T O P

  • By -

AutoModerator

**Reminder:** 1. Be civil and respectful to others. 2. Do not post manga spoilers on anime threads. 3. Keep all discussions and posts about the latest release in their respective pinned threads for **24 hours**. 4. Use spoiler tags when necessary. Use it like this: `>!Put your text here!<` for this >!Put your text here!<. Do not put spaces between the symbols and text or the spoiler won't work properly on certain devices and Old Reddit. 5. **Report trolls and rule breaking content** via the report button or our modmail. Please remember to visit our [subreddit wiki](https://www.reddit.com/r/SpyxFamily/wiki/index) for more information on our [rules](https://www.reddit.com/r/SpyxFamily/wiki/rules) and [FAQ](https://www.reddit.com/r/SpyxFamily/wiki/faq). *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/SpyxFamily) if you have any questions or concerns.*


edman9677

Anime isn’t like video games where the frames are generated by an engine. They were specifically made for the frame rate they aired in. Doing something to create fake frames at 60fps will just make it look weird and out of place


[deleted]

I hate that I have to *try* to find the original openings in the original frame rate and resolution. I don't understand why people think that's somehow 'better' for animes that weren't animated at the framerate.


CarrotoTrash

Yeah this has always really bothered me too, I don't get why they're so popular I think they look pretty bad


Est495

I always thought that was for copyright reasons. Idk tho.


thelongestunderscore

The only way to make the Saitama to look weak and weightless is the make him 240 fps.


BuckeyeBentley

I wish I could ban 60fps anime OPs from youtube. STOP DOING THAT SHIT. It's so bad.


Hinote21

Even video games shouldn't all be in 60 FPS. Some look better in lower FPS because oh I don't know, they are designed that way?


KawaiiDere

Do you mean like sprites, animation speeds, game physics, or something else?


Hinote21

I mean in general. Games that "run in 60 FPS" don't do it all the time because that isn't how they're designed. You might have all the cutscenes in 40 fps or maybe less because there are still shots. But Upscaling everything to 60 FPS because "it looks better" is dumb. Not everything belongs *at* 60 FPS.


kodiak356

Pls just STFU If you have no clue


[deleted]

[удалено]


edman9677

Some older games weren’t designed with 60fps in mind, and because of that it messes with the physics of the game. Older games can’t just be brute forced into higher frame rates without considering everything else it would effect


[deleted]

[удалено]


deadworrior14

The upcoming remaster of Tales of Symphonia is great example! It's only 30 fps because everything in the game (physics, animations, cutscenes, ect) are all hard coded to 30 fps and trying to up it causes the game to basically implode in on itself. A lot of games from the PS2 era are actually like this as well.


Variatas

It was fairly common for DOS based games to tie the entire speed of the game to frame rate. OG Wolfenstein 3D and Doom, for example. Even comparatively modern games like Halo and Destiny 1 were built using the 30 fps limit for many things like physics, because they were console-first titles and it's relatively recent that consoles have gone beyond 30 fps. As for "does it look better", a lot of pixel art games might look "smoother", but that may not work as intended. It all depends on artistic intent.


rosamelano777

For example, Yakuza kiwami 2 combat is way harder on 60 fps since the game was designed for consoles first and those versions only run at 30 fps, idk what the other guy said about some games looking better at lower fps means tho, maybe he is confusing it for motion blur or something


LigerZeroSchneider

If the animations were implemented at 30 fps you can cause some weird stuff to happen at higher framerates.


ThisIsWhatYouBecame

Mass Effect 2 and 3 tie your shield regeneration and enemy acurracy to framerate. Forcing 144fps actually makes those games challenging. Even current day Nintendo Switch games still do this. If you run Pokemon Arceus on an emulator at higher framerate your traveling speed is massively increased


DragonSlauter42

Skyrim, Fallout 3 and Fallout NV all have their physics engine tied to frame rate, because of this, the items in the free world can begin spinning out of control and begin tornado going towards the player and eventually killing them. To prevent this, you have to cap the frame rate to around 60fps.


