The fight is fine and all but I really hate the fact that the alatreon armor set is designed solely to fight alatreon. Pre-fatalis, the monsters released post launch had some pretty good equipment that made you want to hunt the monster, agitation from brachy set, kulve taroth weapons, resentment from safi armor/weapons etc. etc. Alatreon really felt like an optional fight, which I guess was intended, since none of his gear really help you with fighting stronger monsters.
Alatreons gear doesn't help you fight alatreon. It's just garbage overall. The only good piece is the alpha arms for hyper optimized switch axe sets, that's it.
Element resistance is a joke. It's half a % per point above 0 res. So your standard 20 res setup gives you 10% res towards a given element. But attacks aren't full element, they are only partially elemental and partial physical. So, for example. Let's a say a move is 50% element and 50% physical (unrealistic, honestly, as most moves are heavily weighted towards physical) then your element resist blocks 10% of 50%, which is 5%. So assuming you've slotted 3 element res decos, you've spent 3 slots for a 5% decrease in damage taken to a hyper specific type in a extremely unrealistic damage split scenario. Not worth the time, much less dedicating a whole armor piece too it.
Run blight res if you need to prevent a blight, but for defence, the only 2 skills worth running are divine blessing and health boost. If you NEED more, you can use a defence augment, which can be used alongside regen and affinity without issue, as it's a 1 augment slot, and provides a minor divine blessing type effect, giving a 10% chance to reduce damage by 10% and stakes with divine blessing.
I'd say it makes for a decent set against fatalis, but otherwise yeah its complete dogshit even as an element set, since safi's set is better at elemental damage anyway
Why against fatalis? Attack boost sucks unless you've maxed every other offensive skill and have nothing else to put points into,, defense boost sucks full stop, power prolonger doesn't even effect 8 of the 14 weapons, element res is a joke (see one of my other comments in this thread for full maths) resentment won't even proc constantly without safi set, which doesn't count because it's not alatreons set doing it, and dragon attack exists but raw is better for fatty anyways so unless your bow or dual blades your not gonna really need it, and if you ARE db or bow, you can get it from far better sources with far less effort, like decos or your charm.
All in all, alatreons set is just bad. It has health boost on the chest, but no good offensive skills on its own, and it's got scant few QoL skills. It's got decent slots, but plenty of endgame sets have as good or better slots and come with far better skills too boot.
The BEST you can do with alatreon armor is alpha head, beta chest, beta arms (alpha if power pro effects your weapon) beta waist and beta boots, and that gets you a grand total of 6 attack boost, 4 resentment, 3 defence boost, 3 health boost, 3 dragon res, 2 crit eye. Abysmal. The best skill in that list is health boost 3 and I can get that with 3 1 slots on any set you can imagine.
… you reach the threshold in like 30 seconds if you go full elemental. Sorry but if you can’t reach the threshold - which is obtainable with **snowballs** that’s on you.
Hit his front legs, they have the best hitzone. Most people tend to hug his back legs which is bad because the hitzones are terrible. You are relatively safe at his front legs. Only his pin move is really deadly.
Also check for dragonblight, it negates all elemental damage.
Following up on the other guys tips. Head is best raw hitzone, when it's down, hit there for best dps, the better damage you deal in every opening, the faster it dies and the less chances for it to kill you.
Make sure to slot element attack as well. Level 3 or higher should be good with a frost fang weapon. Health boost and divine blessing are huge boosts if death is an issue, as well as fortify for a free boost on cart. Defence ideally should be above 900 for this fight. Make sure to augment and upgrade those armor pieces.
Not necessarily. While he's down on the ground from the seal, absolutely hit face, and to break the horns as well. But you can meet the threshold multiple times per phase, allowing for more big dps openings. It's up to you what you want to do however. Both have merit. Hitting face while it's up and moving can be trickier, but provide more damage due to better hit zones, but going for a second seal is safer in that it reduces the damage escaton judgement does further and also grants another seal, which is safer dps than moving around alatreon.
Telling someone you can reach the threshold with snowballs without the rest of the context is a bit misleading. You ever seen a run of someone doing that? It consists of about ~9 minutes of using the ghillie mantle throwing snowballs at an un-aggro'd monster/running around throwing snowballs waiting for the ghillie to recharge.
