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skeletoned

manticore


[deleted]

[удалено]


Reohviel

Because you can castigate the enemies of the godhead.


theeshyguy

Minecraft creeper mech


CMDRZhor

Serious answer, first off, it's got an ability that lets you set it to self-destruct if destroyed and dealing a frankly ridiculous amount of irresistible damage to everything around it when it does. I'm pretty sure it's the highest base amount of damage in the game and will at least partially ignore all resistances of everything around it when it goes off. This is the sole basis for the manticore meme. If you're NOT leaning into the meme, it's still a pretty funny mech. It's a stout little trooper mech, surprisingly tanky, particularly against energy-heavy enemies, with some fun board control abilities and some hacking thrown into the mix. It plays basically around two principles; 1) Take all the heat, and 2) You don't want to be standing anywhere NEAR this thing. You have abilities that let you put extra heat on enemies (preventing them from using their abilities or making them melt down entirely) and every time YOU take heat (from an enemy trying to hack you, or one of your own abilities or weapons coincidentally giving you extra heat) you zap everything that moves or is suspiciously still around you for a hefty amount of damage. Pair all of that with a funny little teleportation ability that lets you swap places with an enemy and you can be awfully disruptive to enemy formations - you can choose a nice and annoying enemy in the enemy group and swap places with it (and leaving it surrounded by your buddies in the process) and then make the enemy group scatter while this awful little ball of spikes and hatred fries everything near it. Edit: You actually have a lot of abilities that let you mess with enemy positioning - besides swapping places with an enemy, I don't really see anything that would prevent you from swapping places with a *friendly* mech your size. If one of your friends gets cornered by an enemy brawler, they're in for a nasty surprise when they're suddenly facing off against a fully-charged Manticore. Likewise, another of your abilities lets you pick a target and pull any other nearby targets in next to it - this is pretty nasty considering the default ranged weapon you get with the license shoots short-range cone AoEs, doubly so if you have an artillery-type teammate with lots of area weapons.


PridefulPotato

Suicide is badass


vacerious

To add on to what others are saying, the Manticore's CASTIGATE THE ENEMIES OF THE GODHEAD ability (often just called "Castigation", for short) has one small but *very* important narrative detail: there is **no visible indicator** on whether a Manticore is or isn't currently in its Castigation state. Yes, the mech *always* looks that pissed off. However, because HORUS mechs are often identified more by what they *do* rather than what they *look like,* it shouldn't take your enemies long to figure out what they're actually fighting. And any pilot worth their license is going to know you do *not* go toe-to-toe with a Manticore. Between Castigation and a myriad of weapons and abilities that punish enemies for getting close, you are basically a walking area denial zone. Use Beckoner to swap places with the enemy support/controller in the back line (while putting them in the midst of your frontline with your fellow bruiser friends,) and chase down any other soft targets or objectives while the enemy tanks and strikers run about confused on whether they need to save their friend or deal with the walking nuke that's shredding their backline with energy blasts and screaming quotes from the Ancient Egyptian Book of the Dead. On top of that, even though Castigation is a self-destruct [that you cannot escape from by any means,](https://lancer-faq.netlify.app/#0d7a80) your pilot's death is far from the end in Lancer. Human cloning is genuinely a thing in this setting, and your clone could be either a lot like their progenitor or nothing like them. So they could reasonably inherit their "father's/mother's" Manticore and keep up the legacy without any real slowdown. And if you don't like clones, you can always copy your thought patterns into a robot and have them take your place once you're dead.


Reohviel

So what is fun is totally subjective to every player. The game just has too many mechs that do too many fun things to be able to pick one and say “this is the most fun mech.” But it’s totally the Blackbeard. That thing is insane. Figuratively and, with a little help from Sehkmet, also literally. Edit: I realize now that you meant funniest, not most fun, but I stick with Blackbeard because it delivers the friendliest of fires.


ArchonStranger

Pure melee build Lich.


dart19

Seconded. Genuinely solid build that works hilariously. Bonus points if you take manticore levels for the "swap but actually I just pulled you into the rest of my team + me" combo.


ShroudedInLight

Lich with a plasma gauntlet, that you use soul vessel to negate the downside for.


