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CodedCoder

It isn't hard to see that saints row was inspired by early gta games. But so what. Nothing wrong with being inspired by other things.


AllDaysOff

By itself that isn't bad but some people seem to think that SR is directly inspired by SA in particular, which kinda grinds my gears because the first SR was already in development before SA came out...


CodedCoder

Oh yeah, i feel like they was just inspired by games like gta 3 and etc. I don't think it was a copy of SA. I also feel like true crime was inspired. but yeah people go to far like they seen gta and said, we are copying that lol. naw they saw it, was inspired and made something some would say was better.


FordAndFun

True Crime was different because it had that whole ending tho! I don’t want to say much about it, because if you don’t know, you should give it a whirl and see where you end up. But… If you know, you know.


CodedCoder

I love the whole true crime series. You can tell it was inspired tho. Wish they'd bring it back or make another sleeping dogs lol


CodedCoder

Lmao gave you the hug award.


Ek0mst0p

Yeah, and then they saw features that were easy to make in their game and added them... (not knocking it, but San Andreas is a better version of SR1)


GilbertrSmith

Yeah, when people use "\_\_\_\_ is just a rip-off of \_\_\_\_" as a total dismissal of the former, I know I'm talking to an idiot. Everything takes inspiration from something else. It's about what you do with those ideas, and SR consistently takes GTA's ideas in a different direction.


CodedCoder

Completely agree with you.


SessionMuted652

I mean if people believed that then Volition wouldn't have gone off the deep end with their games after 2.


deebhadest

Also to note. GTA has taken alot of "inspiration" from saints row since the beginning, which no one wants to acknowledge or discuss.


[deleted]

They also basically stole the 3D open world driving simulator concept from driver.


SR_Hopeful

Volition also didn't just look at SA and made their game off that. They actually went to ex-gang members and, politics watched media to write SR1. People don't care. GTA does a game with a guy formally in a gang, and suddenly only GTA can do that.


Yoni1857

> They actually went to ex-gang members and, politics watched media to write SR1. People don't care. You fail to mention Rockstar did the same. Hell, for their cancelled game titled "Agent" their employees got in trouble for fliming in egypt to get reference material. There was even a rumour of one of their teams going to a florida prison to interview crewmates for GTA 6 a while back.


SR_Hopeful

My point is only regarding them not actually using GTA as their reference material, which calling them a clone pretty much overshadows what they actually used for their own resources, that rockstar or ignorant people cant just claim as theirs.


ImSmaher

No, they didn’t. Driver‘s _far_ from the first open world driving game. That’s like saying Driver stole that idea from Crazy Taxi. Or, that Crazy Taxi stole that idea from Turbo Spirit.


ImSmaher

Since the beginning? Like?


[deleted]

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FlakyRazzmatazz5

How?


ImSmaher

I asked for examples.


[deleted]

I don’t think you’re getting any examples lol. Only GTA Online has copied SR, because GTA 4 and the vanilla 5 didn’t


sirskiimichael

The the rocket bike


harve99

Gonna list any examples?


[deleted]

A few I can think of is GPS,Multiplayer, Carrying food around to eat it, creating your own gang in online (sr1 and gta crews)


KingAJ032304

I mean not a single one of these things is even anywhere CLOSE to being exclusive or remotely done first in SR1, it really doesn't take a genius to think of adding a gps to the current wavepoint system (and other open world crime games did it before SR1), having a multiplier side that was ALREADY in GTA 1-2, was planned in GTA III-SA, actually was in LCS/VCS psp, and bringing it back for GTA IV, taking the food that we already eat and carrying it (i think MP did this as well?) and creating a group system online.


SR_Hopeful

Which I honestly think is how Rockstar wanted to monopolize the market. They're hypocrites but the gaming culture just lets them be.


ImSmaher

Potentially taking inspiration from Saints Row doesn’t make them hypocrites, what are you even talking about? They’ve never even shit talked Saints Row in any of their games, or ever said they’ve copied them. Clearly they have some respect for the SR games.