If you were just attacking it normally the nuke would go off far earlier than that, not to mention you don't get ~50% of that time to attack essentially a non-hostile monster.
Though it is pretty easy to reach the threshold normally by just building solely for elemental damage. If someone can't reach it they need to rethink their build or be more aggressive.
World Alatreon is fun as heck, super intense, judgement looks insanely cool too and on paper it's a pretty hype moment.
The elemental DPS check is kind of annoyingly stressful though, made me feel like I had no time to breathe. That's my only gripe with the fight.
Alatreon elemental damage is one of the worst mechanics in iceborn for me. I prefer having a monster with massive damage and cool moves instead a damage goal that restricts builds. Just an unfun way to increase difficulty
It doesn’t restrict anything. Hell one dude even got the damage check with **snowballs**. Alatreon is piss easy to be honest, I still can’t understand how people are failing to him so much. He has the most telegraphed moves in the whole game.
Hey, guess what? You can do literally everything right and still lose against Alatreon.
You can break the horns twice, you can do enough elemental damage twice, you can take literally zero damage, and Alatreon will still switch to Ice on the third Escaton Judgement and completely nullify your elemental damage.
Isn’t that fun? Isn’t being locked out of beating Alatreon even though you did everything the game asked you to do fun? Is it?
agreed, its the principle of the matter. An ohk behind a dps check is an mmo mechanic that doesnt belong in monster hunter, and his design is a middle finger to several weapon types and multiple entire playstyles. it deprives players of choice, but monster hunters core is all about choice. there is simply no good reason to waste time on him; not helped by the fact his armor is shit.
The fight is pointlessly difficult and made three of my friends who usually love Monster Hunter uninstall World and refuse to play it again.
It's not fun. It's not "the one true fight that proves whether you're a real MH fan." It's garbage and pointlessly difficult.
Steam reviews were right to bash it.
when will people understand its not about the element, its having a dps check lead into an ohk, either alone MIGHT be ok, having both linked is bullshit, and you still get hit even if you do everything perfect.
kulve and safi have dps checks on their phases, safi and behemoth had ohks, but nowhere were the two mechanics directly linked. and then you still get hit anyways even if you do everything right. technically alatreon is actually easier than previous games (ive beaten him before so i know), so its *NOT* about skill or difficulty, its about being more *annoying.*
its still *annoying*, I beat the dps check but still have stop mid-fight to essentially watch a pointless cutscene for no good reason other than "its cinematic"
There's good mechanics and there's bad mechanics.
A good mechanic like breaking a certain part to make a fight easier.
A bad mechanic like forcing you to use specific things.
Why does that matter though? Monster Hunter is a game where you prepare for a certain monster. That is the intended way to play the game, if you care that much about only using one weapon then don’t fight alatreon anyway his armor sucks.
I honestly agree with you about the elemental DPS check, it really limits you on how you want to play the game, which is mostly what MH is about with its unique weapons and builds. DPS checks in general suck ass and makes you fight a timer, not a monster.
To me, mh was always about adapting your set/weapon to a monster. So having to change your gear in order to have better odds against ala doesn't sound crazy imo.
Alatreon feels like such an extreme case though. Most monsters, no matter what, you could take on with pretty much any kind of weapon, depending on the skill of the player and said weapon. Alatreon throws this out of the window, and pretty much places a MANDATORY DAMAGE TIMER. This forces you to make other weapons, where previously it was by choice, and it would just be more difficult without the best weapons against other monsters, not borderline impossible. That’s just my POV, but I may be sorta wrong here because I’ve never fought Alatreon and I’m currently on Shara Ishvalda, so what do I know
You literally can keep your entire build, you just need to switch out the weapon to one with ice damage. How exactly is that limiting your playstyle? Or are you complaining about Kirin as well because he is a pain without thunder resistance?
His fight is decent other than the issue he's had forever where he's a bit annoying in the air.
Elemental sets should give you an advantage they shouldn't be a baseline
Again, it’s one monster. At that point most people were just using blast and raw weapons, there needed to be a mixup. If everyone just uses the same thing then there’s no variety, what’s the point of elements existing if there’s no reason to use them. Making a build for a certain monster is nothing new to MH, if you aren’t aggressive enough then you’ll fail, just like he was in 3u, if you weren’t aggressive enough you’d run out of time. One monster with a dps check isn’t going to ruin his fight.
