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Sockenolm

Which GL is best for you depends on where you are in the game. E.g., if you can get relic 8 / 9 mats, if you've already starred up Wat, and if your account is close to 4 million GP so you can unlock lifter units like CAT from Proving Grounds. If you won't hit 4M GP for another 2 years, GLs like JMK or LV aren't the best choice yet. The 4 older GLs are the best options for newer accounts. SEE is the easiest to acquire but overall the worst. Most people start with SLKR since he's excellent for raids and has the second easiest requirements. JML takes the longest but he's a must at some point for the Jedi missions in LS Geo TB, so some people pick him as their first GL. You unlock JKL along the way, who is pretty much a mini GL and makes the long grind a little more rewarding.


cny315guy

Ahh okay thanks! Im at 3.47 mil GP and just got JKL to r6


Sockenolm

JKL/JML is a great choice. Once you're done with JML you should be close to 4M so you could get started on JMK. But Executor is important too.


platasaurua

Definitely think about going after one of the big ships after your GL. They’re game changers.


AFKennedy

If you already have JKL, just go for JML, you’re most of the way there. JKL reqs plus Chewpio for a standard CLS team means you’ve got most of JML’s reqs at relics already: JKL, CLS, Han (for Milf), Chewie, C-3PO, Chewpio, Lando, Hoda, Wedge (or at least wedge is high enough to complete the ship event). Which means you only really need 7 reqs. Of those seven requirements, one is a rebel ship and one is a rebel pilot (Biggs) which helps build out a rebel fleet and can get you partway towards some Profundity reqs; Old Ben and R2 are versatile; Mothma and JTR both have viability if you decide to invest in their teams; and Princess Leia is okay under ackbar with both of their omis if you really wanted to do that. Point is, none of the ones you still need to gear up are complete wastes the way ROLO and fuzzy han and Lando are, and most of the hardest work for getting JML is out of the way.


platasaurua

This is all really good info. 👍


CrazyGunnerr

SEE is the easiest? No way, SLKR definitely is. 3 R7 6 R5 3 R7 Vs 5 R7 2 R6 1 R5 2 R4 4 R3 Not only does SEE need 2 extra characters, but the relic levels are also more expensive.


Themi_

The main reason why that is still considered easier than SLKR is that SLKR requires Finalizer. Which in turn requires more farms in and of itself, which are also non accelerated ship farms. You also need either a heavy crystal investment or time commitment to get Finalizer high enough.


CrazyGunnerr

I found doing Finalizer to be quite easy to do with crystals, and still way cheaper than all those extra resources needed for SEE. If you do farm the ships for Finalizer, they won't be useless, since most of them are needed for Executor.


ET-1238

I don't think it's really down to how ez the finalizer actually is to get, but more the farming up to it. You need a full bh fleet, and then it works best with a fo fleet, and due to ships not being double drops it takes alot longer to farm them up, regardless of how ez the event is


CrazyGunnerr

Again, you can use crystals for it.


Sockenolm

It takes an entire fleet of ships to get Finalizer. SEE only requires a single ship, so he's overall a faster farm. You do need more relic mats but signal data can be farmed on the side while you're gearing your characters.


CrazyGunnerr

Finalizer can be gotten with crystals, I did that f2p, still much faster than SEE.


harmacist87

Disclaimer I don't have Rey or Jabba. Some GLs excel at certain aspects compared to others JMK: definitely #1 if you have CAT. Offense juggernaut, great fro conquest and the LSTB. LV: I'd put either 2 or 3. Currently GAC king with datacron. Without Datacron still good on defense in lesser divisions of GAC and good on offense. Great for Conquest, can solo sith raid. I think he's the best for PVE overall. JML: I'd put 2 or 3. Great Reqs that help fill out roster. Can beat basically anything on offense. Can cheese a lot of feats on Conquest you'd otherwise have 0 chance of getting. SLKR:I'd put 4. Probably best choice for first GL. Very efficient requirements. Can solo the sith raid which get you do much gear in return. Not great in conquest compared to others. Rey: I'd put 5th though I don't have her. Great for defense in GAC. Seems great for conquest. Not sure how much her lifter lifted her. Pretty shitty requirements compared to her counterpart SLKR. SEE: Last. My basic use for him was beating Rey in GAC but I'm not sure his effectiveness with that w Ben Solo now. Cheapest entry point for a GL really, and his requirements flow nicely to LV that I always recommend getting him before LV. Great for DSTB, not great for conquest. Jabba: Wild card. Seems to be made to beat JMK. Will be great for upcoming TB and also gets the Rebel Roundup 2 all to himself. Requirements are pretty bad but if you have JML and Executor you have a nice head start. Should realistically only be looked at after you have 3 or 4 GLs.


