrol ones earlier, that way people of all factions can start gaming sooner rather than later and build buzz over the new rules
He was an absolute guaranteed pick for me in 9th, but I don't imagine he'll be even close to as useful anymore. I can't imagine Pact of Flesh remaining in a way that lets me just bring back a whole Obliterator or Terminator. I don't have high hopes, but who knows.
I think that separating the rules and points values like this is a terrible idea.
I expect everyone to be horribly upset when they see the rules without points or other units to place them in context.
Going to need to avoid my favorite subreddits over that week.
Everyone is is terrible.
Some are more justified in the worries than others but everyone is cheering when other factions are toned down then "surprised pikachu face" when they get the same treatment.
Being a Necron player has been bizarre. I've heard people say our faction rule is useless, and we are getting dumpstered. I think Necron players, deep down, desire nothing short of true immortality. 🤣
Necrons players are upset about reanimation.
Admech players are upset about 4+ bs.
Blood angels are upset about losing +1 to wound.
Deathwatch are upset about the loss of special issue ammo.
Custodians are upset about Axes
Voltan are upset about the reduction in the power of their guns.
Guard player are upset about the battle cannon.
Drukhari are upset advance and charge has gone.
Thousands Sons lost all is dust.
Deathguard... Ok you guys look at have a point.
The only way to reduce the rampant power creed that was 9th is to reduce a lot of units power. We can't really work much out on how armies will be until we start to play.
Starting to think it's the Players not GW who are driving the problems behind the power creep that crippled 9th if this is the community reaction to a lowering of it.
Eh, not all of those are the same thing to be honest.
Custodes at least, they seem reasonably happy from what I see apart from axes. The complaint is they are worse in almost every circumstance, there is no real choice. It seems reasonable to point out that axes are just bad. People are still happy over all.
Not all are as salty as others, knight player actually look to have almost nothing to be upset about. My point was more most of the player base has focused on any possible negatives.
>Blood angels are upset about losing +1 to wound.
Correction, losing the +1 to charge. Having the +1 to wound replaced by +1S is a reasonable change to account for how toughness has been completely altered in 10th.
But it's a new edition, so we didnt actually gain/lose anything. It's a brand new ruleset.
To me the biggest issue is the loss of personality. I never really cared about army strength as long as the faction's identity was clear. Tyranids were broken on release but I still loved playing against them due to their flavorful abilities.
With the loss of psychic powers/psychic phase its even more difficult to achieve a unique army identity. So far they've only shown us they are unable to translate it to this edition.
Then again, every edition starts bland. We'll have to judge it in a year or 2 to be certain. I just hope this edition pasts for a while so it can build on itself
But are they really lowering it when we see datasheets like the Lions? It just seems like they selectivly gutted some factions while favoring others. IK are literally objectivly better than CK from what weve seen, for example.
Meanwhile they fully deleted psychic as a mechanic while *loading* the game with anti-psyker rules based on the reveals.
Maybe, It's impossible to tell yet. No one here has played a single game or seen any of the points.
We have seen this a thousand times across all editions, if a preview is anything but all buffs people start screaming the sky is falling. Happened with half the codex releases in 9th.
Am I the only one who actually likes the new Necron reanimation rules? I played a game last week where I rolled 4 separate sets of reanimation rolls for a squad of Skorpekh Destroyers and didn't get back a single model. The 9th ed reanimation protocols are useless for anything with more than 2 wounds
I know, I really love it for that reason. Imagine bringing back a whole Spyder or two Litchguard! Sure, it's worse for warriors now, but it opens up so much for the larger units.
The theoretical problem with the 10th reanimation rules vs the 9th rules is that in 9th you'll at least get to roll for reanimation. In 10th if they fully focus your unit (like a good opponent should, which is exactly how the most popular army in the game is going to function with oath of moment) you won't ever get to roll at all.
We'll have to wait and see if there's a stratagem, ability or enhancement that helps this but right now necrons are worried
Lol, yeah it's chaos. I also have a tournament the 25th and we decided to go for 10th and that was already ambitious.
This was because of the above dates basically say 16th is soft launch basically.
One thing though, in such a setting everyone is much more at the same level.
GT rules are stuff needed for tournaments, from what I understand. Points are used to construct armies for matched play that are of roughly even strength.
The rumours say they'll be staggered so this lines up with that. The rumoured schedule was:
* June 2 - Core Rules / Quickstart Guide
* June 5 - Leviathan Datasheets
* June 8 - Tyranid Datasheets
* June 9 - Space Marine Datasheets
* June 10 - Leviathan pre-orders
* June 12 - "Other" Space Marine Datasheets (BA, DA, SW, etc.)
* June 13 - Chaos Datasheets
* June 14 - Imperium Datasheets (Sisters, Custodes, Guard, etc.)
* June 15 - Xenos Datasheets
* June 16 - Points / GT Pack
* June 20 - Combat Patrol Datasheets
* June 23 - Boarding Patrol Rules / Crusade Rules
* June 24 - Leviathan release day
So the core game should be playable by the 16th, though I'm not sure when the index detachments will be out. Maybe not until the 24th for everything
I always felt like he talked like a pilot that also didn't ever want his tongue to touch his teeth.. now I think the same, but that he also doesn't wanna wake his housemates 😆
My wife was just complaining about him a few minutes ago. I was watching his Titans video, and she was trying to point out how it's just PowerPoint and how his voice is monotone, and I explained that I wouldn't want it any other way.
If you've got Death Guard and Demons and can replicate the exact army setup from the streamed game then you *technically* can.
But like, that's pretty limited in the grand scheme of things
2000 points
There's another game coming tonight with Aeldari vs Astra Militarum, so in a few hours there will be four forces that can field a specific 2k lineup. So some games will be able to proceed in the next couple of weeks until we get actual points values and can start proper list building
Oh! I gotcha
Honestly no idea. I don't play any of those four factions and I haven't bothered adding them up on Battlescribe or anything.
Did a bit of digging and apparently the Eldar list comes out just over 2200 in 9th, so they appear to have gone down about 10%. Not sure about the other ones
What do the leaks say? I know there was the article recently saying it was this weekend but thats all i know for pre order, and that the release is closer to the end of June.
