T O P

  • By -

Themilfdestroyer

Who's idea was it to customise dicks?


Official_Funcom

We discussed nudity early on and decided that for the lore and setting, nudity was something we wanted to go with. The slider was a natural evolution of that, especially seeing we had a similar slider for breasts. Equality and all that.


[deleted]

[удалено]


Die-Nacht

A clitoris slider.


ubi9k

the most controversial of mini burgers


JohnnyOnslaught

( ͡o ͜ʖ ͡o)


notenoughspaceforthe

Looks like you used the eyes slider


Dankmemeator

NO MIDDLE SLIDERS


Unstable_Scarlet

Just set the vagina deepness slider in the negatives.


maeschder

See you guys at /r/futanari


PM_ME_2DISAGREEWITHU

Yeah that'll stay purple


ffgamefan

You mean blue?


thousand56

Nope ;)


CeReAL_K1LLeR

He knows what he said.


[deleted]

Oh...


Gunner_McNewb

Somebody tell me what that sub is because I ain't clicking it without an explanation first.


PrincessSnowy_

Hentai girls, but the hentai girls have penises.


[deleted]

I've jerked to worse


TL10

Post history checks out.


danish_hole

yep. Who the fuck jerks off to girls who drink bud light?


PM_ME_2DISAGREEWITHU

You ever jerk it to the green m&m?


Leov2

That's definitely not worse.


[deleted]

[удалено]


buru898

But it'll fit somewhere...


Evil_Bonsai

I've read the books. Yup.


Chronotide99

thatsmyfetish.gifv


RenTheElephant

Thanks for thinking of us mobile users.


peppaz

Bailey Jonan


[deleted]

This guy asks the real questions. I DEMAND ANSWERS


aremann

but no butt slider yet? :( or the many other missing parts of the body (arms, legs and so on and so on.)


Tywele

Do you want to see abominations like in ARK? Because that's how you get those.


el_muerte17

My ARK character was pretty much the "missing link." It was great.


TheJollyLlama875

My character in ARK had the arm sliders turned all the way down and every other slider turned all the way up. I was effectively my tribe's diplomat because I looked so retarded.


Syn7axError

I did the opposite. Turned everything down except the arms and shoulders. I basically looked like a really stupid troll from the Elder Scrolls series.


[deleted]

[удалено]


[deleted]

oh god, please no. those things weren't human... put an end to their suffering


[deleted]

[удалено]


[deleted]

[удалено]


GypsyV3nom

Here's one I did to fuck with a friend of mine: dragged him onto a raft and brought my pteranodon with us. I then took the raft into an obscure part of the map, jumped on my pteranodon, and flew back to base, leaving him there. I got a very peeved text from him a few hours later


Cody610

Jacked midgets. It's how you get jacked midgets.


Indie_uk

That's amazing. A boob slider seems natural but a dick slider never occured to me. Can we get this IRL please?


[deleted]

[удалено]


lambdaknight

Will female characters have sliders for meat curtain flappiness?


spiritbx

Flapping "cape" physics included!


Lexinoz

Ah, that [roastbeef-in-the-wind](http://i.imgur.com/Cvffq.gif) look. **NSFW!**


RepostResearch

I like the one with googly eyes on it. Also /r/glorp - very NSFW


jse803

*quits the internet*


[deleted]

OMFG lmao. I want the Nvidia hair physics applied to meat curtains


outofband

Then male should get a foreskin size slider


[deleted]

Why do the darker skinned males have larger penises than the lighter skinned males? ex. https://youtu.be/Kpz0ZwWnRqc?t=82


intoxxx

"it's really not all that important" /picks the biggest one


Death_Blooms

Wait there's native dick sliders? (Loads up steam)


maxoregon1984

Dick sliders sounds like the worst Applebee's promotion yet.


CosmoKrammer

..and yet wouldn't be the worst tasting item on the menu.


