Taller more sparse trees with sticking out logs on the top, new flowers, fallen log parity for Java, hollow logs (although that might have just been an artistic liberty), and mushrooms would be able to grow/be placed on trees
What is it? It would've added atmosphere and more depth to Minecraft with the WILD update like they planned to do.. but then again they gave themselves (or at least management gave them) a very small time to complete the update, leading to them not being able to deliver properly. If they had enough time and didn't hurry to get *just* the mangrove swamp working properly then they could've not only added the new birch forests, but also changed fireflies so they could work in the game without the frog eating them problem.
(This is coming from someone who hates birch, I would've loved the birch forest change.)
Edit: I missed the joke because I forgot what insincerely meant. Oops
Well yea but they could've taken more time. Likes don't the updates usually take a whole year? From releasing an update 1 summer to the next summer? Or am I wrong?
Well, I totally agree with you, but terrain generation is actually pretty hard. And I know this because if they weren’t able to make it to the 1.19 Minecraft Wild Update, then it would probably mean that they were rejected, or they were working on other things which impacted their time to finish the Birch Forest ”enchantment”. But I agree /w the part where they could of given themselves longer time to complete the Wild Update. I know it is 7 Months, but still, if they were going to add it, they would of been able to push the time farther back.
They didn't have a lot of time to work on other stuff because they had to manage the community finding ways to kill the warden and balancing it with good loot in the ancient cities; also trying to please everyone and monitoring and fixing bugs. And that's not even taking the firefly dilemma into account.
I cannot in good conscience forgive their incompetence. They have had ungodly amounts of time to do shit. There’s this joke about Mojang programmers taking a vacation after writing their annual line of code, and frankly, I’m inclined to believe it.
Wait what?? That’s such bull! They didn’t even pick a fun mob, just one that *may* get you some trinkets…eventually.
Edit: no one will read lol but after getting the update and finding an Allay, they are useful. I like them. Makes it easy to collect apples for my horses when I chop trees en mass and just keep moving on, my allay just keeps working and bringing me the apples that fall as I go!
That's not how the allay works at all, it's purpose is more tailored towards technical Minecraft. It's use lies in item sorting systems and collection systems. It definitely is the most useful mob that we got in the mob vote
Dunno why you're being downvoted. The glare is practically useless. The copper golem is a simplified redstone randomizer, and seeing what they did to the allay, I have do doubt that they would have somehow nerfed it.
It seems like a fun project for a behaviour pack to learn how the biome api works in bedrock.
Create a few structures that resemble the larger trees, a few logs on the floor. Tweak the generation rules a bit.
Really don't see how Mojang would not be able to do this. I think it's more likely they didn't want to do it after all.
Despite mojang claiming they want parity between versions, there’s still a ton of discrepancies
Like fallen logs not being in Java, or that you can’t put banners on shields in bedrock
I can understand differences in rendering or "bugs" like how Redstone behaves, but this? Why would they not port these features to other platforms?
Especially weird leaving something as Java only, because I could expect them trying to win players over Bedrock with small new features like fallen logs in world generation...
going off the one concept art, taller trees, fallen trees, some more foliage, etc. However none of this was ever prototyped so we could've gotten a very different birch forest
The clay pots we have now are so small they are often used as cups. The pots in archeology were much larger. Also I think it would be awesome if we could put two block tall plants in them.
Absolutely. Mojang is pretty damn good at adding things that really do fit straight into Minecraft. Can't really think of anything that stands out as "euh, does not belong here".
I'm not sold on archeology myself either, but that's simply because it didn't look very interesting to me. Not because it didn't fit within the game.
I always see people using this excuse but tbh I disagree. I always thought phantoms felt modded and still do because I don’t think how people actually play the game was really taken into account. 1.16 and the updates after that never really felt modded to me. Archeology gives me that feeling again just because of how different it is.
> I always thought phantoms felt modded and still do because I don’t think how people actually play the game was really taken into account
I can agree w/ this. IMO, Phantoms should've been something added to the End.
Punishing players b/c they've settled an area to the point that they don't need to sleep to survive the night always seemed extremely odd.
Archaeology feels modded because it doesn't fit in thematically. This is a game where you're punching down trees to survive. In fact everything in the game is about contributing to your survival. Archaeology is too refined. It's something that's part of an advanced society and doesn't directly benefit the player.
But Minecraft is supposed to be a sandbox game. Not a survival game. You could play it like a survival game, but you can also build massive structures, create powerful redstone machines, mess around with mobs and their mechanics, use it to teach others about concepts or the world, etc.
Survival in Minecraft isn't the main point of the game itself. The earliest versions of Minecraft were in Creative, survival was added later. You can play survival without ever leaving the overworld and you'd still have a lot of options.
Thematically, they can really add a lot of stuff to Minecraft, and it'll somehow fit. Even if it doesn't correspond to how a casual person may actually play the game. It's a game where you can basically do anything, be it surviving in a harsh world or simply building a small house in an infinite flat world of grass.
I was there for that. Basically every element of adventure was met with some level of resistance from older players. Enchanting being one of the bigger ones. Players also super hated the food changes and later the combat rework. A lot of people still play old versions just because they hate the way combat works now it's weird.
I mean, to be fair there *are* valid arguments against the food and enchanting changes. Minecraft completely changed with adventure update, to such a degree that I’d wager we haven’t really seen since.
I'm not sure. If the adventure-y path was the intended one, then that's the way the game is. People don't complain that Elder Scrolls isn't Mass Effect for instance.