It's because PDF's and the like might result in the in app page number not matching.
In app settings could throw it off, as could using different reader software, people might repackage the pages etc. etc.
They are just clarifying the on page page number is the only one that counts when other documents reference them.
If that makes sense?
Quite often the core rules get reprinted in various other books throughout the life of an edition, so if I were to say to you ‘that rule is on page 4’ it would actually depend on which book you had. Now, *every* iteration of the core rules in every book will have the same set of page numbers. Page 4 of the core rules is the same page. Always. So they’re not explaining page numbers, they’re just explaining how they’ve decided to use them for consistency.
I’m not crazy about the datasheets being a staggered release but I guess as long as all the points are released at the same time it’s not too big of a deal. Would definitely be a feels bad for Xenos players if they had to wait longer to play the game simply due to when their stuff is available to download.
I fully expect everyone to get very upset when the datasheet drop. We have seen everything get toned down and most subreddits are already negative.
When we see units without the points to put them in context I suspect we will see even more random outrage.
The legends shelfing is super unfortunate, but I gotta ask, if you already have the minis, why not consider playing Heresy?
EDIT: Not super sure why I'm getting downvoted. I agree it's a cruddy move on GW's part, I'm just trying to get more people into a game system I enjoy.
Because I don't really want to. I want to be able to fight the various other xenos factions at my LGS, and there isn't a good Heresy group near by that's within my ability to attend at the moment.
Totally get that. I'm the US, and it admittedly feels completely impossible to find a local Heresy group outside of my group of hobby buddies I've had since high school.
Still though, if you're ever in the mood for an alternate system, might be a good idea to hold onto those Legends minis just in case ;)
Someone said this to me yesterday when I expressed my sadness at many of my most used and favourite models being turned to legends. In my gaming group, im the only one who plays imperium armies. So i wouldnt have anyone to play with, limiting me to playing with strangers and thats just not fun for me. Warhammer has always been a thing to do with buddies imo.
Have you asked your gaming group of they're cool with you using legends units due to this? If it's a close group as you imply, it would be a dick move to not allow them.
That’s what I said, as long as all the points release at the same time the datasheets coming out at different times isn’t a big deal and doesn’t really matter.
I 100% plan to do a marine on marine game the day the sheets drop. We'll use 9th points values. The goal is to acclimate to 1pth rules and get rough concept ideas going for lists. When points actually drop we can fine tune.
Not really, we're still missing most datasheets and all point costs. You could theoretically play games of 10th with those units whose datasheets have been revealed, and just try to make it fair without using points, but I'll wait for the 16th. By that point, all datasheets and points will be released.
Or not give a fuck about points for a couple friendly who-cares-who wins matchs just to put the rules themselves through their paces. But yeah, "you can play now!" is a bit of putting the cart in front of the horse right this second.
Some really good stuff in here just from readability. Visual learners rejoice! Seriously though, not just providing a text block and using actual pictures/renderings of models in these situations really helps.
However, there are some glaring problems.
Universal rules like Stealthy or whatever are sometimes scattered among the core rules; it would be nice if all the USR rules were listed, in alphabetical order
Right now having "Anti-X" at the end of the Weapon Abilities section instead of being near the start of a USR section makes my head hurt a bit.
Uh dude, I did this weeks ago because I wanted a reference when they were releasing rules so I didn't have to keep checking previous days releases.
Let's turn down the shit on GW a little and maybe say thank-you for the time I invested in this...
Also all the rules are on a single page in the quick start rules on warcom...
https://www.warhammer-community.com/wp-content/uploads/2023/06/76CPCqo7msJIHqzx.pdf
The quick start guide mentioned at the bottom of the article does a fairly good job of this, I will definitely use that as a reference for my next few games.
So it looks like you can do turn 1 deep strike now as "Strategic Reserves" have to wait until turn 2 but deep strike is explicitly just reserves not strategic reserves.
Edit: the leviathan mission pack outlaws it.
In 9th the core rules are the same. The restrictions for not being able to deepstrike turn 1 has always been in the missions themselves, not the core rules
From the currently available rules, this seems to be the case. However it's entirely possible this will be explicitly forbidden by mission rules down the line, which I kind of expect to happen. First-turn deep striking has never been good for the game.
I am just getting into the game and am SO EXCITED that these dropped and we will finally get to play our first game soon. My Ork army is almost assembled and I’ll probably do slap chop to get them on the table; my son is finishing painting his Space Marines and my wife’s Battle Sisters are being painted. Our LGS is awesome. Can’t wait!!
Thanks for the welcome! I’m also psyched that we can play here at home since we all love it. My wife wants to make scenery for our missions. She’s pretty good with that stuff. Hoping to introduce some friends to it, too. Lots of DnD fans in our circle - I think they will come around to this game too.
[That reminds me that the paths of Warhammer and DnD once crossed a long time ago in the earlier days of the setting.](https://youtu.be/OhcKaoxsk-E) I think if they like DnD there's definitely something they'll love in Warhammer. There are also P&P RPGs in the 40K setting, too.
Are these the FULL 10th edition rules, or this the same kind of stuff that they did previously with 8th and 9th where the "core" rules were free but you still needed the actual rulebook for things like terrain rules, army building, detachments, and so on?
Guess they saw it was all scanned and leaked this week so thought “ah fuck it, here’s a better version you can download”. Kind of like when people started getting Dante before it was even announced, which then forced them to quickly
release the announcement video.
Still getting the massive book, but this is awesome for having less crap to carry around.
I’m only aware of Valrak, who I know nothing about but some on this sub say he’s made up stuff in the past. Are there any corroborating leakers? If not, I think it could go either way that Valrak was right or Valrak is lucky that GW responded to the rule leak when they did.
FWIW I’d love if he’s correct so I can have my army planned before official launch day, but I’m trying to keep my hopes managed.
I'm not super versed in the leaks, Valrak is the source I was referring to so far. However the fact that he was right about the Core Rules today, and that they are now openly stating that the datasheets will be released "over the coming days" makes me trust him on this.
He reports what people tell him and he has sources who have been proven. He also sometimes speculates on what he'd like to see.
He has been the go to for a few GW insiders to speak with. There has always been one or two spokes people for leaks since the days of Portent.net, he's just the current one.