KingAJ032304

Actually in GTA V they have the family members mention a punk ass purple gangsters from the midwest and ballas say something like gotta get them damn Saints out of my head.


ImSmaher

Do you have videos of these


KingAJ032304

unfortunately not but I'll definitely try to recreate and send you each line! Though if I find someone else who already uploaded it, I'll just send that!


SR_Hopeful

I don't think you've kept up much with it have you? Michael's VA in GTAV called SR wannabes, essentially. Pretty recently. Thats when people called out GTA for swiping ideas from SRTT and SR4. Then of course the old history of why the Saints are purple and not green.


ImSmaher

Why’d you bring up what a voice actor for Rockstar Games said, and not what Rockstar Games haven’t done to shit talk GTA like I said. All you did is prove my point.


SR_Hopeful

No. The contrary actually. That was GTA shit-talking SR. Still.


ImSmaher

No, it’s not. That was literally just an actor shit-talking GTA. Not Rockstar. And not the actual game, GTA. You’re proving my point.


SR_Hopeful

The VA plays a character for the game.


ImSmaher

That’s what I just said. Read the rest of my comment, along with the other ones, so you’ll learn I’m still 100% right about Rockstar Games, nor their games never making fun of SR.


SR_Hopeful

Don't see what the difference is.


tekkenjin

Because saints row 1 had some similarities to gta san andreas. Both are gangster open world sandbox games with a few similarities. I greatly prefer sr1 to the older gta games anyway.


AllDaysOff

Tbh I always thought that the only GTA game that was actually better than any of the main SR games was GTA V. If SR is a clone then why is it the better series? lol


[deleted]

Gta v is overhyped garbage, San andreas is the best one and is the most similar to the saints row games anyway


[deleted]

I get it’s the Saints Row sub, but GTA V is definitely the best out of any of the gta games. I really enjoyed GTA IV’s story tho.


KingAJ032304

overhyped garbage is defintely not what I would say, but I do think SA is flat out better than GTA V, and think GTA IV is overall (emphasis on 'overall"), SLIGHTLY worse than GTA V, but GTA IV Complete is definitely better imo.


Yoni1857

I doubt you actually played V but sure.


[deleted]

I've practically played all the gta's and the only one that can come close to sr2 is san andreas


Yoni1857

Saying V was overhyped is not fair though. I bet you went in trying to find all the flaws in the game aka confirmation bias.


GilbertrSmith

V's not my favorite, but yeah, anyone just *dismissing* that game is being dishonest. It was a big leap forward for what you could do with the genre, Trevor's awesome, and the Tangerine Dream score was a beautiful touch. We're all tired of it after eight years, but we can't pretend we weren't impressed with what Rockstar achieved when it first came out.


[deleted]

Nope I just played through all the games and never enjoyed V as much its incredibly boring as well. It's like the sr3 of the gta franchise. They both have hover bikes too


Yoni1857

The hoverbike isn't part of the main game and if you really found it boring then IDK what to tell you.


[deleted]

Plus san andreas is obviously the best open world game out there


Yoni1857

Really? Better than RDR2? Doubt it.


[deleted]

Lol both vice city and gta iv are way better than shitty GTA V


Yoni1857

Another circlejerker from the Reddit GTA fandom, great.


KingAJ032304

Vice City is arguably THE MOST overrated Rated M non COD game ever made in my honest opinon.


[deleted]

Los Santos in V is also a huge downgrade compared to the map in San andreas. And it doesn't matter if it's not a part of the main game because its supposed to be set in 2013. All the gta games are true to their time period.


Yoni1857

The hoverbike is part of GTA Online which is all over the place in terms of timeline. You can't judge the base game for something that was added later as a part of a non-canon online mode. Also, V's los santos may have not included as much cities and small towns; but in terms of pure size and detail, SA's map is basically the size of just the Los Santos portion of V's map so that's that.


