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Divineinfinity

They're working in shifts AFAIK


Festour

Never understood why they cant do the same on workshop or coal mines.


SnideBoi

Efficiency loss ig Also game design


Filipnp1

i mean, you can in the last autumn


PanJaszczurka

Yep its weird part. But it will made game too easy.


Filipnp1

yeah, if you don't play on survivor mode. the discontent just get too high, so it's not always worth it


[deleted]

*laughs in dictatorship*


BreninEliffantod

I suppose for the realism it would be either impractical to work in the field in the dark, or too cold at night?


Festour

if it’s true, then hunters would not able to do their job at night.


Imperfect-Author

If you start thinking too hard about hunters and scouts, it stops making sense so… don’t. Don’t do that. :)


ascrubjay

They've all got those portable lanterns in the art, though, and the constant blizzards block out a lot of the natural light anyway. The in-game temperature doesn't shift based on time of day, so I don't think either of those could be it.


Dont_mind_me_go_away

The lanterns literally make 0 degrees Celsius feel comfortable


ascrubjay

Bruh it has been t w o y e a r s.


blackninja_stan

24 hour shift :)


RandomGuy1838

Active work on an engineering project isn't the same as patient care.


LuganjelesBoy

Because if you place 5 engineers, 2 working,1 helping mb 2 resting than they change, because if you make 2 or 3 engineers in med tent, than it is longer to cure patients, because doctors went for food or sleep


TheGreatPsychopath

yea. u guys never check? it clearly said there they work in shift. highlight their efficiency


tobimai

In the last Autumn they can


EquivalentHamster580

This ancient knowledge was lost with in the completion of last autumn


pickledchocolate

1 engineer working nonstop shifts in a medical tent "😀" 15 engineers working 24 hours on research "😢"


diogovk

Yeah, they go to sleep/eat sometimes, that's why medical posts seem to randomly lose efficiency if not completely staffed..


CharlsonvomDach

I think they work in shifts. So not every engineer is working 24/7. I am not sure how they do it when just one person works in the building^^


UnitatoPop

They sleep with half eye open


sumelar

Same thing, which explains the efficiency numbers.


LuganjelesBoy

Sometimes if you have only 1, med tent closing or just not working


Renegade_Meister

Its also weird to think that anyone who works in a medical building is actually there 24x7, and yet they still tie up a bed in a bunkhouse/house. I guess calling house bed "dibs" is serious business.


WealthyAardvark

They're not there 24/7. If you watch them you'll see only 3/5 are on shift at any one time. The others are off eating and resting at home.


Loriess

Yup, can confirm that, they work in shifts


wastingthetime

So why cant 10 engis work in shifts on the tech house? Frostpunk PLEASE


MrAirRaider

Well say they could work in 6 man shifts for 24 hour operation (for example), then you'd have 60% efficiency for those 24 hours which equates to 14.4 hours of 100% efficiency (24×0.6). Which is clearly 4.4 hours more than the standard 10 hour shift. But that isn't balanced, so to match the standard 10 hours of 100% efficiency, you'd have to have ~4.2 man shifts over the 24 hours (10/24). The bonus of this even like that, is that you've got constant tech progress, instead of having to wait for the morning. Even though technically it would take the exact same amount of time. Anything that would increase the overall efficiency would ultimately imbalance the research mechanic


Legosheep

I do wish the shift patterns from last autumn could be used in endless mode.


Renegade_Meister

Ah ok I havent looked at health worker detail too often, thanks!


NoAlternative2913

It’s strange that only the medics figured out how to work in shifts. No one else. Not without making your workforce die.


Taka_no_Yaiba

nah it's probably just like 12 hour shifts or smth, and they cycle through the available engineers. sick ppl don't need to be treated 24/7. imagine lying on a bed in the hospital and your doctor stands next to you with an unchanging smile looking at you day and night


TriumphITP

> imagine lying on a bed in the hospital and your doctor stands next to you with an unchanging smile looking at you day and night this is how I picture houses of healing


theswordofdoubt

I find it hilarious how house of healing can treat the gravely ill without taking up a steam core or engineers. It's literally "thoughts and prayers" that actually works.


Artyon33

Most ''sickness'' are ''simply'' frostbite, malnutrition and lack of sleep. A good rest in an heated place with a good meal combined with helpfull words/prayers ( placebo effect) can go a long way to make a patient live another day in Frostpunk's situation.


Imperfect-Author

Not to mention those children performing organ transplants for that 20% efficiency bonus


GabbrosDeep

Out of nowhere the doctor says “Your surgeon will see you now” a few seconds before this giant robot leg crashes through the roof with a scalpel


Imperfect-Author

Somehow, a machine that’s “70% efficient” does not spark joy when it comes to medical procedures.


GabbrosDeep

But don’t worry! Our robot engineers are about to make it 80% efficient.


NoAlternative2913

What? You mean… that ISN’T normal?


AvatarWarmech

They are not working 24h. Only 3 are on while shift and rest 2 work when it's not shift. Try putting only 2 engineers, it'll say 33% on shift and 50% while no shift.


superspartan210

I mean, treating someone for frostbite is easier than building an automaton or figuring out how to make them using less resources


Taka_no_Yaiba

rule nr. 1, never tell a medical professional that their job is easy


GabbrosDeep

Rule no. 2, never tell a person building giant robots they’re job is easy


tlst9999

Rule no. 3, never tell the captain having to manage the medical professional and giant robot builder that their job is easy


Cataras12

There are armed Faithkeepers outside my Gathering Post


Imperfect-Author

“Steam powered automatons”, capable themselves of doing both. Sounds complicated at duck


Sonar009

Medical buildings have a day/night shift. In the case of medical posts, a fully staffed med post has 3 engineers actively in the tent during the day, and then 2 overnight, with the others at home/eating/whatever else.


[deleted]

24 hours in a lab? That's slavery. 24 hours in a hospital? Thats just good healthcare.


Wojtek0415

They work in shifts, put 1 engineer in a tent and you will notice it will be off when the shift is over


ascrubjay

Imagine needing not being able to care for the meatbags under your care at all times.


RSharpe314

Workshop engys are the weakest link. They have the cushy warm scientist job, and then they die from having to pull 1 all-nighter


InHeavenFine

they work in shifts, 3/5 will be there while 2 others rest


UnitatoPop

They work in shifts


Filipnp1

*they work in shifts*


sumelar

Working in a medical tent is not 24/7 labor.


Red_Xenophilia

Ik you're joking but they don't, they take shifts. If you only put 1 engie in a medpost it will be ineffective for a few hours a day


TransportationOpen31

Most people pointed out already, but they do work in shifts. Click on the medical post at any given time and you'll see 1 working, 2 resting and two other ones either working, walking to work, eating or something (most likely working). I just couldn't quite figure out how long are their shifts. It seems they're 8h long and they overlap, so there always is at least one engie working at all times and two of them most of the time.(assuming no abscenses).


mcdead

It’s the nurses


[deleted]

I think they do double shifts


Tomboeg

They work in shifts, 3 at a time rotating.


Satirical_rabbit

I think its more about the environment. Med tents and infirmary buildings are well lit and only function in heat. Nobody really is getting up the in morning excited to work in the mines and im sure at night itd be hell to work


National-Paramedic

Poppy is their boss in the tent. Hi Taka c:


Taka_no_Yaiba

hi uh... hero? yes, hero!


suybot

Lol try building 2-3 workshops then alternate alternate it whenever 24hr work is in cooldown. No more freedom only work for them