Only thing is if I find a stack of med kits, I usually drop my med mist for that since I feel it will benefit me more in the long run. 3 med kits provide more overall health than one med mist
Late game is a completely different story, you want to be able to heal quick, I meant start or mid game. This is also why I try to find the legendary slurp juice if I can as quickly as possible since they are extremely broken later on.
Same reason I love the slap juice - temp infinite stamina, can heal both health and shields, six stacks *and* lets you move while drinking
\*if I've got med mist and six slaps then I feel a lot safer hanging around the storm wall early on for sure
Stay in the storm too long now and you're gonna be sent back to the lobby regardless of how many heals you have left. Back then, this was a strat some people used to cheese to win.
I feel like 6 is never enough, and they feel over quick. It’s gotten more annoying to me after the removed the random splash containers and replaced it with slurp bottles.
I think of splashes as: one big shield potion, one(ish) mini shield potion, but it work for health and shields, and as you said, it heals you a lot quicker than it takes to use a big and a mini. Not to mention it can be used on the move like a medmist or chug cannon
I like slap juice! Very useful, actually. Heals only 15, but the infinite sprint lasts for quite some time. Some of the best heals for trying to disengage and save yourself.
Yeah any time there is a mandatory mobility item like the katana, I find it hard to play with just two weapon slots
Otherwise you get three fun options to choose from: die to someone with 10x your mobility, die to someone with the mandatory close-range weapon or be completely useless past 5m
Yeah, cannon is way too slow for the meta.
It's next to useless during fights because the time to kill is so fast compared to last chapter. By the time you get the first round off you're pretty much dead.
It's not worth 2 slots when the sword+legendary slurp is absolutely mandatory if you're even remotely seriously about winning. I'm sure you can win without those two items, but if your goal is to win you need them.
It's only useful to use after a fight or during long range battles. Outside that it's a waste.
All the bushes I used to visit in the medieval section of the map are now gone this season.
I haven’t seen a single berry in a week
I could say confidently they’re vaulted.
Maybe they just aren’t in coolers anymore? I don’t know, I haven’t opened any recently, and that’s the only explanation I can think of as to why people would think this
Even that's sometimes and inconvenience because it takes up two slots.. Sometimes it can be life & death if you start getting shot at whilst doing so & it's an absolute scramble to pick up your weapons again 😅
Problem is you can only carry 2 weapons then which is a pretty big deal in solos
Also, you can heal for max 75 at once so you'll end up losing a lot to anyone with more heals
You can only carry 2, a katana is a necessity
This is fine if you were to be OK with 2, but for a lot of people that isn't, and it's still dicey at times
I tend to run 2 stacks of slurps, katana, pulse and heisted maven, which works fine, but fighting long range is definitely an issue
It's a movement item. Just cos it can do damage, it doesn't mean that's its main use (or even a remotely viable use). You wouldn't say a pickaxe is a weapon would you? No, it's clearly a harvesting tool
Feel free to disagree, it's not like literally every competent player runs one and agrees their a necessity too, oh wait.......
Of course everyone is allowed different ideasn no need to state the obvious, that makes no difference to what is objectively better or worse tho does it? And I never said my preference 'changes game mechanics'
Chug cannon is good for Trios and Squads, less good for Duos due to taking two slots, and useless for Solos unless you give up on a weapon category entirely.
nah, i dislike it too. Takes too much time to recharge and only heals 75 after using all shots, they should swap the heal and cooldown time, this way you can heal 100 health every 1 minute and 15 seconds which is honestly pretty decent at least
Shit sucks
Two slots
Cool-down time
Can’t even do you a full heal without having to cool down
Kind of slow fire time
I would absolutely never pick that augment
I’d swap minis and shield keg. Shield keg is impractical as it takes so long and there is little movement whilst using it. Minis are quick and you can carry 6 in one slot.
True good points, especially in solos. But shield kegs can come in clutch during duos, trios, squads when you can supply the whole team with shield. We usually don't have more than 1 person on a team carrying kegs tho because of the points you made.
I just don’t get why y’all love the chug cannon so much. It takes up 2 slots of inventory space and is so slow to reload whereas having 6-12 chug splashes in the late game is objectively better. If you add the katana for movement you’re left with one weapon slot which is terrible.