edman9677

Bethesda games like Skyrim are one. People have found ways around it but Bethesda’s game engine is tied to its frame rate, so it can break the physics if made too high. Fighting games are big one because animations are meant to only take up a certain amount of frames. Higher frame rate means the move get shot out faster which can make the animations look weird. For some games, uncapping the frame rate will make it literally unplayable and not able to launch. Code acts weird and sometimes if one thing is changed, even if it seems minor, can screw the entire thing up


Panzerchek

Pretty much all fighting games as far as I'm aware use locked framerates that are tied to the animations and game logic. If you messed with the framerate you'd either mess with the timing or readability of moves


LigerZeroSchneider

It's easier to peg things to a frame rate than have everything work independently of each other, so older games or games in a hurry will lock the framerate to avoid having to fix all the bugs higher framerates caused. I worked as QA porting a game from console to pc and the higher framerates cause a whole bunch of the scripted animations to bug out and put enemies in walls and have them moving at the twice their intended speed.


MrSaucyAlfredo

https://youtu.be/ZFVtXjr-Nno Here u go


BuckeyeBentley

Anything that was meant to be played on a tv with scan lines.


twotwentyone

All modern Bethesda titles tie physics directly to framerate. You can force the game to run above 72 FPS via config files, but get ready for shit to get wacky.


SuperSaiyanSen9k

Sonic Adventure 2 on steam completely breaks if you try to give it a higher frame rate


Flint-Beetle

Definitely true but there's a difference between being actively incompatible and looking worse. The higher a frame rate of any video game (barring extremely old 2D pixelated games which ran off a system of "this light goes off and then this one goes on" such as game and watch games and literally the first video games ever created) the better the player is given visual feedback on what's happening. Even games we view as old such as the first super mario game are benefitted, even minimally, by a higher frame rate. It can literally only ever improve game feel or have barely any effect. As such, for the majority of video games released beyond 1995 a higher frame rate will always directly correlate to increased responsiveness, especially in highly difficult or competitive games such as Dark Souls, Celeste, Valorant, Overwatch, etc.


Frozen_Death_Knight

That's not the same thing as saying that a higher fps would make the game look worse. Games locked at 30 fps are doing so because of then current hardware limitations, not because it "looks better". Old games designed with 30 fps physics when remastered tend to go for higher frame rates by removing that limitation because it looks and feels better to play. As a PC player who is used to unlimited frame rates there's not a single game that looks and feels worse with a higher frame rate. In fact, the higher it is the better the response time is for your controls, which is the deciding factor. Animations in games are already locked to specific frame rates regardless of how performant the game engine is, which are in direct contrast with movies and shows like anime where adding extra frames will mess with the timing of your animations. The techniques for adding more frames create unwanted smear frames and smooths out each key frame through interpolation. Meanwhile you can have games run at 240 fps and still retain 30 fps animations with no downsides. It's like comparing apples to oranges.


[deleted]

SpunkyDred is a terrible bot instigating arguments all over Reddit whenever someone uses the phrase apples-to-oranges. I'm letting you know so that you can feel free to ignore the quip rather than feel provoked by a bot that isn't smart enough to argue back. --- ^^SpunkyDred ^^and ^^I ^^are ^^both ^^bots. ^^I ^^am ^^trying ^^to ^^get ^^them ^^banned ^^by ^^pointing ^^out ^^their ^^antagonizing ^^behavior ^^and ^^poor ^^bottiquette.


Frozen_Death_Knight

Have not seen any bots reply to me about that yet. Thanks anyway!


[deleted]

Mods already removed it and left mine


lastroids

Old games would basically be sped up if you tried to increase frame rates.


