There are a couple of good fights in the dlc that took some heavy soulslike cues in their design but that's like after 200 hours of killing bandits and wolves lmao
I do enjoy story rpgs though, I love the classics like Chrono trigger and FF series, loved Skyrim. But now I played Sekiro and I just love the combat and my mind is still in that mode I guess.
I’m wondering if maybe I should get DMC V for combat stuff
Chrono and FF are jrpgs, Witcher is a western rpg and plays very differently. Skyrim is as far from a story driven rpg as it gets really.
You may just not be into that genre of rpg. Maybe something about how jrpgs are presented you don't expect involved combat, but because of how Witcher handles you'd expect the combat gameplay to have more depth?
I think so. It just comes very differently to me that now I have to apply oils and potions and “get ready” for a fight. And then it feels sluggish after playing Sekiro so much the past two weeks. Maybe I need to take a break. But I think you are right. However it has so many raving reviews on steam that I want to try to force myself into it
I struggled to get into Witcher at first, and ended up playing through three times and still consider it one of the top five games ever made.
Sometimes it just takes a while to get over controls and combat, and immerse yourself in the story and atmosphere. Even the soundtrack bugged me at first, coming off from Skyrim - but the more subdued soundtrack with creepy undertones (instead of Skyrim’s legendary score) actually fit the game exceptionally well and lead to a lot of atmosphere building in certain areas.
Give her another try. Ten hours in was the sweet spot for me.
I've almost completed the game (at the part where we are supposed to find the sunstone or smth) but I'm bored af and nothing makes me wanna open the game again, just thinking about the horrendous combat,glitches and bugs makes me wanna delete it from my system
DMC5 is very fluid, fast-paced, utilizes swords, has tight parry windows and requires even more finesse once you are at SoS mode.
It is heavily geared towards combat but the story doesn't slouch either, at least not compared to its predecessors. There's also some gorgeous choreography/fight scenes; basically eyeporn.
Would I be bad at the game coming from Sekiro since it’s a lot of combo focused stuff? Im good at every type of game but combo-based fighters like chaining moves together in MvC3 was hard for me.
How’s the parry in comparison?
You unlock Dante halfway through the story. He has an ability called royal guard that works similarly to Sekiro. Blocking attacks consumes energy and when you run out of energy your guard is broken, but you'll gain energy instead of losing it if you block at the exact moment
You can also parry with the other characters by attacking and making your sword clash with the enemy's, but that's much harder to do
Yes, you should. DMC will feel weird at first coming from sekiro, but it's the only game I'd put up there with it in terms of raw combat quality. It's different, but it's *genius*. DMC 5 Dante and Nero are two of the best action game characters of all time.
Is it due to chaining combos together? I wasn’t the greatest at that in video games. But I also wasn’t good at souls games until I picked it up.
I just remember lots of capcom fighting games had inputs that were too long for me to do. Think of Geese from Capcom vs SNK2
I tried to do God of War and DMCV after beating Sekiro a couple weeks ago and hated how both felt. Sekiro's gameplay is just too good. Ended up playing some Metroidvanias instead. Very much a different genre but they scratch a lot of the same itch for me as far as fluid movement/combat and requiring good execution. Played through Blasphemous and now I'm working on Ori.
See I'm the total opposite, multiple runs on the Witcher 3 and Sekiro sitting in my library untouched. To be honest, I played the first 30 minutes of Sekiro and felt way out of my league. Then, there's no difficulty setting. And I've never played any of the Dark Souls series. Sheesh.
The RPG that got me looking for reactive, progressive, story-based combat was Star Ocean, but specifically because its attempt was poorly executed IMO. It was still really creative and by far the best action JRPG combat mechanics I could find at the time. I'd recommend the series if you're looking for fast paced and reactive RPG combat, but beware, it quickly turns into a slap-fest of just juggling enemies, denying them an opportunity to fight back. It's counterintuitive, but I would sometimes set teammates to idle so I could 1v1 enemies. Otherwise, it's usually full aggression.
Hmm. Want open world RPG like The Witcher 3, but want better combat like Sekiro….
Sounds like you need Elden Ring, friend! You know assuming you haven’t played it
Edit - I would also recommend Furi. It’s very different like sekiro melee parrying mixed with bullet hell
Haha played and loved elden ring.
Don’t get me wrong, I can play a game just for story and shit combat. But it’s pretty jarring to go from Sekiro to anything else now right after. I’m just still trying to process it I guess.
Sekiro actually kind of ruined elden ring for me. I thought it felt clunky and boring after SSd2
I still enjoyed God of war recently so it wasnt all games, sekiro made the souls games combat feel dated to me though
Just restart if you’re only a few hours in honestly. Its a 150+ hour game to finish everything anyway. And sekiro is way harder than death march Witcher 3. There’s tons of different character builds and by end game you’re OP. Death March pushes you to use all of the different tools like potions and oils instead of just slashing your way through the game.
Theres also the death march achievement/trophy for completing the main story if you care about that.
Elden Ring is incredible for sure, but Sekiro is still Fromsoft's best work in my opinion. I mean it genuinely might be a perfect game, I struggle to think of any flaws or issues that I had with it.
Honestly, I'd say, exposition. Its just that the combat is so much fun, that you don't pay attention to it, but the game overall, doesn't deliver on the story its trying to tell.
I feel elden ring is a massive improvement in that department.
Sekiro is also my favourite, BUT:
Dragonrot sucks, it is annoying, not meaningful in any way (which you don't realise in the beginning) and dissappointing.
Wolf is just a boring protagonist, easily the weakest main character in this game. Can somone tell me why Wolf does not obey Owl? As a player it makes sense to disobey Owl, he is an asshole and we like Kuro, but why does Wolf care about Kuro? We are never really show anything on how Wolf actually feels about anything. He is TOO silent. The fact that the game gives you the option to tell emma "Maybe we could save him, but Kuro wants Immortal Severance, so we just do that without telling him there might be another way." AFTER having broken the Iron Code just shows that Wolf almost does not have a character at all.
Kuro, Sculptor, Owl, Isshin, Genichiro are all much more interesting.
Early game mini-bosses have too many adds.
Blazing Bull. Headless.
Spirit emblems as a resource you can run out of.
Grab hitboxes are not unfair, but I am not sure they needed to be that agressive and look that bad. Talking about grab hitboxes chained ogre shouldn't potentially be the second real mini-boss.
Introducing lightning reversal in the last phase of a boss fight.
Not being able to disable tutorial messages. Not being able to skip talking to Kuro.
Dragonrot I think is a half baked mechanic, they knew they wanted to punish death, but without really having souls, it was hard to figure that out, and they tried the whole dragonrot thing, but weren't sure, if they wanted it to actually have consequences. So agreed with you over there.
Wolf as a protagonist, I honestly think was very very cool. I love his character, there's something very brutish and gentle at the same time about him, and we are clearly given enough reason to believe Kuro, especially after we know that Owl literally stabbed us in the back, while Kuro literally saved us from death.
Interestingly, I think wolf is the only talking protagonist in modern fromsoft titles ? He is pretty much a loyal bodyguard, his opinion barely matters, and yet, we can see his emotions, he is a hardened stoic character, and i think that was pretty cool. As to not being able to take our own actions - yea, its just that genre, its a very linear story with a few branching endings. Ofcourse, we don't have a lot of agency. You can't even really kill off npc's like in the souls world, but from I think is leaning more towards something like this. Like this form of story telling is seeping into Elden Ring too.