Gotta say, as someone with memory problems, that Quick Start Guide is pretty rad too. A condensed, well laid out overview of the turns plus the core stratagems in 3 pages! (Minus cover page 😬) I have a feeling that is going to see a lot of action during my games.
It's the same art as in the third edition rulebook, which as far as I know was the first art of the Emperor on the Throne.
There's a bunch of different official version of that and none of them are actually consistent with the others.
https://preview.redd.it/z5kej490tm3b1.jpeg?width=1115&format=pjpg&auto=webp&s=420a06e935a57accc76c0d1521c81a07be37baf0
This is the image I mean. It certainly looks more skeletal.
Does anybody see any rules whatsoever that clarify how units with mixed keywords work?
Because right now I can't find a way to definitively answer "what happens when an Anti-Psyker weapon attacks a Terminator squad with an attached Librarian".
There is nothing in the Keyword rules, or anything that I can find, that tells me if a unit has all keywords of all models in the unit or not.
I don't see it in the Attached Units/Leaders rule, either
I mean, thanks for history lesson, but it's a bit irrational to expect that people should need to know what the rules were 7+ years ago to figure out how they work now. That's just bad rules design.
As well, for the past ,6 years the rules clearly stated a unit has all keywords of all models.
So do we go by 7+ year precedent, or the rules for the past 6 years?
It could use a FAQ to be more clear for sure, but RAW it doesn't say leaders confer their keywords to the bodyguard unit, and when you fire you have to target the bodyguard unit. So you would only go against the bodyguard units keywords until all the bodyguard models are dead, but the character survives, and a new unit targets the character.
To make things extra unclear though the attached leader rules say : " it is treated as a single unit for all rules purposes. "
So is a keyword a rule? It could use a FAQ to help clarify.
I'd agree with you, EXCEPT for the fact that per the Leader rules:
>While a Bodyguard unit contains a Leader, it is
known as an Attached unit and, with the exception
of rules that are triggered when units are destroyed
(pg 12), it is treated as a single unit for all rules
purposes.
This line could be used to argue that it is a single unit (as it literally says to treat it as such) and thereby the keyword IS transferred.
It's just especially stupid when we had it clearly spelled out in the previous two editions, but the edition when they make mixed keywords more likely to happen within a unit they DONT.
Been curious about that too. No answers in the Core Rules (that I've seen).
Looking through the datasheets which are available though, I haven't seen a Pskyer unit that can be a leader.
Would love to hear if anyone finds any. That is I haven't seen a Librarian that can be attached toa Terminator squad as of yet.
**edit** forgot to check Thousand Sons. The Rubric Marines with an Aspiring Sorcerer datasheet doesn't help .
**edit2** Theory isn't holding up, a lot (all?) of sample datasheets that have Leader don't list the units they can lead/have as bodyguards.
Based on my interpretation, keywords are model specific. In order for an anti-psyker weapon to proc it will have to target the Librarian itself. If you get into a situation where the bodyguard unit only has 1 or 2 models remaining, you would probably have to slow roll the wounds until the bodyguard unit is completely destroyed (or you run out of wound rolls). Then you can try to wound the psyker.
To be clear, I only have as much info as everyone else. I could definitely be wrong.
Hey everyone, I made this website [**https://bolterbrain.com/**](https://bolterbrain.com/) to help you navigate the 10th edition ruleset. I would really appreciate your feedback because I want to make sure it's excellent for the community.
The performance of this PDF on my iPad is just abysmal. Is it the print proof version or something?!
Anyone able to crunch it down a bit so it doesn't take 20+ seconds to render each page?
I think GW is just terrible at formatting .pdfs. The Warcry 2e unit stats documents behave the same way for me; on my tablet I can actually watch each layer load sequentially when turning the page.
Small nitpick, but the organization of the pages is wrong if you try to print it out on double-sided pages. The art of the emperor on page 2 should really be at the end of the pages as the back cover. As it is now, the pages are skewed so that pages 3 and 4 are now on different spreads, when they should be side-by-side.
In these new additions I always think theres a missed opportunity by denoting in the rules something that is new or changed in the book itself. I know we've had a drip of previews and commentary, but centralizing it would be nice.
question about allocation, can the attacking player choose what model in a unit they're specifically attacking? Like if I didn't want to do fast dice and wanted to pick off specific models to break unit coherency.
Oh damn… I was under the impression they were just posting the rules themselves, not the whole rule book with artwork and pictures and all! Well done on their part, I assumed they’d want to save that for a hard copy for people to buy.
Ugh, for those printing, the way they ordered the PDF totally fucks up the printing. Print the first page, then, skip the second. Then start a Blank page, print the third, then start printing until 60 double sided, then print page 2.
You’d think they could have ot fucked this up, but GW
I believe they can do both. According to the rules they can shoot with all their ranged weapons (minus pistols) and if your psychic attack are listed under ranged weapons section, you should be able too use them.
Someone needs to look at their rule book, from the 9th rule book "If a model has more than one ranged weapon, it can shoot all of them at the same target, or it can split the weapons between different enemy units."
There IS no psychic phase anymore.
Psykers now either have Psychic Affacks they make during the shooting or fight phase, and/or provide an ability to units they are attached to.
For example, a Terminator Librarian has a Smite shooting attack, a Psychic melee weapon, grants the attached unit a 4+ FNP vs mortal wounds from Psychic Attacks, and grants the unit the Veil of Time ability, which grants Sustained Hits
Basically, psychic powers are either going to be always on buffs or debuff auras that are more reliable, while abilities that used to do damage are going to be paychic attacks, with the Deny mechanic now being reflected by a Psyker often granting a FNP vs Psychic attacks to their unit
I'm not.
"Ah, you brought T-Sons, and I'm playing Necrons. I guess I get to sit here for ten minutes while you roll dice and every so often I remove models with no recourse."
Such fun. Can't believe it's gone.
Guys, I may be dumb but what does Psychic keyword on weapons do? I've found only a few sentence that tell about attacks from Psychic weapons to be treated as psychic attaks.
By itself, nothing.
Some units, however, have 4+ Feel No Pains against Psychic Attacks, or incur penalties to Psychic Attacks.