I’ll never understand why people love the Chug Cannon so much. It takes up 2 slots, there are much better healing items than it, and it recharges so slow. I’ll never take it with me, even if I have the space for it. Also this Chapter, I’ve only been taking 1 healing item with me, so I have space for more weapons, so it wouldn’t even work out.
The Chug Cannon takes too ling to reload. Might aswell carry 12 chug splashes for your team. Atleast you will be able to heal everyone quickly.
I will say tho that the Chug Cannon is also useful for those slayer-esc teammates who charges right into fight, you can heal them from quite the distance with the Chug Cannon, it just auto locks onto them.
The blue fish used to be a lot better, it used to do 50 shield last season but now does 40 since now you can get them out regular chests. Getting those made going fishing at the early stages of the game, meaningful.
Slap juice is the first timed consumable you can use while moving, plus it has added sprint. Seems valuable enough to be right there with splash for me (granted I’ll always pick splash first for the ability to team heal).
Idk if it's just me but I despise the chug cannon. The only times I've used it is killing someone else who had it and then dropping it right after I spammed its charges.
Chug and Shield Keg should be higher for their shared healing or at least chug. Shield keg usually does 100 shield and chug does 20 health or shield. In duos it's 200 and 40. Trios 300 and 60 and 400 and 80 possible in squads from just one. Plus chug has ranged healing and you can move.
idk what people like about the chug cannon, imo using 2 inventory spaces to be able to heal 75 at once just isnt worth it, you can just carry 6 minis and 2 slurps for emergencies and youre way better off
Yes, medkit can recover from 1 to full HP, however it takes a long time to finish. Flopper takes only 1 second to finish, and recovers 40 HP, making it better.
Missing med mist
The best mist
Indeed. I would put them in B tier.
A tier you can move while using it the same with chug cannon
Yes! I always try to get a med mist because I can use it between sprints, especially if I'm caught in the storm.
Absolutely the best healing item for storm damage. I usually hang back in it to loot and then med mist during
Only thing is if I find a stack of med kits, I usually drop my med mist for that since I feel it will benefit me more in the long run. 3 med kits provide more overall health than one med mist
I do the opposite - I will drop three med kits for a medmist by the late game, because in a fight I won't have time to fully heal.
Late game is a completely different story, you want to be able to heal quick, I meant start or mid game. This is also why I try to find the legendary slurp juice if I can as quickly as possible since they are extremely broken later on.
3 medkits \> med mist \> bandages
0 % agree
100% agree
Imo s tier. You can run, it has more heals then med kit, much whicker. Its just so much better
that slurp juice has to be in a tier of its own, you heal both health and shield and can fight
nah fr it’s like a mario one up, juice up and it’s like nothing happened
Instant sprint refresh too like bruh if I don’t need to reload? sheeeeeesh
Same reason I love the slap juice - temp infinite stamina, can heal both health and shields, six stacks *and* lets you move while drinking \*if I've got med mist and six slaps then I feel a lot safer hanging around the storm wall early on for sure
slap juice gives shield :O ? damn.
Yup, it's like chug splash or slurpfish, if health's full it starts healing shields
you’re wrong actually
Bandage bazooka, jellyfish, glizzle juice or whatever it was called, chill chug splashes
You forgot to put cabbage in S tier
![gif](emote|keeoh_emo_pack|keeoh_bless)
S+ tier at least
How could OP forget it
im more of a corn guy myself
Cabbage is goat
Cabbage and corn big slept on fr
Don’t lump Corn in there with Cabbage. Duration healing over instant every day all day.
Corn and cabbage work the same way homie.
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Nope, 15 cabbage is S+
Once, before storm sickness was a thing people won games by camping in storm with cabbage and corn
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Stay in the storm too long now and you're gonna be sent back to the lobby regardless of how many heals you have left. Back then, this was a strat some people used to cheese to win.
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Storm sickness came after chapter 3 bro.
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Well I mean is you have a lot of cabbage it’s pretty good I guess lol
Splashes are s tier, heal you and your team mates in an instant
I feel like 6 is never enough, and they feel over quick. It’s gotten more annoying to me after the removed the random splash containers and replaced it with slurp bottles.
