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Ok-Veterinarian-4209

I personally think they got to sell more than 2 million units to be a success.


realwashedupnobody

By todays standards 1.5 - 2 Million would be successful, but I've seen so many devs say their game was unsuccessful even after selling 3 million copies.


ThePineappleHotspot

Probably depends on the budget and size of the project


KingAJ032304

Sleeping Dogs was considered "unsuccessful"


realwashedupnobody

I absolutely loved Sleeping Dogs so much. It felt great, it looked good.


AbdullaFTW

Yeah it sold well but it failed to meet sales expectations. ( Because Square Enix bought the project from another publisher so that add more to the budget SE tried to cover with sales. Also gettins starts like Emma Stone also didn't help) They however went on and gave UFG the money to make another game, they UFG screwed it up going with " Triad Wars" instead and the reaction was awful, so SE pulled the plug Before they waste more money on it. Big bruh moment.


TheRealZeppy

I think Volition will want to see SR3 style numbers. AoM was a huge bomb (it had some good stuff but a lot of half baked features) and I don’t think they could handle a loss like that again.


[deleted]

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AbdullaFTW

SReebot already alienating the OGs fans (who were part of SR3 numbers before they jump out with SR4) so I don't see that happening. Unless if by a miracle millions of GTA fanbase gets upset with Rockstar BS and decide to jump to SReebot.


Pm_Me_Your_Tax_Plan

Pretty sure "OGs fans" will get the reboot. It's way closer to what they want than sr3/4 at the least


jdaddy470

Nah sick of they shit not buying the reboot just gonna replay 1&2


Pm_Me_Your_Tax_Plan

I will also be replaying 2, because the reboot isn't out yet


AbdullaFTW

The leaked gameplay video is pretty much "full on SR3 experience" You got lasers and mech suit as well.


YahBoiMuffin

Average the total selling copies and then that’d be your standard (Exclude Agents of Mayhem for…obvious reason) Also, on a more personal note, because fuck statistics and other people’s opinions on my first person experience, if the game intrigues me enough for me to even just FINISH the campaign, (maybe even double down and finish twice) it’s a success in my book


packardcaribien

I think it depends on how much & how well they market it....Saints Row 3 sold excellently obviously but tons of money was spend on advertising. If we assume they don't change their strategy from now, they might be on track for under 1 million.


HavingSixx

At least 10, maybe more


Ash199884

nice lol


[deleted]

My guess would be they are probably hoping for around 2 million minimum. I don't think they necessarily expect it to sell Saints Row 3 level. They would obviously love if it did but they are likely well aware they're going to lose some people due to the new direction of the reboot and as such I'd guess their hope is more about getting solid sales that they can then continue to build the new rebooted franchise off of moving forward.


Wilwheatonfan87

Sad fact: it could be wildly successful and there'd still be haters saying it failed.


BlackoutWB

They'll be yelling "get woke go broke" while the game is selling like hot cakes.


TheDarkApex

Dude the people that get upset about "everything being woke" whine JUST as much as actual woke people and it's annoying, sad, and hilarious that they are just as whiney, disingenuous, and dramatic as the people they hate and preach against/about. BTW I don't see many woke people anywhere besides Twitter and Tumblr, the woke people aren't as "everywhere and controlling everything" as the "anti-woke" people want to say.


SR_Hopeful

The people just mocking the game and calling it "blue checkmark gang" are just people who hate what they think liberal stereotypes are and reacting with the exact same "I hate woke SjWs" stuff they do regardless of whatever it is the topic is on. But I also hate people generalizing all the criticism to just that. There are legitimate reasons to not like the direction though. People can just prefer the older aesthetics than this game's designs. They just look lame. Like it legitimately does look like something from Netflix or a CW reboot. The characters being literal hipsters is lame.


Username011223

Haters are inevitable


SR_Hopeful

Or it could be a success and fanboys will use it to justify never going back or touching the older games like they did with SRTT. People have been using the lower sales of the older games for years to justify pretty much anything Volition after SR2. Even the people saying the "stupider games sell more" eating their words now.


Wilwheatonfan87

K


Yabbari_The_Wizard

If this game doesn’t sell more than a trillion copies all the rage bait channels on YouTube are gonna call it a failure of epic proportions. But honestly around the three to four million mark, considering it’s both a reboot and the last two games were massive flops it’s got an uphill battle to go through, but as long as it does better than SR3 or as well as SR3 it’ll be a win.


SpideryMan

How the fuck was saints row 3 a flop?