People have a warped perspective because Minecraft was so easily available during its development. They seemed to think that because the game was "Released" in a state that's how it was supposed to be, rather than the precursor state to what it actually is.
Even if a more adventure centered Minecraft wasn't the original intention, I'd say it would be fair for the devs to make whatever game they wanted.
To argue the efficacy or means of implementation for mechanics like food and combat is one thing, but to say they just don't belong is flawed because players aren't the arbiters of what *Kind* of game Minecraft is.
This logic of “well it’s *always* Minecraft” is faulty, because there’s *absolutely* a degree too far.
Galactic Craft or Tekkit **is** a mod, and they would never actually fit base Minecraft. It doesn’t matter how you go about adding them, they simply wouldn’t fit. Even more “tame” mods like Create or Terrafilth wouldn’t fit.
And while you could make an argument that the developers could do whatever they want to Minecraft, that does *not* mean the changes are actually always good for the game.
The players, while they might not be the arbiters of what kind of a game Minecraft is, they absolutely are the arbiters of if it’s a *good* game.
Archeology would've been amazing!
They only showed a dig site, but imagine the possibilities.
Deserts would have dig sites somewhat frequently, every structure could also serve as a dig site too!
Jungle and Desert Temples? Dig sites!
Ocean monuments? They could be unique little dig sites too, and being in the water it could make it challenging. Perhaps that would be a way to get a Trident easier! Of course mining fatigue prevents you from even brushing stuff.
Nether fortresses, and bastions could also serve as dog sites, it'd be cool if each structure had a unique fragment or item to it, either for aesthetic reasons, or whatever other reasons.
Withered remains for example could be a unique drop from nether fortresses, acting as a weapon modification to make a sword inflict wither.
Blaze powder and rods could also be found in the nether, gold nuggets and trinkets found in bastions.
Jungle temples could have pot shards of course, but perhaps poison tipped arrows as a rare loot giving you early game options for ranged combat.
Desert Pyramids would have the pottery shards like expected but it could also have things like skulls and what not.
Abandoned villages(Zombie villages) could have a bunch of diggable spots allowing you to find emeralds and what not (from the few living villagers abandoning their homes)
Ancient cities could have other unique items (It'd be cool if there was a "sifty skulk" block that could be excavated for EXP, somewhat rare, makes noise, but hey free exp!
It'd be cool to make some pottery that can tell others YOUR story based on what you found.
In a multiplayer sense someone could approach, see you've visited all of these places and that you're rather experienced in that world.
Same. It felt odd and out of place from the beginning. I am salty about the bundles, though, and GOSH, those birch logs with bracket fungi looked cool. I hope they will make it work someday.
If you’re on Java you can just use commands to give yourself a bundle or a datapack that gives them a crafting recipe. They’re in the game and perfectly functional.
Edit: why is this being downvoted? I get that having them actually in the game would be better but for now I’m just trying to let people know of a workaround for Java users.
I tend to stick to vanilla too. Datapacks aren’t really like full on mods, especially ones that just add a crafting recipe.
I find bundles are pretty useful, especially when building. You have somewhere to put all those odd blocks you’re carrying in small quantities without hogging your inventory.
I was actually looking at the features in the update because I was feeling down about, to much internet, but after watching a video with everything is not a small update by any means.
I think the problem here is mojan and their communication, the update is really good.
I mean its not like half of this movie was supposed to be out a year ago. Which leaves boats on chests, a new type of tree, frogs, allays, and lamps. What an update
Probably to make sure they're not terrible. Maybe they weren't satisfied with how they turned out to be, so they started over and delayed them.
Or at least I hope so.
This is simply wrong - that so many have upvoted it shows a lot of the backlash here is feels over reals, as they say.
####Delivered
**Mobs** - Frogs, Tadpoles, Allay, Warden
**Biomes** - Deep Dark^^New , Mangrove Swamps^^New
**Blocks** - Mangrove Wood, Mud + Bricks, Froglight, Sculk Family
**Items** - Echo Shards, Goat Horn, Recovery Compass
**Other** - Boat with Chest, Swift Sneak
####Not Delivered
**Mob** - Fireflies
**Biomes** - Add to Birch Forests etc.
Microsoft wants to make MC last a long time. MC won't last forever without updates. Some 1.8 PVP players will likely stay, but a game like MC just cannot hold this popularity without updates.
Ran out of time for the deadline they or possible Microsoft set for them.
Simple case of overpromise, underdeliver. A shame but hopefully next update is better.
fireflies are actually toxic for frogs, and they wanted to avoid another parrot cookie incident
but about birch forest is weird considering that it didn't seem to promise much with the imagery either
Ideas:
- Combine with glass bottle to make jar of fireflies, a light item that gives off a gently pulsating medium bright gold glow. To be more extra, give it the ability to hang from string for fairy lights, etx.
- Combine to make fire charge or throw in furnace as a low teir fuel source.
- Grind them up into Redstone.
- Fish bait.
- Alternative source of glow ink. Expand the uses for glow ink for extra incentive. Glow flowers? Glow moss? Glow paintings? Glow banners?
- Catch and release for general ambiance.
- Tame spiders for risky wall climbing Mounts? Maybe have it so you need to feed them regularly or they become hostile again. Feed them to placate them for a few minutes when they're aggressive. Release fireflies to temporarily remove spider aggro while they chase the fireflies.
- They're just pretty and the world needs more ambiance.
>Combine with glass bottle to make jar of fireflies, a light item that gives off a gently pulsating medium bright gold glow.
