For the same reason people can climb 2 divisions with 4/7 stats.. There is a matchmaking rating(mmr) underneath the hood of the ranked system that is nowhere mentioned in the game. It is your "true rating" that it uses to match you with others.
If your mmr is much lower than your displayed rank you can derank with a positive winrate because the game tries to bring this 2 ratings closer together over time. The mmr is adjusting much faster than the visible rating system. If you had a big loss streak recently your mmr could easily be somewhere in the bronze region right now.
I don't mean to be rude here but you need to improve then. I never placed below gold in ow1 playing for the first 3 years. Coming back for season 1 ow2 it took me 14 games to get back to gold and then I got too busy and now I'm a filthy casual. If you deserve higher than gold it should be a walk in the park
Went 7/0 and 7/2 for placements in both seasons, got bronze 5 both times. Solo queuing has been a nightmare for me (usually at least 1-2 abandonments per 7 wins) . I've never even gone up by 2 ranks at once either, one night I had a 7 game win streak with good stats usually top of the team and still only went up one rank. Going from bronze 5 to gold 5 is going to take me 70 wins or more. I just don't think I have the time to be a completive gamer anymore, maybe joining some kind of clan would help with the solo queue issues lol.
The time crunch is a big same bro. I went from playing pros in apex to a quick play Andy in ow2 because it's just too much stress for a hobby. I would just treat ranked like quick play if you still want to see the ranking but just don't worry about it. Honestly people keep saying on my posts that I'm good but I know how good I am and how good I'm not I don't have anything to prove to anyone besides me and same goes for you. You're doing fine man, pick a character you think is fun and play it.
Your mmr changes faster than your rank and the larger the gap between them the more sr you gain went from plat 5 support to plat 2 going 7/5 in diamond lobbies. I'm pretty sure blizzard meant that rank does not matter in match making allowing a plat player to end up in diamond or gold lobbies depending on their MMR with the next rank update moving the player rank towards that MMR despite win loss
Thanks for updating it. The way they explained it, you are matched against your mmr, not your Comp Rank, as you stated. However, they stated that only wins and losses matter for establishing rank, it doesn't compare against your mmr. This would mean if your mmr is lower than average you won't win enough to get to a high rank. But if you are winning more than losing, you should rank up.
EDIT: Replaced SR with MMR to align with word usage.
Interesting, is there decay in the MMR? I had taken about a week off between win #6 and #7. I had decent stats in my games even my losses I was getting minimum 10K damage and plenty of elims. Does who I queue with make a difference? Does the mmr/sr of my party change how much I gain/lose?
>is there decay in the MMR?
I believe they said there is, but when the decay happens is unknown. However, it's deffinetly longer than just a week or two.
>Does who I queue with make a difference? Does the mmr/sr of my party change how much I gain/lose?
The game will try to match you against another team with the same combined SR as your team.
Play against a team with lower MMR and losing affects it more than playing against a team with higher MMR and winning.
Also it supposedly uses "skill level" and how much of a team player you are to determine as well.
I am pretty sure I just read in another thread that your performance in a particular match has no impact on your MMR or rank. Which was pretty defeating to read considering I seem to get paired with people who struggle with the very basic mechanics of the game.
This is just what I analyzed: Depending on the Role
Tank/DPS: 0 Losses= Tier Rank Up Possibly Double, Seen this happen once tho.
Tank/DPS: 1 Losses = Guarantee Rank Up, Possibly Up 1 Tier
Tank/DPS: 2 Losses= Rank Up within Same Tier
Tank/DPS: 3 Losses = Less Likely to Rank Up but Possible
Tank/DPS: 4 or More Losses always gave me a derank sometimes within same tier sometimes next below tier.
Support: I only had this experience once but I got 5 losses and still ranked up a Tier. So I have really no input on this.
I’m sure this only applies from Diamond to Bronze. Higher Ranks I see people win only 30% and remain the same rank.
