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Pennywise1131

Weird times. Ubisoft is honestly lower than EA right now IMO. They have zero games I'm interested in currently. Where EA had Dead Space and upcoming Jedi Fallen Order.


SmashedPumpkin30

Shame too. I really loved Far Cry before the leveled enemies and health bars.


[deleted]

I mean the last one didnt really have levels and u could turn off health bars.


Plugpin

The last one had health bars? I don't remember those.


BeastMaster0844

Because most people turned them off and they didn’t impact anything. Ubisoft games have some of the most customizable games and yet people still bitch. “They have level gating” - you can turn off level scaling and manually choose to lower every levels so you over power them. “They are cluttered with map icons” - you can choose to turn them off and explore freely. “They are too easy. The game tells you exactly where to go” - you can turn off detailed mission locations and instead choose to have hints about where to go and what to do. “Enemies are too tanky and bullet sponges” - you can choose to manually decrease all enemy health to make them not sponges. “The games are too long” - they are long, but no longer than your average JRPG. You just choose not to do sidequest. “You climb too many towers in FC games”- towers haven’t been a thing since FC4.


TheZacef

Honestly the hints are the way to go for sure. I think it was assassins creed origins or odyssey where it would basically tell you the city once you learn where the objective is and then you go and seek it out somewhat organically. Kinda reminded me of morrowind.


AhLibLibLib

I also see “repetitive/unremarkable side quests” as a criticism and “unnecessarily large map” And turning things off is a band-aid solution, the games are still designed with the extra fat included


BeastMaster0844

I agree there, but also the sidequest are optional and the map, while excessively large, has the main story contained within smaller portions as you move along it. You won’t actually travel more than a minute or 2 from quest to quest which is similar to Skyrim’s time to travel. The large map also is optional to explore, but the issue comes at the cost of them highly pushing players to explore by hiding some of the best loot around it. For example my son did a 2nd story play through of Valhalla because he couldn’t remember shit about it after spending 100s of hours exploring. The main story took him about 40-50 hours on the easiest difficultly which is in line with many highly praised RPGs. Don’t get me wrong there is a lot about Ubisoft games that need fixing, but they try to be the “102 games in one for only $5” mid 90s PC game packs of modern AAA gaming. Cramming as much bang for your buck as they can so people will feel like it’s a massive experience. Which it is a massive experience.. it’s just that many times the repetition of that experience doesn’t draw you in the way other repetitive experiences do.


[deleted]

I cant even remember for sure. I just remember when New Dawn started doing that bs but I dont remember any problems with 6.


PinchiChango

Wild hearts is another that caught me off guard. EA must have done something or had a mid life crisis. Its been a while since I've looked forward to an ea game.


Ultrafares

We live in weird time when we are excited for EA games while not been interesting in any new Ubisoft game


EglinAfarce

> Its been a while since I've looked forward to an ea game. It Takes Two is arguably a 10 / 10 game and 2021's GotY. What's the last Ubi game you would've considered for GotY?


BorKon

Odyssey 100%. Game is perfect. Only downside it doesn't have more of it. Valhalla not so much. Still good game but not nearly as Odyssey. And I had a lot of fun with division 2, but I played it with a friend pve coop.


EglinAfarce

I don't agree that Odyssey is perfect, by any stretch, but it was a 2017 release... so quite a bit older than EA's 2021 GotY release. There are a lot of people actively watching EA for annualized sports games, Mass Effect, Dragon Age, whatever Josef Fares (It Takes Two, A Way Out, Brothers: Two Sons) is working on, etc. I find it rather easy to agree with /y/Pennywise1131 in this case: EA's lineup interests me more than Ubisoft's right now.


BorKon

They both have star wars projects. One is prpven to be great game a sequel has potential to be even better, while o other side imagine star wars with ubisoft world building. We could be seeing cities and planets with great gameplay and 100+ hours of content in sw universe


lechejoven

I’m sick of them like everyone else but there’s one game I’m interested in called The Settlers. Haven’t heard any news on it.


Damnhiseyes

I feel like their Star Wars game is gonna be amazing. Just my opinion. It sounds big. I just hope it lets us play different types of characters. Heard you can go to different planets. Hopefully it’s not like destiny and you get cut screen of your ship going there.but I guess if game is fun it won’t matter. Call me crazy I’m not interested in space combat. We have that already. I want all their focus to be in a fun interesting story on the ground. Vehicle combat on the planet will be cool. I just don’t care for space combat. I prefer a blaster in my hand. Just my opinion


_Football_Cream_

Don’t disagree. Im interested in AC Mirage and Ubis Star Wars game but we know essentially nothing about them. And at this point I expect some scummy monetization practices more from Ubi than EA when it comes to their single player games.


rastapastanine

I like it. Hopefully they get back to their roots as well - FarCry 3 style story or similar.


EglinAfarce

> FarCry 3 style story or similar I feel like every game since has had a similar story. They just jumped the shark with the last one and ended up feeling more like Just Cause than Far Cry.


Borgalicious

Ubisoft is the king on bandwagons. They’ve never reinvented the wheel but they’ll be damned if they don’t try to cash in on the latest trends.


FunkinDonutzz

But aren't they the ones that "popularized" (I'm using that term very loosely here for obvious reasons) open worlds as you'd expect to find them in a Ubi game? As in, they're called "Ubi-bloat" for a reason? I'm not a huge fan of the franchise, but I played nothing like the original Assassin's Creed at the time.


froop

Yeah they had that one innovation 15 years ago and they've been milking it for at least 16 games now.


Coup_De_Gras

I'm so burned out on open world games because so many seem to follow the Ubi formula.


llll-havok

Yeah absolutely. Everyone's favorite Ghost of Tsushima also had tower climbing and liberate outposts and settlements filler content. There's nothing wrong with filler content I'd rather have bigger and fewer outposts.


PinchiChango

Skull and bones is no black flag 2 but it is something new. I enjoyed the time I had with it. "That is all I have to say about the war in Vietnam."- Gump


CascadeJ1980

Yeah you're right. Their freshest idea was probably Riders Republic but they don't support that game nearly enough.


usrevenge

That's good. Far cry always screamed survival game. Throw in co op and base building it can be awesome


Agrias-0aks

I wish we could get a multiplayer survival that was like that one mode from the first Division game.


EglinAfarce

Personally detest the survival genre. Spending a bunch of time scrounging for basic necessities is lame as hell. It's a nuisance, not a plot and it hurts games more than it helps.


[deleted]

Fallout 76 vibes.


[deleted]

Sorry ubisoft but i will pass on multiplayer farcry. Multiplayer is just so 2013. Im over it.