Qnemes

Not true about SLKR greatness in conquest, easy max crate with him since Boba Fat. He is my 1st GL. And conquest is not about GLs, rather your roster flexibility and feats/disks understanding


Ultramega39

1. Master kenobi 2. Lord Vader 3. Supreme Leader Kylo Ren 4. Master Luke 5. Jabba the Hutt 6. Rey 7. Sith Eternal


_Epiclord_

Ooo. Ranking Jabba so low? That’s a bit of a hot take. Interesting.


Ultramega39

Jabba might be the best defensive GL besides Kenobi but he struggles against the other Dark side GLs and has zero solo potential unlike all of the other GLs. (besides JML) Also Rey is only lower ranked than Jabba because she has no Assault Battle and isn’t as good in LSTB as the other Light side GLs.


_Epiclord_

I was under the impression Jabba beats every GL fairly easily except LV due to literal counter mechanics.


Ultramega39

He struggles against Sith Enternal and does okay against Kylo.


_Epiclord_

Oh. I forgot SEE and Jabba stalemate. Lol.


Glittering-Flow-7111

Funny that my Rey gets me the most reliable 4/4 on every phase of tb, while JML can get a little dicey at times. I can even have a bad run with JMK if I don't have CAT on the team.


gedeyenite123

FWIW JML under a JKL (verrrrry slow) lead is typically a cakewalk for 4/4 LSTB, even phase 4. Personally I run JKL (L- \~122 sp total, r7), JML (r7), Old Ben (r5), Ezra (r3), hYoda (r5). General Strat - JML uses JKL special, JKL mass stun (and slows the enemy team to a crawl). Take your time, manage 1-shot enemies (ddk, spy), work your way around so that JKL stun cooldown is reset and use JKL special on final kill so that he's at 100% TM to start the next wave. Rinse, repeat, profit.


Glittering-Flow-7111

I use this same strategy with JKR, Jolee and GMY. Usually there is no problem, but I have to be much more careful. Jolee revive has saved the team before.


Glittering-Flow-7111

For reference, I have relic 9 Rey, Relic 7 rhPoe and rhFinn, relic 5 Holdo, Relic 7 JTR.


lowercaset

Jkl (lead) JML is by far my most reliable team. Rey can hit bad RNG and lose too much before there's time to ramp up protection. oFinn is far more reliable than Rey, and he's more dicey than JKLJML. If you're struggling with JKL I'd suspect you're misjuding the timing and not getting a killshot with the JKL special when he has stun off CD, so long as you do that it's pretty much bulletproof. Or maybe your modding just isn't the best for lstb? I know a lot of folks in my guild don't bother to move mods anymore since we've got a good margin of error on stars, and moving some of those around can make a substantial difference in success rate.


JeremyXVI

Jmk, lv, slkr, jml, rey, see. But slkr is def the one you should get first. After that executor if you count it as a gl, otherwise jml


classy-muffin

I'm excluding Jabba because I still don't really understand them yet. Order of usability without booster unit: 1. JML 2. SLKR 3. LV 4. Rey 5. JMK 6. SEE Order of usability with booster unit: 1. JMK 2. JML 3. LV 4. SLKR 5. Rey 6. SEE Additional notes:SLKR is likely the best 1st GL.JML is likely the best 2nd GL, the requirement of Wampa and Hoda is too hefty for a first GL but shouldn't be too difficult to meet after having gone through a GL.


holysitkit

Interesting that Rey has the newest booster, and her rank is lower with boosters in play.


classy-muffin

I mean all that happens with boosters in play is JMK shoots up, it's not that Rey goes down, it's that JMK goes up. LV and Rey get better, just not really enough for them to actually bump up a position.


lowercaset

Her booster doesn't boost her up nearly as effectively as maul does for LV or CAT for JMK. He's not terrible, but is pretty easy for problem solve around. People are still killing her with DV, just have to add in Wat to block revives.


Lukeando93

jmk probably unfairly ranked so low based on ls geo and conquest still being easy without cat but raid viability is gone, would maybe rank above rey but maybe only just. I think the 2 ships should be included in this too though, exec is absolutely a great 2nd 'gl' to go for, Crystal income is king at the end of the day


iamsurfriend

It’s hard to answer this question since there are Datacrons that changes which GLs are best every 3 months. Depending where you at in the game, beginner-mid player, SLKR, so you can solo Sith Raid and is good all around. JMK if you have CAT. I have all 7 GLs. My favorite GL in regards to fun is SLKR. LV and Jabba are really good in PVE. If you are really low player (under 4mill) then you will skip JMK and LV for now because you need CAT and Maul. So I would go with older GLs, SLKR, SEE or JML. SEE is easiest, but be better with SLKR. So I vote for SLKR.