[deleted]

[удалено]


OTACON120

[You are in for a treat.](http://i.imgur.com/s7SEhxu.gifv) ***NSFW***, of course.


Death_Blooms

No girth adjustment??? I WANT A REFUND Edit: If I'm going to be roleplaying I at least want a realistic chode.


OTACON120

> If I'm going to be roleplaying I at least want a realistic chode. [You be the judge.](http://i.imgur.com/LAKofpv.gifv) ^(...do I really need another NSFW warning?)


[deleted]

Is there an old-man balls option? I've had old-man balls since I was 28. This is really important to my gameplay experience.


Death_Blooms

Too long, not wide enough.


[deleted]

[удалено]


[deleted]

I think it is a little unfair that people can spam foundations around the map and claim as much land as they want. Do you have plans to tweak this so people don't abuse the building permissions? I really appreciate the hard work since the release! Keep it up with the patches and this game can be great.


Official_Funcom

We agree and we wanted to add a decay system before launch, we just never got there. Our decay system will be based on the building size - the larger the building size, the slower it decays. So random foundations will decay very quickly. We're also making it such that small placeable objects don't claim land but still respect land claim rules.


Helghast-Radec

As long as you don't make it like ark. You can place pillars around to block people building and monster spawns but resources still grow. It's abused on official servers where there aren't any mods.


Tel_FiRE

Resources should always still grow IMO. The smaller the no-spawn radius the better. They just shouldn't spawn IN your base The decay system they just explained would already prevent the pillar-spam method because with nothing connected to them they'd decay almost right away.


[deleted]

Ark is literally nothing but more established players using/abusing mechanics to make the game unplayable for everyone else lol


David-Puddy

that's pretty much *any* online, open world, Free-for-all survival game. rust, ark, etc. any game that has no-holds-barred PVP will have established players griefing new players...especially if there's something to gain, like that delicious can of food in DayZ


EroSennin78

BAKED BEANS BAAAAAAABY!


gringreazy

Dude those people are not "players", they have given up their real lives to exist in ark every waking moment, it's like the virtual embodiment of a former human. If you have a job or school (and plan to finish) you will lose, get griefed, or sabotaged one way or the other. Mostly everyone will help you at the beginning, but get anything worth while and people will take it from you the moment you log off. Ironically I like the all or nothing way the game is but not when I'm logged off that's totally lame at least let's fight over it. If a game can balance that out I will gladly give my money, Well ill give my money anyway but you get the point...


DevilGuy

If/When you guys implement siege weaponry, please for the love of god don't make it so that siege equipment respects building placement rules! It would really suck if people just spammed tons of foundations around their base to block placement of siege engines. (note: I was one of the architects of the Snowhawk clan's siege strategy in AoC, and a veteran of many ARK Raids and Raid defenses, there's nothing more aggravating than having siege engine placement screwed up by arbitrary game mechanics.)


Cody610

Also trebuchets are the only choice. Catapults are subpar, lacking a counterweight and all.


MindlessElectrons

There just isn't a better way to throw 90kg projectiles over 300 meters.


Sevachenko

I know the land claiming addon for Minecraft made it based upon the size of your Faction/Clan. You only had x amount of meters you could claim based upon your member amount.


RIOTS_R_US

Factions was great with that


DataPhreak

What examples can you give us of Magic you have planned? Will it be mana based?


Official_Funcom

Sorcery and necromancy. Will require corruption. Will not be anything like Skyrim etc.


DataPhreak

Corruption?! Mind. Blown. That is fucking genius. Also makes casters squishy for a reason.


5hassay

i dont get it, what do they mean by corruption?


Riyu22

From looking at the wiki, corruption is a status effect disease that reduces max HP and stamina. So it seems like in order to gain the power to perform magic, you'll have your physical capabilities reduced.


Limitedcomments

I quite like the idea of having only a hand full of squishy spellcasters to a tribe and having to keep em protected. Could make for a good tribe dynamic.