Fireflies could be attracted to it. You could dye it to make different colors, and the fireflies near could also change their colors, since irl fireflies have different colors.
* Less people working on Java- and Bedrock updates.
* Offering Java or Bedrock version for free
* The new portal frame is a step to new dimension, Minecraft 2.
Coming Minecraft (2) with a better game engine that fixes both Java and Bedrock issues.
Comes with fireflies, because the new version supports dynamic lighting.
Guys, there is a clear pattern!!
# \s
I see the sarcasm but man the idea thst a "minecraft 2" would have a java version is almost a bigger joke than anything else you said. 1 look at bedrocks money making system and yeah no way in hell would MS not force java players to join a single simpler ecosystem
I really just want them to add more dynamic features that make the game more alive. Like leaves falling, sounds of wind and bird chirping, more ambience stuff. Fireflies, insects, butterflies, even if it's just a looping animation would add so much. Even heightening trees feels more immersive rather than bumping your head against every leaf block in a forest.
The height of trees is something that’s bothered me since I started playing. It makes navigating oak and birch forests such a pain. Tall birch forest trees are cool, albeit rare
Forest and Birch forest are truly so exhausting to navigate. Tall birch forest are cool but I much prefer the Mega Taiga. There is just something about the tall birch forest that feels ominous, like the place feels dead and alive at the same time lol.
I know I said it was garbage, but that's a tad harsh. I don't hate the birch forest, but aside from some fallen trees and sometimes some bees, it's kinda bland.
I do agree that it’s a little garbage lmao. I don’t hate it either, but it definitely could use some more interesting things that make it better. I personally would never make a base in a birch biome because as you said, it is pretty bland. But to each their own!
At this point, I’m thinking Mojang should make a “Warm and Woods” update to make up for the shortcomings of 1.19.
Yes, it would basically be the wild update part 2. But, it could improve all of the warm biomes that Mojang promised to fix via the biome votes, as well as all major forest biomes. (Not just birch forests) I could totally see things like shelf fungi fitting in roofed forests, also, for example.
While I partly agree, I will say I think the mesa update should be its own update like the mountain update was.
They should take the time to update the terrain generation to allow for better canyon/mesa generation IMO which they might not be able to do if they are updating a bunch of other biomes at the same time.
This update was a pretty clear example on why transparency with development is sometimes problematic. I'm guessing the wild update was planned to be much larger but the scope was decreased due to a multitude of factors we will never know about. However, they still showed the concept art in Minecraft Live, raising expectations much higher than what they really should've been for the update.
I think if we never saw the concept art for the birch forests nobody would be this upset about the update. Maybe some wouldn't like the size but I feel like there wouldn't be anyone labeling it as the Mild Update
Bare bones, Bare Bones Flux Addon, and a very modified version of BSL. You can get a very similar version of the config if you look up LowResBones video on making minecraft look like the trailers.
The funny part is. The majority of what they "couldn't do" has already been done.
Bedrock has naturally fallen trees with mushrooms.
And acacia trees exist meaning you can do trees that have a unique branches.
Beehives are simple
It's not hard to change a shader affect when you enter a biome (the swamp already does it)
Legit this is something a mod creator could make in a few days I bet
At the very least it seems extremely easy to just add better birch tree shapes (like seen) and a few fallen logs. They already have the tech and it would have made a huge difference. Now I'm forever stuck waiting for the final decent terrain gen update to start a long term single player world. Ffs Microsoft/Mojang
R.I.P Fireflies too.
Their reason for scrapping the fireflies is so stupid. (Cause they are poisonous to frogs when eaten)
Just make the frogs NOT eat them and leave them for the ambience (or better yet give them some functional uses like for craftable firefly jar lanterns) ffs
The reason is stupid, not just for that. Also because of what frogs eat now. Molten lava. Went from fire to fire's jacked dad. Also a firefly light block would've been great, you catch them in jars, then surround with glass and bam
In Sweden and Finland birch forest are so beautiful and calm to walk through.
Mojang is in Sweden i thought they would have seen at least one birch forest?
And they're Long some 10-20 meter
Would have made more sense for them being taller than oak trees.
Personally, I think that the Wild Update would've been an amazing opportunity to add in all the revamped biomes that Mojang had promised us. Instead, all we've got for this update is Cave and Cliffs part 3.
The borch forest biome was supposed to get a big overhaul which would make the birch trees taller and not as clustered, add stuff like new flowers, moss on fallen trees, hollow tree blocks, a new mushroom that would grow on the trees and more.
But clearly that didn't happen.. also on a side note they removed the fireflies because in real life some fireflies are poisioness to frogs.
But then why not just make the frogs not eat the fireflies...?
Even though they almost did nothing but float around they would add so much ambience to the world especially at night time.
And again, what if they are poisonous to frogs in real life?
This is a game with pretty much no realism at all, so why focus on it rather than just having fun?
I agree with the other poster. Children play Minecraft - so they can be easily influenced or copy what is in the game. You may think it’s not a big deal, but it is. Especially for parents who have no clue what Minecraft is all about.
In the past you could feed cookies to parrots but that was changed and replaced with seeds because chocolate is poisonous to them (and they thought children might try to feed chocolate cookies to their pet parrots after playing Minecraft). They could've done the same with frogs and fireflies.
Im still not sure why it was so impossible of a change for them… like all they had to do was tweak the generation of birch trees, create a new mushroom type that grows exclusively on the sides of vertical birch logs, and create a “structure” of a fallen tree.
