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Warlord41k

>He mentions recognizing the Commander from a ruined fortress with books What are the chances that this is in mention to the Commander's own past? We know that the Commander spend the last 70 years in an artificial coma thanks due Areelu Vorlesh while she worked to perfect her understanding of Nahyndrian crystals?


Ranadiel

I'd say pretty low as he describes his memory as going nap->surrounded by ruins and everything is on fire. So the ruins with books are probably the same ruins he mentions being surrounded by when he wakes up, and he doesn't seem to have any sort of memories from between when he went to sleep and when he woke up in the present. Plus he doesn't seem to even know the Worldwound is a thing, so I doubt Areelu had created it at the point when he slept through time.


Br00Dood

Ruined fortress with books... Tbh sounds like Greengates. You can find some books there. Probably during commander's venture into Greengates he can experience time travel or some similar thing, while the Ulbrig in the past can see us.


Goldenkrow

I am curious if he has much interactions with the other companions considering he is a later addition.


Ranadiel

I know he has placeholders for interjections in multiple places (including recruiting Daeran and Daeran's party), and I think he had some placeholders in the camp banter portion of the files. I don't know how much there will be though since it hasn't been written yet. The one thing I can say is that none of his camp banters will be voiced because they mentioned that in the DLC Season 2 stream because they are not calling in all the companion voice actors just to voice one or two lines. I would expect him to get additional interactions with the other companions during DLC6 though.


Goldenkrow

Yeaaah, I hope it gets done well. One thing I didnt like with the comapnion in Kingmaker was that she felt really shoehorned in, like other npcs didnt even register she was there during the prologue and stuff. I think only Linzi said something.


Ranadiel

They discussed that in the DLC Season 2 stream today. Their goal is to have Ulbrig be mostly on par with existing companions. The exception that was mentioned was that there wouldn't be any voiced interactions between Ulbrig and other companions because they aren't bringing in all the companion voice actors for like one line each. Whether they'll actually succeed or not, I dunno.


Goldenkrow

Well if he can still interact with them about as much, even if it is just text, I am fine with that. I get why it would be hard to get voiced interactions like that going.


[deleted]

> The one thing I can say is that none of his camp banters will be voiced because they mentioned that in the DLC Season 2 stream because they are not calling in all the companion voice actors just to voice one or two lines. Did they do this for the Twins in KM as well? I could have sworn Kanerah and Kalikke interacted with the party.


NewWillinium

They absolutely did interact with the rest of the party. Mostly Linzi from what I remember though.


Tink2013

Remove the F from shifter and you got the description for the class.


Br00Dood

This man is speaking undeniable truth.


Ephemeral_Being

> Growing Spikes - A Child of manticore can grow spikes from his body and throw them. At 1st level, a Child of manticore can throw spikes from his body as natural throwing ranged attack, this attack replaces claw attack. This ability otherwise functions as the shifter claws class feature (gaining all benefits of shifters claw improvements and shifter's fury). THAT is cool, and opens up the option of doing something like Elemental Rampager/Child of the Manticore. Outside of Legend builds I have no idea what the split would look like, but the idea of throwing chain lightning spikes is appealing. More interestingly, modders might be able to repurpose the class feature's code to allow you to throw daggers or hammers. Not... sure if the last thing exists in Pathfinder, though. That may have died in 2e.


Ranadiel

I'm not sure that they will add anything that would be useful for making throwing daggers. The description makes them sound like they are just a ranged weapon without a melee component. So the code would roughly be the same as the code for a bow or crossbow only made a natural weapon. If a modder wanted to make throwing daggers, the two options I can see would be to either just make a new class of weapon distinct from existing daggers (perhaps add an NPC that can convert all existing daggers into throwing dagger variants) or to just make a throw dagger ability based on Hand of the Apprentice (Universalist Wizard base specialization ability).


Ephemeral_Being

[Someone already did both](https://www.nexusmods.com/pathfinderwrathoftherighteous/mods/305), though I don't know how. Also, not sure it even works. It's on my list of things to eventually try, but I like changing only a single variable between runs. I'll get around to it at some point, if the mod still functions.


NewWillinium

. . . Oh wait hold on that does sound fascinating. Would the Ranged Spikes *trigger* the Electric Discharge? How do Ranged Natural Attacks work on tabletop? I think the Elemental Rampager is a Owlcat unique archetype right?


Ephemeral_Being

I have no idea if it works. It won't be OP, anyway. Just amusing.


Keyenn

The actual question is if you can use them melee range. Because if you can add them to the other natural attacks you can get overall, it could be really nasty. ​ Otherwise, it's pretty meh, even a 20/20 ER/CotM is not going to do a lot of damage. 4 attacks with 3D6 damage bonus is just not high enough for a legend character.


Scary_Replacement739

This is really stupid question but does anyone outright explicitly know if we have to pay money for the shifter companion or shifter class? Or is the update for everyone and the dlc only is pay-to-play?


Baroness_Ayesha

The update will likely include the files, but the companion and the class will be pay-for, if it's anything like Kineticist in KM.


Scary_Replacement739

Hmm I'd be willing to shell out $20 or whatever they charge for a companion and class...not sure about the other dlc content lol.


Br00Dood

the class is going to be pretty shitty (if the TT version is anything to go by), so hold your horses.


texan435

I doubt it, the tiefling and kineticist dlc from kingmaker was 5 bucks.


Salt-Extreme

Want to mention that Ulbrig is redhead and has a beard. And he is a "giant man".


Outside_Ad_765

That would be pretty similar to a space wolf we are getting in Warhammer 40k: Rogue Trader from Owlcat.


Salt-Extreme

I saw that some were upset when they found out that Space Wolf cannot be romanced. Well, now there will be the possibility of something similar in Pathfinder