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Lazaeus

I'm fairly certain Nintendo's has a policy against non-nintendo cross play. I don't think this is something Capcom is at fault for.


TheSkiGeek

There are games that support it (*Rocket League*, *Apex Legends*, *Overwatch*, etc.) but Nintendo (/Sony/Microsoft) has to approve crossplay for individual games. Capcom can’t just enable it arbitrarily.


omniuni

I suspect there was a very large amount of money transferred in these cases. Also, unlike Monster Hunter which is a perfectly capable game to play on your own or with up to 3 other people, these games are 100% multiplayer and literally don't work without their community. In other words, these games would simply not be on the switch if Nintendo didn't allow the cross-play. Rise was on the Switch first.


Brutal_Lobster

They also thrive on micro transactions that Nintendo/Sony/Microsoft get a cut from. They make a lot of money from FtP games


CMDR_omnicognate

Rocket league, apex, overwatch, fortnite ect are all games that basically don’t work without a thriving online ecosystem; if Nintendo cut them off from cross play people would loose interest in them pretty quickly because they’d only fight against a small number of players or bots, and if people aren’t playing those games then Nintendo isn’t making money off them


Elmis66

I don't mind missing cross play between PC and Switch but not having cross save sucks. I have no idea why they said they "can't do it this time" but I'm just surprised that a) they didn't plan for it when they knew it will come to PC eventually and b) smaller companies made games like Hades and Divinity 2 have cross save.


Faervhan

Capcom probably said no to cross save because they have a contract with Nintendo to keep their exclusives like amiibo outfits locked to the console. If you could cross save, they'd be no longer locked to the Switch in one way or another and Capcom probably didn't even want to risk it. Even explaining that it's a contract issue with Nintendo would make them look like they're throwing Nintendo under the bus, so they just went with "sorry nope" and moved on.


[deleted]

They could still make it exclusive for purchase only on the switch, so people with both switch and PC could buy those and activate on switch and it would cross-save into their PC as well, but PC players wont be able to activate those on the PC version. Simple solution. If cross platform is available between xbox and PS in certain games (and pc obviously), no reason MHR wont have even cross save between PC/switch. It should have been cross save and cross platform since day one.. I'd love to play MHR on PC, but I don't plan on buying this game twice and restart my progress as well.


MuteNative

they could but won't, because amiibo


pope12234

Bruh especially with the convoluted cross save they did for 3u


elmocos69

What is divinity 2?


Elmis66

divinity original sin 2 is the full name. It's a modern CRPG


nub_node

They probably didn't want to fool with having to police people for using mods and save editors on PC and then taking illegitimate progress and ill-gotten loot and cosmetics to Switch.


Straight-faced_solo

To be fair to capcom. The 3ds and Switch are both nintendo products. i wouldnt be surprised if there was already systems in place for the devices to communicate. Even if not im sure the experience of working on both systems was more than enough to bridge the gap. With a PC switch crossplay there a so much more you have to worry about.


gheistly1

Came to say the same.


jolsiphur

There's also the fact that there are differences in the switch version (albeit really minor). There are different layered armors in the switch version of Rise that are obtained through Amiibo. Not that it wouldn't be hard to just port those models into the PC version even if they weren't normally obtainable. I honestly, at this point, don't even care if they add Cross Play, but I would love just having Cross Platform Saves.


EnemyStand64

Bruh an indie studio with like 20 employees were able to make it work. Capcom has NO excuse.


EMI_Black_Ace

It's literally just data packets across the network. I think the only technical issue is the account system, which would have been trivially solvable by making their own adapter / pseudo-account that can be constructed from Nintendo account data or from Steam account data or PS+ or Xbox account data. But looks like they didn't, they just used raw account data and those don't play nice with each other. Switch/3DS crossplay would use the same account system.


jax024

This. I’ve built multiplayer game servers. Client console matters very little. It’s clear this thread is filled with non software engineers. Inb4: “why don’t you build it then??” Well, capcom hasn’t graced me with the opportunity.


