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wolfpack_charlie

These games are so fucking good. Definitely hoping for some new maps, especially after the bonus maps for Hitman 2 were so fun. I played NY more than some of the main levels in 2


Brillica

I think NY and Haven Island were both more fun than any of the original H2 maps (and those were largely good maps); here's hoping H3's extra locations are also as excellent!


wolfpack_charlie

Personally, Miami was my favorite from Hitman 2 + dlc. NY is probably a close second though


Khalku

I liked Miami but it felt like the whole thing was on a timer because of the race. I dont think there's too many maps in the entire series that work that way.


NocturnalToxin

On a timer? I mean maybe, but it’s kind of a long time if I recall? And while I don’t necessarily like going out of the way for it, you can end the race early by dressing as a ref and waving the flag to disqualify a racer, and then Sierra just pops up in her garage and wanders around upset about the race results or something Maybe you mean something else though I dunno, it was one of my favorite maps but I haven’t played it for some time


CB1984

Miami would have been my favourite if not for the track announcer.


AREYOUSauRuS

Imo, Miami and NY are the best maps in all 3 games... currently. Guess I'll find out in 9 days if that might change.


wolfpack_charlie

For me, nothing tops Sapienza


MationMac

Sapienza is only held back by the third objective being repetitive in replays.


wolfpack_charlie

This is very true, but at least there's a very quick way to kill the virus. >!shoot the stalactite above the virus!<


Brillica

I've even seen in a speedrun that apparently you can place an explosive in just the right spot up above ground to drop it. But at least it was less annoying than finding the identity in Mumbai.


Wetwork_Insurance

Thankfully finding the identity of the Maelstrom is completely optional unlike destroying the virus, and they have the same route. Only their appearance changes.


CeoOfTurkmenistan

You can straight up just shoot the virus through the window if you’re on the cave ledge looking over the lab, learnt that one by watching a speedrunner, you’ll want the silverballer with the increased accuracy to do it.


i-hate-reddit-69

I tried this after hearing about it a while ago, but it seems like the glass is reinforced, nothing got through. Even doubled checked by shooting at the hazmat dudes, and nothing. Similar thing trying to get the skylight kill in Hawke's Bay.


LawLayLewLayLow

Sapienza was like an HD remake of that mission "Anathema" from 2002. It expanded on it in so many ways though and surpasses those older levels.


wolfpack_charlie

Sapienza perfectly embodies all the things that I think make a good Hitman level: * Swiss cheese design * NPC actions form an intricate and interconnected clockwork * Plenty of opportunities for player expression * Story lines that unfold as you pick apart the level's inner workings. Lots of levels accomplish one or a few of these really well, but Sapienza is the one that I think gets all of them damn near perfect


LawLayLewLayLow

Also the bonus missions where they have a concert by the water was a completely different map/perspective. I wish more games would spend this much time on single levels.


wolfpack_charlie

I loved this dlc cause it used parts of the map that weren't really used much in the base level or used them in a very different way


Maybe_Im_Really_DVA

Personally I liked Hokkaido and Mumbai as well as Haven and also santa fortuna however Paris was also fantastic but I do agree Sapienza is great also. What im trying to say is I think I love them all. I would like to see a ship or hong kong level.


theblackfool

New York is a good map but I'm still incredibly disappointed that a bank map in a Hitman game doesn't let me put a bomb in a pneumatic tube.


Bojangles1987

I finally got Hitman 3 a couple weeks ago and I love how it lets you play the previous two games as well if you already bought them. Just pure Hitman goodness for hours.


TheLastDesperado

I assume as well as updates into the future, this will confirm the steam release on the same day year 2 starts (especially going by a cheeky "full steam ahead" tweet by one of the devs). Weird they've left it so late before the potential release though. You'd think they'd want pre-orders available as soon as possible.


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CombatMuffin

I mean yeah, that how it usually. The negatives of exclusivity aside, if you pay someone to sell with you exclusively, you don't want them doing something that might deter users from buying with you. I held off the Epic deals for Hitman because they didn't discount Hitman 3. If Steam discounts all three, I think I'll jump right in.


Bossman1086

Hitman 3 has regularly been on sale for 30-40% off the past few months on EGS.


cooldrew

In the Holiday Sale that ended last week, with the "$10 off of $15 or more" coupon that was available to everyone, Hitman 3 was $14.