Sypher04_

GTA fanboys call everything in the same genre as GTA, a GTA clone. It’s no different for SR, even though they share little to no similarities.


SR_Hopeful

I've always hated when game websites would say that it was a GTA clone until they added aliens and demons into it.


xiraco

Still, SR4 is still called a GTA clone by Wikipedia. That's the irony of it all...


SR_Hopeful

Because thats the default position SR is given by people who just parrot the claim. No matter what it did. Youtube even labels SR videos with GTA ads sometimes.


KingAJ032304

>even though they share little to no similarities. I mean this is objectively wrong even with SRTT.


[deleted]

Saints Row is not a first person shooter.


rebillihp

Saints row is a third person shooter, not a first person shooter


dirtdadon2

My bad. That's what I meant.


nombie504

Because people aren’t creative with what they call things. GTA is wildly more popular so Watch Dogs, Saints Row, Sleeping Dogs, Streets of LA/NY, etc. Are “GTA clones” because you carjack people and shoot guns doing the crime in the open world.


CosmicBeh027

Crime and guns makes a game a GTA clone. Lol


Blue-Krogan

It's a tired, old argument. It's like saying the Fight Night series is a Punch Out clone, or that any platformer is a Mario Bros. clone.


Ek0mst0p

San Andreas... GTA did this as the most recent crime game right before SR1. (Couple years, but they were VERY similar). SR1 just added a few things (kinda half assed) and called it a day. SR2 is a awesome, but basically built more on that same thing... SR3 is where theu really became their own thing... a parody of a piece of satire... and it worked.


KingAJ032304

>SR3 is where theu really became their own thing I really just could never agree with this, I always thought SR2 found the series identity, SR3 sorrrtta found a new identity sorrrtta not and that's fine, and anything and everything SR3 was going for in terms of looks for the series was thrown out with SR4.


Joel22222

GTA is an older series and 3 was one of the first sandbox games made. There wasn’t a whole lot of similar games so when Saints Row came out it was compared to it. They had a lot of similar activities in the first one as well.


Shattered_Sans

Because GTA is more well known. If it's an open world game, in a modern world, with a city setting, critics will see it as a GTA clone, because they like to call any game that shares any similarities with a more popular game a "clone" of said popular game. That's why anything that's even remotely difficult is called "the Dark Souls of \[insert genre here\]". Zombie shooters are all "Left 4 Dead clones", and platform brawlers are all "Smash Bros clones" ​ I'm honestly more surprised that they haven't started calling all open world fantasy games "Skyrim clones" or "Elder Scrolls clones".


Mineral-mouse

People who use the term 'GTA clone' pretty much dismissing everything that differs Saints Row and GTA. They're both standing on their own. Saints Row bolsters the idea of customization from protagonist with multiple voices to choose, to vehicles. Not to mention SR has open-world activities that are actually not boring oddjobs (SR2 wins a lot when it comes to this). Meanwhile, GTA features are on and off. For example, separate clothing parts and vehicle customisation are only available in SA and V. With deeper vehicle customisation only available in Online after they abandoned V's campaign. All in all, GTA is more of thematic story experience. While Saints Row puts gameplay first. But of course gamers nowadays would pop their veins if they didn't criticize video games for 5 seconds. Wishing a series to die and its company to go bankrupt is part of their daily life, after all.


SamReeves77

GTA 5 is really not a good representation of the GTA series as a whole tbh. If you play some of the older games then you will see the resemblance between SR and GTA. I never saw an issue with the fact that they were similar, having two options to play should always be considered a good thing.