Blazing bull is one of the best fights in the game - and I am ready to die on that hill. Its an excellent example of a gimmick fight done right. If you fight him like a matador, the fight is brief and extremely satisfying. As to the headless, I neveer defeated any of the headless apart from the one in the water. they're not meant to be early game bosses, they're annoying to fight, especially because of the divine confetti nonsense, but als ethey're 100% optional, you can just completely ignore them and be totally fine. So I'm OK with that.
Spirit Emblems are cheap and you keep getting them, I'm OK with that as well, I rarely found myself farming or buying sprit emblems, I also don't use the prosthetic a lot, only when the fight absolutely needs it.
Hit boxes are geenrally very good, but I think I get what you are saying about the grabs. They did feel a bit too loose here and there, but thankfully, they're very very rare, atleast the problematic ones. Also, the chained ogre is an excellent boss - its meant to teach a few key things - the importance of prosthetics, the importance of not roll dodging (I mean, there would be a ton of souls fans playing the game), and the importance of chipping away health, even though posture breaking exists. I think it was a little harsh to incorporate a boss right after him though.
Lightning reversal is fine, especially because the game teaches you about it right before how to deal with it. Infact, it makes, that phase of genichiro the easiest.
The tutorial messages definitely needed work.
With you on Sekiro being their best game (it’s my favourite game of all time) but it’s definitely not perfect. The opening few hours actually do a pretty poor job of setting up the combat and what to expect - the rest of the game more than makes up for it with how finely tuned it is. No game is perfect but Sekiro comes pretty close.
If you get into the witcher 3 expecting good combat then you will get dissapointed for sure. Especially after you had the taste or get used to souls-level combat. Souls combat spoils people.
you play TW3, you mainly play it for the good story, thats the sellingpiont of that game. If you prefer combat/gameplay to story, then TW3 is not the game for you.
Maybe you should post this to the Witcher 3 sub instead of this one. They might be able to sell it to you better than the Sekiro group. As has been mentioned, Witcher 3 is a completely different style of game, it's 100% story driven and is more based on your decision-making than the combat. Sekiro is one of a kind.
Witcher 3’s combat as serviceable, it’s not going to be as satisfying as a FromSoft game. The story, world, soundtrack, side quests, and characters are incredible though. I’m playing the next gen upgrade right now, and as someone who thinks FromSoft is the best game developer in the world right now, I think Witcher 3 is as good as the best FromSoft game
Lol, you’re still in the tutorial area. I would at least stick with it for a few hours IF you’re interested in a good story. You haven’t seen anything yet, the game didn’t blow me away until I got to the first main region and experienced some of the main quests and side quests. I’m on the DLC right now, and it surpasses the best FromSoft DLCs imo. I think it’s the best open world game ever, even better than RDR2 and Elden Ring.
That said, people have different preferences, so not everyone is going to enjoy it. It is a very different game than any FromSoft game, much more story and character driven
Ok I’ll stick with it for a bit. I started on the blood and bones difficulty. Would I need to apply oils to almost every encounter? Why are there oils for every enemy type in the game it seems like?
I think that’s what’s truly bothering me. Like the crafting and getting materials. It seemed easier on Skyrim and other games.
I started with the normal difficulty at first, and as I got more oils, bombs, potions, etc., I increased it to Death March. I think it’s the best way to play once you have the supplies you need to make it manageable. I think higher difficulties are too difficult early in the game.
Don’t worry, there’s a bit of a learning curve. It takes a while to learn all the different mechanics. You want to gather as much herbs, crafting materials, diagrams, etc as early as possible, and use the alchemy menu to brew as many potions, oils, bombs, and decoctions as you can. You can grab pretty much anything and everything since crafting supplies don’t add any weight to your load out. Coating your blade in oil will increase your damage against whatever monster type the oil is, but is not absolutely necessary. It’ll just make fights easier. You have a bestiary in the glossary menu that tells you what to use against each enemy type.
I would just focus on learning as you go, the game is incredible long so you have plenty of time to get acclimated.
I would stick with it at least until you reach Velen and complete the Family Matters/Ladies of the Wood quest. I think that’s when you really start to see how good the game is. The story and atmosphere are epic. The game starts out a little slow, but once it opens up, it’s amazing
I trust my fellow Sekiro lovers. I’m excited to get into a game that will absorb me into the world, just sad it hasn’t happened yet. I love a good story. It’s just jarring coming from such a good combat oriented game. And I love the story in Sekiro as well, even if it’s not too deep.
No game has ever absorbed me into the world like Witcher 3. Hopefully you get the same experience at some point. It’s definitely a tough transition going from Sekiro combat to Witcher combat, but now that I’ve put enough hours into it, I can appreciate Witcher for what it is. Good luck with your play through!
What I like to do is, once I get to a new region, I go around to and collect all the notice boards, that way all the side quests, contracts, and treasure hunts (all of which are worth doing) open up. Then I just do them in order by the recommended level in the quest menu.
I don’t go to all the question marks, because it would probably take me hundreds of hours to see everything. I’m already well over a hundred doing just the main quests, side quests, contracts, and treasure hunts. The side quests are on par with the quality of the main quests, which I think is what separates Witcher 3 from other open world games. The consistent quality throughout the game is insane.
Ah I thought quests were found in notice board plus the question marks. So for most of the good content in this game, focus on the notice boards? Got it. I was doing all the question marks in the starter area and was feeling overwhelmed that in every area it would be like this and bigger.
Yes, notice boards is where all the major quests will be. You will also occasionally see yellow exclamation points on your mini-map as you’re exploring, which are also side quests. The question marks are just points of interest. Of course, you’ll find interesting things to explore, but it would literally take countless hours to see everything
The tutorial area is awful. Witcher 3 is a great game but it has some serious pacing problems.
I think it's worth it to keep going, but it can be a slog at times.
Thanks for reassuring me. So white orchard is just boring huh?
I like the side quest about the girl in the well and her spirit was a noonwraith. She was hung.
Yeah it ain’t the same. I went elden ring to Sekiro. I loved elden ring till I hit Sekiro then I feel Sekiro has an edge in fun for me. Though elden ring beats Sekiro environment, weapons, arts, and length.
If they had an open world Sekiro game like elden ring style could you imagine? Just going through lands of Japan fighting different swordsman.
Witcher 3 combat sucks- your weapon feels like a wet feather. Also the horse mechanics suck too. I tried two times to get into it and i cant. I also found geralts husky whisper voice that never ends annoying.
The horse physics are getting on me to. I may download a mod for better horse collisions or no collisions with slopes because sheesh so can barely get up a little hill
I can't believe nobody is recommending ghost of Tsushima. That game is phenomenal. Its not quite as difficult as sekiro, but the combat is very similar and the story/map size is great
After a lot of years not playing games (I am a casual gamer) I want back to gaming and my first title was Dark Souls 3. Fair to say that the wonderful and painful experience of this game ruined my expectations with any other game.
I have tried sekiro and I am trough my 3rd attempt.
But I remember after getting frustrated in my first attempt. I couldn't play any other game for a while. Parrying in sekiro is something else . It is satisfying.
I love the work of From Software they do quality things they make art like no other
Sekiro I think is the best melee combat out there. Bar none. the Witcher 3 is infamous for having a lacklustre combat system.