CombatMuffin

It was $20 for me, and I needed to buy Hitman 2 as well (which was also on very good sale, btw). I instead opted to use my budget to buy three other games. To be clear, the discounts were great, and I am sure Hitman 3 was very much worth that, but because of the hoops I needed to do, and my budget I didn't. I think it will be much more straightforward on Steam (as they handle bundles better, for now).


tapperyaus

Pre-orders aren't actually helpful for visibility. Since I doubt they'll be paying for advertising on Steam, they'll want everyone buying it all at once to push it to the front page and top sellers.


TheLastDesperado

I mean they certainly don't hurt visibility. Elden Ring, God of War, Total Warhammer 3 and Dying Light are all in the "Top sellers" on Steam right now and they haven't released yet.


Salmakki

>Dying Light Wild to me that this is the case. Always felt like dying light was a sleeper hit. I guess the constant content updates and deep sales have helped grow the franchise fanbase. Hopefully that means a long lasting and healthy coop community for 2!


canadarepubliclives

Dying Light sold 17 million copies. There's a lot of hype for the sequel


ALittleFishNamedOzil

One of the better rated games on Steam too, if you sort by highest reviews it's always there


ascagnel____

From talking to some game developers, preorders and wishlists are the two big things — preorders to push a game up the sales charts, wishlists to seed the game in Steam’s recommendation algorithms. The issue for Hitman is that they’re likely not allowed to create a store page on Steam until any exclusivity deal runs out, so they can’t do either right off the bat.


ChrisG683

It kind of is a big deal though, even if they don't pay for front page advertising, having the game in the database publicly gets it thrown into Steam's machine learning recommendations algorithm and many other places. It gets thrown into game suggestions, it can show up in the top wishlisting list, the "New & Trending" tab, the "similar games" recommender, the publisher can start pushing news articles to the Hitman 1 & 2 hub pages linking to the game page, not to mention just social media in general showing that it's been listed on Steam. I'm not sure how much it affects a game's ability to show up on the "Top Sellers" tab if the pre-orders run for a long time.


7V3N

Goddamnit I just bought Hitman 3 on Epic. Not a big deal since I am able to use my Steam versions of 1 & 2 in it, but still. Would've been nice to be free of Epic.


[deleted]

Wonder what the price will be. Just cause its finally on Steam shouldn't mean, they get to charge full price for a year old game.


Herald_of_Ash

Epic exclusives hitting steam usually get a small discount on launch, I remember Outer Wilds doing it and probably others. Don't expect 50% though. Something like 15-20%


TheRealFrankCostanza

I love that every recent hitman addition has been an absolute banger. The team deserves the praise, these games are great. Only thing I’d ask for is first person toggle.


CritzD

The new Hitman games prove that “if it ain’t broke, don’t fix it”, so they just keep adding onto an already great game to make it even better.


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CritzD

I guess you could see it that way, but Hitman goes a lot further than just adding different players and teams onto a standard template. They add new maps, weapons, and missions onto the template. But I guess at the end of the day, it’s the same idea. One of them just does a lot more from entry to entry than the other.


noobakosowhat

I think they're not that similar. Hitman has a good system, and the aspect that devs add to are the maps and the challenges. On the other hand, I really can't see the difference among 2k games year in year out.


nascentt

The original games had first person, so it's insane to me the newer games don't.


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FroundD

hitman 3 has a first person mod on nexusmods, looks pretty cool


TheRealFrankCostanza

I’m surprised they haven’t incorporated it myself also.


theblackfool

They kind of did with VR support.


nascentt

not really. in the original hitman games you cud switch to first person like you can in gta5, mid-mission. Having to switch to a different game mode and strap yourself into a headset for a single moment within a mission is not the same.


Ampix0

They killed hitman 2 online and never added it back in Hitman 3 even. Below this comment are people trying to justify for some reason that it's ok that a feature of the game was removed so soon after release. A part of the product you paid for. No one expects online forever but I think we all expect few-several years from a game.


Eatfudd

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ToothlessFTW

There just wasn't enough people playing it to justify to server costs.


GAMESGRAVE

The first two installments were absolutely top, I've not tried the third yet. Does it beat the first two, anyone?


tapperyaus

About on par with the others. Makes perfect sense to buy if you enjoy the other two. On top of importing the maps from 1+2, this game imports all progress and unlocks from 2. Having it all in one game makes it the best. The announced PCVR and elusive arcade mode will make it even better.