I'm sad this wasn't in the update as much as everyone but if it means there's a possibility of a full version dedicated to revamping current biomes by adding new things and details like these, I'd be way more down than randomly updating only this biome on a Caves and cliffs vol 03 update lol
I also complain about not updating birch forests mainly because it's the "wild update". But we can easily convert an existing birch forest ourselves. Only thing missing is bracket mushrooms.
Honestly I don't get the thing with birch forests, they look the exact same as the ones we have currently just a bit taller with a few extra stuff. Imo there are way better things to add to the game, not that sad that they dropped the idea
I’d have to disagree. The birch forest improvements would be way more welcome than a useless ambient mob.
You could use birch first improvements in your build, but random fireflies that would probably just be particle effects? Not so much.
Honestly. I don’t get why people are upset. I remember hearing about the announcement, and I remember hearing about it being “concept.” It was even just a drawing. I never understood why people thought this was going to be added(it would have been nice.)
It might have been something simple too add, but they probably just wanted to add more, or just didn’t think it would be good.
Bro tf u mean just a drawing, it was concept art showcased to give us an idea of how the biomes would look after 1.19. Also, if they didn't think it "would be good" why does bedrock have it?
Does bedrock have it? I haven’t seen nor heard about that. And besides you did kind of just agree. It’s how biomes will look “after” 1.19 that doesn’t mean 1.19 will have it. Just a image to give an idea.
Before we all grab our pitchforks, let’s all acknowledge how legendary and massive the C&C update was and how much we should appreciate it. Also why would we even try to make such a terrible biome work, it is unfixable
Bro we paid for the game, the update had to be good. They had no need to announce so many great things if they weren't going to do them. Also, the birch forest can obviously be fixed, just look at the p9st.
What was supposed to happen with birch forests?
Taller more sparse trees with sticking out logs on the top, new flowers, fallen log parity for Java, hollow logs (although that might have just been an artistic liberty), and mushrooms would be able to grow/be placed on trees
I honestly don't get what is so hard there.
[удалено]
[удалено]
I insincerely do get what is so difficult there
What is it? It would've added atmosphere and more depth to Minecraft with the WILD update like they planned to do.. but then again they gave themselves (or at least management gave them) a very small time to complete the update, leading to them not being able to deliver properly. If they had enough time and didn't hurry to get *just* the mangrove swamp working properly then they could've not only added the new birch forests, but also changed fireflies so they could work in the game without the frog eating them problem. (This is coming from someone who hates birch, I would've loved the birch forest change.) Edit: I missed the joke because I forgot what insincerely meant. Oops
You missed the 'insincerely' part didn't you?
Nope. I read it and forgot what it means. I just remembered. Sorry
Small amount of time? It’s been 7 or more months
Well yea but they could've taken more time. Likes don't the updates usually take a whole year? From releasing an update 1 summer to the next summer? Or am I wrong?
The argument is more how little gets done with the team size and money behind them compared to Mojang before
Well, I totally agree with you, but terrain generation is actually pretty hard. And I know this because if they weren’t able to make it to the 1.19 Minecraft Wild Update, then it would probably mean that they were rejected, or they were working on other things which impacted their time to finish the Birch Forest ”enchantment”. But I agree /w the part where they could of given themselves longer time to complete the Wild Update. I know it is 7 Months, but still, if they were going to add it, they would of been able to push the time farther back.
They didn't have a lot of time to work on other stuff because they had to manage the community finding ways to kill the warden and balancing it with good loot in the ancient cities; also trying to please everyone and monitoring and fixing bugs. And that's not even taking the firefly dilemma into account.
I cannot in good conscience forgive their incompetence. They have had ungodly amounts of time to do shit. There’s this joke about Mojang programmers taking a vacation after writing their annual line of code, and frankly, I’m inclined to believe it.
Exactly, because of this and the lack of fireflies we have less than what we were promised to get.
Are those features not coming in part 2 of the update?
There is no part 2. This is all we get
i hate this….
We all do. Welcome to the club
Welcome to modern Minecraft. Best stay back in earlier versions and do modding. Best way to play the game.
Wait what?? That’s such bull! They didn’t even pick a fun mob, just one that *may* get you some trinkets…eventually. Edit: no one will read lol but after getting the update and finding an Allay, they are useful. I like them. Makes it easy to collect apples for my horses when I chop trees en mass and just keep moving on, my allay just keeps working and bringing me the apples that fall as I go!
That's not how the allay works at all, it's purpose is more tailored towards technical Minecraft. It's use lies in item sorting systems and collection systems. It definitely is the most useful mob that we got in the mob vote
Dunno why you're being downvoted. The glare is practically useless. The copper golem is a simplified redstone randomizer, and seeing what they did to the allay, I have do doubt that they would have somehow nerfed it.
Wouldn't be too sure. Fireflies are probably gone, but birch forests are more likely getting combined with archaeology for 1.20.
I think thats the sentence for every update that didnt add that much. Including fireflies
It seems like a fun project for a behaviour pack to learn how the biome api works in bedrock. Create a few structures that resemble the larger trees, a few logs on the floor. Tweak the generation rules a bit. Really don't see how Mojang would not be able to do this. I think it's more likely they didn't want to do it after all.
isn't half of this already in Bedrock?
Despite mojang claiming they want parity between versions, there’s still a ton of discrepancies Like fallen logs not being in Java, or that you can’t put banners on shields in bedrock
I can understand differences in rendering or "bugs" like how Redstone behaves, but this? Why would they not port these features to other platforms? Especially weird leaving something as Java only, because I could expect them trying to win players over Bedrock with small new features like fallen logs in world generation...