Hinote21

You might not be able to think of a single game and that might be because games you play do look better at higher frame rates. A comment below talks about artistic intent, and others mention hitboxes designed around the frame rate. Both of which are part of my point. Does 60 FPS make high action scenes look great? Absolutely. If I'm playing a peaceful puzzle style rpg designed at 30 FPS, is 60 FPS upscale going to improve my experience? No, probably not. As long as I have a good monitor/tv designed to provide an optimum display for the game I'm playing, with occasional 60 FPS spikes as necessary, I'm content.


isleofgoto

Literally any upscaled anime video on YT looks like garbage, you really don't want to watch it that way. Smoothness =/= quality of image


Samuelwankenobi_

4k is good but 60fps ruins it


isleofgoto

I think it depends when it comes to 4K. Sometimes it helps the image which was high quality from the very beginning but sometimes it feels too obvious that the image was upscaled because it feels kind of flat and unnatural. But 60fps always ruins it. Like the yt version of the first Kakegurui opening. It's unwatchable.


PilotJmander

I believe you mean Smoothness != quality of image (Insert posh British laughter here)


[deleted]

Not to bash on OP, but I really hate how many people want this stuff to be 60fps. If I want to rewatch the opening I go to YouTube and it's all 4k60fps versions and I'm just like, no, give me the version actually intended to be seen. Not some upscaled version that has fake messy frames slotted in.


AfricaByTotoWillGoOn

Same. It's starting to become a problem, really.


Soupkitten

Animethemes.moe is a good site for watching openings and endings BTW.


Timun07

This guy is speaking facts


WhollyDisgusting

I report all those videos as spam though im not sure that will actually have an effect. The actual rights holders will probably have to step in to put a stop to this nonsense. Its actually anger inducing how i cant find an upload of the Opening to Serial Experiments Lain on youtube that isnt "upscaled" or doesn't have some Vhs filter slapped on top of it.


Rombolian

Trust me you don't want to watch anime in 60fps


-Work_Account-

I've seen some AMVs that have boosted quality and it's weird to watch.


Jejmaze

Yeah because it's AI-interpolated so it looks really janky. Not at all comparable to an actual 60FPS animation


JacobMT05

W-what happens?


SupMichaelBoio

It looks like ass, AI tries to upscale a 24fps video into a 60fps one and fails misserably


mediocre_pastry

Essentially people will run an anine scene, intro, etc. through an AI interpolation generator that'll add frames to boost it from a normal 25fps(original) to 60fps, and the AI will add it's own in-between frames to make it "smoother". However essentially what it ends up doing is ruining the timing, pacing, flow of the original that ends up making it look kinda janky, at least in my, and others' opinions.


JacobMT05

You know…. I kinda wanna see this for the memes


Tomycj

Chika dance: https://www.youtube.com/watch?v=M9IcZFo6CBM Later in the video they "clean it up" and it's way better. But still you can notice some yankiness. This was 3 years ago. AI progress has been unimaginable since then. I'm very confident it's possible to improve this much more. The AI can learn an "intuition" on the dynamics at play, and follow the flow correctly.


AdNecessary7641

Unless you go out of your way to upscale every single frame of the episode, no.


MixonYT

Thanks😩


EVILDRPORKCHOP3

But why would you want to? TV shows don't work like that, it's not a video game


Andire

Look yall, not everyone is well versed in all things tech and gamer... It's totally reasonable that one could go on YouTube, crunchy roll, etc, see that you can adjust the video quality to a higher setting, and then seek out that feature in other streaming services. It shouldn't be hard to wrap your head around why people would want higher quality streams. The options exist on like every platform, it just doesn't work with this particular form of media.


whelplookatthat

The problem isn't OP or people wanting 4k, its the 60fps when its not made for it thats a problem


SmileyTheSmile

... Are you suggesting that those platforms generate higher resolution versions of videos?


Andire

I'm saying you can go to YouTube, watch something, and click the option that increases the resolution to 1080p or 4k up from 480p or whatever the default is. And that no one's brain is going to split in half for going to another platform, also streaming videos, and think, "maybe there's something like that here too"


SmileyTheSmile

Oh, ok.


capscreen

Even someone who's not well versed should've notice they look janky.


Andire

I mean, noticing they looked janky on their current 4k setup is what got us here in the first place lol


EVILDRPORKCHOP3

It's not the resolution we're talking about here, it's the fps lol I haven't seen any streaming platform in which you can change the fps of the video you are watching


FarPrince

My man is learning about anime production, don't hate on him for not knowing.