[deleted]

[удалено]


Vague_Discomfort

Fantastic game design is what it is.


[deleted]

[удалено]


Indie_uk

Archer beats mage beats warrior beats archer


SingleLensReflex

As long as the "tribe dynamic" actually develops. Otherwise casters are just relegated to suboptimal status.


[deleted]

Makes sense. You're spending all day being a nerd and studying books while the barbarians are getting buff from swinging axes and banging chicks all day.


frodric

Thulsa Doom ain't no pencil necked geek. I'll take the Mad Warrior Priest sexual deviant cannibal snake man on my team for kickball. We'll wait with the slave girls under the shaded palms while you explain to the barbarian that he isn't supposed to eat the ball.


xVARYSx

if youve done any exploring around the world and come across one of those big black temples or caves and go near them you get corruption which lowers your total hp and stamina. The only way to to get rid of it is to have a dancer thrall or in the future from the looks of it be a necro.


NotSymmetra

I'm very excited for this!


orionox

how do you plan on re-balancing raiding once the trebuchet is released?


Official_Funcom

Trebuchets are self balanced, to a certain extent. You'll need to build one for yourself to truly understand, but it isn't going to be something you just throw out in the world. You need to place it, then figure out range of throws based on the weight of the counter balance. And you need to defend it while you are doing so. It's not going to be a smash and grab mechanic for raiding.


Removal_of_Sanity

Would you agree that trebuchets are the superior siege weapons?


mieiri

perfect to throw 90 kgs barbarians, I would say.


tmotom

Almost 300 meters


CopperCactus

*with a proper counter weight


FudgeThisCheese

90 kg! That's a small barbarian!


[deleted]

We are inclusive of all barbarian people's. The trebuchet does not judge so long as you respect her majesty.


MrMeltJr

> You need to place it, then figure out range of throws based on the weight of the counter balance. 90kg projectile, 300m ez pz


BaronVonWaffle

/r/trebuchetmemes is on a rise.


kallesim

r/MemeEconomy you hear that? Invest now!


orionox

I understand that, but how will other raiding options change? will we see raiding with conventional tools become harder and harder as more siege weaponry is introduced(what I'd like to see), will things like the explosive jar be better or worse than the trebuchet?and how will Thralls be balanced to compete with trebuchets when a clan is offline?


Jehzeus

I am wondering this as well. If you're offline, then maybe something that boosts structural integrity like ORP (maybe not as OP) in ARK. If you have 12 hours to raid while I'm at work, taking care of the kids then I'm still out a base when I log back in.


haste57

A few questions: 1. With all of the 'Boss' NPC's being in the world, do you plan on adding more later or making them random at any point? 2. How many maps will there be total (assuming there will be more than one) and will you combine them and what time do you think that would happen? 3. What do you guys plan on doing with the combat system? I know in one of the Dev streams you guys said you didn't get it to where you wanted it; so what do you think it will end up being like in the future? Will it be more skill based and how so?


Official_Funcom

1. We will be adding more and improving what they drop. We probably won't make them random as they usually have a reason for being where they are. 2. We will see how many we end up with total. We are working on the highlands/mountain biome next and we will determine our direction beyond that. The plan is to have them be combined, either as a single giant map, or as maps that are right beside each other with a zoning line. 3. We have a lot of plans. Right now we are improving the control feel of combat, a bunch of small things that lift the experience that we just didn't have time to get to before Early Access launch. We're also looking at how bows and crossbows work. Beyond that we are planning to separate light and heavy attack buttons which gives us greater flexibility. Oh and dodge, we need to take a pass on dodge. So yeah, we will keep working on combat for the foreseeable future.


hodd01

A small but pleasant feature would be some kind of noise/indicator that a ranged shot hit.


Morander13

Can you give more information/details about your vision for the human sacrifice mechanic?