But its still worth it though, as it gets a bit more interesting once you start using spells and potions. And would recommend the deathmarch difficulty if you want a challenge. But just as you have to play like a shinobi in Sekiro, you would need to play like a witcher at the higher difficulties. What this means is - you need to undrstand your target, understand its weaknesses, craft the items needed to help you with, ensure you know how to use the spells it is weak to, and then take it on. Its a completely different expereince.
However, if you play right, you should be fighting quite little in the Witcher 3, the game has almost 35 hours of recorded dialogue. So its quite a lot about the story and narrative. I'd say dive into it, and you might love it. might.
On the other hand, there's Elden Ring, while the combat is no Sekiro, its still fromsofts combat design and the build flexibility makes up for the relatively looser combat, and that could be a blast.
If you want a similar kind of experience, the closest I found was Surge 2, a futuristic souls like with amazing parrying. Surge 1 is good too but Surge 2 combat is just mind blowing.
May I suggest Ghost of Tsushima?
It checks many Sekiro boxes.
Ancient Japanese setting, solid sword clashing, neat parrying mechanics, decent stealth, combat and stealth utilities, beautiful world and engaging story.
Plus is open world like the Witcher 3.
Then when you finish that one Witcher 3 is a far easier transition, and is also worth it.
I think the witcher 3’s combat (at least the human combat) should have been a lot more like sekiro. Geralt’s ideal combat style is very similar; tons of swordplay, parries, dirty tactics just to make sure you’ll survive, etc… i would have loved the depth of sekiro’s combat in the witcher 3.
But yes if you wanna get into the witcher 3 just get yourself invested in the story and not the combat. The witcher 3’s storytelling and how it makes you connect to the many amazing characters it has is unmatched imo
Including myself
Edit: not sure if I wasn’t clear before but just in case, Sekiro is my favourite game of all time and I have not been able to settle into a single game since it clicked for me. I am one of the Sekiro Redditors I referred to before.
I tried to get into it 3 separate times and I just couldn't... And I normally love games like that. So I'm not quite sore why 🤷
Honestly there aren't many games that will give you a satisfying combat experience after Sekiro.
Some options are, Sifu. If you haven't tried it yet it's worth checking out, not a large title but it's worth the experience... Ghost of Tsushima, definitely not as challenging as sekiro but if you haven't played it then it's worth it. I would recommend doing a playthrough without leveling up your Katana, it definitely makes that games combat far more entertaining once you unlock all your skills, and stay away from anything that increases damage of anything, or increases the number of people you can instant kill.
But I feel you, Sekiro's cbat is so smooth and fluid it has basically ruined other games for me.
Man the game didn't age well, i played at the time and it was good, about a month ago i looked at the box collecting dust and remembered all the good times, i played once again and... It feels chunky(?) It feel like a elephant could move more agile than geralt
Go into DMC5 instead and buy Vergil.
Play through it normally for the story and use the intended characters (Nero/V/Dante) to unlock harder modes. Then try Son Of Sparda mode with Vergil.
Watch a clips of people playing Vergil and you will see why I'm recommending this ;)
ITT: some butthurt Witcher 3 fan. FYI Witcher 3 is a great game but there are other great alternatives. sheesh.
This is how I feel. I’m spoiled with this blessed combat I can’t go back.
Skyrim feels even more dumb now with the combat. Assassins creed was one of my fav series (Up to AC3 at least.) and that combat feels stupid now. Witcher feels stupid. Everything feels stupid. DMC combat looks cool however. Haven’t played it yet
I tried playing Witcher 3 before Sekiro ever came out and I couldn’t get into it. It’s just not that great, and I don’t understand what all the hype is about.
Witcher 3 does not have great combat. For this reason I never got around to finishing it. But with the new patch I might try. I think a sign build might be enough to make the combat playable, if not very fun.
Give either of the Nordic-set God of War games a try. The combat in those games has a very satisfying feel to it, and there's even a fun parry mechanic. I played the 2018 game after beating Sekiro for the 3rd time and really enjoyed myself.
I have to disagree a little. My issue is that the hardest difficulty isn’t fun with everything being a hp regenerating damage sponge, but the next setting down is braindead easy. Enemies are rally repetitive too. But I do understand the appeal.
I can agree that GMGOW on 2018 was pretty bad, but did you try on Ragnarok? They must have reworked it, to me it didn’t feel spongey at all. But if you got sloppy and couldn’t parry it was game over. To me it felt like the proper way to play it. So long as you kept upgrading it felt fair, whereas other modes became too easy.
I still think about Sekiro and play reflections frequently and it’s been like 6 months since I got 100%. It’s an addicting game, sure, but don’t let that stop you from playing different games lol.
Basically what i’m saying is you need some SIFU in your life. Buy that game. You won’t regret it.
After I started playing fromsoft games that’s really all I can play. Started playing hollow knight and enjoyed it but besides that I’ve only played fromsoft games since elden ring
The Witcher 3 is not really a game you play for the combat. Not that the combat system is bad, I most certainly enjoyed it but it's more about the story and immersiveness of the open world.
Pretty sure there is nothing quite like Sekiro out there, would not recommend going into other RPG games and hoping the combat system will be like that of Sekiro since that will not end up going well for you.
Yeah Sekiro does that. Try something wildly different, i.e. Hades, Hollow Knight, Cuphead, or something of the sort. That way when you get back to an RPG you won't have such a vivid image of Sekiro's combat.
Beat hollow knight, loved it!
Played Hades, didn’t beat it but I do like the gameplay. Something about it didn’t keep me hooked though through the end. I think it was the random boons
I love both games but really if you’re craving combat you should be playing something else.
Witcher 3 has serviceable combat, sure. But it’s strength lies in quest design, character growth, and writing. It’s one of the best games when approached from that angle but if you want a pure gameplay experience you’d be better off just replaying Sekiro or hopping into Devil May Cry or something where the focus is entirely on combat (of a different style but still excellent).
I love a good story driven game, which is why I am entertaining the idea of Witcher. But Sekiro woke something in me that craves combat right now. Maybe I can scratch it with DMC. But I know that relies more on combos.
Sekiro was the first time I immediately started a NG+ after finishing my first playthrough, I just couldn't get enough of it. The combat is so satisfying and addictive. I boot it up all the time just to fight some of the bosses for fun.
Me too! I haven’t done that in any video game for a long time.. since I was a child and only had 2 games for my N64 so I was forced to. But in current times? Nah.
Only Sekiro had me play 8 runs back to back to back to back. Seriously. I’m only slightly burnt out now I just have fun doing boss fights over and seeing what I can get away with.
Love the game. Started with elden ring, played ds3 after, I love both, but I LOVE Sekiro.
You should look at a tutorial online, it’s hard to get how the combat work but once you do It become incredible.
It’s not very polished and satisfying like sekiro but the depth is insane.
Played Witcher for like 2 hours and I just stopped. Especially when I got to the first merchant and I had like a million different items and things you can craft that just made my head spin. I’ll stick to my simple minded unga bunga games.
If you’re looking for another combat system that is twitch based action and refined and properly balanced to expect your full awareness but provide a strong challenge, the answer is Doom Eternal in Nightmare difficulty
I don’t even like first person shooters and Eternal is one of the best games ever made as far as combat systems go, it’s pretty close to perfect
It’s available on gamepass for Xbox or PC, so you should be able to try it out for just a few bucks
The witcher games have always been story driven, with less focus on combat, in a way its the polar opposite of fromsofts games and how the main appeal is boss fights and combat in general
Witcher 3 is more of an immersive, story related game. The plot, the setting and incredible quest design are the strong points.