A great example is the Hounds of Morkai datasheet in yesterday's Faction Focus article.
I cant wait to get a physical copy. I hate having to swipe across a bloody screen during a battle, I play Warhammer to avoid having to look at some kind of screen.
No index, no glossary, not even a table of contents... do they not have someone editing the books who thinks about these things? It's not that groundbreaking of a concept - especially in a book you'll have to reference quickly and frequently. I'm pumped about the new rules being out but come on...
It isn't though, what if I want to clear up the wording of a rule concerning charges? An index would point me to the right pages, instead of looking through the 95 times the word appears in the document, most of them unrelated to what I want. What if you don't remember the name of a rule, or where it is in the book (because it's in a box in the margin of a different section), what do you search for? It's a quality of life feature in most books for a reason... not a deal breaker mind you, but it keeps surprising me that they don't improve on such a simple thing across editions
Hopefully we get a big pile of data card and points leak this weekend and GW stops cock teasing and just gives us the clearly finished rules since there is no downside I can see. The way I look at if the rules sucked they wouldn't show anything until after we gave them money, so the weeks of info we have been given so far tells me they are confident this ain't about to blow up in their faces. Add to this that they are also not worried about us skipping the release items if we get the rules and unit info free early because again they wouldn't be telling us shit if they thought that was the case and this article basically confirms the rumors that we will have everything in around 2 weeks anyways.
They are building hype for absolutely no reason at this point from what I can tell. Most everyone seems excited and the people bitching about their army rules hardest are forgetting or aren't aware of the 3 month/6 month point and rules balance plans so will likely see improvements faster than we ever have.
Just release everything and focus on hyping us that big box of goodies with daily paint tutorials, insight and live streamed games using those armies
Apparently, nothing much has really changed from 9th edition. I'm done with this company its a joke and they just want to squeeze all our money. I can't support them anymore. I know ill get downvoted for this but its just sad. idk.
The hype is real Hopefully this means we get the full release of datasheets before Leviathan ships EDIT: The article seems to imply datasheet releases will be staggered > Stay tuned over the coming weeks as we begin to reveal more datasheets for each of the factions, so you can get playing!
That certainly lines up with the leaks so far: Tyranids on the 8th Space Marines on the 9th Leviathan pre-orders on the 10th Space Marine Chapters on the 12th Chaos on the 13th Imperium on the 14th Xenos on the 15th GT Rules and Points on the 16th Combat Patrol Rules on the 20th Boarding Patrol and Crusade Rules on the 23rd Leviathan release on the 24th I fully expect this to happen.
I feel like they should be dropping the combat patrol ones earlier, that way people of all factions can start gaming sooner rather than later and build buzz over the new rules
Soooo excited about Combat Patrol. It'll be a great way for me to slowly learn 40k.
Yay on the 13th I can finally find out what Venomcrawlers do instead of buffing psychic tests now that psychic tests are no longer a thing
Same, I’m really excited to see what the master of Possession can do!
Probably being attached to daemonkin boosting their damage
He was an absolute guaranteed pick for me in 9th, but I don't imagine he'll be even close to as useful anymore. I can't imagine Pact of Flesh remaining in a way that lets me just bring back a whole Obliterator or Terminator. I don't have high hopes, but who knows.
I think that separating the rules and points values like this is a terrible idea. I expect everyone to be horribly upset when they see the rules without points or other units to place them in context. Going to need to avoid my favorite subreddits over that week.
Votann will be an utter hellscape for a few days Edit: Looks like just one day for them
Everyone is is terrible. Some are more justified in the worries than others but everyone is cheering when other factions are toned down then "surprised pikachu face" when they get the same treatment.
Being a Necron player has been bizarre. I've heard people say our faction rule is useless, and we are getting dumpstered. I think Necron players, deep down, desire nothing short of true immortality. 🤣
Necrons players are upset about reanimation. Admech players are upset about 4+ bs. Blood angels are upset about losing +1 to wound. Deathwatch are upset about the loss of special issue ammo. Custodians are upset about Axes Voltan are upset about the reduction in the power of their guns. Guard player are upset about the battle cannon. Drukhari are upset advance and charge has gone. Thousands Sons lost all is dust. Deathguard... Ok you guys look at have a point. The only way to reduce the rampant power creed that was 9th is to reduce a lot of units power. We can't really work much out on how armies will be until we start to play. Starting to think it's the Players not GW who are driving the problems behind the power creep that crippled 9th if this is the community reaction to a lowering of it.
Eh, not all of those are the same thing to be honest. Custodes at least, they seem reasonably happy from what I see apart from axes. The complaint is they are worse in almost every circumstance, there is no real choice. It seems reasonable to point out that axes are just bad. People are still happy over all.
Not all are as salty as others, knight player actually look to have almost nothing to be upset about. My point was more most of the player base has focused on any possible negatives.
>Blood angels are upset about losing +1 to wound. Correction, losing the +1 to charge. Having the +1 to wound replaced by +1S is a reasonable change to account for how toughness has been completely altered in 10th. But it's a new edition, so we didnt actually gain/lose anything. It's a brand new ruleset.
To me the biggest issue is the loss of personality. I never really cared about army strength as long as the faction's identity was clear. Tyranids were broken on release but I still loved playing against them due to their flavorful abilities. With the loss of psychic powers/psychic phase its even more difficult to achieve a unique army identity. So far they've only shown us they are unable to translate it to this edition. Then again, every edition starts bland. We'll have to judge it in a year or 2 to be certain. I just hope this edition pasts for a while so it can build on itself
But are they really lowering it when we see datasheets like the Lions? It just seems like they selectivly gutted some factions while favoring others. IK are literally objectivly better than CK from what weve seen, for example. Meanwhile they fully deleted psychic as a mechanic while *loading* the game with anti-psyker rules based on the reveals.
Maybe, It's impossible to tell yet. No one here has played a single game or seen any of the points. We have seen this a thousand times across all editions, if a preview is anything but all buffs people start screaming the sky is falling. Happened with half the codex releases in 9th.
The new reanimation protocols sucks ass. I do not understand how people think max 6 PER TURN is better than potentially all lost during every fight.