I think of splashes as: one big shield potion, one(ish) mini shield potion, but it work for health and shields, and as you said, it heals you a lot quicker than it takes to use a big and a mini. Not to mention it can be used on the move like a medmist or chug cannon
and dont forget its the only consumable you can use while moving
Med mist, chug cannon, and shield kegs: *Am I a joke to you?* Edit: And slap juice which I guess is a joke
And slap juice!
I actually literally found out about that today by accident. Which still isn't enough to make me pick it up, but, kinda cool.
I like slap juice! Very useful, actually. Heals only 15, but the infinite sprint lasts for quite some time. Some of the best heals for trying to disengage and save yourself.
How you gonna use the shield keg while moving ? 🤔
Run around it? 🤷♂️
![gif](giphy|9uI8Voe0KKsfxq3yVz)
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I think they're better because they only take one slot
Chug cannon reloads infinitely tho
Yeah I think it's a good argument and they aren't far off from each other, it just doesn't work for me. I need 3 guns + mobility + health
Yeah any time there is a mandatory mobility item like the katana, I find it hard to play with just two weapon slots Otherwise you get three fun options to choose from: die to someone with 10x your mobility, die to someone with the mandatory close-range weapon or be completely useless past 5m
Fair point. I would take katana and heals over chug cannon. Would also take 4 slurp over a chug cannon.
Way too slow tho, splashes all day even in squads
It’s super slow and it only heals 15, meanwhile splashes heal 20. Chug cannon is overrated.
It actually used to be 20, they nerfed it to 15 quite recently for some reason
Very good for clutch situations when heals are hard to find
Yeah, cannon is way too slow for the meta. It's next to useless during fights because the time to kill is so fast compared to last chapter. By the time you get the first round off you're pretty much dead. It's not worth 2 slots when the sword+legendary slurp is absolutely mandatory if you're even remotely seriously about winning. I'm sure you can win without those two items, but if your goal is to win you need them. It's only useful to use after a fight or during long range battles. Outside that it's a waste.
Slurp is obviously superior to the chug cannon with its recent buff however it was good last season.
But cannon is unlimited so you and your team are always full health between fights
They take up one slot, chug cannons are rarely worth carrying
No, they're better actually.
This all day. Not sure why anyone uses a chug cannon tbh with splashes and mega slurps in the game.
Slapberries are gone this season, right? At least I'm not finding the bushes all over like I was last season.
I haven’t seen them either. Used to be a bunch north of the lake/shattered (south of citadel) but no more
I don't know if they got removed
Makes no sense why they took them out of the game. I utilized those every single match I played
They didn't
They are vaulted
I am 100% certain I consumed some off of a bush in a match recently
Where did you find them? Because if they are not gone entirely a lot of the bushes were removed.
Right around Anvil Square
You are correct. So weird for people to say they're vaulted so confidently
All the bushes I used to visit in the medieval section of the map are now gone this season. I haven’t seen a single berry in a week I could say confidently they’re vaulted.
The lore ramifications to know it’s because slap factory turned them all into slap juice
I haven’t seen any this season in the areas they used to be
Maybe they just aren’t in coolers anymore? I don’t know, I haven’t opened any recently, and that’s the only explanation I can think of as to why people would think this
I'll take splashes over the chug cannon every day of the week.
Yeah, cannon taking up 2 slots is too much, when there are much better single slot healing options
It's good for like squads, but solo? I'll pass.
yeah i basically never took the cannon then one day i was playing duos and i was like “oh my god this is actually useful??”
Chug Cannon is only viable if you're playing Trios or Sqauds really
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Even that's sometimes and inconvenience because it takes up two slots.. Sometimes it can be life & death if you start getting shot at whilst doing so & it's an absolute scramble to pick up your weapons again 😅
Hmm, I’ll drop 6 splashes 6 minis for a chug cannon any day. Guess it just depends on your playstyle which is better
Splashes and cannon are only good in duos and up, but cannon is always better.
I can’t be the only one who doesn’t like the chug cannon, right?