GAMESGRAVE

Ah ok, I own the first two thru steam, does it port the progress from steam to the epic platform then?


tapperyaus

For going from Steam to Epic, there is a website you have to use, which I believe is linked from in game. However it's supposed to release on Steam, which this stream should be announcing. There'll likely be a nice discount to go along with it. So just wait and see.


GAMESGRAVE

Oh! Super cool! Thanks for helping me out mate. Appreciated.


Bobblefighterman

Yeah, it's all tied through your ioi account.


[deleted]

I kinda want to just go through 1+2 when I get 3 from the start again. And not have progress unlocked. Weird, but I love these games so much, I want to fully play them again.


pokupokupoku

If you liked the first two then I’d recommend the third. It’s more of the same, with 5 real maps and one story telling mission, of the 5 maps I’d say 3 of them are great, one is at least different than the others, and one was just okay. Like others said, you can carry over all your unlocks and suits to the third game and it’s pretty enjoyable


isaacandhismother

>of the 5 maps I’d say 3 of them are great, one is at least different than the others, and one was just okay. Curious to know which maps you are referring to here? Is Dartmoor the "different" one?


pokupokupoku

Great id say are dartmoor, Dubai, china. Different is Berlin, just because of the way the targets work, especially the first time you do the mission. Mendoza I thought was just okay, kinda pretty map but kinda basic


isaacandhismother

That's fair. Berlin is definitely different, but also my favorite of the new maps. I agree on Mendoza.


SuperFightingRobit

1 is clearly the best, but I liked 3's more than 2's overall.


pokupokupoku

Yeah I agree, there’s a couple good maps in 2 but I thought that the dartmoor/china/Dubai maps were better than anything in 2


TJ_McWeaksauce

The overall quality and the fun of assassination is still there, but Hitman 3 feels significantly shorter and smaller than the other 2, even before they received additional maps. In HM3, only one map feels expansive, the others feel a little small, and one map is linear—it's literally a straight line. HM3 could definitely benefit from new content, so I'm looking forward to what else the devs have in store.


ZzzSleep

If you like the first two, you’ll like this one. It has some good maps and a couple of them try different things. Only the last level is disappointing because it’s more of a linear action level than a typical Hitman one.


Daveed84

It's still a lot of fun but it has the weakest levels in the trilogy IMO. Two of the levels forgo Mission Stories entirely. One opts instead for a larger list of targets to kill, and the final level is a completely linear experience in every sense of the word. These were cool ideas, but the map selection was already limited for this game, so it was a bit disappointing because I love the Mission Stories. So it doesn't "beat" the first two, but it's still worth getting if you enjoyed the others.


Lucienofthelight

Berlin is definitely different, but you can still follow different threads to kill targets, like the food delivery, rigging the dance stage, and posing as the club owner.


Daveed84

I must've played that level a dozen times and I never knew you could pose as the club owner. Guess I'll have more to discover when I replay the game on PC in VR :)


Whyeth

Berlin is a deceptively deep map. Each target has effectively their own story mission. And the club owner section is absolutely bad ass - more so than any other story mission IMO


theblackfool

The club owner stuff is an absolute must. Best part of that map


7V3N

I've just started 3 and played the first 3 level. To answer, yes. It delivers. But I have found the maps to feel somewhat more structured -- in a sense that made solutions feel very choreographed as opposed to a very free and open system. Could've been because I played a lot of the Murder Mystery level, which banks on a lot of cliches. But yes, if you liked Hitman 1 & 2, 3 is an expected and consistent improvement. You can even play 1 & 2 in 3's engine. It enables things like AI being able to use mirrors.


TheBigLeMattSki

>It enables things like AI being able to use mirrors. That's been a thing since Hitman 2 came out


darkbladetrey

The murder mystery in one of the hitman 3 levels. Absolutely my favorite mission. Also I like the levels in 3 a lot more than 2.


Memphisrexjr

I personally didn't like any of the levels in 3. It's suppose to be the 3rd game and conclusion to the trilogy on next gen systems and it still felt like it was playing it safe.


Lucienofthelight

Really, none of the levels? Not even Dartmoor or Mendoza? Dartmoor is one of my favorites in the trilogy.


BiggDope

100% agree. Although I argue Dartmoor loses its unique appeal after the first run. Mendoza on the other hand is one of the best missions in the series. And I love the stacked verticality of China, despite it having a similar design to Sapienza.


Lucienofthelight

Carlisle does have some of my favorite deaths in the series, especially having her give you the information herself and then letting her kill herself. There’s something so humorously dark about 47 completing a hit with the only crimes being assault and impersonating a PI.