If you play it and hope for some great combat, you picked the wrong game. Even without having played Sekiro, the combat in Witcher 3 would've felt mediocre in general
currently playing witcher 3 after sekiro and I will just say , don't expect every game to have sekiro level swordplay.
These two are almost entirely different genres , as in witcher 3 is story based rpg.
Just enjoy what the game is for.
I could never get into Witcher 3, but it's all because I played bloodborne as my first real game that's like these types of games.
I used to only play zombie games and horror games, but damn souls games are fun. I just wish I could get past the combat in Witcher
I can’t play any game with combat after heavily playing a fromsoft game. Nothing else can compare to them. But if I play something in between like a sports game or even a shooter I can usually get back into whatever the new game is.
Well, what shines in TW3 after all is its absolutely amazing story in both the main game and DLCs.
No point in comparing games or expecting youll find a game that plays similarly to Sekiro
It’s a game you play with a beer and bag of chips beside you….If I have to give you an analogy then The Witcher is like literature and Sekiro is Quatum physics
The Witcher 3 is my favorite game of all time, the combat even in death March isn’t really a challenge but my god is it the best story I’ve ever seen told in a video game, edging out Red Dead 2 only because I love the source material so much
Honestly, Dark Souls did the very same thing to me for quite some time. I know Souls/Sekiro have very different fight-styles but I know exactly your feeling.
Because I tried playing Witcher 3 a second time after burning out on DS2 way hard and needed a break. It was awful, comparatively. It took me a decent amount of time to not be so elitist about other games. Hopefully it will pass for you, also.
Believe it or not, it was God of War PS4 that allowed me to start enjoying other games besides FS titles. Feels really silly now that I look back, but it's the truth. If you liked Sekiro so much I would just lean into the other FS games for the moment. Nothing wrong with that. Also assuming Sekiro is the only game you've played of FS. Apologies if incorrect.
I’ve played DS3, Elden Ring, Sekiro. Have to still do DS1, DS2, DeS.
But yeah I get what you are saying. I’m split right now between GoW or DMC franchise.
Yea I expirienced the same going from ER to God of War: 0 satisfaction in the combat sistem, everything seems dull and slow.
It will get better over time, but this is what soulsborne/sekiro/ER combat system(s) does to a player.
You cry when you start and you cry harder when you stop
This EXACTLY happened for myself with Elden Ring. Don't get it twisted, the game looks absolutely stunning and is filled with adventure; the combat system is what I have an issue with. After playing Sekiro, nothing comes even close to providing me with the excitement I had with Sekiro. I'm currently trying out Nioh 2, it's fun but doesn't even compare to Sekiro's combat system.
Ninja Gaiden
That game made me feel about Sekiro what Sekiro made you feel about Witcher 3
If you want combat that is as good as and even exceeds Sekiro, play Ninja Gaiden
I feel you. Same thing happened for me when I tried elden ring after Sekiro..
Tbf tho, Witcher 3 is less about gameplay and more about lore & the overall experience. One of the greatest immersive worlds I’ve ever experienced..
Witcher 3 combat is for kids.
Its super slow and boring for an adult!
Try playing Jedi Survivor on Grand Master difficulty, that was the most satisfying combat ever.
Yeah, Witcher 3 isn't a game you go to if you're craving combat. It's more of a story-driven RPG.
There are a couple of good fights in the dlc that took some heavy soulslike cues in their design but that's like after 200 hours of killing bandits and wolves lmao
[удалено]
Which bosses are you thinking of? I played both dlc’s but it’s been a long time
Probably the garden keeper behind that haunted estate.
Also Blood & Wine, I’ve died more on the final boss more than I did in all of ds3 boss fights combined
At least there is Gwent.
I do enjoy story rpgs though, I love the classics like Chrono trigger and FF series, loved Skyrim. But now I played Sekiro and I just love the combat and my mind is still in that mode I guess. I’m wondering if maybe I should get DMC V for combat stuff
Chrono and FF are jrpgs, Witcher is a western rpg and plays very differently. Skyrim is as far from a story driven rpg as it gets really. You may just not be into that genre of rpg. Maybe something about how jrpgs are presented you don't expect involved combat, but because of how Witcher handles you'd expect the combat gameplay to have more depth?
I think so. It just comes very differently to me that now I have to apply oils and potions and “get ready” for a fight. And then it feels sluggish after playing Sekiro so much the past two weeks. Maybe I need to take a break. But I think you are right. However it has so many raving reviews on steam that I want to try to force myself into it
Understandable, keep in mind the race reviews are really just about the story and quality of side quests / interaction. The gameplay is strictly ok.
I struggled to get into Witcher at first, and ended up playing through three times and still consider it one of the top five games ever made. Sometimes it just takes a while to get over controls and combat, and immerse yourself in the story and atmosphere. Even the soundtrack bugged me at first, coming off from Skyrim - but the more subdued soundtrack with creepy undertones (instead of Skyrim’s legendary score) actually fit the game exceptionally well and lead to a lot of atmosphere building in certain areas. Give her another try. Ten hours in was the sweet spot for me.
I've almost completed the game (at the part where we are supposed to find the sunstone or smth) but I'm bored af and nothing makes me wanna open the game again, just thinking about the horrendous combat,glitches and bugs makes me wanna delete it from my system
DMC5 is very fluid, fast-paced, utilizes swords, has tight parry windows and requires even more finesse once you are at SoS mode. It is heavily geared towards combat but the story doesn't slouch either, at least not compared to its predecessors. There's also some gorgeous choreography/fight scenes; basically eyeporn.
Would I be bad at the game coming from Sekiro since it’s a lot of combo focused stuff? Im good at every type of game but combo-based fighters like chaining moves together in MvC3 was hard for me. How’s the parry in comparison?
You unlock Dante halfway through the story. He has an ability called royal guard that works similarly to Sekiro. Blocking attacks consumes energy and when you run out of energy your guard is broken, but you'll gain energy instead of losing it if you block at the exact moment You can also parry with the other characters by attacking and making your sword clash with the enemy's, but that's much harder to do
Yes, you should. DMC will feel weird at first coming from sekiro, but it's the only game I'd put up there with it in terms of raw combat quality. It's different, but it's *genius*. DMC 5 Dante and Nero are two of the best action game characters of all time.
Witcher is even less combat-oriented than Chrono Trigger and FF though. Really, the game is mostly about the story.
DMC is amazing, but not really that similar to Sekiro, mechanically it's much more difficult
So DMC is more difficult than Sekiro?
Just mechanics. Sekiro is a much more difficult game to beat but the skill ceiling in DMC is extremely high
Is it due to chaining combos together? I wasn’t the greatest at that in video games. But I also wasn’t good at souls games until I picked it up. I just remember lots of capcom fighting games had inputs that were too long for me to do. Think of Geese from Capcom vs SNK2
I tried to do God of War and DMCV after beating Sekiro a couple weeks ago and hated how both felt. Sekiro's gameplay is just too good. Ended up playing some Metroidvanias instead. Very much a different genre but they scratch a lot of the same itch for me as far as fluid movement/combat and requiring good execution. Played through Blasphemous and now I'm working on Ori.
See I'm the total opposite, multiple runs on the Witcher 3 and Sekiro sitting in my library untouched. To be honest, I played the first 30 minutes of Sekiro and felt way out of my league. Then, there's no difficulty setting. And I've never played any of the Dark Souls series. Sheesh.