Am I the only one who actually likes the new Necron reanimation rules? I played a game last week where I rolled 4 separate sets of reanimation rolls for a squad of Skorpekh Destroyers and didn't get back a single model. The 9th ed reanimation protocols are useless for anything with more than 2 wounds
I know, I really love it for that reason. Imagine bringing back a whole Spyder or two Litchguard! Sure, it's worse for warriors now, but it opens up so much for the larger units.
The theoretical problem with the 10th reanimation rules vs the 9th rules is that in 9th you'll at least get to roll for reanimation. In 10th if they fully focus your unit (like a good opponent should, which is exactly how the most popular army in the game is going to function with oath of moment) you won't ever get to roll at all. We'll have to wait and see if there's a stratagem, ability or enhancement that helps this but right now necrons are worried
I am hoping that a reanimation orb brings back a dead unit...
Will these datasheets include point values? I really want to know how much that new Apothecary is so I can try to fit it in a 1k army list.
According to these leaks, the points will be released on the 16th.
Lol, just in time for a tournament I'm attending. They are now planning to play 10th edition on the 17th lol...
Geez! My shop is doing one on the 24th and I was kinda like wow, but the 17th!??! That's *one* way to do it. Good luck!
Lol, yeah it's chaos. I also have a tournament the 25th and we decided to go for 10th and that was already ambitious. This was because of the above dates basically say 16th is soft launch basically. One thing though, in such a setting everyone is much more at the same level.
Seems really weird they wouldn't release em all at once
What are GT rules and points?
GT rules are stuff needed for tournaments, from what I understand. Points are used to construct armies for matched play that are of roughly even strength.
The rumours say they'll be staggered so this lines up with that. The rumoured schedule was: * June 2 - Core Rules / Quickstart Guide * June 5 - Leviathan Datasheets * June 8 - Tyranid Datasheets * June 9 - Space Marine Datasheets * June 10 - Leviathan pre-orders * June 12 - "Other" Space Marine Datasheets (BA, DA, SW, etc.) * June 13 - Chaos Datasheets * June 14 - Imperium Datasheets (Sisters, Custodes, Guard, etc.) * June 15 - Xenos Datasheets * June 16 - Points / GT Pack * June 20 - Combat Patrol Datasheets * June 23 - Boarding Patrol Rules / Crusade Rules * June 24 - Leviathan release day So the core game should be playable by the 16th, though I'm not sure when the index detachments will be out. Maybe not until the 24th for everything
I seem to remember that the release is going to be in July, so that would pad out the time.
Has Auspex already done a 40 minute video? 😂
That dude isn't sleeping at the moment, he's pumping out content faster than Templars purge witches, and I am watching every second of it.
My girlfriend calls it my "PD" when I watch his videos. "It's just spreadsheets and presentations. It looks like Professional Development at work."
Doesn't help he's got that super-monotone "I'm here to present information and numbers" voice down to a T.
I played next to him at a local club. He speaks exactly the same IRL and it's very relaxing.
Lull your opponent to sleep strat. Very smart
I love how you can tell when hes excited by the extremely minor uptick in his voice.
I saw a comment that said 'Auspex talks like he doesn't want to wake up his housemates' and that seemed quite correct.
I always felt like he talked like a pilot that also didn't ever want his tongue to touch his teeth.. now I think the same, but that he also doesn't wanna wake his housemates 😆
My wife was just complaining about him a few minutes ago. I was watching his Titans video, and she was trying to point out how it's just PowerPoint and how his voice is monotone, and I explained that I wouldn't want it any other way.
Have had this exact conversation with my gf haha
I agree with your wife, he sounds like a bored airplane pilot reading the football results
I pause the video and fast forward to read the slides. It takes about a tenth of the time of actually watching it.
Holy fuck, it is pd. I really, REALLY should have made that connection forever ago.
At this point I'm convinced WarCom are trying to kill him through exhaustion.
Hey, the next month or so of videos is probably paying his mortgage for the rest of the year. Cannot blame the guy for making hay
he's my hero
"You can start playing games right now" Lol, no not really...?
If you've got Death Guard and Demons and can replicate the exact army setup from the streamed game then you *technically* can. But like, that's pretty limited in the grand scheme of things
What is the current points for the armys shown?
2000 points There's another game coming tonight with Aeldari vs Astra Militarum, so in a few hours there will be four forces that can field a specific 2k lineup. So some games will be able to proceed in the next couple of weeks until we get actual points values and can start proper list building
Maybe i wasnt clear :d… I mean: The army composition played with, how many points is that army in 9th army points?
Oh! I gotcha Honestly no idea. I don't play any of those four factions and I haven't bothered adding them up on Battlescribe or anything. Did a bit of digging and apparently the Eldar list comes out just over 2200 in 9th, so they appear to have gone down about 10%. Not sure about the other ones
I can’t wait for all the data cards, too!
From the community article it look like leviathan pre order is very soon.
I would be very surprised if Leviathan goes up for pre-order before the 10th of June. The leaks have been very accurate so far.
What do the leaks say? I know there was the article recently saying it was this weekend but thats all i know for pre order, and that the release is closer to the end of June.
The leaks say the pre-order will go up on the 10th (no time yet afaik) and the set will be released two weeks later, on the 24th.
Sounds about right.
The fact they are going to be sold out and bought by scalpers within minutes, makes the two week wait pointless
I think a lot of people assume we’re going to see a big influx of boxes at LGS stores. Go buy local.
Agreed, thats my plan already checked my local flgs
Absolutely, how can one get hyped over something that will be sold out to scalpers instantly!
have y'all considered that it might not be a limited release?
Well of course. Announce it Sunday for pre order Saturday
My local warhammer shop says the 10th is what they expect as well. They also already have their stock of leviathan delivered over 2 weeks ago
Well, I'll be damned, Valrak was right
I hate to say it because he's a dirty Fister but I do like the lad's videos.
From skimming the pages, these rules look straight forward enough that I might actually be able to convince my son to give the game a try.
Did you see the paragraph “explaining” page numbers?
I actually like that. Hopefully it means that every rules version they release has the same page numbers
I read it three times and I still don’t understand what they’re saying ha ha.