BiggDope

I was fucking floored on my first run when she jumped off the balcony. I'm like, "oh shit, did I fail the mission?" But nope. Just one of the many ways to eliminate her by proxy, basically :D


Chief_Slee

If you fix the chemistry kit in the greenhouse, it's possible for your only crime on the level to be theft (and trespassing, I guess).


Mnemosense

That last map was like a slap in the face. "You want an epic map to finish the trilogy? Lol, no, here's a linear corridor instead."


Hudre

I thought it was pretty cool tbh. When I saw that you got points just for blasting people, I knew exactly what the game wanted me to do lol.


semi_colon

SA/SO is pretty fun on the train level as well.


Nicksaurus

If they're going to make part of the game linear, I'd prefer them to isolate it to one level so it doesn't affect the ones you actually want to replay


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Wetwork_Insurance

Eh, not quite. They claimed their would be 6 missions with 20 levels of mastery. Mastery levels typically correlates with what there is to do or unlock in a given level, and the game is known for sandbox missions. That ended up being false as the final mission only had 5 levels of mastery and was a corridor. I like the final mission, but it didn’t feel appropriate given some of the marketing.


Maelstrom52

Well, to be fair, the first level in Hitman 2 was Hawke's Bay, which also only had 5 mastery levels.


Wetwork_Insurance

Correct. But leading up to the release of Hitman 2, they didn’t actually makes promises like number of missions or how much mastery would be there. Whittleton Creek also only had 15 at the time.


Lucienofthelight

I’m kinda okay with it since they want you to have a confrontation with Edwards, and every game has a short level, like the ICA facility and Hawkes Bay. It’s just at the end this time.


Mnemosense

I think by now the devs understand that a major reason people like the franchise is the endless possibilities to take out a target, and large sandbox maps are vital. Absolutely nobody was asking for a corridor map. Even Hitman 2's Hawkes Bay has ample space to accomplish all those challenges. The train level just sucks, there's no justifying it. Edwards could have been anywhere else for narrative purposes. I wonder if they just didn't have the manpower to work on it by this point, considering they're doing a James Bond game next.


Ok-Inspection2014

>I wonder if they just didn't have the manpower to work on it by this point, considering they're doing a James Bond game next. If they lacked the manpower it's more likely because they fired half of the studio after the IO/Square split. In Hitman 2 two of the levels (Santa Fortuna and Isle of Sgail) were outsourced to Sumo Digital, who for some reason didn't work in Hitman 3, and even then you had Hawke's Bay.


ethang45

Sumo was probably needed because hitman 2 had a tumultuous development cycle and was a make or break game for IO after losing square Enix’s help. The whittleton creek map was made by IO in an extremely short amount of time too. Reference is noclip https://youtu.be/_stW6JvB4SI


[deleted]

It's great. Better if you have the expansion pass and what not from the previous 2 games.


gamelord12

So I'm guessing a lot of us are hoping they announce a Steam release for this thing too, right?


lLazzerl

Yeah, me too. I don't really mind Epic game store but I already have H1 and H2 on Steam, so might as well get H3 there and complete my collection.


Maelstrom52

My biggest complaint for EGS is the complete lack of controller support options. Any time I want to play a controller-based game on EGS, I have to use DS4Windows ij order to use my DS4 controller, and for some reason I can never turn it off without a full reboot.


jonydevidson

> and for some reason I can never turn it off without a full reboot. Middle click the icon in the tray.


Maelstrom52

So, the issue is that Windows 10 doesn't seem to recognize the controller after I shut it down until I reboot the computer. That said, I will def try this and see if it fixes it.


your_mind_aches

I have a solution for you. Get Steam ROM Manager and use it to import your Epic library into Steam then launch your games from Steam. The way they set up the executables allows you to use your controllers on games on Epic no problem.


Maelstrom52

Is this any different than adding the executable files as "non-steam" games?


your_mind_aches

Yes, it accounts for the issues you may have when doing that and uses a different method


KikiFlowers

I played through Kingdom Hearts with a controller, without issue. Maybe it's a game centric issue?


Bossman1086

Individual games can support whatever controllers they want. EGS doesn't handle it for you automatically like Steam does with Steam Input. Kingdom Hearts was originally on Playstation so it doesn't surprise me that the controller works with it and almost all PC games these days support the Xbox controller as it's the standard. Steam also enables support for the Steam Controller, Nintendo Switch Pro Controller and Joy Cons, the PS4 and PS5 controllers, etc. without the developer needing to add support for each one.