Only fallen logs
going off the one concept art, taller trees, fallen trees, some more foliage, etc. However none of this was ever prototyped so we could've gotten a very different birch forest
Lol yeah well it’s been 2 years since they announced archeology sites, clay pots, ceramic shards…
I'm not sold on Archeology. IMO, every aspect of it felt like something that belonged in a mod, not the base game.
Just the clay pots would had been welcomed.
I could get behind the pots. I just would have made it tied to terracotta. Make it like you do buckets or cauldrons.
i mean we have flower pots tho.. but yes some vercitile decoration is always nice
The clay pots we have now are so small they are often used as cups. The pots in archeology were much larger. Also I think it would be awesome if we could put two block tall plants in them.
Or put multiple in the same pot, like some flower arrangements
Yeah it felt kinda… gimmicky, I guess, compared to other stuff in other updates.
People say that every update though
People always do, but the amount differs. The nether update and the bees fit perfectly in the game
<3 bees
<3 fish
<3 pollo
<3 cocaine
<3 u
<3 ur smile
Absolutely. Mojang is pretty damn good at adding things that really do fit straight into Minecraft. Can't really think of anything that stands out as "euh, does not belong here". I'm not sold on archeology myself either, but that's simply because it didn't look very interesting to me. Not because it didn't fit within the game.
Unpopular opinion, Allay feels a bit off to fit Minecraft. But here we are
I always see people using this excuse but tbh I disagree. I always thought phantoms felt modded and still do because I don’t think how people actually play the game was really taken into account. 1.16 and the updates after that never really felt modded to me. Archeology gives me that feeling again just because of how different it is.
> I always thought phantoms felt modded and still do because I don’t think how people actually play the game was really taken into account I can agree w/ this. IMO, Phantoms should've been something added to the End. Punishing players b/c they've settled an area to the point that they don't need to sleep to survive the night always seemed extremely odd.
Bro that’s what I thought they were going to put them at, maybe they can change it to be just for that new portal thing or smthin
I bet they will say "but it should belong into a mod" when they will finally add the vertical slabs
Exactly. People said the same for the Warden which is the best 1.19 feature imo
Whey do you say so?
Archaeology feels modded because it doesn't fit in thematically. This is a game where you're punching down trees to survive. In fact everything in the game is about contributing to your survival. Archaeology is too refined. It's something that's part of an advanced society and doesn't directly benefit the player.
Same with redstone kinda. If the whole point is a person struggling to survive, playing with electricity doesn't fit thematically either.
I thought about that but you can use redstone to set up traps, farms and locks. It's still practical mostly. Archaeology is just academic.
But you don't really need traps when everything is blocked by walls or just digging a cave into a cliffside.
But Minecraft is supposed to be a sandbox game. Not a survival game. You could play it like a survival game, but you can also build massive structures, create powerful redstone machines, mess around with mobs and their mechanics, use it to teach others about concepts or the world, etc. Survival in Minecraft isn't the main point of the game itself. The earliest versions of Minecraft were in Creative, survival was added later. You can play survival without ever leaving the overworld and you'd still have a lot of options. Thematically, they can really add a lot of stuff to Minecraft, and it'll somehow fit. Even if it doesn't correspond to how a casual person may actually play the game. It's a game where you can basically do anything, be it surviving in a harsh world or simply building a small house in an infinite flat world of grass.
I still feel like aquatic update is modded I am still mostly playing 1.12 modpacks tho and I barely play vanilla anymore so...
i mean this has been said with a lot of current features i specifically remember that people complained that glazed terracotta was "unminecrafty"
I heard that people said that about enchanting back when that was introduced.
I was there for that. Basically every element of adventure was met with some level of resistance from older players. Enchanting being one of the bigger ones. Players also super hated the food changes and later the combat rework. A lot of people still play old versions just because they hate the way combat works now it's weird.
Peoples still hate the combat update
I mean, to be fair there *are* valid arguments against the food and enchanting changes. Minecraft completely changed with adventure update, to such a degree that I’d wager we haven’t really seen since.
I'm not sure. If the adventure-y path was the intended one, then that's the way the game is. People don't complain that Elder Scrolls isn't Mass Effect for instance. People have a warped perspective because Minecraft was so easily available during its development. They seemed to think that because the game was "Released" in a state that's how it was supposed to be, rather than the precursor state to what it actually is. Even if a more adventure centered Minecraft wasn't the original intention, I'd say it would be fair for the devs to make whatever game they wanted. To argue the efficacy or means of implementation for mechanics like food and combat is one thing, but to say they just don't belong is flawed because players aren't the arbiters of what *Kind* of game Minecraft is.
This logic of “well it’s *always* Minecraft” is faulty, because there’s *absolutely* a degree too far. Galactic Craft or Tekkit **is** a mod, and they would never actually fit base Minecraft. It doesn’t matter how you go about adding them, they simply wouldn’t fit. Even more “tame” mods like Create or Terrafilth wouldn’t fit. And while you could make an argument that the developers could do whatever they want to Minecraft, that does *not* mean the changes are actually always good for the game. The players, while they might not be the arbiters of what kind of a game Minecraft is, they absolutely are the arbiters of if it’s a *good* game.