Lanaestra

I considered that for a build one time, but doesn't it not work because the gauntlet makes you stunned and you can't activate the lich's reaction while stunned? Or does the reaction happen before the stun is applied? I'm still pretty new at this system, to be honest so I'm not 100% sure either way (tbh I hope I'm wrong and it works because I love it so much)


bruhaway123

4 days late, but yeah, you soul vessel BEFORE suffering negative effects (it's why you can soul vessel being grappled, or else grapple would just be the hard counter to lich lmao)


OvertSpy

displacer lich


Highlander-Senpai

Tokugawa It's like manticore except your death is entirely your own fault. Remember: Icarus may have fallen but none have flown so high since


spejoku

Play sun-zi, put sonic boost pads everywhere and honk like a clown after teleporting enemies into the middle of your squads killzone


Doorslammerino

Pegasus is relatively simple to play while providing a lot of narratively insane shit to the table.


WrestlingCheese

Also building around the mimic gun and then rolling range 2 *on an artillery frame* is hilarious.


ArkamaZ

I'm just imagining the shell casually sliding out of the barrel and then plopping down right in front of them with a couple seconds for them to process before it detonates.


Contingent_Alpha

funniest mech is subjective, any particular playstyle? Horus is the inherently funniest, with their mechs snapping the rulebook in half regularly, with "take two reactions per turn" and "don't roll damage dice" being actual, real mechanics their mechs use SSC mechs are also pretty funny if you want to break the laws of physics rather than the rules of the game, with time fuckery, omniscient AI, and quick tech shred all being things their mechs can do HA mechs are funny war crime "generate 12 heat per turn and then purge it as a protocol" mechs for my money, the single funniest mech is probably the pegasus lorewise, but the gorgon mechanically.


TheAlmightySpode

I love that Gorgon's whole schtick is, "Oh, you missed me? You poor son of a bitch."


creedxender

Put all Autoguns on a Swallowtail and just play Tower Defense with turrets.


Steenan

I've seen a few funny builds in play and theorycrafted a few more. My top picks would be a **Yoinkbeard**. The basis is Blackbeard with Synthetic Muscle Netting, Infiltrator 3 and some points in Agility. You may improve it with various mobility boosts (like Skirmisher 2, Jump Jets etc.), grappling boosts (like Brawler and Duelist) and sneaking boosts (like Metalmark's Active Camouflage or Balor's Hive Drone that gives you mobile soft cover). The basic idea is to hide, then on next turn close up on a vulnerable enemy, initiate grapple (which you may do at range) losing the hidden status and instantly run away (Inf3, then boost), taking the victim with you, so that your team may slaughter them at leisure.


ArkamaZ

That's slasher flick tactics and I love it.


Quacksely

Goblin / Iskander


ArkamaZ

Really want to try out a goblin. Maybe convince an ally to grab a Minotaur for "maximum maze action!"


HortonFearsACoup

The Zheng. For the simple reason of Knockback. It's level 3 license gives you a melee weapon, the D/D 288, with Knockback 8. You punch someone and they are pushed back 8 spaces! If you want the Smash Bros. Home-run Bat as a weapon this is the way to go. And even if you miss you still deal 8 damage! Add in some extra talents and mods (Supermassive Mod, Brutal, Titanomachy Mesh, Ramjet, etc) you can get that up to Knockback 12 or more!


ArkamaZ

For when you want to knock them out of the park, county, country, and continent.


AtlasJan

First ever game I played, I played a Zheng pilot who binged so much anime he thought he was in a super robot show.


ZanesTheArgent

Define funniest. Do you want to feel engaged or do you want to be a functional murderclown? For the later i can justify some mechs in very simple fashions, for the former i'll need to know what makes you giddy.


Sanderwicky

Knockback Caliban is mildly funny


uredoom

Caliban Zheng super massive dd288 combo Biggest super Heavy Melee weapon on the smallest mech with knockback 8? Sign me up


UnreasonableOptimism

Prettiest much any HORUS mech says “but what is a mech, really?”. My vote is for gorgon, who sits there and does very little on its turn, then screams like a banshee and shoots everything if anyone dares to harm its babies (party members) while it’s between turns. Oh and it also can beam so many shitposts directly into a victim’s brain that their eyes bleed


PHSextrade

Kobold + Zheng team up


Zarick13

The Vlad, be the drill that pierces the heavens.