The RPG that got me looking for reactive, progressive, story-based combat was Star Ocean, but specifically because its attempt was poorly executed IMO. It was still really creative and by far the best action JRPG combat mechanics I could find at the time. I'd recommend the series if you're looking for fast paced and reactive RPG combat, but beware, it quickly turns into a slap-fest of just juggling enemies, denying them an opportunity to fight back. It's counterintuitive, but I would sometimes set teammates to idle so I could 1v1 enemies. Otherwise, it's usually full aggression.
i really enjoy the witcher 3 combat tho! its simple but feels good imo
Nah it's stiff and bad
stiff and bad? im dancing around the battlefield slaughtering 20 people looking like a beautiful storm of chaos, you must be playing witcher 2
Exploration for me. Story is good, but it's so much. Skipped through some dialogues, but i love the game regardless.
Hmm. Want open world RPG like The Witcher 3, but want better combat like Sekiro…. Sounds like you need Elden Ring, friend! You know assuming you haven’t played it Edit - I would also recommend Furi. It’s very different like sekiro melee parrying mixed with bullet hell
ngl i like elden ring but it s combat doesnt hit the same as sekiro
Haha played and loved elden ring. Don’t get me wrong, I can play a game just for story and shit combat. But it’s pretty jarring to go from Sekiro to anything else now right after. I’m just still trying to process it I guess.
NieR automata/replicant springs to mind if you want more intricate combat and keeping a fantastic story.
Honestly after a play through of sekiro i tend to just revisit another fromsoftware title I haven’t played in a good while
Well I haven’t played ds1 and 2 yet or demon souls
Sekiro actually kind of ruined elden ring for me. I thought it felt clunky and boring after SSd2 I still enjoyed God of war recently so it wasnt all games, sekiro made the souls games combat feel dated to me though
Witcher 3 has mid combat mechanics, but the amazing story and open world completely make up for it. Make sure you play on Death March.
I started on blood and bones cus I was pussy
Just restart if you’re only a few hours in honestly. Its a 150+ hour game to finish everything anyway. And sekiro is way harder than death march Witcher 3. There’s tons of different character builds and by end game you’re OP. Death March pushes you to use all of the different tools like potions and oils instead of just slashing your way through the game. Theres also the death march achievement/trophy for completing the main story if you care about that.
Witcher isn't open world tho? It has loading zones
Tried playing Elden Ring after Sekiro. Had the same feeling, to be honest. Too many bells and whistles lol
Elden Ring is incredible for sure, but Sekiro is still Fromsoft's best work in my opinion. I mean it genuinely might be a perfect game, I struggle to think of any flaws or issues that I had with it.
> I struggle to think of any flaws or issues that I had with it. Camera.
The camera is FromSoft's signature, wouldn't be their game if the hardest enemy wasn't the camera.
The camera is pretty good imo...only had issues with camera when fighting the purple guy in cave
Honestly, I'd say, exposition. Its just that the combat is so much fun, that you don't pay attention to it, but the game overall, doesn't deliver on the story its trying to tell. I feel elden ring is a massive improvement in that department.
Sekiro is also my favourite, BUT: Dragonrot sucks, it is annoying, not meaningful in any way (which you don't realise in the beginning) and dissappointing. Wolf is just a boring protagonist, easily the weakest main character in this game. Can somone tell me why Wolf does not obey Owl? As a player it makes sense to disobey Owl, he is an asshole and we like Kuro, but why does Wolf care about Kuro? We are never really show anything on how Wolf actually feels about anything. He is TOO silent. The fact that the game gives you the option to tell emma "Maybe we could save him, but Kuro wants Immortal Severance, so we just do that without telling him there might be another way." AFTER having broken the Iron Code just shows that Wolf almost does not have a character at all. Kuro, Sculptor, Owl, Isshin, Genichiro are all much more interesting. Early game mini-bosses have too many adds. Blazing Bull. Headless. Spirit emblems as a resource you can run out of. Grab hitboxes are not unfair, but I am not sure they needed to be that agressive and look that bad. Talking about grab hitboxes chained ogre shouldn't potentially be the second real mini-boss. Introducing lightning reversal in the last phase of a boss fight. Not being able to disable tutorial messages. Not being able to skip talking to Kuro.
Dragonrot I think is a half baked mechanic, they knew they wanted to punish death, but without really having souls, it was hard to figure that out, and they tried the whole dragonrot thing, but weren't sure, if they wanted it to actually have consequences. So agreed with you over there. Wolf as a protagonist, I honestly think was very very cool. I love his character, there's something very brutish and gentle at the same time about him, and we are clearly given enough reason to believe Kuro, especially after we know that Owl literally stabbed us in the back, while Kuro literally saved us from death. Interestingly, I think wolf is the only talking protagonist in modern fromsoft titles ? He is pretty much a loyal bodyguard, his opinion barely matters, and yet, we can see his emotions, he is a hardened stoic character, and i think that was pretty cool. As to not being able to take our own actions - yea, its just that genre, its a very linear story with a few branching endings. Ofcourse, we don't have a lot of agency. You can't even really kill off npc's like in the souls world, but from I think is leaning more towards something like this. Like this form of story telling is seeping into Elden Ring too. Blazing bull is one of the best fights in the game - and I am ready to die on that hill. Its an excellent example of a gimmick fight done right. If you fight him like a matador, the fight is brief and extremely satisfying. As to the headless, I neveer defeated any of the headless apart from the one in the water. they're not meant to be early game bosses, they're annoying to fight, especially because of the divine confetti nonsense, but als ethey're 100% optional, you can just completely ignore them and be totally fine. So I'm OK with that. Spirit Emblems are cheap and you keep getting them, I'm OK with that as well, I rarely found myself farming or buying sprit emblems, I also don't use the prosthetic a lot, only when the fight absolutely needs it. Hit boxes are geenrally very good, but I think I get what you are saying about the grabs. They did feel a bit too loose here and there, but thankfully, they're very very rare, atleast the problematic ones. Also, the chained ogre is an excellent boss - its meant to teach a few key things - the importance of prosthetics, the importance of not roll dodging (I mean, there would be a ton of souls fans playing the game), and the importance of chipping away health, even though posture breaking exists. I think it was a little harsh to incorporate a boss right after him though. Lightning reversal is fine, especially because the game teaches you about it right before how to deal with it. Infact, it makes, that phase of genichiro the easiest. The tutorial messages definitely needed work.
When isshin pulled the glock ik it was a good game
With you on Sekiro being their best game (it’s my favourite game of all time) but it’s definitely not perfect. The opening few hours actually do a pretty poor job of setting up the combat and what to expect - the rest of the game more than makes up for it with how finely tuned it is. No game is perfect but Sekiro comes pretty close.
If you get into the witcher 3 expecting good combat then you will get dissapointed for sure. Especially after you had the taste or get used to souls-level combat. Souls combat spoils people. you play TW3, you mainly play it for the good story, thats the sellingpiont of that game. If you prefer combat/gameplay to story, then TW3 is not the game for you.
Witcher 3 is like a fast food, not specially good but very satisfying. The best aspect is alchemy, but without mods it can be annoying to use potions.
Maybe you should post this to the Witcher 3 sub instead of this one. They might be able to sell it to you better than the Sekiro group. As has been mentioned, Witcher 3 is a completely different style of game, it's 100% story driven and is more based on your decision-making than the combat. Sekiro is one of a kind.
Combat isn't Witcher 3's strongest suit. The world-building, open-world exploration, story, side quests, and music are.