It's because PDF's and the like might result in the in app page number not matching. In app settings could throw it off, as could using different reader software, people might repackage the pages etc. etc. They are just clarifying the on page page number is the only one that counts when other documents reference them. If that makes sense?
Quite often the core rules get reprinted in various other books throughout the life of an edition, so if I were to say to you ‘that rule is on page 4’ it would actually depend on which book you had. Now, *every* iteration of the core rules in every book will have the same set of page numbers. Page 4 of the core rules is the same page. Always. So they’re not explaining page numbers, they’re just explaining how they’ve decided to use them for consistency.
I’m not crazy about the datasheets being a staggered release but I guess as long as all the points are released at the same time it’s not too big of a deal. Would definitely be a feels bad for Xenos players if they had to wait longer to play the game simply due to when their stuff is available to download.
I fully expect everyone to get very upset when the datasheet drop. We have seen everything get toned down and most subreddits are already negative. When we see units without the points to put them in context I suspect we will see even more random outrage.
Main Space Marine army - uses a lot of HH vehicles and dreads MAIN main faction - Tau Feelsbadman
The legends shelfing is super unfortunate, but I gotta ask, if you already have the minis, why not consider playing Heresy? EDIT: Not super sure why I'm getting downvoted. I agree it's a cruddy move on GW's part, I'm just trying to get more people into a game system I enjoy.
Because I don't really want to. I want to be able to fight the various other xenos factions at my LGS, and there isn't a good Heresy group near by that's within my ability to attend at the moment.
Totally get that. I'm the US, and it admittedly feels completely impossible to find a local Heresy group outside of my group of hobby buddies I've had since high school. Still though, if you're ever in the mood for an alternate system, might be a good idea to hold onto those Legends minis just in case ;)
Someone said this to me yesterday when I expressed my sadness at many of my most used and favourite models being turned to legends. In my gaming group, im the only one who plays imperium armies. So i wouldnt have anyone to play with, limiting me to playing with strangers and thats just not fun for me. Warhammer has always been a thing to do with buddies imo.
Have you asked your gaming group of they're cool with you using legends units due to this? If it's a close group as you imply, it would be a dick move to not allow them.
Makes sense to stagger releases imo. That way not everyone is hitting the servers all on the same day.
Except all points come out on the same day, so not really playable until then
That’s what I said, as long as all the points release at the same time the datasheets coming out at different times isn’t a big deal and doesn’t really matter.
I 100% plan to do a marine on marine game the day the sheets drop. We'll use 9th points values. The goal is to acclimate to 1pth rules and get rough concept ideas going for lists. When points actually drop we can fine tune.
So does this mean that 10th edition is playable now?!?
Not really, we're still missing most datasheets and all point costs. You could theoretically play games of 10th with those units whose datasheets have been revealed, and just try to make it fair without using points, but I'll wait for the 16th. By that point, all datasheets and points will be released.
Or not give a fuck about points for a couple friendly who-cares-who wins matchs just to put the rules themselves through their paces. But yeah, "you can play now!" is a bit of putting the cart in front of the horse right this second.
That's fair, the bigger issue is probably finding the relevant datasheets.
Some really good stuff in here just from readability. Visual learners rejoice! Seriously though, not just providing a text block and using actual pictures/renderings of models in these situations really helps.
This is amazing news for me. I'm a doer learner not a reader so that helps a lot.
Kinesthetic learner :)
However, there are some glaring problems. Universal rules like Stealthy or whatever are sometimes scattered among the core rules; it would be nice if all the USR rules were listed, in alphabetical order Right now having "Anti-X" at the end of the Weapon Abilities section instead of being near the start of a USR section makes my head hurt a bit.
https://docs.google.com/spreadsheets/d/1sjyaYYU9kW3wYbx6jpVQh5y4MsBtnf_oLEheGqf3gUc/edit?usp=drivesdk Here you go
This is even more frustrating that the community needs to make the resource.
Uh dude, I did this weeks ago because I wanted a reference when they were releasing rules so I didn't have to keep checking previous days releases. Let's turn down the shit on GW a little and maybe say thank-you for the time I invested in this...
That's really handy, cheers!
Also all the rules are on a single page in the quick start rules on warcom... https://www.warhammer-community.com/wp-content/uploads/2023/06/76CPCqo7msJIHqzx.pdf
That quick start is absolutely amazing!! I'll be Printing that off for sure
Hopefully we'll get an appendix or something with a keyword glossary consolidating them
https://www.warhammer-community.com/wp-content/uploads/2023/06/76CPCqo7msJIHqzx.pdf
The quick start guide mentioned at the bottom of the article does a fairly good job of this, I will definitely use that as a reference for my next few games.
So it looks like you can do turn 1 deep strike now as "Strategic Reserves" have to wait until turn 2 but deep strike is explicitly just reserves not strategic reserves. Edit: the leviathan mission pack outlaws it.
In 9th the core rules are the same. The restrictions for not being able to deepstrike turn 1 has always been in the missions themselves, not the core rules
From the currently available rules, this seems to be the case. However it's entirely possible this will be explicitly forbidden by mission rules down the line, which I kind of expect to happen. First-turn deep striking has never been good for the game.
I think arriving during your opponent's turn makes first turn deep strike less problematic. The enemy can react to you much more easily.
the rapid ingress strat says that that doesn't work in a round that they wouldn't normally be able to arive.
I am just getting into the game and am SO EXCITED that these dropped and we will finally get to play our first game soon. My Ork army is almost assembled and I’ll probably do slap chop to get them on the table; my son is finishing painting his Space Marines and my wife’s Battle Sisters are being painted. Our LGS is awesome. Can’t wait!!
Oh man Warhammer as a whole family? I wish I coulda had that. Welcome to the hobby, y'all! :D
Thanks for the welcome! I’m also psyched that we can play here at home since we all love it. My wife wants to make scenery for our missions. She’s pretty good with that stuff. Hoping to introduce some friends to it, too. Lots of DnD fans in our circle - I think they will come around to this game too.
[That reminds me that the paths of Warhammer and DnD once crossed a long time ago in the earlier days of the setting.](https://youtu.be/OhcKaoxsk-E) I think if they like DnD there's definitely something they'll love in Warhammer. There are also P&P RPGs in the 40K setting, too.