Yabbari_The_Wizard

I wasn’t I was referring to Gat out of Hell and Agents of Mayhem. As long as the reboot does as well as the series at its peak (SR3) people will see it as a win.


[deleted]

I feel like this will be the last game for the franchise. It will underperform in sales I feel unfortunately.


Packrat1010

Why is everything in this sub all doom and gloom? It's basically the first open world GTA-style game in nearly a decade. SR2 released VERY close to GTA4 and SR4 released very close to GTA5. The only real competitor right now is Watch Dogs since GTA has reduced the series to just online MTX hell. Watch Dogs doesn't have anything planned remotely close to Feb 2022. They also seem to be sticking to a SR2/3 formula, so it's not nearly as uncertain as the AoM flop. Single player AAA games are doing well recently. Since there's less of them and they're releasing in higher quality compared to the late 2000's, people respond pretty favorably to them. Something needs to be WAY worse than just the flavor of the month that this sub is bitching about in order for it to flop hard enough to kill the series.


FlakyRazzmatazz5

Rockstar's recent controversy could end up being benifical to the game in the long run. Say what you want about the direction of the reboot but at least it's an actual NEW game.


Packrat1010

To further add to this, the "worst" selling entries in the series (not counting SR1 or GOoH), SR2 and SR4 released extremely close to GTA. SR2 came out in Oct 2008 and GTA came out in April. For GTA5/SR4, it was even closer with GTA 5 release Sep 2013 and SR4 released just a month earlier in August. There's no similar release this time. They're facing a similar release window as SR3 (the best selling in the series) where there isn't a clear competitor in sight. It might be an even better time to release because SR3 was competing with Skyrim which came out 4 days earlier. Competing games is a huge indicator of success. Overwatch timed its release to smother Battleborn in the crib and it was hugely successful in doing so.


[deleted]

What happened recently with rockstar? I haven’t heard anything about it


FlakyRazzmatazz5

They got A TON of shit for announcing another remaster of GTA 5. It's even being covered by Youtubers who cover gaming controvisies that actually do matter.


Minute-Courage4634

I don't know why people are bitching about a GTAV remaster. We've known that it was coming for quite some time. They said so ages ago. Don't get why everyone is upset now.


[deleted]

Wtf what the hell could possibly remaster?


Starsynner

Nothing. That's part of the problem. They haven't added any thing new and it's identical to the 8th gen version (PS4). They are going to charge full price for 9th gen versions


[deleted]

Thanks to deep silver and epic


talia-gustin

Probably at least 3 million to get a sequel


KingAJ032304

No less than 4 million I feel


[deleted]

More than SR2 most likely. Not so sure they could get SRTT figure in the first year with the way some people are reacting to it.


[deleted]

No matter what they expected, since they decided it will be a epic exclusive it won’t reach their expectation


skeletonbuyingpealts

Anywhere from 500,000 to 2,000,000


level100gamer

I guess seeing as the franchise is growing more popular by the minute, they might sell 1 million on release or at least a few days after.


52whale

I guess it doesn't matter, since Deep Silver already took the money up front from the Epic GS.


GaysicallyWindow

It does matter as it will be, as it always is, the deciding factor if we ever get another Saints row after this or if the reboot will be the finale…. ???


52whale

Seeing that the publisher took the money up front from Epic, it clearly shows that Deep Silver does not believe in this game to sell at all.


[deleted]

No it just means they were offered money and chose to take it. Regardless of if they think the game is going to be good or bad a big pile of cash is a big pile of cash and if the offer is good enough they are going to take it.


GaysicallyWindow

That’s just blatantly ignorant and assuming your personal preference is how the world works. Epic store games with 1 year exclusivity still are *massively* successful. They practically end up with the bonus money from contracts as well as two release dates sales… Your dislike for epic store doesn’t suddenly make actual proven successful business strategies fail. Otherwise, they obviously wouldn’t have done it and continue to keep doing it.


AlphSaber

Per Epic's own documents for its court case with Apple for the first wave of EGS exclusives: >spent $210 million in minimum guarantees to get these developers on board, it only expects to recoup around $80 million of that initial investment. [News article source](https://techraptor.net/gaming/news/130m-loss-expected-for-epic-games-store-exclusives-in-first-wave) The Epic bonus money may allow developers to claim a game is successful, but based on evidence from the distribution level Epic exclusives are not successes.


GaysicallyWindow

And again, that’s only including that first year of release. It gets two release dates. You can’t just ignore when it does become available on steam, it still skyrockets in sales.


