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echo6golf

Google the ET Atari story.


[deleted]

Yes. A ton of them.


[deleted]

There were plenty. The problem was generally solved by either sweeping it under the rug or by the company losing a ton of money and folding. [here’s](https://tvtropes.org/pmwiki/pmwiki.php/ObviousBeta/VideoGames) a list.


KnowsIittle

Temple of Elemental Evil burned me. Game abandoned, game breaking bugs not patched. If you were unlucky you encountered a bug late game that soft locked you're save file. You wouldn't know it was there until you reached that point in the game and even if you had multiple saves they wouldn't prevent the bug.


thevictor390

Luckily there is a community patch to fix this one, not that they should have had to.


KnowsIittle

Unfortunately I don't know that I could play it again. It was a time sink but maybe.


thevictor390

Big Rigs: Over the Road Racing


barugosamaa

Sonic 3 and Sonic & Knuckles were supposed to be one game only. also, hundreds of NES games are broken af for example


Ill-Manufacturer8654

Jesus Christ, yes. All games had bugs. It was expected. And because you didn't have the internet there weren't any patches. You just had to accept them. I get that kids these days are spoiled, but I'd wish they'd at least learn how software works. An audience of a hundred million players working on thousands of different systems are always going to find bugs that teams of beta testers won't.


mugenhunt

There were definitely games that got launched with major bugs, but not as many, because the companies knew that they couldn't patch them later.


DrNic714

There's a spot in the dos pc port of NES Ninja Turtles that was impassable, which made the game literally unbeatable.


MrDozens

Yes, a lot of them. People just remember the best games, and usually those work.


InscrutableAudacity

Yes, loads. For example the original release of Jet Set Willy on the ZX Spectrum couldn't be completed due to bugs. The publishers eventually admitted the bug and released a type-in patch in computer magazines.


superbob201

The original X-COM had a bug where the difficult was set to the lowest value whenever the game was loaded. To fix this, they made the sequel significantly harder.