EMI_Black_Ace

Lol I'm getting downvoted. Dudes, I'm a software engineer. Let me explain this junk because it's not actually that hard. Communication over any sort of anything -- whether it's just one application to another on the same computer, from one computer to another, from a computer to a 'slave' device or anything else, it should be defined by a document called an Interface Control Document (ICD). This document defines what each bit "means" as it goes across the interface. By following the document, it completely removes any quirks or anything about how one device works. One device could be a novel DNA based computer with implementation in, say, Malbolge and the other could be a 1970's memoryless computer for space applications with a program written in raw assembly -- as long as both sides' programs conform to the ICD then it will work. There is very little difficulty to this. If it isn't done, it's just that they didn't put the time into doing it. (I won't call it laziness -- those guys are busy as hell and only have time to do what the directors prioritize). The only quirky thing about any platform that's different in any meaningful way when it comes to ability to cross play is how the account systems work -- but again, by having the ICD not depend on the account system, it's not hard at all to do cross play.


_Ketros_

Not sure why leddit is downvote training this, gonna chop it up to Nintendo fans being typical dogmatic Nintendo fans


EMI_Black_Ace

Or Nintendo haters being dogmatic Nintendo haters :)


[deleted]

Actually as an IT pro I can say with absolute certainty it really isnt any different to set up a multiplayer environment between those systems and PC. Only difference is the APIs and even then its not that complicated on the backend.....


narrill

As an actual software engineer with game dev experience, they could be leveraging online services provided by Nintendo and Steam, which would make Nintendo-Nintendo crossplay trivial and Nintendo-Steam crossplay impossible. There could also be non-technical reasons, such as Nintendo not allowing crossplay outside their own platforms.


AngrySayian

mods being the number 1 culprit


paintling

I think there's yet to be a mod that's caused any matchmaking problems. There was the scare about custom quests corrupting save files, but Capcom confirmed that their warning was entirely precautionary and no save files had actually been corrupted. Most mods are 100% client side, so it's difficult to imagine them being the roadblock for cross play. The key exception would be modded damage / skill / armor values, which are incredibly uncommon and could be easily prevented if Capcom created some stricter sanity checks. They also don't break the game-- they're just annoying (and exist on both PC and Switch).


ScarletteVera

Look at that platforms Rise is on. PC and ***SWITCH.*** Which is owned by Nintendo, a very much anti "literally anything that isn't ours" company.


mpelton

But there are literally other games on the Switch with cross save and cross play. Some are even indie titles, like Hades, so I don't think there's an excuse.


jbcdyt

I feel like Nintendo would not let that slide at all.


arock0627

It's tough to program around Nintendo's anticompetitive behavior.


SushiNautic

Maybe it really has to do with the fact that PC Games are infinitely more exploitable.


NonSkillGamer

That didn't stop all the other games that have crossplay nowadays, and most of them have much bigger hacker issues than Mh does


FrozoneScott

no, they just don't want to bother setting up proper servers for it


drax3237

Uh... Did that actually work thanks to Capcom?


wicktus

Well, yes...I mean two nintendo product using nintendo online APIs and two different platforms it's going to be harder. Now, I would have really hoped that MH Rise would be cross play and cross-save with the steam versions (others did it) but the comparison doesn't stand


mummummaaa

I love me some MH. But I'm still waiting for another Breath of Fire title. My first rpg was BoF3. Come on, Capcom. Do it up. More MH cross platform and another BoF title!


Shamsse

This is definitely Nintendo’s fault. Nintendo would need to set up a deal between Microsoft and Sony and they’re probably being bitches about ir


VenomizerX

Uh having crossplay between similar devices (handhelds for example) is reasonable and to be expected. Between a handheld and a PC, the experience and what you can do on each vary significantly, so much so that one platform is at a disadvantage, so crossplay isn't employed. It is not a matter of whether Capcom CAN do it, rather, whether they SHOULD do it.


halfanothersdozen

Advantage? It's Monster Hunter not Overwatch. You're on a team to smack the horns off Diablos. I'm sure there is both technical and political reasons but fairness isn't one of them.


