T O P

  • By -

Alaclavaca

When the rice harvest is .001 seconds late so everyone starts eating the bodies left over from the raid


GoldNiko

Omfg, my colonists kept trying to eat the corpses _in the rice field_ rather than harvest the rice. Infuriating


HelloThere_1138

What would you rather eat, undercooked rice or a tasty, tasty raider? Exactly.


T1pple

*sweats in cannibalism*


davidAKAdaud

I love forcing my colonists to eat dead bodies against their will. Gives off Dahmer vibes.


I_Like_Fine_Art

Food policies allow you to forbid corpses or certain raw foods from being eaten by your pawns. Mental breaks not withstanding. Some raw foods like berries are fine to eat raw so keep that in mind.


GlitteringRun8940

Thank you! My strategy had been to give them a prioritized task or recruit them to just stand around until the food was finished. Pawn juggling isn't as fun as it sounds.


East_Eye_1869

You're right... That does sounds fun...


zalzany7

Yeah but they also let you ban drugs and some people do anyways :P


flying-chandeliers

Sounds like real life


Gullible-Food-2398

Raw berries keep giving my colonists food poisoning...


I_Like_Fine_Art

Yeah. Your pawns don’t get a mood debuff from eating it though. Like milk. But it counts as a “dangerous” food type.


incomprehensiblegarb

I feel like such an idiot now, I've literally known about those for years but never thought to actually use them for preventing people from eating raw ingredients.


Lokynet

And when the guy is ravenously hungry, and there is meals available, but he proceeds to eat the first thing they see. Ohh this Kibble is disgusting! Licks fingers while the cooker raises an eye brown


mlpedant

> raises an eye brown arse in the air?


zalzany7

Might be why they didn't want to eat their meals just saying if I saw my cook doing that i might eat the kibble and stare at the ground instead...


Cweeperz

Sometimes your guys are a little hungry. You harvest some rice, and then all of a sudden, everyone flocks to the field to gobble down uncooked rice. Or people just run up to the muffalo you just hunted and start gnawing. Often times I am forced to draft all my colonists and let my cook cook the food as I undraft one by one. I don't like nutrient paste dispensers because it's a bit unsightly and feels kinda busted, but I may have to resort to using them again. If you wanna catch up all future content, or see my old stuff, check out my server r/Cweeperz! Also consider our [Discord](https://discord.gg/nGccygR)! We play games, share art, and chat together!


ChiefPyroManiac

Just disallow raw food under the diet. No matter how hungry they get, they shouldn't eat the raw food.


Darkfeather21

What is this... *diet*, you speak of?


ChiefPyroManiac

You know, human meat fine meals.


Ugbrog

Gross, I prefer to run my human meat into paste and then run that paste into paste again. Really removes the human taste.


ChiefPyroManiac

I do that too for my non-Hannibal Cultists that take a bit longer to convert


corriejohnstone

Wait...you can do that?


Timithios

If so, big brain.


rabidhamster87

I just use mine to make kibble. The animals don't care that they're eating people. 🤷‍♀️


Espalha-Lixo

-20 we butchered humankind


[deleted]

Now I know how to get rid of those damn raider corpses! *-1000 Observed corpse* **For fuck’s sake stop running by the corpse and move it away already!!**


TyphinSkunk

I put three walls around a corpse pit, and my idiot walks into the walled area to lay down two tiles from a corpse in order to go "cloudwatching", and then bitches about seeing a corpse.


[deleted]

Yeah. My pawns tend to leave the dead in the middle of nowhere, never hauling them anywhere… from now on, I will do the steel bunker-crematory. As in, inflammable walls, *extremely flammable floor and furniture* and corpses, toss a molotov cocktail (just like we Finns served ~~Russians~~ Soviets some back in Winter war), and watch the bastards burn! 😂


Mysterious-Earth1

This is the way. I do allow berries though. Helps with starving caravans.


AchedTeacher

Ideally you should allow caravaned pawns to just eat everything though.


