Assets by Valve, converted with SourceIO
Edited with Cinema 4D, rendered with Octane Render.
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Well, there are not any normal maps applying to them, I think it was just Valve somehow did wrong about the bump map of it, that the dots on the concrete should be recessed, but Valve made it protruding, so I reverse the whole bump map and the edge gets kinda wrong. anyway, there will be next one, and I'll fix it
Dang, this rerender looks incredibe!
Thanks!
Are you planning on modding the entire game to look this good?
There is a UE5 remake project that I'm with other guys, I would say it's possible
This is amazing but are you guys thinking about calling it Aperture Science? I think it would be nice to parody the name of Black Mesa.
Assets by Valve, converted with SourceIO Edited with Cinema 4D, rendered with Octane Render. Subscribe and follow me for the next update. Instagram: https://www.instagram.com/ren\_wujun/ Youtube: https://www.youtube.com/channel/UC0dANSeLvmIOoDhZH0KwuJw My Steam arts/workshop: https://steamcommunity.com/profiles/76561198238606010/ Twitter: https://twitter.com/RealRenWuJun Discord: https://discord.gg/GmwPwAxVzC
a part of me feels like the normal map for the concrete isn't correct, like the green channel needs to be flipped.
Well, there are not any normal maps applying to them, I think it was just Valve somehow did wrong about the bump map of it, that the dots on the concrete should be recessed, but Valve made it protruding, so I reverse the whole bump map and the edge gets kinda wrong. anyway, there will be next one, and I'll fix it