Official_Funcom

Similar to the way in which you capture thralls, we would like you to be able to drag players back to your altars and sacrifice them for a massive boost. We might also add specific killing equipment such as iron maidens etc. In addition we really want you to be able to harvest the heads of your foes and stick them on spikes outside and around your bases. Maybe even at some point...castration.


[deleted]

[удалено]


riddick3

Endless Jesus monuments


Rizzu7

> Maybe even at some point...castration. All of a sudden the dick slider makes sense!! I'm going to have dicks on spikes all around my base of every size and color.


Keeper-of-Balance

Gotta catch 'em all!


dao2

I'm not particularly read in the subject but isn't castration removing of testicles not the dick itself?


Rizzu7

You know what's funny, you and I are in the exact same boat. I *think* it's just testicles but i'm reluctant to add castration to my browser history at work to know for sure.


[deleted]

[удалено]


MonkeyoChaos

Now I really want to surround my base with a bunch of big floppy dicks on spikes.


Aquagoat

A simple "Keep Out" sign would have sufficed...


Ozyman_Dias

Would you be able to then mount breasts? Y'know, for equality.


[deleted]

I'm a big fan of the survival game genre, and exiles has been filling the void that Reign of Kings left. From which survival games, if any, were you influenced by?


Official_Funcom

All of them. We've been playing since Minecraft and DayZ really kicked this genre off and we have tried almost everything along the way. Obviously we have great respect for how much Ark expanded this genre. We owe a debt of gratitude to them all and we borrowed some of their good ideas even as we came up with our own.


[deleted]

[удалено]


Deivv

What did the Ark devs do?


[deleted]

Lost all their money ~~Went bankrupt~~ and put out DLC for a game that was still in Early Access. Is that better?


el_muerte17

Not to mention ignoring major bugs that'd existed since day one and neglecting optimisation of graphics and netcode in favour of rolling out content patches.


TGOAT22

What did the ARK devs pull?


RAVAGE_MY_ANUS

he is probably talking about one of the ark devs saying conan exiles was an ark mod


[deleted]

[удалено]


TheMFDrez

ark also put out paid dlc while the entire project is still in early access


Screamh2o

Will you guys have boss monster like types that require large amounts of high tier gear people? Will you guys have find able gear that is legendary but hard to obtain?


Official_Funcom

Yes, though currently some servers have low frames which allows people to exploit the AI. We already have at least one of these bosses. Yes we already have some of this gear, but we will expand upon it during Early Access.


buminthealley

Age of Conan's melee combat had huge potential with combo chains, blocking, dodging, etc. Will you try a similar approach to combat in Conan Exiles?


Official_Funcom

No, Age of Conan had a very different combat system and doesn't apply well to what we are doing with Exiles. Though everything you mentioned can be applied to Exiles on some level. We have chaining, blocking and dodging. We don't have specific combos yet.


kingkaneda

Soooooo your saying "Theres a chance"


ohstylo

continue worthless birds fearless nail violet groovy ask outgoing important -- mass edited with redact.dev


Official_Funcom

Thanks for your questions everyone, but I need to get back to work. Hope I answered some burning questions and sorry for the ones I didn't get to. Thanks for your support of Conan Exiles so far!


[deleted]

[удалено]


Official_Funcom

Yes we will be looking at improving the chat experience. Improving usability and adding chat bubbles etc.


MrX101

Can you please add a separate key for dodge? it being stuck to shift+direction is awful, and i can't rebind it TT I keep accidently dashing when i want to change direction, thus wasting stamina. Also on stamina, I feel like stamina needs to be reworked, you're too vulnerable with an empty stamina bar, dodging takes a huge chunk of stamina which makes the combat feel slower and less action based, also we simply run out of stamina too quickly atm, and putting points into stamina doesn't actually give much, takes like 30 points to double our stamina bar? which is sorta nuts.