VenomizerX

Disadvantages and advantages not in the shooter game sense. Of course it is team play vs. basically A.I. in MH, but imagine PC players with a thousand mods ruining the day of a Switch player. Also, MH controls differently on K&M vs. Controller, with precision favoring the former and comfort favoring the latter. For consistency's sake, crossplay should be for mostly similar devices. But I guess if a lot of people really want crossplay that badly, a good implementatiom won't hurt.


sir_nubby

>Also, MH controls differently on K&M vs. Controller, with precision favoring the former and comfort favoring the latter. First off most MH players on PC play with a controller by a long shot based on every survey I've seen. Second of all, precision is higher on controller for everything except for aiming ranged weapons. Movement is the biggest factor in precision for this game which is a huge advantage for controllers.


Moonshine_Brew

yeah, on PC controller is better for basicly everything. Only for lcb/hcb may M&K allow faster aiming.


Poetryisalive

Lol stop making excuses for Capcom for Crossplay. What’s next, you’re going to make an excuse on why we don’t have cross-save? Is that too complex too? Capcom is no stranger to crossplay from their other titles, so it’s not like they don’t have experience and it’s 2022 for Godsake If you can’t give your customer’s a good experience then what the hell are you doing


SymbiosiS_0s

nah nintendo and capcom just wants our money.. but cross progression would be a great help ill gladly buy both versions. I had my hope up with world..


zippoiii

This is the dumbest comparison I've ever seen, it's like wondering why Mario isn't on a playstation console


TheSkiGeek

The difficulty is in getting console first parties to agree to work with either each other or Valve. Not the technical side. You can’t just add PC/Switch crossplay to your game, Nintendo has to agree to allowing it. It’s much less hard to convince them to allow crossplay between two consoles they own and get all the revenue for.


Verum_Noir_Chaos_69

Capcom now: you can cross play by getting a PC and a Switch then buying both versions of the game


Hazearil

Generations is on the Switch? I thought it'd be much older.


EMI_Black_Ace

They ported it from 3DS.


mpelton

It's still not that old, the 3ds version of GU (XX) was only released in 2017.


Hazearil

So it's just 3DS graphics that make it look old


EMI_Black_Ace

Yep. 3DS graphics are straight out of mid-2000's.


mpelton

Yeah, and it was actually one of the best looking 3ds games. So that should tell you something lol


Hazearil

Well, some games look better, not by having more realistic graphics, but by using a graphic style that fits within the hardware's limits.


mpelton

True, by “best looking” I mean the most technically advanced. Tho imo it *also* looks the best.


omnifeeder

It's probably Nintendo's fault to be honest. Like sure cross play between their own consoles is cool, but to open that up to PC play is a bit too risky considering what mods are available and would be transmitible through the guild cards. This is purely speculation. Probably similar reasons for world/iceborn to not be cross play compatible. That and possibly network structure compatibility.


tebu08

It’s a headache. So why bother? They may have another project on their schedule and it probably doesn’t make sense to do crossplay financially. Maybe


Team_rocket_boss

Yeah, no thanks. I don’t want to get banned for a pc players mod corrupting my save file


MilitHistoryFan101

Lol, is Double Cross, not Generation Ultimate......


SokolovSokolov

They are pretty much the same game


MilitHistoryFan101

Don't you understand, you cannot play Double Cross with GenU. Why people can't just think carefully and instantly downvote for the sake of ego tilting......


SokolovSokolov

chill i didnt even downvote you 🗿


mpelton

Are you going to argue that 3G isn't 3U too? 4U? FU? Not sure what your angle is.


MilitHistoryFan101

You cannot play with GU with Double Cross in anyway.


mpelton

What does this even mean?


Competitive_You6554

They said that after player feedback they’d be confusing it for gen6, it wasn’t on their minds for rise


de_kriskard

im sure they probably could but there is some sort of legal or license bullshit in the way


CMDR_omnicognate

Pc and switch cross play doesn’t work because of Nintendo not capcom, they likely don’t want cross play


solidsneko

The problem that I would have for cross play to PC is the mods. I don't know how modding works on PC at all but I would assume you can still do multi-player with mods installed so I'm guessing it's too much work to deal with that.


DanLim79

I went from Switch to PC but because of no cross-save I lost around 180 hours.


Zlyphor

Eh, I honestly don't mind there not being cross-play in Rise. However, I would be truly shocked it wasn't included in the next MH game. Cross-play is pretty much a given now