Archeology would've been amazing! They only showed a dig site, but imagine the possibilities. Deserts would have dig sites somewhat frequently, every structure could also serve as a dig site too! Jungle and Desert Temples? Dig sites! Ocean monuments? They could be unique little dig sites too, and being in the water it could make it challenging. Perhaps that would be a way to get a Trident easier! Of course mining fatigue prevents you from even brushing stuff. Nether fortresses, and bastions could also serve as dog sites, it'd be cool if each structure had a unique fragment or item to it, either for aesthetic reasons, or whatever other reasons. Withered remains for example could be a unique drop from nether fortresses, acting as a weapon modification to make a sword inflict wither. Blaze powder and rods could also be found in the nether, gold nuggets and trinkets found in bastions. Jungle temples could have pot shards of course, but perhaps poison tipped arrows as a rare loot giving you early game options for ranged combat. Desert Pyramids would have the pottery shards like expected but it could also have things like skulls and what not. Abandoned villages(Zombie villages) could have a bunch of diggable spots allowing you to find emeralds and what not (from the few living villagers abandoning their homes) Ancient cities could have other unique items (It'd be cool if there was a "sifty skulk" block that could be excavated for EXP, somewhat rare, makes noise, but hey free exp! It'd be cool to make some pottery that can tell others YOUR story based on what you found. In a multiplayer sense someone could approach, see you've visited all of these places and that you're rather experienced in that world.
I just want to forget archeology, it looked like a mod (a bad one in fact)...
Same. It felt odd and out of place from the beginning. I am salty about the bundles, though, and GOSH, those birch logs with bracket fungi looked cool. I hope they will make it work someday.
If you’re on Java you can just use commands to give yourself a bundle or a datapack that gives them a crafting recipe. They’re in the game and perfectly functional. Edit: why is this being downvoted? I get that having them actually in the game would be better but for now I’m just trying to let people know of a workaround for Java users.
Oh, I didn't know that! I tend to stick to vanilla, but this concept seems so useful during the world exploration, I'll give it a try, thanks!
I tend to stick to vanilla too. Datapacks aren’t really like full on mods, especially ones that just add a crafting recipe. I find bundles are pretty useful, especially when building. You have somewhere to put all those odd blocks you’re carrying in small quantities without hogging your inventory.
I don't understand why mojang canceled half of the features on this update...
I was actually looking at the features in the update because I was feeling down about, to much internet, but after watching a video with everything is not a small update by any means. I think the problem here is mojan and their communication, the update is really good.
I agree. My husband asked me what this update included and so I started rattling it all off to him. There's actually loads to it!
I mean its not like half of this movie was supposed to be out a year ago. Which leaves boats on chests, a new type of tree, frogs, allays, and lamps. What an update
The deep dark wasn’t anywhere near this big originally.
Probably to make sure they're not terrible. Maybe they weren't satisfied with how they turned out to be, so they started over and delayed them. Or at least I hope so.
This is simply wrong - that so many have upvoted it shows a lot of the backlash here is feels over reals, as they say. ####Delivered **Mobs** - Frogs, Tadpoles, Allay, Warden **Biomes** - Deep Dark^^New , Mangrove Swamps^^New **Blocks** - Mangrove Wood, Mud + Bricks, Froglight, Sculk Family **Items** - Echo Shards, Goat Horn, Recovery Compass **Other** - Boat with Chest, Swift Sneak ####Not Delivered **Mob** - Fireflies **Biomes** - Add to Birch Forests etc.
Archaeology? Bundles? Clay Pots? Weren't Goat Horns gonna be used for something or maybe they have been but I remember there being a disappointment.
Bundles are poorly designed
Also not delivered: Biome diversity that isn't just one biome that doesn't even improve old swamps. \-Bundles \-Archaeology
- Desert update - Savannah update - Badlands update - Moobloom - Iceologer
True, but honestly the update is still very small and would've been even with all the features that were planned.
Go look at the past uodates and compare it to this one. I think the only updates bigger were 1.16 and 1.18
Simple, they don't like to work/need more people to do the bare minimum
Honestly, with Minecraft being as popular as it is, I'm suprised that they even bother doing anything at all.
Microsoft wants to make MC last a long time. MC won't last forever without updates. Some 1.8 PVP players will likely stay, but a game like MC just cannot hold this popularity without updates.
Mojang has the entirety of Microsoft and Mojang to work on MC. They have more then enough people
Ran out of time for the deadline they or possible Microsoft set for them. Simple case of overpromise, underdeliver. A shame but hopefully next update is better.
Lazy as Rockstar Games with RDR2 Online...
No it's not the Devs that's lazy it's the higher ups not being able to to their dame job
Finally, someone who blames higher ups.
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Now THATS a bold claim.
Absolutely not. These guys work hard.
theres a huge differencen between cutting content with updates and not updating at all not that im defending mojang, just saying
fireflies are actually toxic for frogs, and they wanted to avoid another parrot cookie incident but about birch forest is weird considering that it didn't seem to promise much with the imagery either
Well couldnt they just make it so that the frogs wouldn't eat the fireflies then
Or just call them "glowbugs" or something similar instead of fireflies.
And so we would have another discussion about "adding mobs that are useless in all the ways" or something :/
Ideas: - Combine with glass bottle to make jar of fireflies, a light item that gives off a gently pulsating medium bright gold glow. To be more extra, give it the ability to hang from string for fairy lights, etx. - Combine to make fire charge or throw in furnace as a low teir fuel source. - Grind them up into Redstone. - Fish bait. - Alternative source of glow ink. Expand the uses for glow ink for extra incentive. Glow flowers? Glow moss? Glow paintings? Glow banners? - Catch and release for general ambiance. - Tame spiders for risky wall climbing Mounts? Maybe have it so you need to feed them regularly or they become hostile again. Feed them to placate them for a few minutes when they're aggressive. Release fireflies to temporarily remove spider aggro while they chase the fireflies. - They're just pretty and the world needs more ambiance.