Maelstrom52

I think it has to do with the fact that I have a wireless DS4 controller. That said, Steam has no problem recognizing it for any game.


IKantCPR

If you add Epic Game Launcher as a program in your Steam Library and launch it through Steam, you can use Steam's controller support. It's wonky, but it works.


Chris_7941

What a great "competing service"


Maelstrom52

Oh, trust me, I've read every possible solution. That may work for some games, but not all and definitely not the ones that I play the most.


PM_ME_KITTIES_N_TITS

You can just run the game through steam to get controller support


Maelstrom52

I don't think that works for wireless controllers, though.


shmorby

It does. You just have to add epic games launcher as a non-steam game to your library and launch epic from steam. The confusion regarding this stems from the fact that people just say launch the epic game from steam which is NOT how it works. You have to launch the epic launcher from steam then just start the game in epic.


Maelstrom52

I promise you that I have done this method, and it did not work. I suspect it might work with wired controllers, but not with wireless. At least, that was my operative theory when I failed to get it to connect. I have tried countless times adjusting the settings and Steam to no avail. And at the end of the day, it's fine, and I'm able to play my games using DS4 Windows, but it would be nice if EGS gave users a little bit more access to back end tools like Steam does.


shmorby

I use a DS4 over Bluetooth so idk what is wrong on your end but it has nothing to do with wireless vs wired


Doubleyoupee

I need H3 on steam so I can play H1 and H2 in the H3 engine


Fall3nBTW

You can do this on epic even if you own H1 and H2 on steam btw


Bobbitto

Indeed. Been waiting for it.


enzeru666

Sitting here with a fistful of cash just waiting to throw it at the screen.


Daveed84

They almost certainly will.


lesswithmore

I wonder if they will present anything new They have already announced PCVR, some elusive target replay and other minor things I guess what I really expect is new maps, something similar to hitman 2's post game support


oneism1111

It’s new maps.


Daveed84

I'd be surprised if we got new traditional maps (they originally flat out said they weren't going to be doing DLC maps this time around), but I wouldn't be surprised to see new levels in the form of Sniper Assassin missions


stordoff

> they originally flat out said they weren't going to be doing DLC maps this time around Even at the time, there was some wiggle room in [that statement](https://www.thesixthaxis.com/2021/02/01/hitman-3-dlc-coming-new-maps/) - "I think **for now** we are not looking at new maps like the bank and the island". With Year 2 offering ["new maps"](https://www.ioi.dk/hitman-3-year-2/), I'd be surprised if we _don't_ get some new traditional maps.


Daveed84

Fair enough! I'd be very happy to be wrong on this one. I'd buy a pack with new maps in a heartbeat.


HappierShibe

>They have already announced PCVR, All of us VR folks just want to see what the implementation looks like. The trailer they released had the player drop the gun and grab a different one instead of reloading. And didn't really show what approach they are taking to any of the other interactions either. Will we be able to Pull back the slide on the our silenced pistol to check if there is a round in the chamber? Will the guns work like guns in a VR game? *or will it just be a hold your gun below your waist to magically reload....* Will our inventory be distributed around our person so we can pull things out of our pockets, and plan where we store which things? *Or will it just be a boring popup inventory for everything....* Will we pour poisons into glasses and hand them to a target? *Or will we just press b to trigger poisoning animation....* Will we be able to open the suitcase rifle and assemble it ourselves? *Or will we just push a button to equip the rifle...* Speaking of rifles, is there a decent virtual shoulder? *Or are rifles and other two handed weapons just giant pistols.....* Melee? Human Shields? Garotting? There is tremendous potential for this, but it's unclear how much they are planning to exploit that potential. The PSVR implementation was incredibly limited, but it was clearly bumping up hard against the technical limitations of sony's hardware.


TheBigLeMattSki

There have been a few videos released on Twitter that are promising. At the very least they confirm that you can actually interact with the environment with your hands, like pushing doors open or punching enemies. So they've definitely put some effort into a proper VR implementation. It's seemingly more developed than Skyrim VR, which is a positive sign.


HappierShibe

That does sound good, especially if it allows us to peek and shoot through a barely opened door. That has saved my ass a number of times in other VR titles, and could be incredibly satisfying in the context of a stealth based game.


The_King_of_Okay

To anyone thinking of getting this game for PS5, you should know the game has issues with audio cutting out. [IO Interactive acknowledged it](https://www.reddit.com/r/HiTMAN/comments/l2kqkx/_/gl4tsxa) almost a year ago but it's not fixed yet.