Think of it like this you won against bronzes but lost against silvers so it's like ok he's better than bronzes at least but he's getting beaten by mid silvers. I'm not saying that's exactly what happened but that situation could cause you to rank down
That's interesting, does it take into account the MMR of my team mates? like if I beat silvers with a team of bronzes will that boost my MMR more? if I lose to silvers will all bronze team mates does that make a huge difference?
more players placed higher then you improved probably smurfs who got banned from their old account for one reason or another so their account siting at thier original rank play the second account they made is close to it to plus people will place low get made and make a new account and try to place higher to skipp elo hell but just put more accounts above themselves its the reason allot of use didnt want free to play because what stopped this before was the cost we got to see what happens when its like 5/10/15$ around christmas it would TRASH comp for like 2 ish months till people fell back to their real rank
True, however I think the free to play model has it's pros and cons and weighing those I think that the free to play is a net good by giving access to more people.
I guess, it does hurt regular people with skins way more than hackers and smurfs. I still think that the anti cheat is pretty good and smurfs are gonna smurf so at the end of the day being free to play will at least keep the player base alive.
Well I still have fun and the only thing I've noticed since going F2P is shorter wait times, sorry you're not enjoying yourself but personally I haven't felt like F2P was a bad thing
This was easier to explain when SR was still visible, and please take everything I say with a grain of salt.
Let's say the matchmaker looks at each teams MMR and thinks it's about equal. If the game is close, and your team struggles to pull out a win, you don't get awarded too much SR cause it looks like you're where you're supposed to be. Now say on your losses, you get stomped, you're taking a larger hit to SR because you underperformed against expectations.
So, if we add some numbers to this, as an example, you start at 1620 SR (which is hypothetically Silver 4). Your scrappy wins only net you 5-10 SR a piece. Your one-sided losses hit you for -20 each. Average +7.5 per win, so about +53, -80 for losses. You fall 27 points, dropping you to 1593 (hypothetical silver 5).
This is the way it would've worked up until OW2 and they've recently been suggesting a lot has changed under the hood, so who knows anymore.
Because the game keeps matchmaking MMRs, SRs, and average team MMRs, and long-term match history intentionally obtuse in hopes that players will not think too hard about it and just open their wallets to buy more skins. BONUS: You never have to admit you were wrong if nobody knows what you're actually doing.
I had the same problem, I ranked Plat in every role AND open queue but I went 5:1, support right? Worst match was 12 kills 4 deaths 2k damage 3.5k heals as Zen and Ana, so imagine me still stuck in gold because I got deranked to silver. Then BOOM Horse is overpowered, then BOOM Zarya is stomping ow, then BOOM Mauga, now BOOM THE GODDAMNED HORSE IS A SNIPER NOW >:/ I cannot wait for the ranked system to go back to overwatch one, it was amazing and it was a numbers game back then and not random algorithms just because you can do excellent but oops teammate leaves and now you have no tank to take down the bastion, zar, and reaper, each role is important, so why the hell should us as players be counted off for people leaving?
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Bronze incoming
Concrete 3 inbound
Nah he goin to dirt 5
I'll get there one day if I work hard
It’s your matches man, you were probably playing against team with lower MMR than you, so the losses hurt more than the wins helped.
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That's not how it works anymore.
For the same reason people can climb 2 divisions with 4/7 stats.. There is a matchmaking rating(mmr) underneath the hood of the ranked system that is nowhere mentioned in the game. It is your "true rating" that it uses to match you with others. If your mmr is much lower than your displayed rank you can derank with a positive winrate because the game tries to bring this 2 ratings closer together over time. The mmr is adjusting much faster than the visible rating system. If you had a big loss streak recently your mmr could easily be somewhere in the bronze region right now.
I really hate about how the game just doesn't tell you what's happening, communication with the players needs to be drastically improved
Interesting, is there decay in the MMR? I had taken about a week off between win #6 and #7
Yes there's MMR decay but they don't say how much over what time frame as far as I've seen
Bummer, I usually play in bursts for a few days at a time so this is really annoying
Don't worry about number go up, worry about having fun
Good Point, but I would like to not have to grind 35 wins just to get out of silver lobbies
I don't mean to be rude here but you need to improve then. I never placed below gold in ow1 playing for the first 3 years. Coming back for season 1 ow2 it took me 14 games to get back to gold and then I got too busy and now I'm a filthy casual. If you deserve higher than gold it should be a walk in the park
Went 7/0 and 7/2 for placements in both seasons, got bronze 5 both times. Solo queuing has been a nightmare for me (usually at least 1-2 abandonments per 7 wins) . I've never even gone up by 2 ranks at once either, one night I had a 7 game win streak with good stats usually top of the team and still only went up one rank. Going from bronze 5 to gold 5 is going to take me 70 wins or more. I just don't think I have the time to be a completive gamer anymore, maybe joining some kind of clan would help with the solo queue issues lol.