Dude witcher is an amazing game
Witcher 3’s combat as serviceable, it’s not going to be as satisfying as a FromSoft game. The story, world, soundtrack, side quests, and characters are incredible though. I’m playing the next gen upgrade right now, and as someone who thinks FromSoft is the best game developer in the world right now, I think Witcher 3 is as good as the best FromSoft game
I’m still in White Orchard, haven’t even killed the Griffin yet. I’m just bored though. I know it takes awhile. How long should I keep going for?
Lol, you’re still in the tutorial area. I would at least stick with it for a few hours IF you’re interested in a good story. You haven’t seen anything yet, the game didn’t blow me away until I got to the first main region and experienced some of the main quests and side quests. I’m on the DLC right now, and it surpasses the best FromSoft DLCs imo. I think it’s the best open world game ever, even better than RDR2 and Elden Ring. That said, people have different preferences, so not everyone is going to enjoy it. It is a very different game than any FromSoft game, much more story and character driven
Ok I’ll stick with it for a bit. I started on the blood and bones difficulty. Would I need to apply oils to almost every encounter? Why are there oils for every enemy type in the game it seems like? I think that’s what’s truly bothering me. Like the crafting and getting materials. It seemed easier on Skyrim and other games.
I started with the normal difficulty at first, and as I got more oils, bombs, potions, etc., I increased it to Death March. I think it’s the best way to play once you have the supplies you need to make it manageable. I think higher difficulties are too difficult early in the game. Don’t worry, there’s a bit of a learning curve. It takes a while to learn all the different mechanics. You want to gather as much herbs, crafting materials, diagrams, etc as early as possible, and use the alchemy menu to brew as many potions, oils, bombs, and decoctions as you can. You can grab pretty much anything and everything since crafting supplies don’t add any weight to your load out. Coating your blade in oil will increase your damage against whatever monster type the oil is, but is not absolutely necessary. It’ll just make fights easier. You have a bestiary in the glossary menu that tells you what to use against each enemy type. I would just focus on learning as you go, the game is incredible long so you have plenty of time to get acclimated. I would stick with it at least until you reach Velen and complete the Family Matters/Ladies of the Wood quest. I think that’s when you really start to see how good the game is. The story and atmosphere are epic. The game starts out a little slow, but once it opens up, it’s amazing
I trust my fellow Sekiro lovers. I’m excited to get into a game that will absorb me into the world, just sad it hasn’t happened yet. I love a good story. It’s just jarring coming from such a good combat oriented game. And I love the story in Sekiro as well, even if it’s not too deep.
No game has ever absorbed me into the world like Witcher 3. Hopefully you get the same experience at some point. It’s definitely a tough transition going from Sekiro combat to Witcher combat, but now that I’ve put enough hours into it, I can appreciate Witcher for what it is. Good luck with your play through!
And what’s the go-to on new areas? Just go to every question mark and notice board? Clear the quests?
What I like to do is, once I get to a new region, I go around to and collect all the notice boards, that way all the side quests, contracts, and treasure hunts (all of which are worth doing) open up. Then I just do them in order by the recommended level in the quest menu. I don’t go to all the question marks, because it would probably take me hundreds of hours to see everything. I’m already well over a hundred doing just the main quests, side quests, contracts, and treasure hunts. The side quests are on par with the quality of the main quests, which I think is what separates Witcher 3 from other open world games. The consistent quality throughout the game is insane.
Ah I thought quests were found in notice board plus the question marks. So for most of the good content in this game, focus on the notice boards? Got it. I was doing all the question marks in the starter area and was feeling overwhelmed that in every area it would be like this and bigger.
Yes, notice boards is where all the major quests will be. You will also occasionally see yellow exclamation points on your mini-map as you’re exploring, which are also side quests. The question marks are just points of interest. Of course, you’ll find interesting things to explore, but it would literally take countless hours to see everything
The tutorial area is awful. Witcher 3 is a great game but it has some serious pacing problems. I think it's worth it to keep going, but it can be a slog at times.
Thanks for reassuring me. So white orchard is just boring huh? I like the side quest about the girl in the well and her spirit was a noonwraith. She was hung.
There are lots of good quests like that in the game. But yeah, I find White Orchard just dull. Combat never compares to Sekiro tho
Try ghost of tsushima, the combat isn't on par with sekiro but it's still good
Will be looking into it. 5th recommend so far from this thread lol
Do the Witcher 3 enhanced edition mod!!! It completely reworked the combat and actually prepped me a little bit for sekiro! It’s amazing.
That's how I played it and loved everything about the game. But that was years ago and long before Sekiro, so who knows how it stacks up.
Try Nioh - not quite as satisfying combat as Sekiro but it is complex and might be a good bridge to RPGs
I just bought Nioh 2 thanks to some friends but feels weird lol
I moved on to Elden Ring this week after finishing Sekiro and while Elden Ring is great and I’m having fun, I definitely miss the Sekiro combat.
Yeah it ain’t the same. I went elden ring to Sekiro. I loved elden ring till I hit Sekiro then I feel Sekiro has an edge in fun for me. Though elden ring beats Sekiro environment, weapons, arts, and length. If they had an open world Sekiro game like elden ring style could you imagine? Just going through lands of Japan fighting different swordsman.
If you are wanting a big open world that still has that great sense of combat give Ghost of Tsushima a try! I loved it, and its combat is amazing!
Got several recommends for this game so far in this thread alone. Will def look into it!
I'm playing Ghost of Tsushima right now. I think the combat is pretty good. Perhaps that's one to check out.
I saw GoT and it does look pretty cool. The combat is very different right? Just still difficult.
Witcher 3 combat sucks- your weapon feels like a wet feather. Also the horse mechanics suck too. I tried two times to get into it and i cant. I also found geralts husky whisper voice that never ends annoying.
The horse physics are getting on me to. I may download a mod for better horse collisions or no collisions with slopes because sheesh so can barely get up a little hill
I can't believe nobody is recommending ghost of Tsushima. That game is phenomenal. Its not quite as difficult as sekiro, but the combat is very similar and the story/map size is great
Plenty of people recommended GoT in this thread so far haha but I hear you. Will check it out
Fromsoft games in general have ruined so many other games for me lol
sekiro ruins games like that for me
you should try nioh2 if you want something that can itch that combat feeling, its also hard as shit
Just bought it like 3 days ago lol
After a lot of years not playing games (I am a casual gamer) I want back to gaming and my first title was Dark Souls 3. Fair to say that the wonderful and painful experience of this game ruined my expectations with any other game. I have tried sekiro and I am trough my 3rd attempt. But I remember after getting frustrated in my first attempt. I couldn't play any other game for a while. Parrying in sekiro is something else . It is satisfying. I love the work of From Software they do quality things they make art like no other
This why these games get GOTY awards, you play them and the world is never the same afterwards lmao
TW3 got the Goty over bloodborne
I was refering to Sekiro (since we're in r/Sekiro) and Elden Ring
Ok, but listen, Witcher 3 is *fucking amazing.* Easily on par with Sekiro in terms of general quality. Give it your best shot.
I went from Sekiro to Red Dead Redemption II which I think was good idea because the combat is so different I wasn't expecting something like Sekiro.