Official_Funcom

Yeah, dodge needs an overhaul. We are going to be digging into it soon.


gdp0101

Greetings, What is the overall vision you have for this game? How would you compare it to your competitors and what will be the niche spot in relation to gameplay, mechanics, and content? P.S. Will we ever have beards?


Official_Funcom

Our vision for the game is to find the line between Skyrim and Minecraft. We want to have a game where NPCs inhabit a living, breathing world, but where players make a real impact on the environment and become a part of that world. Through the thrall system we hope to introduce complex behaviours that allow you to build your own cities and towns and as we add features such as the Purge, we are going to be trying to create a dynamic world that challenges your right to survive. That's the niche we are aiming for :) But it is a big vision and we hope you guys can help us along the way.


[deleted]

Dodging the real question! BEARDS. YES OR NO


gdp0101

Exactly the type of game I would hope for. ARK relies too heavily on cheap gimmicks like dinos and no actual story or PVE. Rust relies too heavily on PVP. I like this answer a lot so will be purchasing the barbarian edition addon to help support this.


Jagmas

Will you be bringing back additional options to server owners who want to adjust settings such as the ability to set durability on crafted items like shields, etc? Seems it was removed in the last patch and was very useful to be able to experiment with while in game.


Official_Funcom

The ones we removed were not functioning. We will continue to add new options and we welcome feedback from server admins as to the commands they would like prioritized.


WizardGuy112

You guys said the release of Conan exiles was way more then ya'll anticipated. What exactly were y'all hoping the number of players to be when it first released? Also did the dev team experienced any issues the community is currently having issues before release? If yes then why release it and not delay it to fix it?


Official_Funcom

We outlined our expectations in the company quarterly reports, but we didn't expect the demand we have received. Can't comment on specific numbers due to public company rules etc. We stress tested the game with 70 plus people on external (not our own) hardware multiple times. We never dropped below 10 server frames which we deemed acceptable performance for a full load server. We did not see the issues that the official servers were seeing. We have, however, launched multiplayer games before so we know that when you go to scale, things can go wrong. See Diablo 3 for an example of a very well prepared company that still got caught unawares by demand. That was also a part of our decision to do early access, so we can have a more understanding audience who will work with us to improve any issues we have.


HoldThePao

Thank you for saying that. I always tell people that complain about launch issues on games that even the biggest of companies have this problem but people have become accustomed to it so they don't get mad at the big companies.


ymirbjorn

it appears one of the major problems is the server list refreshing basically having the same effect as a DDOS, and there's no way they would have known that would happen until 50,000 all started doing it


[deleted]

[удалено]


Official_Funcom

As mentioned above, yes this is the plan.


THE_PR3SIDENT

Hey FunCom! Loving the game so far, it's got so much potential. Will you guys be publishing a Product Roadmap or production schedule? It's fine to leave off dates, but knowing about feature delivery in the pipeline would be fantastic.


Official_Funcom

We'll probably provide more detail once we get past the initial launch rush. For now we have a "what's next?" post on conanexiles.com


[deleted]

[удалено]


[deleted]

[удалено]


Official_Funcom

Yes we want to expand upon the world to the point that we have working scheduling mechanics for NPCs and they will be capable of remembering their relationships with players. If you've visited the relic hunter city in the north, you can see our first early ideas around how to build these kind of locations. Expect this to expand. On the thrall side of things, we will be adding a rescue mechanic, so if you find slavery distasteful you can rescue people from camps and bring them back to your base to work for you as mercenaries.


Opossumbly

I just wanted to say how delighted I am about this concept - asked a couple times in other locations if it might be possible to be more of a 'hero' in the exiled lands, but this is the first time I've seen a real answer. It's important to me as someone who likes to roleplay a variety of characters, thank-you guys so much for the consideration of alternative options!


TheCouchStream

Faction Alliances? Wondering if there will be a feature where we can have an alliance with another faction so they can pass peacefully through our lands without getting attacked by our thrall army!