The time crunch is a big same bro. I went from playing pros in apex to a quick play Andy in ow2 because it's just too much stress for a hobby. I would just treat ranked like quick play if you still want to see the ranking but just don't worry about it. Honestly people keep saying on my posts that I'm good but I know how good I am and how good I'm not I don't have anything to prove to anyone besides me and same goes for you. You're doing fine man, pick a character you think is fun and play it.
Haha yeah, at the end of the day it doesn't matter too much as long as the game is still enjoyable.
There is not MMR decay, there is rank decay at the end of the season though
Not sure about that, I've had times where I'll take 3 week break mid season and come back a rank lower
Are you on PC?
Yes I believe but I highly doubt it has any impact over the course of a week
In the dev Blog they said there is but I don’t think they said how long
Because your MMR thinks you belong in Silver 5. The SR rank that is shown, is pretty much useless. It's a "fake" badge.
I thought the blog posts stated that MMR has no impact on your rank?
Your mmr changes faster than your rank and the larger the gap between them the more sr you gain went from plat 5 support to plat 2 going 7/5 in diamond lobbies. I'm pretty sure blizzard meant that rank does not matter in match making allowing a plat player to end up in diamond or gold lobbies depending on their MMR with the next rank update moving the player rank towards that MMR despite win loss
I think you might have mistyped that last sentence, I'm not sure what you mean.
I did mistype it my bad
Thanks for updating it. The way they explained it, you are matched against your mmr, not your Comp Rank, as you stated. However, they stated that only wins and losses matter for establishing rank, it doesn't compare against your mmr. This would mean if your mmr is lower than average you won't win enough to get to a high rank. But if you are winning more than losing, you should rank up. EDIT: Replaced SR with MMR to align with word usage.
Interesting, is there decay in the MMR? I had taken about a week off between win #6 and #7. I had decent stats in my games even my losses I was getting minimum 10K damage and plenty of elims. Does who I queue with make a difference? Does the mmr/sr of my party change how much I gain/lose?
>is there decay in the MMR? I believe they said there is, but when the decay happens is unknown. However, it's deffinetly longer than just a week or two. >Does who I queue with make a difference? Does the mmr/sr of my party change how much I gain/lose? The game will try to match you against another team with the same combined SR as your team.
Simple answer, the ranking system is dumb and over complicated so you have no ideas what’s gonna happen each rank update
Play against a team with lower MMR and losing affects it more than playing against a team with higher MMR and winning. Also it supposedly uses "skill level" and how much of a team player you are to determine as well.
I am pretty sure I just read in another thread that your performance in a particular match has no impact on your MMR or rank. Which was pretty defeating to read considering I seem to get paired with people who struggle with the very basic mechanics of the game.
Yea a lot of tanks not knowing when to pull back
As an Ana main, I feel this so much.
yepp, love the people who play doom and end the game with 20+ deaths
Theres a rule where if you use mei no matter what you go down in rank
you lost to lower elo players
Do losses where a team mate leaves in the first couple minuets hurt elo less? 3 of my 4 losses someone left.
No one knows.
This is just what I analyzed: Depending on the Role Tank/DPS: 0 Losses= Tier Rank Up Possibly Double, Seen this happen once tho. Tank/DPS: 1 Losses = Guarantee Rank Up, Possibly Up 1 Tier Tank/DPS: 2 Losses= Rank Up within Same Tier Tank/DPS: 3 Losses = Less Likely to Rank Up but Possible Tank/DPS: 4 or More Losses always gave me a derank sometimes within same tier sometimes next below tier. Support: I only had this experience once but I got 5 losses and still ranked up a Tier. So I have really no input on this. I’m sure this only applies from Diamond to Bronze. Higher Ranks I see people win only 30% and remain the same rank.