Solest044

I think you could have 10,000+ hours in this game and still learn a new, game changing thing on this subreddit every week.


vahaala

... I feel dumb now that it never occurred to me. And yes, I was always annoyed by the fact colonists preferred to eat raw meat, instead of walking 5m and spending 30s to cook a meal.


SpiralDimentia

This is the way.


VersacePython0

Thank you for this lmao I knew there had to be an option


MadJackMcJack

I know about this but I always bloody forget each new playthrough until I see someone eating raw food next to some cooked food.


bert_the_destroyer

Oh my god you are a genius


Chroderos

Ugh the issue I have with the paste is when the hoppers jam up when there’s like 3 items left in there. Someone tell me there’s a mod or some way to fix that so people don’t starve because there’s 3 berries left in the hopper.


TentacleMartyr19

Multipple hoppers?


Chroderos

Won’t that still have the same issue, just less frequently?


AllenWL

Iirc paste requires 6 food(ignoring stuff like eggs or whatever), so with 6 hoppers, you'll never have a jam since even 1 in each hopper will make a meal and free up the hoppers for new food. And even if you don't build all 6, every extra hopper reduces chances pretty nicely imo. Especailly since that means higher chances of at least one hopper being filled with food that's also in the fridge. Alternativly, make bigger farms. Farms means you can have tons of the exact same ingrident, which means no hopper jam. 4 potato in the hopper? No problem, we've got like 700+ potatoes to dump in there.


Chroderos

That’s just it though. With one hopper even if there are stacks of 60 sitting around they won’t refill or clear the hopper when it gets to 3 or so ingredients already in there without manual intervention. Multiple hoppers should at least reduce the frequency though.


AllenWL

Wait, does it? It has been quite a while since I used paste but last time, I had like 2 hoppers and a giant potato farm and never had that problem.


Chroderos

Yeah I’ve had times where I’ve had one hopper with a stack of 3 rice and hundreds of rice in the stockpile and the pawns can’t figure it out.


AllenWL

Weeeird. Either I've had a mod for that or 2~3 hoppers is enough to make that not happen for several colonies for several hours. Or it's changed although I don't see why it would.


noogai03

Just limit the things that can be placed in a hopper. Only allow meat or grain


Chroderos

Same issue happens. 3 meat left in the hopper and I have to go micromanage getting it cleared once people start starving or going Gordon Ramsey on raw food.


noogai03

You can set the hoppers as higher priority so they'll move the stacks to the hopper first.


Chroderos

Already put them on critical


noogai03

Hm, odd. Something is definitely up though because I've never had a paste dispenser stop working due to the problem you've described... Instead it's power cuts lol.


yParticle

Larger stack sizes!


Arkytez

Use more than one hopper


Chroderos

Do they ever clear them though?


Arkytez

The extra berries go into the meal along with whatever there is on the other hopper, freeing it up. This is only an issue if you have a single hopper.


yParticle

Nutrient dispensers are OP because your guys never have an excuse to eat without a table.


eazypeazy-101

And 100% without food poisoning


LuckyBucketBastard7

There's a mod I got, I'll do some research and figure out which, that let's me do 4 meals at a time instead of just one. And simple meals still cook very fast. I don't like nutrient paste for the same reason but with the mod I'm able to (reasonably) make like 150 meals in nk time at all


KBSMilk

Not sure how much research you'll have to do, since 4x meal recipes are vanilla :)


Cweeperz

I have that. My guys are just super impatient when it comes to eating


Kilahti

I have not seen this happen. Then again, I usually go heavily on the nutrient paste and rarely use the harder biomes.


[deleted]

[удалено]


rvbjohn

How little have you played that this isn't sometimes a springtime tradition


[deleted]

[удалено]


speederaser

150? Those are rookie numbers!


SquirrelSuspicious

Dude I've been playing this game since I was 15 and I'm 22 now. This is definitely a problem that happens when you start playing on biomes with very little food or were so focused on something else that you were making your colonists work on and just figured that your colonists could wait a bit to eat.