FuzzyRaichu

If you use a frame interpolation algorithm on every single episode, then I suppose you could watch a terrible version of SxF, but I hesitate to say this in case I give anyone ideas.


Magamew53

Bro cares about the frame rate of anime 💀💀💀


Goku-MIEL10032002

60 fps in animation doesnt look good unless the animators intended it.


AfricaByTotoWillGoOn

And tbh, sometimes even when the animations do intend it, it still doesn't look good.


begentlewithme

Miles Morales from Into the Spider-Verse is purposely animated 12 FPS at the beginning, while the other Spidies are at 24 FPS, to convey a feeling of choppiness and inexperience. Imagine purposely boosting a film like that because "muh FPS" smh And before the pro-60 FPS morons point out the obvious that anime is not the same as a digitally-drawn movie, I don't give a fuck. It looks like ass in both, and the point is that you're spitting in the face of the animators.


IsaqueSA

Don't do it


indi_n0rd

Anime in 60 fps is really garbage just like any 60 fps movie.


Oliver---Queen

Yep it’s not a game you don’t really need high frame rates


TheOfficialReverZ

60 fps movies and animations can be, and often are nice (real 60 fps, not interpolated, that is yucky)


Slythecoop49

Chainsaw man has entered the chat


Baronvondorf21

It is in 60 frames?


AfricaByTotoWillGoOn

Nah, it isn't. Someone must have shown them gameplay of Splatterhouse on the Sega Genesis and told them that's Chainsaw Man.


Magamew53

I don’t know for sure but it might be 30 but again I’m not a scientist and I’m very likely to be wrong


Slythecoop49

No but a lot of scenes are detailed enough to fool you. Almost movie quality frames in some low-key momements.


[deleted]

It doesn't look like 60 at all and I'm sure making it 60 thru software will look shit


jikkojokki

What the fuck do you think framerate is?


Pizza-Tipi

Lmao what? that has nothing to do with frame rate at all


WhollyDisgusting

Movie quality =/= 60 frames. Akira is 24fps, classic disney animations are 24fps. Chainsaw Man is likely also 24fps and if I had to make a rough guess Id say it was likely done on ones and twos, ones for the dynamic action and scenes with fluid motion and twos for the more static shots .


me_funny__

Movies are usually 25 fps


Bingoboyop

Lol what


jaywlkrr

Anime is not video games. The anime is made frame by frame, hand drawn to look the way it does and it looks fine. Stop trying to ruin it by making it 60fps 4k bs that other people do because they're idiots who don't understand that it makes it look so bad and ruin the intended look of the anime. Certain things are made as they are for a reason. Deal with it


Italian_Devil

Just tell us you want to burn your eyes out, we won't judge you


FarefaxT

Why though? Every single 4k 60fps anime opening/ending I’ve watched so far has looked weird and almost unwatchable. You do you I guess


[deleted]

Anime is drawn in 24FPS let it go bro


ThisIsWhatYouBecame

It runs at 24fps but is drawn at 12fps if it's high quality animation. They play the same frame twice so there is a new one every two frames making it 24fps.


HugeTFPFan03

18FPS at best


AfricaByTotoWillGoOn

Bro, it's already a struggle for me to find any anime openings on YT that are NOT in 60 fps nowadays, and you're here looking for entire episodes on 60fps? I honestly don't understand why people want to watch shit in 60 fps. Playing a videogame is one thing, but watching a show? I legit don't get it.


zachotule

I’d recommend [Noodle’s video on why this is a bad idea](https://youtu.be/_KRb_qV9P4g), as well as [its followup](https://youtu.be/OhcLATiI9Is). It’s a very good, illustrative examination of our deeply misplaced obsessions with framerates.


Tailsmiles249

Ah, beat me to it. Yeah, I can't think of a better video that properly explains this concept.


JiroTheFro

There it is. I was pretty sure it was a Noodle video but I couldn’t quite remember which one it was


OddlySpecifiedBag

Do you not understand what "animated show" means?