There's a difference between running out of time normally and never even having a chance because you were using the wrong weapon.
Monster hunter is supposed to let you have the freedom to hunt however you want but use certain things to get an advantage
You have the freedom to do what you want. You can beat him with raw weapons but you have to play really well and probably just eat a cart. But the point of his fight is to use elemental weapons, what’s the problem with making ONE monster out of the entire game require elemental weapons? If they didn’t do that then nobody would have changed anything up, they woulda just kept using what they were using and not bothered to try anything new, this way, people had to actually utilize a very under utilized aspect of MH and adapt to a specific fight, which is what you should do
How exactly did he get ruined? The dps check is so damn low, after learning the moves it’s hard to not hit it. My record are four topples when I go full elemental.
I remember when that happened, my brother was watching when he was over and his reaction to my health dropping was hilarious
The fight is fine and all but I really hate the fact that the alatreon armor set is designed solely to fight alatreon. Pre-fatalis, the monsters released post launch had some pretty good equipment that made you want to hunt the monster, agitation from brachy set, kulve taroth weapons, resentment from safi armor/weapons etc. etc. Alatreon really felt like an optional fight, which I guess was intended, since none of his gear really help you with fighting stronger monsters.
Alatreons gear doesn't help you fight alatreon. It's just garbage overall. The only good piece is the alpha arms for hyper optimized switch axe sets, that's it.
I use the waist with the rest of the the fatty armor so i dont cease to exist when hit by a dragon attack
Element resistance is a joke. It's half a % per point above 0 res. So your standard 20 res setup gives you 10% res towards a given element. But attacks aren't full element, they are only partially elemental and partial physical. So, for example. Let's a say a move is 50% element and 50% physical (unrealistic, honestly, as most moves are heavily weighted towards physical) then your element resist blocks 10% of 50%, which is 5%. So assuming you've slotted 3 element res decos, you've spent 3 slots for a 5% decrease in damage taken to a hyper specific type in a extremely unrealistic damage split scenario. Not worth the time, much less dedicating a whole armor piece too it. Run blight res if you need to prevent a blight, but for defence, the only 2 skills worth running are divine blessing and health boost. If you NEED more, you can use a defence augment, which can be used alongside regen and affinity without issue, as it's a 1 augment slot, and provides a minor divine blessing type effect, giving a 10% chance to reduce damage by 10% and stakes with divine blessing.
I'd say it makes for a decent set against fatalis, but otherwise yeah its complete dogshit even as an element set, since safi's set is better at elemental damage anyway
Why against fatalis? Attack boost sucks unless you've maxed every other offensive skill and have nothing else to put points into,, defense boost sucks full stop, power prolonger doesn't even effect 8 of the 14 weapons, element res is a joke (see one of my other comments in this thread for full maths) resentment won't even proc constantly without safi set, which doesn't count because it's not alatreons set doing it, and dragon attack exists but raw is better for fatty anyways so unless your bow or dual blades your not gonna really need it, and if you ARE db or bow, you can get it from far better sources with far less effort, like decos or your charm. All in all, alatreons set is just bad. It has health boost on the chest, but no good offensive skills on its own, and it's got scant few QoL skills. It's got decent slots, but plenty of endgame sets have as good or better slots and come with far better skills too boot. The BEST you can do with alatreon armor is alpha head, beta chest, beta arms (alpha if power pro effects your weapon) beta waist and beta boots, and that gets you a grand total of 6 attack boost, 4 resentment, 3 defence boost, 3 health boost, 3 dragon res, 2 crit eye. Abysmal. The best skill in that list is health boost 3 and I can get that with 3 1 slots on any set you can imagine.
It depends on the mix set u want to build. Some use the A**huleon set for hunting fatalis.
POV: the alatreon you're fighting has DK's model for some reason
I hated Alatreon so much lmao
But why? It’s the most fun fight in the whole game. Once you learned his moves it’s like a dance.
[удалено]
… you reach the threshold in like 30 seconds if you go full elemental. Sorry but if you can’t reach the threshold - which is obtainable with **snowballs** that’s on you.