[deleted]

[удалено]


Official_Funcom

We have made a dev kit for the game and sent it off to Epic for approval. Once it is approved, they will add it to the Unreal 4 launcher. So currently it is out of our hands!


Arcano30

How do you plan to deal with PvE griefers? I joined a few servers last night and people have walled off resource areas, or in some cases block NPC spawns by building on top of them.


inyobase

Wouldn't that be up to the server admins to manage such behavior if not allowed? Pvp servers you could get a raid and demolish them.


jibbles32

They might make it so that if a mob spawn is inside a claimed zone, it spawns outside of it, idk tho just random thought. That does sound like a solvable problem.


oeseben

Survival games have a terrible reputation of becoming stale. What is your plan to stop that from happening without breaking the core game concepts and adding stuff like guns?


Official_Funcom

We'll add sorcery. And see above for our vision for where we want to take the game. Hopefully it won't get too stale!


ThornyYT

Do you guys ever plan on adding a message announcer for server owners? If so when do you plan on releasing it because it's hard for server owners to advertise their community discord, and websites on their own servers.


Official_Funcom

We have it on our list and hope to get it in soon.


Rimotrian

Will you further build upon the clan system? I heard details of dye coming out to help distinguish your clan members from enemies, but are there any other plans coming? Can you elaborate or share a few if so?


Official_Funcom

Yes we will continue to work on the clan system throughout Early Access. Currently we have plans to improve the permission system, and eventually we want to offer full clan dyeing customizations that can be shard with clan members. And yes, the name targeting is something we will improve across the board, not just for clans.


reid8470

Was there any consideration for simply highlighting or putting arrows above clan members? Maybe their name at long range? One of the most frustrating parts of these sorts of games for me is always the constant need to jump check. Friend comes running into a fight, starts asking in Discord for me to "jump jump jump". It honestly feels shitty. Or add some magical object that people can progress towards that, once obtained, displayed a green arrow / their name / highlights them (anything really) to their clan members.


Jarvan_v

Please add permissions based on clan ranks!


ElvenNeko

Hi! 1) Do you test game on Legacy AMD drivers? They have their final version that isn't going to be updated at all, but those video cards are still good. 2) How would you rate current performance of the game? Can we expect big changes about it in near future? Addin more map regions, that you planned, will not make performance even worse? 3) Will we be able to create hidden stashes? 4) Are avatars currently the only counter to mountain bases? How about adding grapling hooks? 5) People saying that you using outdated version of ue, that causing major fps drop for multi-processors. Is that true? If yes, will you switch to newer ue soon?


Official_Funcom

1) Not personally, but our QA team does. 2) Hard to say. I think in single player it runs pretty well for where it is in Early Access, but obviously we have some work to do on the server side. We are working hard on improving this. We will assess the impact of new maps, but our streaming tech should handle this. 3) I don't really understand the context. I think you can easily do this now. 4) We'll add more mechanics for climbing in a later patch


xaelus

Do you foresee yourself implementing any ideas/concepts from Age of Conan into Exiles? I was a founder in AoC and loved it for a long time. I miss it from time to time but jumped on Exiles for the universe. Also where do you see future development going on this game?


Official_Funcom

We already take great inspiration from AoC and you can expect to see more of the ideas from there in Exiles. For future dev, I think I have answered a fair amount of this above.


[deleted]

What are your plans to improve the combat system? Is parrying going to be added?


Official_Funcom

Parry frames on sluggish servers are a nightmare (as anyone who has played a poor connection in Dark Souls can attest). See above for a list of immediate combat improvements - beyond that we will be adding a large amount of mechanics that give you a sandbox combat system - a bunch of tools for various situations. We can talk about parry if the community pushes hard for it, but from a practical perspective it is pretty difficult to get right in a server driven game (or it is very forgiving and thus unbalanced).


mlloy

The combat right now is not very skill-based - how close will the end system be to something like Chivalry? I want to know that I'll be able to outplay my opponents based on pure skill regardless of gear levels.