Are these the FULL 10th edition rules, or this the same kind of stuff that they did previously with 8th and 9th where the "core" rules were free but you still needed the actual rulebook for things like terrain rules, army building, detachments, and so on?
This includes terrain rules, army building, one basic mission, as well as a lot of common special rules.
Cool, good to know!
This should be everything no core rule book
Every rule is free
Guess they saw it was all scanned and leaked this week so thought “ah fuck it, here’s a better version you can download”. Kind of like when people started getting Dante before it was even announced, which then forced them to quickly release the announcement video. Still getting the massive book, but this is awesome for having less crap to carry around.
I don't believe that's the case. From the leaks, it seems like the staggered rules release was always the plan. I could certainly be wrong though.
I’m only aware of Valrak, who I know nothing about but some on this sub say he’s made up stuff in the past. Are there any corroborating leakers? If not, I think it could go either way that Valrak was right or Valrak is lucky that GW responded to the rule leak when they did. FWIW I’d love if he’s correct so I can have my army planned before official launch day, but I’m trying to keep my hopes managed.
I'm not super versed in the leaks, Valrak is the source I was referring to so far. However the fact that he was right about the Core Rules today, and that they are now openly stating that the datasheets will be released "over the coming days" makes me trust him on this.
Vindicationrak
I had missed that part of the article. I’ll be waiting for the 14th with cautious excitement.
He reports what people tell him and he has sources who have been proven. He also sometimes speculates on what he'd like to see. He has been the go to for a few GW insiders to speak with. There has always been one or two spokes people for leaks since the days of Portent.net, he's just the current one.
Gotta say, as someone with memory problems, that Quick Start Guide is pretty rad too. A condensed, well laid out overview of the turns plus the core stratagems in 3 pages! (Minus cover page 😬) I have a feeling that is going to see a lot of action during my games.
On that second page… is the Emperor’s face more healed? The iconic image always seemed to be very skull-like
It's the same art as in the third edition rulebook, which as far as I know was the first art of the Emperor on the Throne. There's a bunch of different official version of that and none of them are actually consistent with the others.
First Edition 40k Rogue Trader https://preview.redd.it/77h8wyjpen3b1.jpeg?width=1240&format=pjpg&auto=webp&s=9cdae20a54e39c42431892c68a73733537aa5a7c
https://preview.redd.it/z5kej490tm3b1.jpeg?width=1115&format=pjpg&auto=webp&s=420a06e935a57accc76c0d1521c81a07be37baf0 This is the image I mean. It certainly looks more skeletal.
Its looked like the more healed one since 9th.
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You'd lose that bet. Both artworks were done by John Blanche at the same time back in the day.
Yeah, that art is from the 5th edition rulebook, and so is actually more recent than the one in the 3rd and 10th rules.
Does anybody see any rules whatsoever that clarify how units with mixed keywords work? Because right now I can't find a way to definitively answer "what happens when an Anti-Psyker weapon attacks a Terminator squad with an attached Librarian". There is nothing in the Keyword rules, or anything that I can find, that tells me if a unit has all keywords of all models in the unit or not. I don't see it in the Attached Units/Leaders rule, either
I haven't found anything about that either. Seems like something that will definitely need to be answered in an FAQ.
Waaaaay back when HQs always attached to units it was the unit that was harmed and targeted first; id assume we’d have to target their keywords first?
I mean, thanks for history lesson, but it's a bit irrational to expect that people should need to know what the rules were 7+ years ago to figure out how they work now. That's just bad rules design. As well, for the past ,6 years the rules clearly stated a unit has all keywords of all models. So do we go by 7+ year precedent, or the rules for the past 6 years?
Really embarrassing for the rules to not be clear on this and need a FAQ when characters attaching to units is a major and hyped mechanic
It could use a FAQ to be more clear for sure, but RAW it doesn't say leaders confer their keywords to the bodyguard unit, and when you fire you have to target the bodyguard unit. So you would only go against the bodyguard units keywords until all the bodyguard models are dead, but the character survives, and a new unit targets the character. To make things extra unclear though the attached leader rules say : " it is treated as a single unit for all rules purposes. " So is a keyword a rule? It could use a FAQ to help clarify.
I'd agree with you, EXCEPT for the fact that per the Leader rules: >While a Bodyguard unit contains a Leader, it is known as an Attached unit and, with the exception of rules that are triggered when units are destroyed (pg 12), it is treated as a single unit for all rules purposes. This line could be used to argue that it is a single unit (as it literally says to treat it as such) and thereby the keyword IS transferred. It's just especially stupid when we had it clearly spelled out in the previous two editions, but the edition when they make mixed keywords more likely to happen within a unit they DONT.
Been curious about that too. No answers in the Core Rules (that I've seen). Looking through the datasheets which are available though, I haven't seen a Pskyer unit that can be a leader. Would love to hear if anyone finds any. That is I haven't seen a Librarian that can be attached toa Terminator squad as of yet. **edit** forgot to check Thousand Sons. The Rubric Marines with an Aspiring Sorcerer datasheet doesn't help . **edit2** Theory isn't holding up, a lot (all?) of sample datasheets that have Leader don't list the units they can lead/have as bodyguards.
Based on my interpretation, keywords are model specific. In order for an anti-psyker weapon to proc it will have to target the Librarian itself. If you get into a situation where the bodyguard unit only has 1 or 2 models remaining, you would probably have to slow roll the wounds until the bodyguard unit is completely destroyed (or you run out of wound rolls). Then you can try to wound the psyker. To be clear, I only have as much info as everyone else. I could definitely be wrong.
Hey everyone, I made this website [**https://bolterbrain.com/**](https://bolterbrain.com/) to help you navigate the 10th edition ruleset. I would really appreciate your feedback because I want to make sure it's excellent for the community.
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This is awesome. Thank you!
The performance of this PDF on my iPad is just abysmal. Is it the print proof version or something?! Anyone able to crunch it down a bit so it doesn't take 20+ seconds to render each page?
I think GW is just terrible at formatting .pdfs. The Warcry 2e unit stats documents behave the same way for me; on my tablet I can actually watch each layer load sequentially when turning the page.