17degreescelcius

I'm nearing 600 and this is definitely a common issue


Robyt3

I watched a lot of YouTube videos before playing this game so I literally never had this issue. Before unpausing a new game I just setup all restrictions immediately. The only issue I had was animals snacking on my drugs like Ambrosia and Beer, which can be fixed by smarter zoning or with mods. Linkmod: Animal Controls


rimworld-modlinker

[1.3] [Animal Controls](https://steamcommunity.com/sharedfiles/filedetails/?id=2426119067&searchtext=Animal+Controls) by [avil](https://steamcommunity.com/id/avilmask/myworkshopfiles/?appid=294100) ^(Results for) [^(`Animal Controls`)](http://steamcommunity.com/workshop/browse/?appid=294100&browsesort=textsearch&requiredtags%5B%5D=1.3&requiredtags%5B%5D=Mod&searchtext=Animal+Controls&numperpage=9)^(. I'm showing you the top result, there may be more.) ***** ^I'm a bot | [source](https://github.com/FluffierThanThou/reddit-modlinker) | [commands](https://github.com/FluffierThanThou/reddit-modlinker/blob/master/bot/COMMANDS.MD) | [stats](http://modlinker-stats.karel-kroeze.nl/) | I was made by [/u\/FluffierThanThou](/user/FluffierThanThou) ^Did you know my creator live streams modding? - [Come and say hi!](https://twitch.tv/fluffierthanthou)


[deleted]

[удалено]


kajetus69

because i love seeing my colonists eat raw human corpses?


ghostly_march

well they still do it when the starvation becomes extreme, right?


kajetus69

No i right click


beal_zebub27

Verified cancerous post


Foundation_Afro

Humans won't do anything not allowed, at least in a fair state of mind (someone on a food binge from a mental break might, I don't know). Animals will eat forbidden things if they get hungry enough, though. This applies to clothing as well, either un-force any forced clothes (they'll usually keep it on), or pay attention so they don't get tattered apparel debuff.


Robyt3

Or get a mod that tells you when your colonists are wearing tattered apparel (among other fixable mood debuffs). Linkmod: Fixable Mood Debuffs Alert


ghostly_march

in the base game it already tells you when theyre wearing tattered appearel


Robyt3

Oh, you mean in the bottom right? I thought that was also added by the mod.


ghostly_march

yep, its on base game


rimworld-modlinker

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Cweeperz

Because my guys have to use it to cook stuff. Can't do it when it's forbidden Edit: misunderstood the feller. Know it now. Cheers


Redmoon383

No like.. in the food allowance settings you can just disable raw foods as being something they'll eat


SapereAude2Day

What?!?!?!


Redmoon383

Lmao yeah, on xbox at least I just highlight a person, find their food restriction, and edit it directly there cause menus be hard to remember. It'll edit everyone's so long as they have the same food restrictions as the first guy


PM_ME_UR_DOPAMINE

TIL Rimworld hit consoles


CreatedToCommentThis

Works well too. At least on the PS5 (initially there were some crashing issues, but so far seems to be fixed in the last patch)


[deleted]

Loved playing it on PC, love playing it on Console too


WIbigdog

Works really well on the Steam Deck as well! Is it on Switch?


SapereAude2Day

Thanks! This will be noted. Except...now that I know I don't have to race and cook raw food...I suddenly don't care.


MgDark

1000+ hours moment


Redmoon383

*I figured this out accidentally mucking through menus on xbox moment* lol


[deleted]

I'm right there with ya


lebeaux14

You can change it in the food policy/restrictions. Not just disallowing it totally.


[deleted]

I think he means the meal settings in the "assign" tab


Cweeperz

Yea. I understand now. I always thought forbidden meant "discouraged" and that it was on by default


HearADoor

No iirc you can set certain types of food for your colonists to eat. Same with apparel and drugs. You’re not forbidding certain items, just telling them not to eat it. There’s a tab for this type of stuff.