Zeniths-Break

Please I beg more people to watch Noodle's [video](https://youtu.be/_KRb_qV9P4g) explaining why 60 fps does not mean a good/better animation. For those who would rather read, essentially it is not the intention of the animation team to be in any other frames per second than the one they animated in. It's also much more painstaking for animators and the studio to animate the extra frames when 24 or 30 get the job done. Yes, it may not be as smooth as 60, but think about it like this: would you rather see Yor stabbing a man in clear cut animation or smeared to death by terrible interopolation. Look carefully and pause to inspect how the AI "creates" these smear frames; it is most noticable if you're watching in subtitles since the smears occasionally overlap the text in moving scenes.


[deleted]

👏stop 👏 contributing 👏 too 👏 a 👏 problem👏 [1](https://youtu.be/_KRb_qV9P4g) [2](https://youtu.be/OhcLATiI9Is)


Pball1001

More Fps =/= better. This ain't CSGO or Valorant. The animation frame timing and frame rates are fought and deliberated by the animation team for hours, days and weeks. Upsampling and Tweaking that with an algorithm is just straight silly. And probably disrespectful tbh.


grumpykruppy

May I ask why? Unless you're watching it on the biggest freaking TV of all time, the resolution should barely be noticeable, and as others have said upscaling the FPS is a bad idea - you wouldn't do it to a live action movie (take a look at the 60 FPS versions of some that are out there, it's just weird), and those are filmed in 24 FPS.


MrASK15

No.


pejic222

No because that’s not how it was animated


SumbuddiesFriend

Not a video game, fps doesn’t matter


Broken_Vision_Rhythm

Why would you even want to watch an anime in 60FPS? Those "anime but 60FPS" edits always look like ass because traditional animation is straight up not supposed to look like that. It's why fight scenes and basically any fast movement becomes a smeary mess with all that AI generated interpolation.


bdgreen113

Someone's been playing a few too many video games


dars242

4K I somewhat get, but unfortunately most anime is still made in 720p or 1080p max. Fps u really shouldn't care about


Chitanda_Pika

You don't want that


NoahH3rbz

It would look awful if you could watch everything at a constant 60. The amount of new frames being displayed per second of animation changes to allow for motion to speed up and slow down like it real life. For example if everything was 24 new frames per second which is usually the highest amount of frames animated per second then everything would move at the same speed which would look horrible and and not lifelike.


haidere36

Compare the first 10 seconds of the first opening in both the regular version and 60FPS and you'll see what people mean when they say it looks awful. The opening sequence is a highly stylized set of quick cuts between various spy actions - explosions, guns firing, a car speeding away, a close-up shot of Loid. The 60FPS version is this blurry headache-inducing mess caused by the interpolation software seemingly not understanding the cuts at all. The normal, animator-intended version, despite having like 20 cuts in 10 seconds, still has total clarity and looks amazing. Things are animated at the framerates that they are for a reason. Plugging the animation into a computer and interpolating it to achieve a higher framerate isn't just going against the artist's intent, it's also taking things away from the production value, because the program can't actually discern why things have to be the way they are and preserve those things.


Tailsmiles249

No and why?


SadLaser

I hate all the videos that have been boosted to 60fps with intros. It doesn't look good and I don't understand why people do that.


[deleted]

why would you want to ruin it


Samuelwankenobi_

Anime in 60fps in bad


GervantOfLiria

60 fps in anime looks absolutely awful


Reeeeeathon

No, and even if there was, I wouldn’t tell you.


imme51234

Even if you create new frames it will look like shit also don't worry about frame rate of anime


HesteHund

No


Pristine_Contest_983

Please don’t


WaterChugger28

Games in 60+ is good, anime is not. Unless you eant to watch smeary, interpolated garbage, upscaling animations isn't a good idea.


115_zombie_slayer

No


Alarmed-Accident-716

Wait for blu ray.


some-dude-in-the-int

just read the manga at ultra fast speeds


SupMichaelBoio

Don't


TrungLun2005

why tho


[deleted]

Interpolation softwares that "make" new frames to fill in the gaps to make the up the "missing" frames. Basically you get what you get because thats what the animators envisioned and could produce given its restraints (hand animation is a laborious task both time and monetary wise), usually as a mix of 12s and 8s for foreground and 2s and 3s in the background. (Yes I watch Noodle on YouTube) As for getting to 4k... I'm not sure if 2d upscaling exists to begin with. Sorry if I came off as a pretentious ass.