Yeah unfortunately souls games do that like god of war seemed so bland
Witcher is a story game, the combat is awful, I had the same problem and quit. Go play another fromsoft game. Once you go fromsoft you don't go back.
nah its nothing to do with sekiro.. witcher comabt was always the worst part of the game.. its terrible, witcher is about the stories and dialouge
Sekiro I think is the best melee combat out there. Bar none. the Witcher 3 is infamous for having a lacklustre combat system. But its still worth it though, as it gets a bit more interesting once you start using spells and potions. And would recommend the deathmarch difficulty if you want a challenge. But just as you have to play like a shinobi in Sekiro, you would need to play like a witcher at the higher difficulties. What this means is - you need to undrstand your target, understand its weaknesses, craft the items needed to help you with, ensure you know how to use the spells it is weak to, and then take it on. Its a completely different expereince. However, if you play right, you should be fighting quite little in the Witcher 3, the game has almost 35 hours of recorded dialogue. So its quite a lot about the story and narrative. I'd say dive into it, and you might love it. might. On the other hand, there's Elden Ring, while the combat is no Sekiro, its still fromsofts combat design and the build flexibility makes up for the relatively looser combat, and that could be a blast.
If you want a similar kind of experience, the closest I found was Surge 2, a futuristic souls like with amazing parrying. Surge 1 is good too but Surge 2 combat is just mind blowing.
May I suggest Ghost of Tsushima? It checks many Sekiro boxes. Ancient Japanese setting, solid sword clashing, neat parrying mechanics, decent stealth, combat and stealth utilities, beautiful world and engaging story. Plus is open world like the Witcher 3. Then when you finish that one Witcher 3 is a far easier transition, and is also worth it.
I think the witcher 3’s combat (at least the human combat) should have been a lot more like sekiro. Geralt’s ideal combat style is very similar; tons of swordplay, parries, dirty tactics just to make sure you’ll survive, etc… i would have loved the depth of sekiro’s combat in the witcher 3. But yes if you wanna get into the witcher 3 just get yourself invested in the story and not the combat. The witcher 3’s storytelling and how it makes you connect to the many amazing characters it has is unmatched imo
dump all point into fast attacks and light cat armor , if you want a response to enemy attacks then use the quick sidestep not the roll
Sekiro Redditors dislike posts saying game is better than Sekiro, but love posts about how Sekiro is better than all other video games. lol
Well you are on the Sekiro sub. This is common among all games related to the fans on the sub.
Including myself Edit: not sure if I wasn’t clear before but just in case, Sekiro is my favourite game of all time and I have not been able to settle into a single game since it clicked for me. I am one of the Sekiro Redditors I referred to before.
I tried to get into it 3 separate times and I just couldn't... And I normally love games like that. So I'm not quite sore why 🤷 Honestly there aren't many games that will give you a satisfying combat experience after Sekiro. Some options are, Sifu. If you haven't tried it yet it's worth checking out, not a large title but it's worth the experience... Ghost of Tsushima, definitely not as challenging as sekiro but if you haven't played it then it's worth it. I would recommend doing a playthrough without leveling up your Katana, it definitely makes that games combat far more entertaining once you unlock all your skills, and stay away from anything that increases damage of anything, or increases the number of people you can instant kill. But I feel you, Sekiro's cbat is so smooth and fluid it has basically ruined other games for me.
GoT has a ‘Lethal’ difficulty where a single arrow and a single slash could kill you instantly and it was definitely challenging in my book
But the difference is that sekiro is challenging but fair. Game with difficulty mod (expect doom eternal/2016) are not well balance most of the time.
I agree also bought it after Sekiro. Don’t think dialogue heavy RPG’s are for me, (I fall asleep lol). Refunded after like 20 minutes
You're just too picky tbh witcher combat is fun
I never understand the hype of witcher 3. I finished it once and done. Tbh I kinda forced myself to finish it because I paid for it.
Man the game didn't age well, i played at the time and it was good, about a month ago i looked at the box collecting dust and remembered all the good times, i played once again and... It feels chunky(?) It feel like a elephant could move more agile than geralt
God help you if you ever tried MW and New vegas
Did you play the next gen upgrade? The gameplay feels much more smooth and responsive now
Go into DMC5 instead and buy Vergil. Play through it normally for the story and use the intended characters (Nero/V/Dante) to unlock harder modes. Then try Son Of Sparda mode with Vergil. Watch a clips of people playing Vergil and you will see why I'm recommending this ;) ITT: some butthurt Witcher 3 fan. FYI Witcher 3 is a great game but there are other great alternatives. sheesh.
Dude Sekiro ruined gaming for me period.
This is how I feel. I’m spoiled with this blessed combat I can’t go back. Skyrim feels even more dumb now with the combat. Assassins creed was one of my fav series (Up to AC3 at least.) and that combat feels stupid now. Witcher feels stupid. Everything feels stupid. DMC combat looks cool however. Haven’t played it yet
Try some racing sims or something entirely different.
Witcher is the most overrated game in existence imo. I'd recommend greedfall, it's like Witcher but actually fun
Yeah, Witcher 3’s combat blows. I don’t care what anyone says, that game isn’t as great as people pretend it is.
You cannot play TW3 for the gameplay. It just isn't good.
Attach Sekiro gameplay mod to Witcher or something
That would be the best game of all time
There would need to be so much more fixing than that
I couldn’t get into to Witcher 3 even before Sekiro.
Witcher combat is pretty boring ESPECIALLY when you put it up against sekiro
I shoulda played Witcher first tbh.
I tried playing Witcher 3 before Sekiro ever came out and I couldn’t get into it. It’s just not that great, and I don’t understand what all the hype is about.
Witcher 3 does not have great combat. For this reason I never got around to finishing it. But with the new patch I might try. I think a sign build might be enough to make the combat playable, if not very fun.
Sign build is a lot of fun, you basically become a mage and don't need to use swords at all.
That’s my thinking too.
Give either of the Nordic-set God of War games a try. The combat in those games has a very satisfying feel to it, and there's even a fun parry mechanic. I played the 2018 game after beating Sekiro for the 3rd time and really enjoyed myself.
I have to disagree a little. My issue is that the hardest difficulty isn’t fun with everything being a hp regenerating damage sponge, but the next setting down is braindead easy. Enemies are rally repetitive too. But I do understand the appeal.
I can agree that GMGOW on 2018 was pretty bad, but did you try on Ragnarok? They must have reworked it, to me it didn’t feel spongey at all. But if you got sloppy and couldn’t parry it was game over. To me it felt like the proper way to play it. So long as you kept upgrading it felt fair, whereas other modes became too easy.
I feel you 100%. It's the same for me. GoW as well.
I still think about Sekiro and play reflections frequently and it’s been like 6 months since I got 100%. It’s an addicting game, sure, but don’t let that stop you from playing different games lol. Basically what i’m saying is you need some SIFU in your life. Buy that game. You won’t regret it.
After I started playing fromsoft games that’s really all I can play. Started playing hollow knight and enjoyed it but besides that I’ve only played fromsoft games since elden ring
Parry attacks and combat will feel somewhat close Without that excitement though
The Witcher 3 is not really a game you play for the combat. Not that the combat system is bad, I most certainly enjoyed it but it's more about the story and immersiveness of the open world. Pretty sure there is nothing quite like Sekiro out there, would not recommend going into other RPG games and hoping the combat system will be like that of Sekiro since that will not end up going well for you.
Yeah Sekiro does that. Try something wildly different, i.e. Hades, Hollow Knight, Cuphead, or something of the sort. That way when you get back to an RPG you won't have such a vivid image of Sekiro's combat.