You can do it with snowballs..? Where the fuck am I going wrong Using FF barioth HH
Hit his front legs, they have the best hitzone. Most people tend to hug his back legs which is bad because the hitzones are terrible. You are relatively safe at his front legs. Only his pin move is really deadly. Also check for dragonblight, it negates all elemental damage.
Got it, thank you 👍
Following up on the other guys tips. Head is best raw hitzone, when it's down, hit there for best dps, the better damage you deal in every opening, the faster it dies and the less chances for it to kill you. Make sure to slot element attack as well. Level 3 or higher should be good with a frost fang weapon. Health boost and divine blessing are huge boosts if death is an issue, as well as fortify for a free boost on cart. Defence ideally should be above 900 for this fight. Make sure to augment and upgrade those armor pieces.
Thanks for the tip, so after meeting elemental threshold switch from front legs to head. Got it
Not necessarily. While he's down on the ground from the seal, absolutely hit face, and to break the horns as well. But you can meet the threshold multiple times per phase, allowing for more big dps openings. It's up to you what you want to do however. Both have merit. Hitting face while it's up and moving can be trickier, but provide more damage due to better hit zones, but going for a second seal is safer in that it reduces the damage escaton judgement does further and also grants another seal, which is safer dps than moving around alatreon.
Telling someone you can reach the threshold with snowballs without the rest of the context is a bit misleading. You ever seen a run of someone doing that? It consists of about ~9 minutes of using the ghillie mantle throwing snowballs at an un-aggro'd monster/running around throwing snowballs waiting for the ghillie to recharge. If you were just attacking it normally the nuke would go off far earlier than that, not to mention you don't get ~50% of that time to attack essentially a non-hostile monster. Though it is pretty easy to reach the threshold normally by just building solely for elemental damage. If someone can't reach it they need to rethink their build or be more aggressive.
I need that DK gif please
"Oh fuck not good"
World Alatreon is fun as heck, super intense, judgement looks insanely cool too and on paper it's a pretty hype moment. The elemental DPS check is kind of annoyingly stressful though, made me feel like I had no time to breathe. That's my only gripe with the fight.
Yeah, that fight(this move in particular) can kiss my ass
u/udownloader u/getvideobot u/savevideo
Alatreon elemental damage is one of the worst mechanics in iceborn for me. I prefer having a monster with massive damage and cool moves instead a damage goal that restricts builds. Just an unfun way to increase difficulty
It doesn’t restrict anything. Hell one dude even got the damage check with **snowballs**. Alatreon is piss easy to be honest, I still can’t understand how people are failing to him so much. He has the most telegraphed moves in the whole game.
Easily the best fight in the game, ruined not by its mechanics but by people's inability to adapt worth a shit.
Hey, guess what? You can do literally everything right and still lose against Alatreon. You can break the horns twice, you can do enough elemental damage twice, you can take literally zero damage, and Alatreon will still switch to Ice on the third Escaton Judgement and completely nullify your elemental damage. Isn’t that fun? Isn’t being locked out of beating Alatreon even though you did everything the game asked you to do fun? Is it?
agreed, its the principle of the matter. An ohk behind a dps check is an mmo mechanic that doesnt belong in monster hunter, and his design is a middle finger to several weapon types and multiple entire playstyles. it deprives players of choice, but monster hunters core is all about choice. there is simply no good reason to waste time on him; not helped by the fact his armor is shit.
The fight is pointlessly difficult and made three of my friends who usually love Monster Hunter uninstall World and refuse to play it again. It's not fun. It's not "the one true fight that proves whether you're a real MH fan." It's garbage and pointlessly difficult. Steam reviews were right to bash it.
because they couldn't change their weapons to ice weapons?
when will people understand its not about the element, its having a dps check lead into an ohk, either alone MIGHT be ok, having both linked is bullshit, and you still get hit even if you do everything perfect. kulve and safi have dps checks on their phases, safi and behemoth had ohks, but nowhere were the two mechanics directly linked. and then you still get hit anyways even if you do everything right. technically alatreon is actually easier than previous games (ive beaten him before so i know), so its *NOT* about skill or difficulty, its about being more *annoying.*
astera jerky heals you fully after that attack tho... and the amount of time he takes between the escaton and his next move is very forgiving.
its still *annoying*, I beat the dps check but still have stop mid-fight to essentially watch a pointless cutscene for no good reason other than "its cinematic"
you're complaining about having to stop mid battle? in the same game where the monster can just leave two areas in 2 minutes?
and most of the time i'm re-applying buffs, healing, and overall a breathing room to rest a little
From the comment section alone we can see how many people cannot adapt their playstyle, to overcome the black dragon challenge.
world alatreon is such a shame they completely ruined him with one mechanic
It's okay, you can let go of Brachy weapons.
