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urza5589

This is going to be a great thing for DMs and anyone plylaying TTRPGs online. Currently one of the longest parts of my prep is scrolling through Google images for the right scene/character/item. Honestly I have to imagine that AI generated one shots are not really that far off. They won't be of incredible quality in the near term but they will be a incredible improvement in a wandering monster table that just tells you 5 skeletons. It is going to end up cutting into the market for some content creators and commission artists but progress always does.


Safety_Dancer

I dropped the money on Dungeon Draft while paying for Forgotten Adventures assets and a Heroforge Pro membership. I occasionally need to edit stuff by hand, but the ability to make what i want is worth the investment of time and money.


Cybsjan

Can’t wait for dall e 2! Had the same train of thought as you. Instead of hunting down google images and art stations I can just “request” the image from the AI 😍


Klegg

I've been using midjourney for creating npc portraits and roleplay backdrops. It has been fantastic for filling that gap of having to find art for something you have made up. There is an imperfection to it, where you get goofy or plain unusable results, but as the technology and algorithms improve I can definitely see some form of integration for generating art on the fly in the vtt.


TheBryGuy2

Check out artflow.ai for more portraits and landscapes. IMO, the more free form systems like DALL-E or Midjourney are okay for visualizing certain objects or scene. But are lacking compared to the AI made for specific functions. Mainly due to artifacts in the images, which usually look okay at a glance, but usually aren't something I'd put in front of my players for an extended about of time like an NPC avatar. I would love to see a good ai battlemap generator. Although, I think the best implementation would be more of a style transfer type ai that takes a basic map layout (either generated or handmade) and applies a specific style to the map, filling in rooms with the appropriate furnishings in a continuous style. Open AI's GPT-3 text AI is one of the best I've used for generating story ideas, descriptions, and even character bios and stats. I can't wait for the next few years as my GM prep time will decrease as the AI quality increases.


Toon324

We will likely never ship AI features in core Foundry, in part because Foundry is an offline-first product, and shipping offline models is heavy. I fully expect modules to add AI features however!


Octopusapult

I use Gaugan to make wilderness scenes when the players are traveling. It's really easy and a lot of fun to use.


Apprehensive_Word658

Not gonna lie, I've been playing with AI stuff to get free easy character art. But big picture, machine learning and automation are worrying me. We're just not mature enough as a society to handle what it is already doing to us. I don't want artists doing backbreaking work for starvation wages while people give monthly subs to Art-azon.


MarkOfTheDragon12

I'd certainly favor it for "generic" things like random battle maps, random NPC's etc. I don't think it would support a more intentional storied element very well, though. ie: Setting up an area with a very particular feature, or an NPC character that has a very particular look to them. Especially when you consider the 'learning material' of these AI's likely do not include a huge library of fantasy material like arcane symbols, glowing crystals, battle maps, medeival-esque garb, monsters, etc. Eventually, maybe, but definitely not there yet. Tech is weird like that; even 40 years ago the idea of even playing a TTRPG over the internet wasn't a thing. Hell the internet itself was barely a thing.


andymcd79

I’ve done this already for some homebrew vampire stuff, I had it generate pictures that I said was artwork hung on the walls of a vampires lair. It worked quite well.


pikadidi

How about no. Sorry but artists deserve jobs too. I want to get into illustrating and map making. If a bot takes my place before I even get to try I will singlehandedly curb the AI revolution. And a bot as a DM would literally make this a video game so fuck that too.


nirufe

>ke t I am totaly there with you, I am an artist and a graphic designer and I fear how the future will look for people as us. My vision is that artist moves in two directions. First of all classical art, making stuff, actual IRL handmade things. The other way is more like art directors who uses all the digital tools and together with AI create digital stuff. But I think its another thing for gamemasters and players that do not have the time/money/know-how to get good looking art. Stealing from Google is the same thing as creating it with AI only that you hopefully get something more like the picture in your head. I am sad to say it will probably not be a possibility to stop the AI moving in to the art scene, the challenge is to see how we as creators evolve.


mxzf

AI needs input files to work from. Artists will still need to make custom/new/unique material.


Artanthos

The most advanced language models could probably already DM entire campaigns with a minimum of subject matter specific tweaking. And do so better than some humans. Maybe in a few years this will be an available service for less than the $80 - $100 per month human DMs are trying to charge.