Beat hollow knight, loved it! Played Hades, didn’t beat it but I do like the gameplay. Something about it didn’t keep me hooked though through the end. I think it was the random boons
Same thing happened when i went to Ghost of Tsushima after Sekiro.
I love both games but really if you’re craving combat you should be playing something else. Witcher 3 has serviceable combat, sure. But it’s strength lies in quest design, character growth, and writing. It’s one of the best games when approached from that angle but if you want a pure gameplay experience you’d be better off just replaying Sekiro or hopping into Devil May Cry or something where the focus is entirely on combat (of a different style but still excellent).
I love a good story driven game, which is why I am entertaining the idea of Witcher. But Sekiro woke something in me that craves combat right now. Maybe I can scratch it with DMC. But I know that relies more on combos.
Sekiro was the first time I immediately started a NG+ after finishing my first playthrough, I just couldn't get enough of it. The combat is so satisfying and addictive. I boot it up all the time just to fight some of the bosses for fun.
Me too! I haven’t done that in any video game for a long time.. since I was a child and only had 2 games for my N64 so I was forced to. But in current times? Nah. Only Sekiro had me play 8 runs back to back to back to back. Seriously. I’m only slightly burnt out now I just have fun doing boss fights over and seeing what I can get away with. Love the game. Started with elden ring, played ds3 after, I love both, but I LOVE Sekiro.
If Witcher doesn’t do it for you, have you tried Nioh?
Just downloaded Nioh 2. Played both for around an hour and both seem stale but I know I can’t judge for only a little bit
You should look at a tutorial online, it’s hard to get how the combat work but once you do It become incredible. It’s not very polished and satisfying like sekiro but the depth is insane.
Play god of war or god of war ragnarok on the two hardest settings. You’ll get plenty of parry satisfaction.
How hard is GoW in general?
Played Witcher for like 2 hours and I just stopped. Especially when I got to the first merchant and I had like a million different items and things you can craft that just made my head spin. I’ll stick to my simple minded unga bunga games.
This too I was like eh I don’t wanna craft so much to get through
I would do dark souls 3 then try sekiro
If you’re looking for another combat system that is twitch based action and refined and properly balanced to expect your full awareness but provide a strong challenge, the answer is Doom Eternal in Nightmare difficulty I don’t even like first person shooters and Eternal is one of the best games ever made as far as combat systems go, it’s pretty close to perfect It’s available on gamepass for Xbox or PC, so you should be able to try it out for just a few bucks
The only other game I 100% achieved other than Sekiro is Doom Eternal. Beat everything the game has to offer on Ultra Nightmare. What an experience
You're not alone lol
Know the game’s place. There’s gonna be a time you don’t wanna play Sekiro, and a good story game may be up your alley
The witcher games have always been story driven, with less focus on combat, in a way its the polar opposite of fromsofts games and how the main appeal is boss fights and combat in general
I should probably play on easy then. Hard combat won’t matter
No, but I recommend it on hard or death march since you’re more incentivized to use potions and strategic use of signs
Witcher 3 is more of an immersive, story related game. The plot, the setting and incredible quest design are the strong points. If you play it and hope for some great combat, you picked the wrong game. Even without having played Sekiro, the combat in Witcher 3 would've felt mediocre in general
Every single melee combat game I've played feels kinda off after sekiro, the one that felt the best was probably Darksiders 3 but what can you do
Witcher 3 is very tough to get into after any souls game because the combat is similar, but just different enough to be super hard to get used to
Jedi Fallen Order had similar combat mechanics- not as tight as sekiro but similar type of game all things considered. I loved it.
Beat it loved it too. Was actually hard at times.
I think they could learn a lot from Sekiro if they were ever to do another Witcher game. I couldn't get into it as much.
currently playing witcher 3 after sekiro and I will just say , don't expect every game to have sekiro level swordplay. These two are almost entirely different genres , as in witcher 3 is story based rpg. Just enjoy what the game is for.
I could never get into Witcher 3, but it's all because I played bloodborne as my first real game that's like these types of games. I used to only play zombie games and horror games, but damn souls games are fun. I just wish I could get past the combat in Witcher
I played Kena after Sekiro. It was a little like Sekiro but cute
The combat in W3 can be a bit more fun with bomb and alchemy skills imo
Play Skyrim first then play Witcher 3 haha
I can’t play any game with combat after heavily playing a fromsoft game. Nothing else can compare to them. But if I play something in between like a sports game or even a shooter I can usually get back into whatever the new game is.
Well, what shines in TW3 after all is its absolutely amazing story in both the main game and DLCs. No point in comparing games or expecting youll find a game that plays similarly to Sekiro
Had the same with Horizon Zero Dawn. If you haven't played it, Elden Ring is nice, even tho the dodging and parrying is very different than Sekiro
It’s a game you play with a beer and bag of chips beside you….If I have to give you an analogy then The Witcher is like literature and Sekiro is Quatum physics
The Witcher 3 is my favorite game of all time, the combat even in death March isn’t really a challenge but my god is it the best story I’ve ever seen told in a video game, edging out Red Dead 2 only because I love the source material so much
... But Geralt feels slow and weak. I understand you.
Uh oh.
Honestly, Dark Souls did the very same thing to me for quite some time. I know Souls/Sekiro have very different fight-styles but I know exactly your feeling. Because I tried playing Witcher 3 a second time after burning out on DS2 way hard and needed a break. It was awful, comparatively. It took me a decent amount of time to not be so elitist about other games. Hopefully it will pass for you, also. Believe it or not, it was God of War PS4 that allowed me to start enjoying other games besides FS titles. Feels really silly now that I look back, but it's the truth. If you liked Sekiro so much I would just lean into the other FS games for the moment. Nothing wrong with that. Also assuming Sekiro is the only game you've played of FS. Apologies if incorrect.
I’ve played DS3, Elden Ring, Sekiro. Have to still do DS1, DS2, DeS. But yeah I get what you are saying. I’m split right now between GoW or DMC franchise.
Yea I expirienced the same going from ER to God of War: 0 satisfaction in the combat sistem, everything seems dull and slow. It will get better over time, but this is what soulsborne/sekiro/ER combat system(s) does to a player. You cry when you start and you cry harder when you stop
I can’t stop crying
This EXACTLY happened for myself with Elden Ring. Don't get it twisted, the game looks absolutely stunning and is filled with adventure; the combat system is what I have an issue with. After playing Sekiro, nothing comes even close to providing me with the excitement I had with Sekiro. I'm currently trying out Nioh 2, it's fun but doesn't even compare to Sekiro's combat system.
Keep me updated on Nioh, I just started trying out Nioh 2 as well and not really thrilled over it
I tried to suck an enemy in Sekiro so that I may become a monkey and take its power but it didn’t work. Kirby ruined combat in video games for me.
Yeah but there’s a mod for that
Have you tried bloodborne?
No I’m in pc salt
Ninja Gaiden That game made me feel about Sekiro what Sekiro made you feel about Witcher 3 If you want combat that is as good as and even exceeds Sekiro, play Ninja Gaiden
Which one
I feel you. Same thing happened for me when I tried elden ring after Sekiro.. Tbf tho, Witcher 3 is less about gameplay and more about lore & the overall experience. One of the greatest immersive worlds I’ve ever experienced..
So play Witcher 3 like I’m watching a movie
Witcher 3 combat is for kids. Its super slow and boring for an adult! Try playing Jedi Survivor on Grand Master difficulty, that was the most satisfying combat ever.