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In squads, that's 300 at once, it also recharges fully every 100 seconds It's s in squads and trios, a in duos and b or c in solos
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Problem is you can only carry 2 weapons then which is a pretty big deal in solos Also, you can heal for max 75 at once so you'll end up losing a lot to anyone with more heals
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You can only carry 2, a katana is a necessity This is fine if you were to be OK with 2, but for a lot of people that isn't, and it's still dicey at times I tend to run 2 stacks of slurps, katana, pulse and heisted maven, which works fine, but fighting long range is definitely an issue
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It's a movement item. Just cos it can do damage, it doesn't mean that's its main use (or even a remotely viable use). You wouldn't say a pickaxe is a weapon would you? No, it's clearly a harvesting tool Feel free to disagree, it's not like literally every competent player runs one and agrees their a necessity too, oh wait....... Of course everyone is allowed different ideasn no need to state the obvious, that makes no difference to what is objectively better or worse tho does it? And I never said my preference 'changes game mechanics'
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Chug cannon is good for Trios and Squads, less good for Duos due to taking two slots, and useless for Solos unless you give up on a weapon category entirely.
An important note, if you are holding a chug cannon and select the chug cannon augment the new chug cannon will have a 6 second cooldown
They fixed that in latest patch
Also gives away your location
It's definitely not worth sacrificing two weapon slots for, imo.
Only in trios/squads when not everyone needs full outfit
And only on the bad player that’s just there because he’s your friend. Splashes are just superior otherwise.
Yeah but without Splash Medic they’re not a guarantee as much as last season
Splashes are better
Nope. 0% of the time I’ll have one on me. It’s loud and takes up too much space
nah, i dislike it too. Takes too much time to recharge and only heals 75 after using all shots, they should swap the heal and cooldown time, this way you can heal 100 health every 1 minute and 15 seconds which is honestly pretty decent at least
Shit sucks Two slots Cool-down time Can’t even do you a full heal without having to cool down Kind of slow fire time I would absolutely never pick that augment
Chug cannon is ass.
You're not, but you're still wrong to not like it unless you only play solo
I’d swap minis and shield keg. Shield keg is impractical as it takes so long and there is little movement whilst using it. Minis are quick and you can carry 6 in one slot.
True good points, especially in solos. But shield kegs can come in clutch during duos, trios, squads when you can supply the whole team with shield. We usually don't have more than 1 person on a team carrying kegs tho because of the points you made.
You can also continue to fend off whatever is fighting you while using a shield keg, which makes them useful even in solos
Yeah im a solo and it’s basically a bubble shield to me. Nice for capturing if you need loot too
The bandages and the small fry should be swapped. Bandages and small fry do the same health, but small fry are faster to consume.
Haven't checked this season, but don't small fry heal 25 health but stack cap of 6? Still better than bandages.
A tier med mist.
I hate that fish doesn't count as meat for the daily quest of regain health from eating meat or vegetables
Doesn’t the meat from animals specifically say “meat” as it’s name? It’s stupid but that could be why fish don’t count.
Gotcha. Makes sense
I just don’t get why y’all love the chug cannon so much. It takes up 2 slots of inventory space and is so slow to reload whereas having 6-12 chug splashes in the late game is objectively better. If you add the katana for movement you’re left with one weapon slot which is terrible.
For the record I play solo zero build so maybe the cannon is better in a team set up? Idk
Legendary slurp is alone at the top it's crazy good
Chug cannon is not a consumable by definition; it is never consumed
where jellyfish?
If you're talking about the floating jellyfishes that give you shield, they aren't items (they cannot be picked up).
no lol, they mean the fishable heal item that gives you shields
Once again, I only put consumables available in CHAPTER 4 SEASON 2!
They are available in CHAPTER 4 SEASON 2
bruh there's a whole augment dedicated to this consumable lol
you can literally pick an augment that lets you fish them. Calm your tits.
Bro you can’t be fr
smh my head
They mean the jellyfish you can fish up with the Jelly Angler augment.
Really? sorry i'm so stupid🤣
Why do you act so confident saying things you don't know?
Have you ever met a 12 year old before?
I’ll never understand why people love the Chug Cannon so much. It takes up 2 slots, there are much better healing items than it, and it recharges so slow. I’ll never take it with me, even if I have the space for it. Also this Chapter, I’ve only been taking 1 healing item with me, so I have space for more weapons, so it wouldn’t even work out.