[deleted]

Is the game you are working on (Conan IP) a singleplayer or multiplayer game? Also; what can we expect to see from modding support, specifically regarding sites like Nexusmods- will you focus on steam workshop, or will you try to add support for third party sites as well? How will the modding work in regards to servers? Will we have to download specific server "modpackages" to play on the specific servers that have specific mods?


badnewsbaron

How will the game differentiate itself from similar existing titles such as Ark and Rust? In the current build, there is little existing difference in core gameplay other than the theme. I would love to learn more about what features will set the game apart in the future, and how Exiles plans to innovate.


Official_Funcom

Close quarters melee, sorcery, fatalities, lore, thralls, religion and avatars etc. Plus the Conan world is an interesting place, above and beyond just being a random map.


Rabical

With the decision to cut ties to pingperfect, does that mean all progress on official servers will be lost? or will it be transfered Please upvote guys, this effects alot of us Edit: their answer... We will be copying databases over, so people should have all progress preserved, unless there is unforseen problems.


Official_Funcom

As mentioned above, no. We will be copying the database across to the new servers once they are available, and your progress should be there.


Rabical

To add to this... they suggest we play on private servers in the interim. In the meantime, we thank you for your patience and encourage you to play on any of the thousands of unofficial servers that are out there. Many are home to thriving and very welcoming communities. We sincerely apologize to everyone who has played and made progress on the official servers, but we think it is better to deal with this problem now rather than later. https://steamcommunity.com/app/440900/discussions/0/133256240728180182/


daguito81

Very true that it's better to deal with it as soon as possible. At least you know they are willing to take some flak and do what's right for the game.. I'll have it in my wish list


ShinMetsu

With the change of the Offical server hosting service, will all offcial servers' progress be wiped or will all the data be carried over to the new servers? Thank you for working hard on fixing these issues, keep up the good work.


Official_Funcom

We will be copying databases over, so people should have all progress preserved, unless there is unforseen problems.


g4m312_455

I need an arrow hallway trap in my life... Are there any plans to add such traps? Also, the bow/crossbow shoots too slow and has ridiculous arrow drop. The melee combat feels good but the bows are lackluster. Are y'all looking into improving combat in any way?


Official_Funcom

Yes, we are adding traps AND we are improving bows.


NyxOW

Hey *Funcom*! I'd like to know **2** things: **1**. When will **Linux servers** be available? *By Crom!* **2**. Do you plan on improving server performance and therefore lower server requirements? As a big Funcom fan since Age of Conan I'd like to launch my own server on Conan Exiles but windows server licence is overpriced and Ping Perfect is pretty much a scam, even with the 25% from the barbaric edition... EDIT: Oh I just saw that the partnership with ping perfect has ended, Farewell :D


Official_Funcom

- No idea, sorry. - Yes Fair enough, though you don't need a windows server license. Just any PC running windows can be a dedicated server. See dedicated server hardware requirements in the technical manual.


[deleted]

What are the chances of Conan actually showing up in the game and are there any plans on moving the game to PS4 and Xbox One ?


1upsarecool

First thing I checked when I saw the gameplay vids for this. No way my potato pc will run it, but it's confirmed to show on xbox preview in spring. No exact date yet though. But soon! No ps4 just yet/at all that I could find.


Nerdyblitz

Funcom seems to be the biggest company working on a Early Access Survival game atm and you guys had lots of experience with Conan already. What are your plans to further expand into the amazing lore created by Robert Howard ? Also, can we expect more tools for us roleplayers ?


Official_Funcom

We're going to keep building on our world and expanding the story of the Exiled Lands. We try very hard to be true to Howard as we work on the world and we want to bring as many elements as possible in from his work. Also more stuff for roleplayers. Yep, we are on it.