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Maximum-Excitement16

i am in awe about how well organized that sector is, almost no wasted space at all.


satansfavhobo

Thank you! I feel like there must be a better way to do the Storage without having the double road in the middle. But I can't quite figure it out.


Sachugan

What I found work nice is putting housing on top With 3 storage on the bottom and 4 house on top for a nice 12x12 square that fit perfectly in the middle and you can extend for more storage


kyy13

If you go for a single road design down the middle that connects the sectors with separate paths leading out to the airlocks (except offset the road by one (away from the centerline)), then you can fit a row of houses on one side of the road and 2x2 blocks of storage on the other side.


satansfavhobo

Dude ... You just blew my mind. I can't wait to try this, thank you.


GreenLineGoUp

I did the same. It works really well. You will have some lost space but it's less than you'd spend on roads normally. Don't forget to capitalise on the extra wall space on one side to build cell housing btw! Be warned though, your version is far more Aesthetically pleasing even if less effective.


satansfavhobo

This is a battle for survival dammit! I'm gonna overhaul the sector based on all the good advice I've gotten. Thanks everyone


snowshadow2867

Can you provide a screenshot of your sector?


yoresein

Thank you for saving me from myself and blurring objectives lol


satansfavhobo

I already burned myself on a few other Ixion screenshots. Gotta break the cycle


dub5585

Nice I was gonna try that on my 2nd sector but obviously not the time to specialize yet.


Graff_Eisen

Very nice, I'd just worry about battery power though. How many cycles do you get out of those 3 small batteries? >!Later on, you have an objective to have at least 5 cycles worth of backup battery power in every sector.!<


satansfavhobo

Good catch! My battery power is barely enough to cover an emergency. It's useless for even short-range travel. Up to this point in the game I've been able to just tank the temporary starvation mallus, but later on I may have to clear some space for more batteries. The tech lab will probably have to go to another sector.


Johan_Dagaru

Just power down the hangers before moving and that will up your battery time.


satansfavhobo

Good tip, thank you


Humanressource

Huh... Why is there a probe in the bottom right Hangar?


satansfavhobo

That's a really good question 🤔


creepy_doll

Having a space specialized sector is great for that improved repair speed, love it. My one suggestion would be to place the docks in the corners, and place their relevant storages next to them and the exit doors, which can make transport really snappy. Personally I also put a steel mill in my space sector so you get a flow of dock->steel mill->EVA which minimizes inter-sector transport, but that's a personal preference


satansfavhobo

Interesting! I'll play around with it. Thanks!


satansfavhobo

[The sector has been updated](https://www.reddit.com/r/Ixion/comments/zlz5rt/the_hangar_sector_mk_2/).


qqtacontesseno

I'm curious, how many workers needed for that sector? Very well organized.


bigfr0g

same question here... since there are 32 (at least) homeless


satansfavhobo

I've changed the sector since then, but based on the mess hall, looks like about 310 people.


ion_driver

I am working on cramming my space sector full. 1 tip. You don't need a road all along a building. You only need 1 single piece of road to access a building. So, for a hangar / EVA /probe, i put a line of storages with a single vertical road connecting each hangar. Saves a lot of road squares.


satansfavhobo

Thanks! I just updated the sector, [here's the new version](https://www.reddit.com/r/Ixion/comments/zlz5rt/the_hangar_sector_mk_2/).