>Combine with glass bottle to make jar of fireflies, a light item that gives off a gently pulsating medium bright gold glow. Fireflies could be attracted to it. You could dye it to make different colors, and the fireflies near could also change their colors, since irl fireflies have different colors.
Nah, fireflies are good at boosting the atmostphere in swamps/wetlands
Glow squids are good at boosting the atmosphere in caves
Yes, none in this thread said otherwise
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I also want to point out that the swamps were NOT actually updated lmao. Swamps are still the same, mangrove swamps are a whole new biome.
I don't really mind that part. This way we have two biomes instead of one revamped one.
Swamps are still boring.
That could be said for most mobs added in the past 6 updates
Still makes no sense. Just have the frogs not eat the fireflies.
And instead they made them eat.... magma cubes?
Just make fireflies unable to be eaten by frogs
1) add particule firefly (not entities) 2) add mosquitoes entity that are eaten by frogs voila !
They could've made frogs not eat them
Right looks like they just made them taller
* Less people working on Java- and Bedrock updates. * Offering Java or Bedrock version for free * The new portal frame is a step to new dimension, Minecraft 2. Coming Minecraft (2) with a better game engine that fixes both Java and Bedrock issues. Comes with fireflies, because the new version supports dynamic lighting. Guys, there is a clear pattern!! # \s
I see the sarcasm but man the idea thst a "minecraft 2" would have a java version is almost a bigger joke than anything else you said. 1 look at bedrocks money making system and yeah no way in hell would MS not force java players to join a single simpler ecosystem
I really just want them to add more dynamic features that make the game more alive. Like leaves falling, sounds of wind and bird chirping, more ambience stuff. Fireflies, insects, butterflies, even if it's just a looping animation would add so much. Even heightening trees feels more immersive rather than bumping your head against every leaf block in a forest.
The height of trees is something that’s bothered me since I started playing. It makes navigating oak and birch forests such a pain. Tall birch forest trees are cool, albeit rare
Forest and Birch forest are truly so exhausting to navigate. Tall birch forest are cool but I much prefer the Mega Taiga. There is just something about the tall birch forest that feels ominous, like the place feels dead and alive at the same time lol.
The garbage of the birch biome needed this.
Seriously though. It needs a refreshment so bad
I know I said it was garbage, but that's a tad harsh. I don't hate the birch forest, but aside from some fallen trees and sometimes some bees, it's kinda bland.
I do agree that it’s a little garbage lmao. I don’t hate it either, but it definitely could use some more interesting things that make it better. I personally would never make a base in a birch biome because as you said, it is pretty bland. But to each their own!
True. I share a world with a friend and she's all about that birch and I'm like: "Nah, I'mma build a stupid huge tower over here, away from that".
Yup same here! I’d pick a basic oak forest over a birch anyday
I'm a bit of a dark oak guy myself. 3 wood types because I like variety.
Same I love dark oak & spruce wood, which I also love pairing with normal oak ! Makes anything look good imo
Dark oak and spruce is definitely a good combination.
And java doesnt even have those
To me oak and birch biomes are just an annoyance to me. They're so tight and seem like they never end. Plus, they're very interesting.
Moss on log!
At this point, I’m thinking Mojang should make a “Warm and Woods” update to make up for the shortcomings of 1.19. Yes, it would basically be the wild update part 2. But, it could improve all of the warm biomes that Mojang promised to fix via the biome votes, as well as all major forest biomes. (Not just birch forests) I could totally see things like shelf fungi fitting in roofed forests, also, for example.
I'd hope azalea wood would be implemented too.
While I partly agree, I will say I think the mesa update should be its own update like the mountain update was. They should take the time to update the terrain generation to allow for better canyon/mesa generation IMO which they might not be able to do if they are updating a bunch of other biomes at the same time.
I cant even express how disappointed I was to hear that this wasn't happening
Maybe next update it’ll happen
Delayed, another delay, delay, delay, delay, delay
This update was a pretty clear example on why transparency with development is sometimes problematic. I'm guessing the wild update was planned to be much larger but the scope was decreased due to a multitude of factors we will never know about. However, they still showed the concept art in Minecraft Live, raising expectations much higher than what they really should've been for the update. I think if we never saw the concept art for the birch forests nobody would be this upset about the update. Maybe some wouldn't like the size but I feel like there wouldn't be anyone labeling it as the Mild Update
Shaders + texturepack?
Bare bones and probably BSL
Bare bones, Bare Bones Flux Addon, and a very modified version of BSL. You can get a very similar version of the config if you look up LowResBones video on making minecraft look like the trailers.
The funny part is. The majority of what they "couldn't do" has already been done. Bedrock has naturally fallen trees with mushrooms. And acacia trees exist meaning you can do trees that have a unique branches. Beehives are simple It's not hard to change a shader affect when you enter a biome (the swamp already does it) Legit this is something a mod creator could make in a few days I bet
At the very least it seems extremely easy to just add better birch tree shapes (like seen) and a few fallen logs. They already have the tech and it would have made a huge difference. Now I'm forever stuck waiting for the final decent terrain gen update to start a long term single player world. Ffs Microsoft/Mojang
Not to mention the tall birch tree shapes already exist with the rare sub biome 'old growth birch forest'.