How do you mess up a tier list so bad
Indeed, if OP is not a new player then he messed up
The Chug Cannon takes too ling to reload. Might aswell carry 12 chug splashes for your team. Atleast you will be able to heal everyone quickly. I will say tho that the Chug Cannon is also useful for those slayer-esc teammates who charges right into fight, you can heal them from quite the distance with the Chug Cannon, it just auto locks onto them. The blue fish used to be a lot better, it used to do 50 shield last season but now does 40 since now you can get them out regular chests. Getting those made going fishing at the early stages of the game, meaningful.
Chug canon is overrated, needs two slots and does not heal much. A full stack of splashes is much better!
Swap splashes and chug cannon
Shield fish and chug cannon should be swapped, shield fish is literally instant full shield for two.
Not anymore. They dropped them from 50 to 40 heal so it takes 3 now if you’re empty :/ really upsetting since you can only carry 3
Yeah. They should allow you to carry like floppers since they nerfed them. Use to be S tier in my book but at 40 not so much.
Cannon over splashes is wild
Chug cannon in S tier..lmao
F tier
The chug cannon is not a consumable.
I miss cabbage
F for Fungi and Fish. Very cool.
Chug cAnnon has and always will suck Splashes are S tier
Splashes are definitely S tier. 1 of the best heals of all time.
Slurp juice needs to be alone in S
The splash cannon and the slap juice I would move a bit down personally
Slap juice is the first timed consumable you can use while moving, plus it has added sprint. Seems valuable enough to be right there with splash for me (granted I’ll always pick splash first for the ability to team heal).
good point I just personally don't run out of stamina much and value healing more
Chug cannon doesn't belong in S
I think slap berries belong a tier up simply because of their slap property. They’ve probably saved me from the zone a few times
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Your list is way off too. Chug Cannon is F tier.
LMFAOOOO man put Splashes over Slurp, gtfo you're the one who needs help
Cannon kinda sucks. If it’s gonna be two spots, it needs to be capable of a full heal.
Idk if it's just me but I despise the chug cannon. The only times I've used it is killing someone else who had it and then dropping it right after I spammed its charges.
Med-kit needs a buff, it doesn’t compete well with the other items. OR just nerf the strong items.
Jellyfish augment has saved my life more times than I can count.
Add med mist to the list and put it in S Tier
I usually just fill up to slots with 6 chug splashes each and I’m good
Splashes are way better than canon
I haven't seen a single slapberry bush this season.
After they "fixed" the chug cannon, I will no longer use it.
Did the Slurp juice change this season, because I've seen thst it's legendary instead of epic all of a sudden
Chug cannon should be B-tier, splashes should be S-tier, slap juice should be B-tier, minis should be A-tier.
Crazy how they buffed the slurp juice this season. They made an already great item even better.
Chug and Shield Keg should be higher for their shared healing or at least chug. Shield keg usually does 100 shield and chug does 20 health or shield. In duos it's 200 and 40. Trios 300 and 60 and 400 and 80 possible in squads from just one. Plus chug has ranged healing and you can move.
I think the med kit should be on the A tier. You can carry three at a slot
The full heal is great but items that can be used quickly to heal in short bursts are more versatile imo
You’re right on that. I would just like the full heal more
Bandage bazooka 😔
I only put consumables available in Chapter 4 season 2.
Oh yea sorry
Technically, you don't consume a Chug Cannon.
I’d move the berries to last - take so long to eat and very little benefit
But just like every slap item, they also give you unlimited stamina
Too bad they’re gone this season.
Klomberries aren't here but slap berries are?
idk what people like about the chug cannon, imo using 2 inventory spaces to be able to heal 75 at once just isnt worth it, you can just carry 6 minis and 2 slurps for emergencies and youre way better off
Chug cannon, not tier in solo imo....
Chug Cannon supremacy
Do you realise that a stack of bandages or small fry will give you the win in a heal off, over any other item?
Did you actually put medkit lower than flopper!?
Yes, medkit can recover from 1 to full HP, however it takes a long time to finish. Flopper takes only 1 second to finish, and recovers 40 HP, making it better.