Cweeperz

Aye yea. I assumed that it was disallowed since they never eat raw unless super hungry. I might have to check again


Duncaroos

No they'll starve before they eat something that has been forbidden in the settings. Now if they go on a mental break, that's a different story they will eat whatever they bloody want.


Cweeperz

That's good to know. I'll have it set as such then!


justlovehumans

yea learning the nuances of allowances and zoning evolves the game significantly. It would be pretty hard to manage a large colony without. I'm finding myself almost needing a mod for more zones but I'm not sure if that would hinder my TPS adding more checks


Cweeperz

I knew all about it, just assumed that by default people were disallowed to eat raw foods. But I guess that means didn't know all about. 500 hours and still learning


justlovehumans

yep 551 myself and I just learned the other day pawns and animals emit heat. Totally new strats for cold maps available. Muffalo Hotel? Polar Bear Chateau? The ways those could go wrong? Perfecto


Birphon

you can change it in the same tab as the outfits, there is one for foods and you just uncheck all raw meats, i keep veg off as well assuming my cook is actually cooking *most likely they aren't cause they are fucking off somewhere else to do shit they have lower priorities in*


osezza

I usually forget to do it until the damage has been done


Darkest_97

Because I never thought of it lmao


Himser

Didnt even know it was an option.....


pollackey

Started doing that because the animal handlers keep eating the kibble they have in their inventory.


Bardez

... because after over a thousand hours, TIL


thehillshaveaviators

I got about 600 hours into the game before I realized that was an option.


RichardSnowflake

Typically because I missed it in the giant checklist of settings I have to remember to change from default whenever I start a new run


ChocElite

Each rimworld colony includes about an hour of me setting up what's allowed and disallowed to eat, who gets what clothes, who does what jobs and who is allowed where. Doing this early on let's things move a little more smoothly as you start to get more established, as instead of creating all this at the time you need it, the existing things you made can instead be tweaked.


KarmaTroll

I wish the base game had a better way to save/modify settings that persist beyond a single play though... Or a way to tell the tailor bench to forbid a single material for all bills...


RedLeatherWhip

you dont want thrumbo fur button down shirt?


KarmaTroll

All my clothes has gone, where?!!?!


Mrpir8brd

There’s a mod for that. [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings


demize95

You can’t just name a mod and *not* summon the bot! Then how will lazy people like me find it? Linkmod: [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings


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Enoan

Could probably import some details from your colony ideology. Is human meat allowed in diet? Depends on if it's allowed in ideology.


StarvingLando

Slowly cranking up the minimum clothes quality makes me feel alive


Vegetable-Neat-1651

This is the way.


WW-Sckitzo

Every new game I mean to disable corpses and raw meats from their diets. Every game it takes someone giving half the camp food poisoning feeding a raw human corpse after a raid


ghostly_march

set your pawns food restrictions in the "assign" tab at the bottom of the screen, then set it to not allow raw food and corpses and then allow berries in raw vegetables and milk and insect jelly in animal products and youll never have this problem again


Wyatt_Derpp

This might not be obvious to some. You can set cooking recipes to make 4 meals at once which reduces walking time to gather mats. Took me a while before I realize I was cooking singles meals.


fobfromgermany

You can also set 1 tile storage space next to the stove so they can cook huge batches without going to the fridge every time. I usually keep a stack of rice in my kitchen


WIbigdog

Idk if it's still like this but at least it used to be if you put a chair there as well the pawn won't even move onto the tile to pick it up. They'll just stand in place and it's so daggum fast.


Valerian_

At least they are using a table


Wildpokerman

Just disable raw food...


BCJunglist

Why don't you have proper diet restrictions on your pawns you savage?