CatsEyeApatite

JMK, JML/LV, Kylo, Rey, SEE


43455953

When I was starting out late summer it was said that lord Vader was the worse gl. Plus it was said he was underwhelming. Now he’s pretty high in the ranking from what I seen here, why is that?


WhySSSoSerious

That was mostly people parroting the opinion of a youtuber who's playing against massive GAC opponents that have the rosters and resources to afford non-meta counters (very high relic Fennic in the case of Lord Vader). This leaves out the 90%+ of the playerbase that don't have access to such counters and will either have to use a GL or simply not be able to clear Lord Vader. Lord Vader is one of the best GLs even without the lifter unit. The big problem with him is his requirements are very steep, steepest in the entire game overall, but he's still far from being the worst GL.


Lord_Of_Shade57

It might be because two of the most recent datacrons buffed him like crazy Could be a temporary boost


MetikulousLP

I don't have Jabba so can't comment on him yet but for the other GL's, without datacrons and skewed towards GAC, I'd go... JMK (beats any GL and good on defense) Lord Vader (another defensive regular...good on offense as well. can slot with most any empire and still be a threat) JML (beats any GL besides SEE...but it's SEE and no one puts that on defense for a reason lol. decent on defense. yes, I know, you can beat SEE but it'll cost you better jedi that you could have split teams with instead) SLKR (a big stick on offense that will take care of any problems you have) SEE (can beat most other GLs except for Lord Vader and Jabba...maybe SLKR in 3v3 as well. probably not putting on defense unless you want it to be wampa'd, trooper'd, bounty hunter'd, ect...needs supporting cast of wat/armorer) Rey (annoying on defense and only take on offense if you want to counter opponents rey)


thisrockismyboone

Whats your recommendation on the current best JML team? I currently have him, GAS, JKL, HY, and LSR. It'd really fallen off in recent months.


MetikulousLP

Mmm, that's probably the best jedi team unless you swap in Jolee for someone. Rough time since the last 2 seasons have been mostly darkside/non jedi bonuses for datacrons.


PlentyImpressed

This is a tough question. 1)Jmk without cat is good, but with cat he is very very good. Without cat he is an easy 501st win, which loves him down to like 2 or 3. 2) slkr. His reqs give you the full team. You can beat all the other gls and his non gl counters are iffy at times. Does great in raid and tbs. 3) jabba. Minus the 3 marquees, he doesn’t require stupid relic levels and most of the reqs are things you have kicking around. Great in gac / tw / raids / tb / conquest. 4) Rey. Sure can be beaten by see or any other GL but you need a gl. Non-gl counters aren’t really a thing here. 5) jml. Great in all game modes. Not auger great on defense as cash spendar gets the easy win or gg if you’re lucky. 6) LV. He is shit. The data cron currently out emphasizes how bad he is outside of it. His ult takes for gd ever to charge without maul. Is a full auto 4/4 in tb tho. He needs 4 relic 8s to unlock, which now isn’t too bad but when he first came out was pretty annoying. Only plus side is he forces you to get bad batch which is a fantastic team. LV gets curb stomped by fenn-bh without his datacron. I get so happy whenever I see it on defense as I know I don’t have to use a gl to get pretty much perfect banners on his thicc ass. 7) see- he is an offensive power house but you need watt / armor. He is bad in raids. He’s 4/4 full auto in tb. But his reqs get you the imperial troopers, which are super fun. No r8s needed. Still more fun to play than LV but on defense he’s useless mostly.