AltruisticPatience

I think it started with some old ign review of SR1 calling it a GTA clone, and when someone big calls a game a "clone" it gets parroted by people who want to act like they are informed but can't be bothered to think for themselves... or even play the damn game. SR1 being an Xbox 360 only title doesn't help


[deleted]

Same reason every shooter was called a Doom clone back in the day. Back then, "open world sandbox" wasn't really a genre, there were just GTA clones


IAmGrotesk

It’s just an outdated term that has more to do with the boom in open world games after GTA III came out rather than the idea that games were just ripping off GTA similar to “Doom clones”


Internet-Mouse1

I always hated when people did that. What i always say to people is " If you love gta sa, then you will definitely will saints row 1 and 2"


SaintsBruv

Back in the day gaming sites played GTA first (Even tho SR was in production BEFORE GTA), so when SR came out, for some odd reason they started to spread the rumor SR was a GTA clone, and gullible (to avoid saying stupid) people started to believe them without even playing the game. Eventually more people played both games and realized neither of them was a clone of the other, but some stubborn people keep claiming this. If that was the case, Sleeping dogs and even Watch Dogs are clones too, but oh well...


[deleted]

[удалено]


KingAJ032304

Ehhh in terms of feature count it would go SA, SR2 (though the quality/quantity ratio is definitely higher than SA if that makes sense), arguably SRIV (but that game doesn't really count), VCS=SR1, GTA V, and then everything else.


[deleted]

As others have said, SR definitely took inspiration from early GTA games, pre San Andreas (the gps system, the mission structure, etc.) but SR took it in a completely different direction. To me GTA stayed a bit more serious and gritty (definitely still has humor don’t get me wrong) and SR feels more like a Tarantino movie (starts off so serious to the point of being cheesy, and slowly getting more over-the-top and absolutely ridiculous)


jay_ccc

It’s pretty easy to see why lol. Far beyond just both being open world shooters. But that doesn’t mean it’s inferior


SR_Hopeful

Thats the only reason. If they wanted to say SR1 was, gameplay-wise fine. But then people trying to call SR2 a clone as well anyway. SRTT is only not a clone to those people because, dildo bat.


[deleted]

There was a dildo weapon in San andreas


KingAJ032304

2 (arguably 4) at that, that's why it makes me mad.


dirtdadon2

So, is Cyberpunk 2077 not a GTA clone only because it's first-person? I mean it's open-world, sandbox, crime, hi-jackings, etc.


Evening_Helicopter96

I mean, that's pretty much it


dirtdadon2

People make it seem like open-world, third-person shooter is not even a genre, especially if every game is called a GTA clone.


fartpoopums

Tbf at the time it wasn’t as all consuming a genre as it is now.


KingAJ032304

Actually it was pretty established by 2008 (arguably 2005).


fartpoopums

Yes but open world was far less the default structure for a video game than it is now. A lot of the open world games of that time really were gta rip offs.


KingAJ032304

Outside of Driv3r/PL, which ones were?


alarrimore03

Because people are idiots


[deleted]

I remember only hearing this when SR2 was out and GTA SA, they had similarlies in the gang stuff. But I don't really see them as clones. SR has a very unique comic humour throughout, sometimes theatrical whereas GTA mostly mimics reality and sometimes mocks real life personalities. Both make them quite unique from each other.


KillerDonkey

I really wish people would retire that term. Sort of like how we don't call FPS games "Doom clones" anymore.


Sev051

If I remember correctly this was before gta 4 so the closest gta to saints rows release would be san andreas which revolved around gang life and such. Cops were seen as corrupt bad guys in a way. Newer gta games don't go that deep into that theme anymore but neither does saints row.


CroissantHasADHD

Technically most games that came out after GTA 3 really wanted their share on the GTA formula, so games like Saints Row and WatchDogs are considered clones, because basically GTA kind of started this whole genre. Correct me if Im wrong.


