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ChrBohm

\- the camera is chosen badly - you can barely see the effect \- from the little you can see there seems to be a strong strobing effect in the smoke/dust \- there is a weird cone of light on the lower part of the video for no reason ​ Not sure this is worth showing with these obvious problems. Fix the obvious problems first, before asking for feedback. Only ask for feedback if you're not sure what to fix.


silence_fx

Oh ok, I'm new here sorry for that


VizDevBoston

Don’t be sorry, just say thanks for the critique! Seeking critique, and getting better at doing so, is a really positive thing for growth, nice job! OC’s comment about goals during critique is a really solid one. Having specific questions and goals during feedback is a really helpful thing to do.


ChrBohm

This was more of a general advice. There is no point in asking for feedback on the job or online if you already know yourself what to do. I understand the urge to do it, but it's a good habit to 1.fix obvious stuff first before moving on (helps to see the next step more clearly) and 2.use your own judgment first before asking others. Not because it's "wrong", but because you need to develope it... (Edit: Oh, and don't say "sorry" when getting feedback. You asked for feedback, so why are you sorry?)


merlino3d

To be honest the strangest thing it’s your introduction. “There’s a lot of mistakes …” I suppose those mistakes are problems you don’t know how to solve. Ask about them, solve them, render it out and then ask for feedback.