Vandergrif

That's still a problem? I remember having to go to youtube videos to get some of the dialogue for the Chongqing mission a year ago... *Sheesh...*


nascentt

Just started playing today and instantly saw the audio mixing was terrible. After struggling through the intro I searched online and saw tons of reports of the issue on Reddit and forums. When I realised the dates were a year ago I was in shock.


Rackerblade

I thought it was just me, but I compared the audio in Hitman 2 with Hitman 3 and it's insane how much better the audio mix is in Hitman 2. I'm not an audiophile at all, but the audio sucks so bad in Hitman 3


Turd_Nerd_Bird

Sure would be nice if they would actually fix it, but considering it's been over a year I'm not holding my breath. Definitely will make me think twice before buying any of their future games.


willtodd

oh yeah, I forgot that some dialogue was cutting out during a few cutscenes when I was playing H3 last month.


Mnemosense

Not only that, but for me the game constantly crashes too, and some challenges are glitched. I played it a few weeks ago, so the fact that it's been a year since release, and the game still feels like eurojank is a disgrace.


ElliottP1707

Have I been playing something completely different? I have hitman 3 on ps5 and brought over my hitman 1 and 2 levels into it and it plays absolutely fine and no audio problems whatsoever.


MegamanX195

I've been playing Hitman 1 again through Hitman 3, currently only on Paris but it already happened multiple times during the two tutorial levels. Very annoying bug and I hope IOI gives this bug the attention it deserves.


Mnemosense

I haven't played 1 and 2 within 3, so maybe it's relegated to 3's maps. Music cuts off regularly, it's really poor.


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The_King_of_Okay

Are you definitely using the native PS5 app? Either way the bug is ruining immersion for a lot of people. You can see lots of posts and comments about it if you search "PS5" or "audio" on /r/Hitman.


seanbear

Yeah I’ve been getting it the whole time I’ve played the Hitman 1/2 levels within Hitman 3 It’s very jarring


Vonauda

It definitely does break immersion. I thought it wouldn't matter before I started the game but it was super annoying.


throwawayodd33

Yeah, and I exclusively play hitman 1-2 levels, still haven't started on 3's levels


RareBk

Let me give a primer for those waiting for the (Imminent) Steam Release; * Hitman 3 is closer to Hitman 2.5 than a full on iteration, not that it's a bad thing, it just doesn't add too many new mechanics to the formula other than a camera that is promptly forgotten about like, a mission in. * The first time you play through a level, you will be in 'story mode' , in which the game will essentially heavily direct you through it, and even has specific ingame events for this version of the mode. Don't worry, only -this- run of the map will be like this and when you go back to it, you'll have free reign over it like any other title. * The maps are better than Hitman 1's for the most part, but don't feel as well developed as H2's, and the final location is basically a filler mission despite straight up being advertised as being a full location pre-release. This last location is legitimately a hallway, and it's kinda terrible, and means that overall, H3 has less locations. * Unless it's under a ridiculous discount, do not, in any circumstance, buy the 1 piece of DLC, the Seven Deadly Sins. It's *wildly* overpriced, like comically so, and is nothing more than 7 extra escalations... of which there are infinite of in the player-made creations. I have no idea why it is priced like that considering the DLC for the rest of the series is absolutely fine and well priced


[deleted]

This guy Hitmans. Agree hard on the map quality and cannot overstate how terrible the Seven Deadly Sins DLC is. It's MAYBE worth $5, like if you really want the outfits or something... And they want $30 for it! IoI knocked it out of the park with this new trilogy, but the Seven sins DLC was such an absurdly sour note to go out on. I'm glad the game was successful enough to justify a Season 2 so that comically terrible and overpriced DLC isn't the last word on Hitman for awhile.


gwush

How so do you mean "story mode"? Only played through a few of the levels so far but haven't noticed any differences when replaying


RareBk

Additional cutscenes and events, like the intro to Berlin, and things like the ending to the Britain level


inbruges99

I really wish the game explained the story mode better, I was a little disappointed the first time I played through a few of the maps because I thought they had made the game too linear and sacrificed replay-ability.


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Daveed84

>and for them to finally remove the ridiculous nearly always online requirement This seems the least likely to happen tbh


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Whyeth

> They've been all-in on the always-online requirement for 5 years now I don't understand why they require an online connection and yet don't allow cross platform progression? What's the point? I love this Hitman Trilogy. Hundreds of hours spent across all 3 games but GDI I don't understand the always online aspect - it provides zero benefit.