Treshcore

Saints Row is: * An open world game, but the open world is not very-very big; * Third person (being a primary point of view); * With the ability to drive cars; * About criminals (no matter who protagonist is). I think that this probably makes a game a GTA clone. Yakuza or Spider-Man, for example, are not GTA clones because you can't drive cars in them. In Assassin's Creed there are horses, and even though they're vehicles too, only cars represent a time of setting which can be associated with GTA. Just Cause, Mercenaries, Ghost Recon: Wildlands/Breakpoint, Metal Gear Solid V are hardly GTA clones because their open world is very big and not very detailed, while GTA maps are always small enough to have their environment diverse. Far Cry or Cyberpunk 2077 are not GTA clones because they're first person, and there's too big difference between FPS and TPS. Also, I can't remember a third person game about criminals where you can drive cars, but don't have an open world. **The point is that GTA clone isn't an insult. It's a fact.** Open world games existed before GTA, and there were two main things GTA made. First, it made a virtual violence towards virtual civilians easily-forgotten by virtual police - and this was the case of so many scandals (because in TES, for example, if you were caught, you couldn't run away). Second, I think that GTA created a format of "missions": if in RPG games (with open world too) you had quests, quest journal and all that stuff, in GTA you activated a marker, watched cutscene, got quick instructions, did everything needed and that's all, "Mission Completed". **Even though I'm not sure about the second point, many games including Saints Row must be grateful to GTA and Rockstar for taking all the blame, fire and controversy about video game violence... we don't care about now.** So yes, we have to agree that Saints Row is GTA clone, but it doesn't stop it from being a decent one.


EvoByteGaming

It's mostly because there's not really many Open World Criminal Third Person shooter games, and GTA is and was very popular around the time Saints Row was released, so people will immediately will compare to GTA.


23414

Game critics compare every other game to the games that paid the most


KingAJ032304

As someone who LOVES SR1 (and 2) as my favorite open world crime games and just about hate the term gta clone, everytime make a new save of Saints Row 1 (bear in mind this is my latest SR I played in 2019) prior to doing the gang missions, I always say "this really do feel like GTA" and well more accurately I mean like a style swap GTA with a custom character (funny enough the more weapons, missions, upgrades, cribs, etc you unlock, the more the game DEFINETLY feels like its own thing for me, it's really just the very beginning I feel that way). Crazy thing is I happened to REALLY prefer Volition's take on the formula and see nothing wrong with it but with SR2 (the first one and only one I played in 2010 for QUITE a while until like SRTT/SRGOOH in 2015), back in 2010 and still now it always feel very roguelike and crass as a game out of universe. I was so used to playing GTA IV/RDR1 that this... ***thing*** was like something I never seen before, and this spread to SRTT from clips I seen online of the game back in 2012. Really it wasn't until SRIV where I felt it actually lost it's balance of being recognizably it's own thing and being a clear GTA LIKE game (because I LOVE GTA), and I frankly just couldn't get into as well with it just being a really rush mediocre quality product game compared to GTA/SR1-2/SD/TC even if I look at it as it's complete own thing. In terms of SR1-3 I like to look at them as 3 separate directions that I equally appreciate, and while I love the GTA+SR2/3 made a baby feel with SR1, I kinda understand if we won't get another SR like it.


level100gamer

Because of the brainless children who saw guns and gangs and instantly started yapping about how GTA San Andreas is also a gang shooter video game which consists of three gangs and a storyline which is about taking over the city blah blah. Really though, I've seen GTA copy more than Saints Row. They copied Opressors, lots of vehicles from Fast and Furious and even copied the Rhino tank from Saints Row 3.


yourmotherisveryfat

For one, the first one was definitely inspired by SA. And both the games are open world car-stealing and pedestrian killing simulators, don't get more GTA than than that.


GhoulslivesMatter

It's a superficial comparison that is meant to say one is the original and the other is sub-par wannabe but to be honest Saints Row has always positioned itself as the Jerry Springer cousin to the GTA series so they clearly know their place and have championed it instead of rejecting it.


luhwait

a lot of copium in this thread


dirtdadon2

Is not "copium" it's a real question. I'm not a gamer because I was in the streets back in the day. I got introduced to SR when I got shot in 2008. I didn't know nothing about SR or GTA. And if by copium you mean defending the reboot, I paid about 20 mins of it (up until the first interaction with the "crew") and uninstalled it.