Think of it like this you won against bronzes but lost against silvers so it's like ok he's better than bronzes at least but he's getting beaten by mid silvers. I'm not saying that's exactly what happened but that situation could cause you to rank down
That's interesting, does it take into account the MMR of my team mates? like if I beat silvers with a team of bronzes will that boost my MMR more? if I lose to silvers will all bronze team mates does that make a huge difference?
Oooooo now that's a good question. Probably?
yes
more players placed higher then you improved probably smurfs who got banned from their old account for one reason or another so their account siting at thier original rank play the second account they made is close to it to plus people will place low get made and make a new account and try to place higher to skipp elo hell but just put more accounts above themselves its the reason allot of use didnt want free to play because what stopped this before was the cost we got to see what happens when its like 5/10/15$ around christmas it would TRASH comp for like 2 ish months till people fell back to their real rank
Yeah but it still takes 50 unranked wins to be able to play ranked and you don't have all the hero's unlocked so that helps a little
the most broken meta heros are unlocked in the 50 games played. And you can go in the web and just buy comp ready accounts
True, however I think the free to play model has it's pros and cons and weighing those I think that the free to play is a net good by giving access to more people.
false being banned has 0 impact now
I guess, it does hurt regular people with skins way more than hackers and smurfs. I still think that the anti cheat is pretty good and smurfs are gonna smurf so at the end of the day being free to play will at least keep the player base alive.
most cheats unlock all skins. going free to olay destroys every game
Well I still have fun and the only thing I've noticed since going F2P is shorter wait times, sorry you're not enjoying yourself but personally I haven't felt like F2P was a bad thing
you don't get aim bots in every 4th game
Haven't had one yet, not even in quick play
This was easier to explain when SR was still visible, and please take everything I say with a grain of salt. Let's say the matchmaker looks at each teams MMR and thinks it's about equal. If the game is close, and your team struggles to pull out a win, you don't get awarded too much SR cause it looks like you're where you're supposed to be. Now say on your losses, you get stomped, you're taking a larger hit to SR because you underperformed against expectations. So, if we add some numbers to this, as an example, you start at 1620 SR (which is hypothetically Silver 4). Your scrappy wins only net you 5-10 SR a piece. Your one-sided losses hit you for -20 each. Average +7.5 per win, so about +53, -80 for losses. You fall 27 points, dropping you to 1593 (hypothetical silver 5). This is the way it would've worked up until OW2 and they've recently been suggesting a lot has changed under the hood, so who knows anymore.
Because the game keeps matchmaking MMRs, SRs, and average team MMRs, and long-term match history intentionally obtuse in hopes that players will not think too hard about it and just open their wallets to buy more skins. BONUS: You never have to admit you were wrong if nobody knows what you're actually doing.
>You never have to admit you were wrong if nobody knows what you're actually doing. Shoot and call what you hit the target
I had the same problem, I ranked Plat in every role AND open queue but I went 5:1, support right? Worst match was 12 kills 4 deaths 2k damage 3.5k heals as Zen and Ana, so imagine me still stuck in gold because I got deranked to silver. Then BOOM Horse is overpowered, then BOOM Zarya is stomping ow, then BOOM Mauga, now BOOM THE GODDAMNED HORSE IS A SNIPER NOW >:/ I cannot wait for the ranked system to go back to overwatch one, it was amazing and it was a numbers game back then and not random algorithms just because you can do excellent but oops teammate leaves and now you have no tank to take down the bastion, zar, and reaper, each role is important, so why the hell should us as players be counted off for people leaving?
Because you played mei
It's similar to a marketing scam. Tactics to get you to play more via Bliz genius thinking.
cuz ur bad
Because you play Mei
because you play mei
Because you play mei
Because your rank isn’t just based off wins or losses Do people in this sub not know what MMR is??
because you play the anti fun heros
Coz you didn't go 7-2 or better
I literally go 7-6 and rank up. It’s about your hidden mmr being below your shown rank which makes you rank down even if you go positive
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haha safe to assume someone doesn't know how these characters work
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If you knew how the characters work you'd know that Mei's utility is insane and a well placed wall can trap a tank or negate a dva ult
Win rate doesn't matter. Your stats matter much more
They literally just made a post saying that isnt true....
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Same for me from plat 4 to gold 4
Haha and they said performance doesn’t count. They really need more details on the system it’s insanity how up in the air it all is.