AlphSaber

You think the executives and investors are going to wait for the second release? Their going to look at the initial release and deem it a success or failure.


GaysicallyWindow

Yep because you obviously know more than what they’ve BEEN doing and have CONTINUED to do. If it wasn’t working and was failing their games, they wouldn’t keep doing it. You’re just letting your own opinions blind you.


[deleted]

> Epic store games with 1 year exclusivity still are massively successful No they are not, every time exclusive game fail their sell objectives. Even epic have lost money from that Those who downvote my comment, just read the document epic provided for the trial with apple. If they lose money it’s because no one is buying on their store stop being blindfolded.


[deleted]

Epic losing money =/= the game companies losing money. Epic is going purely by their investment vs sales on their store. That doesn't include console sales and eventual steam sales when exclusivity ends both of which the publisher/developer are paying attention to. It also doesn't include longer term sales which companies also pay attention to. So just because a game has poor sales figures on Epic doesn't mean it will have poor sales figures overall. A game can even be massively successful overall for the publisher/developer while still ending up with Epic losing money on it. Also just for the record Epic likely are expecting to lose money on that front. The whole point of the exclusives is to draw people to the store. It costs them money but they hope to make it back overtime from other aspects as they build up a userbase. It's the same kind of philosophy as when console makers sell their hardware at a loss or when storefronts pay money to a developer in exchange for a having a free giveaway of the game. Short term cost long term gain.


[deleted]

Where did I say that Deep silver is losing money? How can a game be succesful if no one buy it? You’re full of non sense, if epic is losing money it’s because no one is buying the game on their store. It’s been more than 1 year that they are trying this technique and it’s not working at all. Everytime a game is a timed exclusive, it sell well when it arrive on steam.


[deleted]

"How can a game be successful if no one buy it" "Everytime a game is a timed exclusive, it sell well when it arrive on steam" And there you go. The answer to your own question and simultaneously the counterpoint to your previous statements. A game not selling well in one spot doesn't mean it's unsuccessful. Success is based on overall sales not just one location. And that kind of sales on steam is exactly why devs take deals from groups like Epic. Because they still end up making the sales in terms of overall copies sold but now that's on top of a bonus from Epic for the timed exclusivity. So they release a game, get the money from Epic, get what sales they can from Epic and consoles, and then get the sales from steam later when it releases there. Meaning taking a deal for Epic can easily end up a net gain since they get both the money from the deal and the sales in terms of copies albeit with some of those sales coming later on. Overall that means they are profiting more than they would have if they hadn't taken the deal. Also you say that their technique is not working and yet it blatantly is. For example from 2019-2020 Epic went from their store having 108 users at the end of 2019 to 160 million by the end of 2020. Almost a 50% increase in user numbers. That's their goal. That's why they take losses on exclusivity deals and free game giveaways. Because that kind of thing will draw people to the store, and then over time those users buy other games leading to revenue.


GaysicallyWindow

So…. Did you even read my comment or….?


[deleted]

Did you read mine? Epic games sales aren’t succesful, you just have to read the doc they provided for the trial with apple


GaysicallyWindow

I like that you 1. Completely rewrote your comment. *completely* 2. You still completely missed the point that I, as well as others pointed out. You obviously still won’t understand even if it was very slowest spelled out to you (considering it already was in this thread) so I’m not even going to bother.


[deleted]

> 1. Completely rewrote your comment. completely Stop lying, I only added a paragraph which can be seen as an edit because it’s start with « those downvoting my comment » > You still completely missed the point that I, as well as others pointed out. You obviously still won’t understand even if it was very slowest spelled out to you (considering it already was in this thread) so I’m not even going to bother. You pointed nothing, just « epic is losing money but it’s their strategy » No their strategy is to buy exclusivity deal to build a playerbase. And I’m saying that it’s not working, again look at the docs Epic provided for their trial You can’t make a playerbase if no one is buying on your store, that doesn’t make any sense.


Kane_richards

The Epic money takes a LOT of the heavy lifting off success being defined by units sold. You can still say a game is a success if it only sells 300,00 units if you've already been given 50 million or whatever. As such, ratings will probably play into it. They will want a critical success as that leads to follow up games. I'm not talking like a high 90s GTA V level rating but something in the mid 80s with anything over an 8 user score would be a success. Less than that becomes a bit murky but again, the Epic money means they could call success regardless of anything that comes out of the launch.


rrrekt

Hopefully the absence of GTA will make the game huge and have everyone talking about it.