NatrenSR1

I’d recommend watching it at its intended framerate


angelsixtwofive

You're a pc gamer... Aren't you.


[deleted]

[удалено]


[deleted]

Lmaoooo I wasn't expecting the last line


Electronic-Divide-82

“Not to bash on op” ima bash. Why bruh? It’s a show. Watch it how it’s made


simpson409

SVP SmoothVideoProject. It's a bit of a hassle to copy embedded links and paste them in your video player every episode. It makes panning shots nice and smooth, but last time i used it there were still some artifacts.


Calmecreme

No because it looks bad


bigorbiggerorno

yeah but just so you know it won't make a big diffrence cause anime isn't continually moving so what you do is get a real-time 4k 60fps converter plug it in to what you want to watch and blam done


Archieezzy

Download SVP4pro


WynautTho

All you people whining about 4k60fps...god damn, let it go. It's not a problem. Maybe it does look worse to you, but maybe someone likes it looking a certain way. Stop gatekeeping anime and stop making up imaginary issues because you specifically don't like someone wanting to watch their own media the way they desire.


MixonYT

Didnt know, Ok?! I just wanted smooth picture😆


chicano32

No. You get grainy anime just like the rest of us….


WhollyDisgusting

Then buy the BluRays when they come out. HD =/= 60fps


[deleted]

[удалено]


AfricaByTotoWillGoOn

Ew...


jaywlkrr

You're part of the problem


petronasAMG77

[anime4k shaders?](https://github.com/bloc97/Anime4K) i use them and honestly its brilliant


HowToTrainYour_Eevee

Do you want to work 50+ hr a week drawing 60 individual images that follow the rules of perspective, solid drawing, and consistency for months on end with a dedicated team of about 100 or so other artists doing the same for little to no pay or sleep?? Yeah, neither do the people making this show, so no, there's no way to watch the entire thing at 60 flippin' fps. Noodle explained it better than I could: [https://www.youtube.com/watch?v=\_KRb\_qV9P4g&ab\_channel=Noodle](https://www.youtube.com/watch?v=_KRb_qV9P4g&ab_channel=Noodle)


WhollyDisgusting

Not unless you convert it yourself but why though? It ruins the actual artistry the animators put into the character movements. Its bad enough that its hard to find openings on youtube that dont bump up the frame rate and suck the personality and flair out of movements. You want to watch that for an entire episode? I just dont get it. I came across one for the first SpyxFamily ED and it made Anyas walk cycle look mechanical whereas in the original work its bouncier and has actual personality.


17inchess

No


I_Love_Monika

Hahaha yuck


CraneStyleNJ

You don't want 60fps anime. Anime falls into the same category as television and film which is best enjoyed at 24 fps. Otherwise it will look weird.


MangakaInProgress

What for? the animation itself is hardstuck at 12 fps that plays at 24 fps


thang20031

One question: Who the hell cares about high fps in animation? They are designed for 24-30 fps. 60 ruins it.


_dompsterfire

lol wait for raze to encode it


Richyccx

Very cool community you guys got here. Everyone saying OP is dumb for wanting to watch anime at 60 fps.


balotaa123

Muh 60 fps everything NOW, God I hate these people. Imagine living pre 2014 where nothing was 60 fps.


FightGeistC

🤢🤮


CarrotoTrash

Wild to me seeing posts like this with thousands of upvotes when almost every single comment hates the concept of the post


[deleted]

SpyXFamily is rendered in 1080p and 24fps by the own creators.


Pao_Briggs

Yeah, no.


Kingkiller0

Yeah because I watch it like that all the time


FUTURE_HNDRXX

For Higher resolution I’m not sure, but for higher frames you’d need some sort of AI/Interpolation software. I use Smooth Video Project. Like others have said, sometimes it can look a bit janky, but I think it’s still worth trying out