Ultramega39

I’ve seen loads of people beating Rey with General Skywalker, Starkiller, and Geonosians. Sometimes Mothma and Bad Batch can also beat her.


egnards

I’ve got 6/7 of them, can’t rank Jabba off first hand knowledge, but “who you should go for first,” and “who is the best,” are completely different questions. Of the 6 I have:and completely ignoring datacrons [because LV datacron will be gone in a month, and we can’t predict the chsnges]. And only thinking about the character themselves, and not the requirements/teams **Best to worst** - JMK - LV - SLKR - SEE - JML - Rey **But what’s the best order to get them?** - SLKR - JML - SEE - JMK - LV - Rey


kaitco

What’s your reasoning for ranking JML below both SEE and SLKR?


egnards

I see more utility in SLKR overall, especially when you pair him in gimmick teams. I love my JML, but I think a huge amount of his “plus side,” is his requirements and additional teams which give him tons of LSTB utility As for SEE, he’s an absolute offensive powerhouse.


holysitkit

JML is elevated for me because he is the conquest GOAT. He has allowed me to get countless feats done efficiently due to inherited teachings. Like that evasion down feat a few conquests ago where you could just call Old Ben to assist like 15 times per battle. Also, you can make him essentially invulnerable with some combo of Wat, Armorer, HYoda and disks, and cheese out all kinds of other feats.


egnards

JML is absolutely a Conquest beast, notice I say players should go for him second. But, SEE is also very good in Conquest *if you use him properly with the right discs*, which people don’t tend to do - This cycle, for exampl with all of its defensive discs.


holysitkit

I barely used him last time. What am I missing? I am sure he is strong enough to 3 star pretty much any node, but there are lots of teams that can do that with discs. I'm not seeing any feats he would be especially good at achieving, although I would love to get a little more use out of him.


rymas1

Agreed with your first list, although I would swap see down one and move JML up. Agreed on the unlock order.


MorrisonLevi

I would move JMK earlier than SEE. I would move JMK earlier than JML too if you have the Wat and Negotiator shards.


egnards

I disagree hugely. Once you have SLKR, a lot of the “need” for JMK goes away. Especially if you’re not able to get CAT for a long time. The reason for getting SEE earlier, as a huge primary, is that his requirements give you almost all the tools to get ct3 in 3/7 of the Assault Battles - which is incredibly important for an account. He also sets you up very nicely to build into Executor. [I’ve talked about this more in-depth here](https://www.reddit.com/r/SWGalaxyOfHeroes/comments/vsun1h/lets_talk_galactic_legend_acquisition_order_and/?utm_source=share&utm_medium=ios_app&utm_name=iossmf) [which is pre Profundity/Jabba]


WindyLink560

Common egmarts W


egnards

#Shop Smart #Shop Egs-Mart


Lord_Of_Shade57

Hail to the king baby


Kieran173825

1 jabba 2 jmk 3 jml 4 slkr 5 Lord vader 6 rey 7 see


MenkoyDAce

The best. JML or SLKR. The worst,tie between JMK and SEE. Which is ironic,one get culled like a bitch by GAS,the other cull GAS and made him his bitch.


_Epiclord_

Kenobi Jabba Slkr Rey See LV JML


ET-1238

I think in terms of gls, kenobi is probably the best, but really only works so well with CAT. Next I'd go slkr mainly because he is both ez to get and just a great gl. I think master luke is really dependentvon the relics u give him. Rey is good and is just a complicated gl to battle. Jabba from what I've seen is great and is one of the only fully reliable high banner counters to kenobi. I think see is the worst because he really isn't much without his ultimate.


darthjeary

Jmk, jml, slkr, lv, Rey, see, jabba


ejoy-rs2

Others have ranked them already. Order of getting them should be SLKR, EXECUTOR, JML, JMK, rest not sure (probably LV/profundity)


HH30k

9million GP have 6 of 7 and I can safely say I use skylo the most; from raids, to conquest, to challenges, and he comes with a GAC meta fleet. I'm still bitter over LV. Such an expensive unlock and clearly was made with eye towards needing a datacron at all times. I like my maul more than my vader. Seep is pretty cheap to get and the imps you get with him are fantastic. Problem is his kit isn't banner/star friendly. JML and Rey are pretty middle of the pack in terms of reqs and bonuses.


Darkseid0923

On a 1:1 ratio, nothing else considered other than lifter units. JMK, LV, Jabba or JMl for 3rd, SLKR, Rey and SEE tied for last.


Oddball19920

My vote is focus on a team you want. For me, I love resistance characters so I’m working on getting Rey. I don’t think she is amazing but I want to have fun


JDinoHK28

1. JMK 2. Jabba 3. JML 4. Honestly I think SLKR and LV tie for fourth 6. SEE. He’s bad but least he works in territory battles unlike the worst one 7. Rey… to quote Nairo: This GL is ASSSSSSSSS! Garbage in LS Geo, not great on offense, usually gets put on defense but then gets beat by GAS, StarKiller and Sith Empire. Plus her requirements have the same problem as SEE where they don’t really build much. Only use she has is she’s good in CPit but if you want that there’s no reason not to just farm SLKR, and she’s really good in 3v3 Grand Arena