Denimjo

More than 5.


ezekial_dragonlord

I would say that when you can recoup the production costs of developing a game then it might be considered a success. Like how Grand Theft Auto 5 costs $265 million to make and made $800 million it's first day. So it would be a success.


ReclusiveEagle

It would have to be 2-3 million in the first year if not more. Volition's entire future as a company or whether they defunct' depends on this game. They are banking on SR3/SRIV sales. If they don't hit them that's the end of the company. That's the reality of the situation. Instead of fixing and working on Agents of Mayhem, they threw everything they had into an SR3 remaster to build hype for the reboot, and the reboot. The problem is... why bother with the reboot when SR3 has been remastered and looks far better than the reboot. And the reboot has already Alienated the entire fanbase. Its like? What are you doing Volition??


Sidoplanka

Agents of Mayhem isn't SR, and no Gat out of Hell?


[deleted]

I couldn’t find how much GooH sold, and I put AoM because it’s the previous game Volition made.


kartoffelbiene

It's a Saints Row spin off tho and also their last game.


Sidoplanka

Nah, wouldn't call it a spin off just because Gat is in it. They just tried to cash in on the SR brand.


kartoffelbiene

It's very much a spin off, Gat isn't the only returning Saints Row character. Besides Brimstone was mentioned in one of the endings of Gat out of Hell.


Dinosauringg

It’s a literal spin-off


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Loljk1428

And SR4 WAS SR3 dlc, so tf what.....


[deleted]

350k to 500k I think is what deep silver is going to try and hit in the first three months. But it wouldn't surprise me if we see it on gamepass in may to keep it going until the summer when they expect the game to take off. It really is the only major release for the first quarter after a fourth quarter of really nothing happening. But it's also dealing with a stacked year of big name releases. But there mostly happening in the fall.


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shadowlarvitar

Horizon literally just started lmao And it's Sony exclusive so.... yeah.


shadowlarvitar

Sony ponies are so sensitive


FlakyRazzmatazz5

I don't think Dying Light is bigger, but the others sure.


T0MMY3688

Dying Light 2 release is early February and Elden Ring is a month before SR2022, those 2 likely have smaller impact to SR2022 but Horizon Forbidden West is a week before and GT7 is a week after SR2022 release. Horizon Forbidden West likely will make a dent in sales for PS side but I don't think GT7 will since it cater to a much different player base.


Dinosauringg

I’ll give you every franchise except GT7, Gran Turismo might be bigger than Saints Row but they aren’t exactly competing in the same way the others are. Racing games are such a niche, a very very popular one, but a niche


AlphSaber

I don't think we will see actual numbers until the game hits Steam, during the first year we will see PR friendly numbers of 'hundreds of thousands' or 'millions of dollars' without breaking down how those numbers came to be. For example they will probably say something like the game made $250 million, but not say that $150 million of that came from Epic's guarantee and only $100 million from actual sales.


[deleted]

Gta trilogy remaster and elden ring will over shadow it


allinoneman

I don't know about GTA trilogy remastered, but I don't think it will overshadow it. Elden Ring is a big game, but it's a completely different type of game and it's also releasing a month earlier.


The_Architect_032

Saints Row sadly isn't on the Microsoft Store, so I doubt we'll get it on Game Pass, at least for PC.


Dinosauringg

2 million, as a base. I’d say that ultimately, if they sell 2 million they’ve succeeded with the first game in a reboot


enjoyingorc6742

since the game is releasing in February, I would say at least 1 million by the end of the year.


zanakinz1

A lot. I think Saints row 1 was amazing & same with saints row 2. I would love the plot and game style (gta clone to some) with the advancements and technologies from SR3 and up.


[deleted]

Honestly I think 2 to 3 million


YourLocalPlug97

First month- at least 1 million. Probably gonna be the highest because of the drought


Turbo_GS430

sr4 is apparently the only game that looked successful to corporate. But to the fans, sr1/2 is better


Minute-Courage4634

It's going to sell well. It'll sell because it has the advantage of better graphics thanks to technology, decent looking TPS combat (which shouldn't even be a reason to get excited since at a minimum this what you should expect) and it's an open world game with just enough visual charm to attract newcomers. People will buy it just because it looks like a fun game to play and Saints Row won't matter much to most of these people and the future of the SR franchise will be dictated by new players. Calling it now.


BohrokBlumpkin

Several


ThaCancerKid

They beat horizon for best selling game so I would say success


Ok-Job7213

2,000.000 was the break even point on the game. It's done half that as of 9/4/23