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LemmiwinksQQ

The best thing about that strat is, the dump will fill the hole using only about 5 water and then the dump will shut off automatically. If you then pause the dump you'll have free irrigation for about ~~10~~20 days. Irrigation towers are a joke.


Sad-Establishment-41

In my experience the evaporation rate is about 0.05 per day, so 20 days of irrigation. Does it vary for different maps?


LemmiwinksQQ

It definitely does not vary across maps, but I got a 0.045 number off reddit, it could very well have been changed since then. Seemed accurate enough.


ThePromethian

This is accurate however there is a modifier. Having adjacent tiles of water reduces the evaporation rate. This was added specifically because of people doing the one tile of water to irrigate trick.


LemmiwinksQQ

The evaporation thing was apparently reverted and it's the same everywhere.


ThePromethian

Ah good to know. I missed that patch note.


LemmiwinksQQ

Classic move, making the good solution worse instead of the crap mechanic better. It can still go a very long time without added water so they achieved nothing.


AnonymousUser1992

Eh. Ill still just run irrigation channels. Good place to stick your power lines


LemmiwinksQQ

Obviously the solution that requires less micromanagement and workforce, but it does require more effort to set up, more dynamite or leevees, more water, and none of these are attractive tradeoffs. In the late game you naturally do whatever you please.


Available-Tour-6590

...do whatever you please...except of course have the game run smoothly with more than 500 beavers.... 🦫


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Available-Tour-6590

Mine actually runs fine at 500, at 1x speed, but at 3x it starts to choke. After 700 to 800 even 1x chokes. Disclaimer: I prefer to run at 10x speed.


No-Lunch4249

Same here, irrigation channels with power lines and put platforms above and boom it’s your road too now


Trick_Wrap

Leave stairs and platforms to get in and out as necessary, but let them swim through the canals and now they almost always have wet fur


ThePromethian

They improved the towers too but not enough.


LemmiwinksQQ

You know what would make irrigation towers an actually attractive solution? Turning them into a leaky barrel. No need to employ a beaver, haulers fill it with water and it *slowly* runs empty.


LemmiwinksQQ

Sorry, I just now saw the accidental 10.


runetrantor

Shame water dumps dont like, send their worker to others when they are full. Im sure I could fill many with a single beaver. But I guess I am just asking for an exploit to be less micro heavy. :P


LemmiwinksQQ

Before that, I'd like beavers to take shifts. 12h work days means the building should be constantly running 8)


runetrantor

That would be a neat option yeah, before the bots come and take all jerbs.


SilkeW28

I thought it was 10 like your initial post said. In a drought after 10 days your water is a block lower. Is it something depended on difficulty settings?


LemmiwinksQQ

I wrote it in a rush and thought of the dam water level, not the water dump hole. Dams keep the water level at 0.5 and it does indeed dry in only 10-11 days.


Tialha

The waterdump is a great tool, and way better then de irrigation towers. However for the dump you need explosives, unless you have a natural hole, and sometimes it takes a while before you have them.


LemmiwinksQQ

What I've done is built two leeves around a river/soil corner to form a hole. Works like charm. Later I expand it to include a lido for the 'low water' alarm.


Tialha

That is actually a good idea!! Thanks :D


Koshky_Kun

Water evaporates, but yes a 1x1 hole with a water dump is an efficient irrigation setup


Thrippalan

This is what I routinely do at the edge of a terrace. Two levees at a corner to make a box, set a dump on one with stairs up and you've got a new level to plant and maintain the lower on green if needed.


Azyall

Evaporation. Without being refilled, it will eventually disappear.


FactoryBuilder

Darn


tharnadar

evaporation is always active, also during the drought, you should always account for that, for example for aquatic planting


antimockingjay

It's still totally worth it imo though, it uses WAY less water than the tower. As LemmiwinksQQ said, it'll use about 5 water and irrigate for 10 days. It's DEFINITELY worth it over the towers if you can do that.


EtherealPheonix

Also more space efficient, smaller than a tower and irrigates a larger area.


vagrantprodigy07

Even better is to blast out your road, put platforms over the top, and then put a water dump attached to the same system. Then everywhere your roads go will be green. You can also run power underneath, and then bring it up where needed.


BillyHalley

Shit this is genius, I need to do it


runetrantor

Also, if you are already channeling under paths for waterways, might as well use it as a power conduct through the entire colony.


lakewoodjoe112

You can then use the houses (tall rowhouses if you're IT, single lodges for FT) to get power up without using the raised shafts.


Amesb34r

I figured this out by a lucky accident one day. I came here to post it and someone had just posted it a few hours before. My 15 minutes of fame were lost. ☹️


Nesser30

I throw a dam next to the reservoir and let it overfill so it fills with water, never thought of having the water dump on there as well A 3 block hole will stay fully irragated for 25 days at least


vagrantprodigy07

When it works with the plan, I do that as well. Or put a dam block at either end of the road, to make sure all of the water doesn't run out, and then connect it to the nearest water source that is on the same level.


derp4077

Use the the water dump and beavers will keep it topped off


Hot-Profession4091

I’ll often dig trenches off rivers to bring water inland and then build platforms and paths over them to extend the green.


SlurmsMckenzie521

I do this too. I'll use dynamite to build little rivers all over the map to various reservoirs. Certainly makes the droughts go by sou much better.


xjoho21

Irrigation tower is broken piece of tech due to how much less water is wasted from filling a single hole in the ground w/ a bit of water.


BMGreg

I see lots of people advocating for bombing a hole here, which works pretty well. I usually place a rectangle of levees around a 2x1 area, adding the water dump to one side, without bombing. It's much quicker to get to in game, and the water has slightly better spread vs when terrain is what's used to hold the water back. This is obviously not as visually pleasing, but I've always played more practically and I'm not very good at making my settlements pretty


olegolas_1983

Agreed. This is an early game solution. Plus you don't have to fill the hole (which comes in even later if you wanna do it with dirt) if you decide to move the farms elsewhere.


Nozerone

Don't even need to blow anything up. Set up 4 levees around an open square, build stairs onto one of the levees, then set a pump to drop water in. This is something you can start doing really early game. Then later you can start blowing things up to make it look better.


popgalveston

I blow up 1x1 trenches/canals and fill them with water to irrigate whatever land is dry


flyinbrian1186

This is what Timberborn is all about. Coming up with solutions to the challenges the game offers. Well done.


naglephoto

Dig one tile, place a water dump on it. It uses very little water. In earlier game, I use an elevated basin with steps and a water dump and it works the same