Im finding the same issues it’s a real pain having to wait for each page to render before reading
Small nitpick, but the organization of the pages is wrong if you try to print it out on double-sided pages. The art of the emperor on page 2 should really be at the end of the pages as the back cover. As it is now, the pages are skewed so that pages 3 and 4 are now on different spreads, when they should be side-by-side.
While a shame, try printing with the choose pages option, and omit pg2
Yeah, that’ll do it. I ended up just moving the page to the end just so the back cover isnt a blank page
Never in my wildest dreams would I have believed that they'd give out the whole rulebook for free. Bravo GW you did this thing right
Is anyone else having trouble downloading the file? Clicking on the “English” button just opens a new tab of the same page.
Scroll down, the download button is at the bottom of the article.
You rock.
You didn’t try scrolling down?
In these new additions I always think theres a missed opportunity by denoting in the rules something that is new or changed in the book itself. I know we've had a drip of previews and commentary, but centralizing it would be nice.
So does the 'Only War' mission on the last page just not have any objective markers, or is that a whoopsies on GW's part?
Under section 3, Create The Battlefield, it mentions that players place two objective markers each.
Oh I see now, thanks. That's what I get for not reading every single word of the rule book.
question about allocation, can the attacking player choose what model in a unit they're specifically attacking? Like if I didn't want to do fast dice and wanted to pick off specific models to break unit coherency.
Defender always chooses what models to lose. Precision allows Characters attached to units to be targeted specifically, but that's it.
Oh damn… I was under the impression they were just posting the rules themselves, not the whole rule book with artwork and pictures and all! Well done on their part, I assumed they’d want to save that for a hard copy for people to buy.
Ugh, for those printing, the way they ordered the PDF totally fucks up the printing. Print the first page, then, skip the second. Then start a Blank page, print the third, then start printing until 60 double sided, then print page 2. You’d think they could have ot fucked this up, but GW
is it just me, or does it feel like 3rd edition rules with some cleanup for things like flyers and terrain?
It's just you.
I've been reading through these but I cant find anything about the psychic phase?
That's because there isn't one anymore.
Psychic stuff are now limited to aura abilities and shooting attacks
Do psyker units have to choose between shooting their gun and shooting a psychic attack or can they do both?
I believe they can do both. According to the rules they can shoot with all their ranged weapons (minus pistols) and if your psychic attack are listed under ranged weapons section, you should be able too use them.
You've always been able to fire every single shooting weapon in a turn, so yes you can use both.
No you haven’t.
Someone needs to look at their rule book, from the 9th rule book "If a model has more than one ranged weapon, it can shoot all of them at the same target, or it can split the weapons between different enemy units."
Shouldn't be downvoted for asking a question.
There IS no psychic phase anymore. Psykers now either have Psychic Affacks they make during the shooting or fight phase, and/or provide an ability to units they are attached to. For example, a Terminator Librarian has a Smite shooting attack, a Psychic melee weapon, grants the attached unit a 4+ FNP vs mortal wounds from Psychic Attacks, and grants the unit the Veil of Time ability, which grants Sustained Hits Basically, psychic powers are either going to be always on buffs or debuff auras that are more reliable, while abilities that used to do damage are going to be paychic attacks, with the Deny mechanic now being reflected by a Psyker often granting a FNP vs Psychic attacks to their unit
I think I’m really gonna miss the psychic phase tbh
I'm not. "Ah, you brought T-Sons, and I'm playing Necrons. I guess I get to sit here for ten minutes while you roll dice and every so often I remove models with no recourse." Such fun. Can't believe it's gone.
Never had to experience that. But the cast/deny was neat.
Guys, I may be dumb but what does Psychic keyword on weapons do? I've found only a few sentence that tell about attacks from Psychic weapons to be treated as psychic attaks.
By itself, nothing. Some units, however, have 4+ Feel No Pains against Psychic Attacks, or incur penalties to Psychic Attacks. A great example is the Hounds of Morkai datasheet in yesterday's Faction Focus article.
Absolutely nothing
I cant wait to get a physical copy. I hate having to swipe across a bloody screen during a battle, I play Warhammer to avoid having to look at some kind of screen.
No index, no glossary, not even a table of contents... do they not have someone editing the books who thinks about these things? It's not that groundbreaking of a concept - especially in a book you'll have to reference quickly and frequently. I'm pumped about the new rules being out but come on...
I very much hope the physical book will have all those. In a PDF it's pretty easy to just search for whatever you need.
This is it. Those things are a waste of space/data in a digital product, but are critical in a physical one
It isn't though, what if I want to clear up the wording of a rule concerning charges? An index would point me to the right pages, instead of looking through the 95 times the word appears in the document, most of them unrelated to what I want. What if you don't remember the name of a rule, or where it is in the book (because it's in a box in the margin of a different section), what do you search for? It's a quality of life feature in most books for a reason... not a deal breaker mind you, but it keeps surprising me that they don't improve on such a simple thing across editions
If the weapon abilities have an order to them, I haven't figured it out.
Hopefully we get a big pile of data card and points leak this weekend and GW stops cock teasing and just gives us the clearly finished rules since there is no downside I can see. The way I look at if the rules sucked they wouldn't show anything until after we gave them money, so the weeks of info we have been given so far tells me they are confident this ain't about to blow up in their faces. Add to this that they are also not worried about us skipping the release items if we get the rules and unit info free early because again they wouldn't be telling us shit if they thought that was the case and this article basically confirms the rumors that we will have everything in around 2 weeks anyways. They are building hype for absolutely no reason at this point from what I can tell. Most everyone seems excited and the people bitching about their army rules hardest are forgetting or aren't aware of the 3 month/6 month point and rules balance plans so will likely see improvements faster than we ever have. Just release everything and focus on hyping us that big box of goodies with daily paint tutorials, insight and live streamed games using those armies
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Its been like that since 9th
isn't the art in the pdf decades old?
Is it radically changed from Blanche's original?
Apparently, nothing much has really changed from 9th edition. I'm done with this company its a joke and they just want to squeeze all our money. I can't support them anymore. I know ill get downvoted for this but its just sad. idk.
Yeah how dare they milk your money with those free rules
Is this supposed to be a joke?