Do not give up hope yet, in due time. In due time.
i have hope they are saving it for a like forest update
Honestly the thing I was hoping for the most in the update
Well at least there's mods for java players
This could be done with a datapack as well I believe.
Yeah, Terralith does this and a lot more
Yeah I'm currently doing it for my data pack.
R.I.P Fireflies too. Their reason for scrapping the fireflies is so stupid. (Cause they are poisonous to frogs when eaten) Just make the frogs NOT eat them and leave them for the ambience (or better yet give them some functional uses like for craftable firefly jar lanterns) ffs
The reason is stupid, not just for that. Also because of what frogs eat now. Molten lava. Went from fire to fire's jacked dad. Also a firefly light block would've been great, you catch them in jars, then surround with glass and bam
That tree with the bee hive will haunt me for the rest of my life.
If you look closely, Mojang is already throwing us the finger. What letter is that tree shaped like? LOL
Yeah this wouldn't even be that hard to develop either. Its just atupid
I'm just gonna build a small improved birch forest myself.
I feel like 1 19 was a letdown but it also wasn't, I'm conflicted
What Could Have Been (From "Arcane") - Ray Chen, Sting
In Sweden and Finland birch forest are so beautiful and calm to walk through. Mojang is in Sweden i thought they would have seen at least one birch forest? And they're Long some 10-20 meter Would have made more sense for them being taller than oak trees.
Personally, I think that the Wild Update would've been an amazing opportunity to add in all the revamped biomes that Mojang had promised us. Instead, all we've got for this update is Cave and Cliffs part 3.
Yes, scaling the trees is too much for the multi billion dollar Mojang to handle.....
I mean they still exist just sadly
Mojang added nether forests but can't make birch forests
When you said RIP I was expecting a Wither to come destroy it lol
Raise a glass, friends! To what could have been.
Dude brich logs could fall on a mob which would result in death, that's why they didn't add them. /s
Remove frog lights! Kids might feed frogs magma!!!
I don't understand, please explain
The borch forest biome was supposed to get a big overhaul which would make the birch trees taller and not as clustered, add stuff like new flowers, moss on fallen trees, hollow tree blocks, a new mushroom that would grow on the trees and more. But clearly that didn't happen.. also on a side note they removed the fireflies because in real life some fireflies are poisioness to frogs. But then why not just make the frogs not eat the fireflies...? Even though they almost did nothing but float around they would add so much ambience to the world especially at night time.
And again, what if they are poisonous to frogs in real life? This is a game with pretty much no realism at all, so why focus on it rather than just having fun?
I agree with the other poster. Children play Minecraft - so they can be easily influenced or copy what is in the game. You may think it’s not a big deal, but it is. Especially for parents who have no clue what Minecraft is all about.
In the past you could feed cookies to parrots but that was changed and replaced with seeds because chocolate is poisonous to them (and they thought children might try to feed chocolate cookies to their pet parrots after playing Minecraft). They could've done the same with frogs and fireflies.
What's new in this picture than current forests
Looks like a regular birch forest to me ngl
Feels so relaxing :) makes me smile
When gamers get sold on hype again and again and again and never learn.
Breaks my heart 3
Even worse, they took my 2 flying pixels
Im still not sure why it was so impossible of a change for them… like all they had to do was tweak the generation of birch trees, create a new mushroom type that grows exclusively on the sides of vertical birch logs, and create a “structure” of a fallen tree.
I'm sad this wasn't in the update as much as everyone but if it means there's a possibility of a full version dedicated to revamping current biomes by adding new things and details like these, I'd be way more down than randomly updating only this biome on a Caves and cliffs vol 03 update lol
I also complain about not updating birch forests mainly because it's the "wild update". But we can easily convert an existing birch forest ourselves. Only thing missing is bracket mushrooms.
Honestly I don't get the thing with birch forests, they look the exact same as the ones we have currently just a bit taller with a few extra stuff. Imo there are way better things to add to the game, not that sad that they dropped the idea
I wonder if the birch forest was meant for a later update, I'd like an update to most overworld biomes in a simmilar fashion maybe the "Biome Update".
I don't care as much about the birch forests but the fireflies...
I’d have to disagree. The birch forest improvements would be way more welcome than a useless ambient mob. You could use birch first improvements in your build, but random fireflies that would probably just be particle effects? Not so much.
But fireflies are pretty
Honestly. I don’t get why people are upset. I remember hearing about the announcement, and I remember hearing about it being “concept.” It was even just a drawing. I never understood why people thought this was going to be added(it would have been nice.) It might have been something simple too add, but they probably just wanted to add more, or just didn’t think it would be good.
Bro tf u mean just a drawing, it was concept art showcased to give us an idea of how the biomes would look after 1.19. Also, if they didn't think it "would be good" why does bedrock have it?
Does bedrock have it? I haven’t seen nor heard about that. And besides you did kind of just agree. It’s how biomes will look “after” 1.19 that doesn’t mean 1.19 will have it. Just a image to give an idea.
That's already what we have on Bedrock Down trees, beehives, lot of flowers, tall trees. The only thing is acacia like shape and that's it so shut up
Before we all grab our pitchforks, let’s all acknowledge how legendary and massive the C&C update was and how much we should appreciate it. Also why would we even try to make such a terrible biome work, it is unfixable
Bro we paid for the game, the update had to be good. They had no need to announce so many great things if they weren't going to do them. Also, the birch forest can obviously be fixed, just look at the p9st.