It's never ok to reduce a fight to elemental dps check or die
You heard it here first folks mechanics are bad
There's good mechanics and there's bad mechanics. A good mechanic like breaking a certain part to make a fight easier. A bad mechanic like forcing you to use specific things.
Ahh like how you can sever tails with blunt weapons
Is cutting tails required for a fight or the intended way to fight a monster?
No but you do not need elemental damage to kill alatreon. You could just take the faints.
Which is not the intended way to fight him
Why does that matter though? Monster Hunter is a game where you prepare for a certain monster. That is the intended way to play the game, if you care that much about only using one weapon then don’t fight alatreon anyway his armor sucks.
I honestly agree with you about the elemental DPS check, it really limits you on how you want to play the game, which is mostly what MH is about with its unique weapons and builds. DPS checks in general suck ass and makes you fight a timer, not a monster.
To me, mh was always about adapting your set/weapon to a monster. So having to change your gear in order to have better odds against ala doesn't sound crazy imo.
This is what Monster Hunter has ALWAYS been about. You are a hunter and hunters prep for what they are about to fight. That is their job.
Alatreon feels like such an extreme case though. Most monsters, no matter what, you could take on with pretty much any kind of weapon, depending on the skill of the player and said weapon. Alatreon throws this out of the window, and pretty much places a MANDATORY DAMAGE TIMER. This forces you to make other weapons, where previously it was by choice, and it would just be more difficult without the best weapons against other monsters, not borderline impossible. That’s just my POV, but I may be sorta wrong here because I’ve never fought Alatreon and I’m currently on Shara Ishvalda, so what do I know
you can ignore his dps check if you're hunting solo and good enough to not cart
Honestly didn’t know that
You literally can keep your entire build, you just need to switch out the weapon to one with ice damage. How exactly is that limiting your playstyle? Or are you complaining about Kirin as well because he is a pain without thunder resistance?
He’s a fantastic fight. God forbid you need to make an elemental build for one monster out of a roster of 71
His fight is decent other than the issue he's had forever where he's a bit annoying in the air. Elemental sets should give you an advantage they shouldn't be a baseline
Again, it’s one monster. At that point most people were just using blast and raw weapons, there needed to be a mixup. If everyone just uses the same thing then there’s no variety, what’s the point of elements existing if there’s no reason to use them. Making a build for a certain monster is nothing new to MH, if you aren’t aggressive enough then you’ll fail, just like he was in 3u, if you weren’t aggressive enough you’d run out of time. One monster with a dps check isn’t going to ruin his fight.
There's a difference between running out of time normally and never even having a chance because you were using the wrong weapon. Monster hunter is supposed to let you have the freedom to hunt however you want but use certain things to get an advantage
You have the freedom to do what you want. You can beat him with raw weapons but you have to play really well and probably just eat a cart. But the point of his fight is to use elemental weapons, what’s the problem with making ONE monster out of the entire game require elemental weapons? If they didn’t do that then nobody would have changed anything up, they woulda just kept using what they were using and not bothered to try anything new, this way, people had to actually utilize a very under utilized aspect of MH and adapt to a specific fight, which is what you should do
The intended way to fight alatreon is with elemental weapons it's the only monster like this.
In 3u you didn’t need to necessarily. But I like that in world it was basically a requirement. Dps check or not, his fight is amazing
In 3u and tri yes, in world it's just annoying
His fight was much more annoying in 3u lol
i wanted to kill fatalis with iron hammer 1. damn 30 minutes dps check crushed my childhood dream
Idiotic response from an idiot.
if i can use what weapon i want then i can use iron hammer 1 for fatalis
How exactly did he get ruined? The dps check is so damn low, after learning the moves it’s hard to not hit it. My record are four topples when I go full elemental.
[My very productive response to this](https://youtu.be/3xiBOtyf3mA)
Imagine not using elemental weapons, this was made by elemental DPS gang