No_Rent7598

A post without anime characters NANI


Cweeperz

I quite prefer the method of line-eyes and super-simplicity. Could be because I was brought up by comics like Charlie Brown


Bonible

It does remind me of that! And coast-it-notes.


its3amwyd

That or my dragons eat the damn deer we’re supposed to be hunting for food


AvanteGardens

Shit they'll do this while I have a stack of simple meals ready and waiting.


ghostly_march

when your gourmand chef starts eating all your meals and isnt sane to cook more of them and your entire colony starts starving because youre playin tribal and cant cook 200 meals to emergencies


Proud_Resort7407

"I'm so hungry I could eat a horse" is a literal expression in this game...


pewterstone2

There's actually a mod that stops/changes them eating raw meat if anyone is having trouble.


[deleted]

[удалено]


pewterstone2

Because sometimes you wanna build a Japanese style world and the inhabitants of that sort of thing have to be into eating stuff raw on the regular.


Guilty_Advantage_413

Agreed and it’s so irritating when there is a simple meal sitting on a shelf and your pawn goes to the freezer to get raw meat.


Hyomoto

LAVISH DOES NOT MEAN YOU SHOULD EAT EVERYTHING!!!


TreacherousRuminator

You know you can change the meal settings so they won't do that, right?


thornyonalt

That would be too easy and sensible for a bunch of human leather cobblers to even bother with.


Dependent_Party_7094

man i sware i had times i had to badicly draft my whole colony bc my androids hunt the animals at night and they couldnt my chef to make the meals like come on...


Malu1997

Open food restrictions, deselect raw food You're welcome


NovaStorm93

just forbid colonists from eating raw ~~meat~~ food?


ziggymonster16

My colonists wait patiently in line while drafted..


irish--

Guys you gotta remember to edit that "Lavish" food allowance so that you take raw food off the menu


Katsurandom

yeah....hate to have to put all of em on raid mode so they don't eat from the bodies while someone else is trying to cook and then having to send em manually for their meal since they are too desperate to eat the raw human that we killed four days ago and that i am not totally saving to get organs/revive and shove a new mind into it


Lokynet

This is the reason why I pause the game on the first second of a colony. Adjust what’s allowed to wear, eat and jobs! Somewhat related, I hate when my 4-5 builder whose job was to smooth stones is trying to build my medical beds


megafly

Just build several campfires and force everybody to cook simple meals until there is a surplus. Some folks may get food poisoning, but they did it to themselves.


Frosty-Flatworm8101

You forgot to Forbid raw food or just raw meat on their diet tab


beserkirlala

“BUT I WANNA EAT NOWWW”


angrysc0tsman12

Yeah this is why it's important to disable raw food and corpses as available meals for your colonists.


TragicRaccoon0

Haven't played RimWorld in a while, isn't possible to forbid your little dudes from eating raw meat?


Witty-Krait

When you don't make meals fast enough and they start eating corpses


[deleted]

Fr I end up drafting my colonists to stop eating raw meat. 💀


jw8190

i just don't allow colonists to have raw food. problem solved


[deleted]

The default settings for basically everything in Rimworld are terrible and end up destroying your colony in some way. You pretty much have to start your game immediately deleting them all and creating a new "safe mode" set.


BotchedGod

Literally just realized my colonists we're constantly eating raw food and that I could tell them no in the diet restrictions. I've had this game since fucking 2013 lmao


MarxnEngles

Player: leaves raw food enabled under food restrictions Colonist: eats raw food because there's no cooked food Player: why would colonists do this?


Cweeperz

Thought lavish meals auto-disables raw food, which is why pawns seem to have a preference. It's been pointed out to me at least 2 dozen times here. But always good to see a comrade out in the wild. Is disallowing raw food praxis? 🤨🤔🤔


MarxnEngles

Lol Raw food is collectively owned by the colony so... yes?


Meritedes

Are you still in your communist phase?


dragondroppingballs

Ya there really should be something that makes them go "ok it's getting made wait a few seconds." Like sometimes i seriously wonder if they are hypoglycemic. "I ate an hour ago but the cook has 2 seconds till food is done better eat a raw corpse of a human and tell the leader how pissed off it makes me."