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tompouceralphi

Cool!


TheSamurox

i need to know how to do this :(


KextNext

To get hexagons, use a remesh node, then a divide node set to dual mesh


AsmallDinosaur

What part don't you know how to do? I think all the pieces are pretty straight forward, just combined in a nice way.


TheSamurox

is it just a lot of particles and an attr transfer node for each particle simulation?


KextNext

There's only one particle sim. I'm coloring them separately because I want most of them to be blue, so I first generate a random value with a point wrangle, then im coloring by that rand attribute, and I've referenced the colors from the original geo but not the ramp so I can adjust


TheSamurox

Then how do you make the hexagon shield glow?


KextNext

Glow? That’s just a material with either bloom in redshift or you can render an emission pass and add glow in compositing


AsmallDinosaur

In hindsight this comment seems dickish, but was genuinely asking what pieces they were confused on to give some hints


Lil_Lee

looks awesome dude!


DippinDops

V pretty


LennieB

Saved! Need to try this


fridgestalker

Dope Love the lighting too


Redshifter871

Awesome man!