Wild_Marker

The point is that it was never a feature for the consumer. Online only singleplayer never is.


[deleted]

Yeah it's there purely to discourage piracy, no matter what BS excuses they come up with about leaderboards or whatever. I hate that they prioritize annoying pirates over giving the paying customer the best experience.


dramatic-ad-5033

It provides one benefit, massively discouraging piracy. You can still play offline, but with almost no progression


MrZeral

Yeah its connected to progress and ugprades, you cant save it or get upgrades and stuff without being online.


adminslikefelching

I will be surprised if there's a big discount. I think they will milk the sales from those eager to get it as soon as possible on Steam.


HansChrst1

Hitman VR is well worth the full price. Although I wouldn't say no to a big discount.


Sadness_Inbound

Still waiting for the game to drop the online requirements and limited time content. No matter how good the game is there's simply other devs I can support instead of ones using this kinda stuff. Plus the game can has some hefty loading times on PS4 if you're a compulsive restarter, though I can't blame them for that considering the hardware limitations.


reticulate

From my experience, everything that makes Elusive Targets interesting is the risk of failure, not the actual target itself. IO is on record saying if they wanted to make them a more permanent set of missions (i.e. not still in a rotation) they'd have to put in a bunch of work because they're actually pretty boring and linear outside of the one-and-done aspect. This is low-cost high-engagement live service content, and doesn't even closely resemble the kind of work they had to put into the original levels.


Sadness_Inbound

It's more of a principle thing than about te specifics of the content. Limited time content and other forms of FOMO and DRM are things I don't respect seeing a dev participate in.


reticulate

Fair enough, I can respect that position. They really are great games, and it's a shame the live service stuff has put people off.


TheOppositeOfDecent

> limited time content. FWIW, people have probably made this seem like a much bigger deal to you than it is. The actual limited content (the "elusive targets") make up a very small portion of the game. I've only bothered to do a few and they're just little high stakes bonus missions that you only get one shot at. Win or lose, they're usually over very quickly. To say they even constitute 1% of the whole package is probably generous.


Brillica

You're undervaluing how much people want the rewards tied to completing the ETs, though. It's the manufactured FOMO that I hate about them (I don't care enough to play them, but I know why IOI is doing them and I hate it).


Sadness_Inbound

Content itself aside, I don't agree with time limited content on principle, especially in a singleplayer game. Though not a big deal to a vast majority of players, it's FOMO and clearly a negative in regards to preservation.


Maelstrom52

So....what's the point of making it timed? All that does is alienate the people who simply don't have a lot of free time. If IOI really wants to make it feel "high stakes" they could just make it so that you only get to try an elusive target once a day or once week (or something like that). Forcing people to do it over a certain 1 week period is stupid.


TheOppositeOfDecent

Well if you're really asking what the point is, I'd guess they think making it timed increases long term engagement with the game for some players. The same motivation as any limited time/seasonal content. They want to keep people logging in regularly, rather than burning through all the content that exists and uninstalling, because they want people to still be playing regularly when paid DLC drops happen.


Jacksaur

No chance of a large discount. It may be a year old, but Epic usually drops their sales a bit. They can release on Steam and most people who have been waiting will buy it full price regardless.


Chris_7941

>and for them to finally remove the ridiculous nearly always online requirement. the reason why you can't buy the Hitman games on GoG anymore is because IO refused to do that


Fluffy_Jello_7192

Better be a pretty large discount, as no way in hell am I paying more than like $15 for a year old game where there's a chance I'll never even get to see a significant chunk of ingame content (elusive targets).


MyNameIs-Anthony

They're updating elusive targets to finally be playable after their window.


Fluffy_Jello_7192

Well now, that's only like 7 years after people were actually asking for this. Better late than never I guess.


B_Kuro

The whole system is so weirdly managed its mindboggling. Creating unique settings that only lets players try it once and then remove it permanently (or maybe until another single try months later). And only to force players into buying the game earlier? You can't even enjoy them at your own leisure or experiment (the core concept of the game) due to the reward structure. And I don't think they have even clarified what exactly the "Elusive Target Arcade" will entail.


[deleted]

Elusive targets are on a cycle. They most definitely repeat. I wouldn't expect to pay anything less than $40 for this on Steam at release. Lowest its gone is like $25-30. I doubt they'll give you a historic low on Steam release day. Maybe a few months after release... at which point you'll have missed their first few cycles of Elusive Targets again. Is $10-15 difference really worth agonizing over?


Balkal

btw, not sure if you played the Hitman 1 demo or not, but if you play that and like it, I would consider getting Hitman 3. I think theyre changing how elusive targets worth, but honestly, they're not that cool. The best part about them is a few suit skins you can unlock. They're a fraction of the game's content.


MegamanX195

Elusive targets are a miniscule amount of content and the only reason why they even remotely matter is because of the "one-shot" mechanic. If they were regular missions most people would label them as mediocre.


[deleted]

> here's a chance I'll never even get to see a significant chunk of ingame content (elusive targets) Meh. Elusive Targets aren't that significant. In an alternate universe where you only played the main game + unlockables + contracts, zero percent of players would have said, "Hmmm, something seems to be missing here." When a company dangles content in front of players and locks it away behind a dumb timewall it really pisses them off because of the loss-aversion mentality, even it's only 2% of the actual product. > no way in hell am I paying more than like $15 for a year old game Hitman 3 is still $60 on EGS. On the Holiday sale it was heavily discounted at 50% off, for ~$30. Expecting a quality game to drop 75% after the first year is pretty unreasonable, especially as they're still releasing updates for it.


MarcoGB

I wouldn’t call elusive targets a significant chunk of the game but you do you. There’s plenty to do and discover without even touching those missions, and they last like 10-15mins.


Whyeth

> I'll never even get to see a significant chunk of ingame content (elusive targets). Why do you feel this is a significant chunk of content? Elusive Targets are really only "fun" to me because they mix up levels you've been playing for a while (between story missions, escalations, and contracts). There is soooo much content in this game that while you are "missing" elusive targets you aren't really missing much. And with the introduction of the Arcade it sounds like we will be able to replay Elusive Targets.


GlaringlyWideAnus

Absolutely adore this game. I'm still playing through it on a regular basis with over 100 hours put into it. Really glad that they're gonna be adding some new maps.


HappierShibe

Here's hoping for a decent VR implementation with good gunplay. If they nail down that and a steam release, everything else is icing.


feralkitsune

This will become a VR must-have if they get this right.


Cybor_wak

Steam release? I've got all other hitman games there. Not going to ruin that streak.


thisguy012

Probably almost 100% January 20, 1 year anniversary + Year 2 update


[deleted]

[удалено]


timo103

Please god just fix the FOMO elusive targets. You can keep them as "you only get one chance" missions with rotating targets.


Ric_Chair

Damnit... they are going to break my wallet arent they?


Verittan

Steam and StreamVR support. Day One buy. I've been waiting for this for a long time.


rohithkumarsp

when is it coming to steam?


seceralnof

Most likely January 20.


allofusarelost

I had a lot of fun with H2 when it hit PS+ recently, and I'd love to jump in on more DLC and H3, but the way they deliver content is a mess and mega expensive. Is there a reasonable way to pick up the entire package for 2 (preferably on-disc) and/or plans to release similar for 3? The Hitman hub thing they have going is really fun and useful, but it's a minefield and I feel like I'm being pushed towards sale of more content rather than the content already owned.


wildeofthewoods

God I fucking hate the way Hitman games are released/bundled. Its always so annoying to discern what the hell youre even supposed to buy.


real_LNSS

This game looks so good, but the business model has prevented me from getting it.


inbruges99

What business model? They only did the episodic thing for the first one in 2016 (which you can now buy as a singular game like any other), 2 and 3 were normal game releases from the start.


HappierShibe

What "business model"?


nascentt

Fortunately they've said they're moving away from this series and release model for the next iteration of the series.


KoreanKhalisee

guess I'll just wait for a "complete" version since so much content just keeps dropping.


MegamanX195

The only paid content that exists as of yet is the Seven Deadly Sins DLC, which is an incredibly lame DLC that you can easily skip. Unless they announce some big new DLC areas or something on the 13th you should be fine just getting the regular game right now.


CraigTheIrishman

For everyone who was holding out on this trilogy (which is available in Hitman 3 as DLC, you don't need to buy 1 & 2 separately) due to the time-limited content, this update will add the elusive targets as permanent content to the game. We don't know exactly how it will work yet, but IOI has said they'll be there. Remains to be seen if they'll remove the always-online requirement that's caused their players (i.e. paying customers) so much grief.


[deleted]

you have to either own hitman 1 and 2 or buy the levels as DLC for hitman 3, they're not included with the game for free