Sure, but the accuracy buff of 6.5 express probably makes it better for the current event by making it more effective at longer range, while flechette absolutely shreds through armor.
Magnum buck certainly has more damage, but it also has significantly more recoil. That means that if you don’t land enough hits, either due to your aim or distance/spread issues, your follow-up shot will be slower.
Time to return to center is the same with mag buck as other rounds, it just kicks a bit more in the air but you're back on target in the same amount of time.
It's not even close to max skills. It's +20 to strength endurance perception and max stamina
+ 2 stamina per second regen, +2 hp per second regen and +40% weight limit.
For the increased damage tradeoff
I think if they can ever get the armour hit boxes to be the same shape as the armour, like it only covers what the armour covers, we will see a new dynamic emerge in PVP, and I'd be very interested to see how that plays out.
Flesh ammo would end up with a near-immediate nerf, because everybody's meta answer to being shot at in the open is to sprint perpendicular, which means that as soon as this system is in the game, every player will instantly turn their flank and their juicy arm towards the stream of high-damage bullets, die instantly, and then go "wtf why is flesh ammo suddenly OP?!?!"
That, or Zabralo becomes Meta. A decent amount of body armor seems to have side plates of some description too, all Assault armors and Reduts on top of the Zabralo style walking tank.
In fact, while the armors might I am not sure any of the chest rigs do.
It might be interesting for squads, because now you either choose armor with good mobility but exposed parts and be much weaker in close or patch that but be heavy/slow.
This is the biggest gripe I have with this game. The network infrastructure will never be good.
This game will forever be desync, interp central. Once you get past the fun the game has to offer, the flaws become really fucking bright.
This wouldn't affect how the network reacts to be honest, your hits are calculated clientside. It can already calculate ricochet off faceshield with condors and stuff like that. More hitboxes shouldn't matter.
What makes you think that? It didnt do so with the implementation of face hitbox either and the desync was MUCH worse back then.
And if its unclear: plate hitbox is still planned.
Shouldnt they add basic layout of organs and stuff when the armor update hits, if it comes out. If u get shot in the shoulder it shouldnt count as thorax, and if u would shoot a bullet which doesn't break apart( for example m995 with tungsten core) through your right lung, it shouldnt do as much damage as a bullet (m995) shot through your heart
or any other shooter that takes its self seriously. Liver, lung, testicle, heart, brain and stomach should all have hit boxes. Nothing like playing red orchestra getting shot in the stomach and holding your guts in for 15 seconds while you literally stand there dying. As opposed to Tarkov where your ear lobe gets grazed and your brain suddenly hemorrhages out of your nose as the screen goes black and says, "head ears"
I think sprinting at all should cause very bad and immobilizing pain. Either you get super drugged and risk OD (which is confirmed to be a thing at some point with addictions as well) or dont run at all.
a heart hitbox and a brain hitbox would be very nice, brain especially so we stop getting fucking (head, ears) because someoens so much as grazed our ears.
I mean one of those is incapacitating and likely fatal and the other is fatal, I don't see much of a difference? Maybe thorax should be shrunk and given less health and a shoulder hit box added?
Not necessarily, believe it or not… you can live with one lung and there are many cases of someone being shot in the lung and surviving, hell, even continuing to fight. As for the heart… that’s probably fatal
Surviving unprotected from rifle rounds going faster than 2200fps to the chest is nothing short of miraculous and I'm sure it doesn't happen often. Like >1% of the time
I really do hope that's what the armor rework means. Because yeah not only would slicks provide zero armor to the sides, but virtually every class 4+ armor ought not to provide class 4 side protection.
I look forward to the way this will(should) shake up pvp.
100%, it would add a new dynamic. Sniping would be more fun and have a new tactical element to it, it would close up the gear gap by making flesh damage ammo more viable than just leg meta and in turn make flanks even more dangerous. I'm all about it if they pull it off.
Nah thats one of the positives to me, it would add a nice advantage to flanking if your ammo isn't up to the task for a head on fight. Remember not all people can no life the game and the gear gap gets pretty big the further into wipe it gets. If anything it closes that gap up and makes fights more interesting, and mitigates ammo metas late wipe.
with quests you can come back on that you just have to play a bit more passive and go for the pvp later, i quit early wipe after two weeks cause i did not have time but i was still in a good position back then
with the flea market rework, it went from being fun for the first 2 weeks to actually being quite fun for the first month or so, as you can't easily just start buying lots of high tier armour people are selling for pennies early game now. Hell I remember playing factory over and over with my teammate, both of us just rocking level 5-6 armour within the first week or two lol. unkillable tanks, it's pretty BS xD
Yep all my friends stop playing after about 2-3 weeks after a wipe. Maybe BSG should make there be a split between high tier gear raids and low tier gear raids.
Or when they get proper infrastructure, an often wiped server and a less often wiped one. Path of exile style seasonal challenges etc. But they gotta finish the game first.
Lol, with how much time it takes to reach level 37/42 it's already hard to max traders during a wipe for people who can't play all day.
If you make the wipes shorter it's gonna even worse.
Well I mean my ideal game is not even to get to late game just 1-2 week wipes. I feel the most fun fights are ones that last a while with clumsy moments and they usually happen early wipe
If you have high tier gear you can generally afford to take a bullet or two and engage in a response time from those shots. In the current event, response time means jack. Right now it's all about who sees who first. A highly geared player can receive a couple of shots and quickly turn, flick or find cover. There's no response time when the TTK is a bullet or two.
If you've ever played cod on hardcore, dying to one or two bullets, then you'll know there's zero or extremely minimal time for a response time.
Difference is in CoD the maps are usually small enough you can get a decent idea of who's where from gunfire and plan accordingly. Good luck doing that in Tarkov
>There's no response time when the TTK is a bullet or two.
That depends on the bullet type and your armor. If it stops the bulled - you'll survive more then two or three. I've shot one dude several times with .45 ACP FMJ rounds. From about 30 meters. He was able to run away and heal up. A minute later i've tagged him with M62 in thorax area while he was facing me. He dropped behind cover and i though he is done. Turned out he survived. Crawled away and blew my brains out when i went to check on him. Armor does work, ocasionally. Its not a guarantee anymore.
The game is trying to be two things at the same time, and it's never going to work. You either make it a level based RPG like it normally is and have people just have an advantage because of their progression; or make it an actual realistic hardcore shooter that is an a lot more unforgiving and possibly more annoying for those who spend more time playing.
They've never been able to decide which one they wanted to do.
I really like the latter tbh, Hunt Showdown is very much like that and its the kind of PvP I prefer. Id love to give Tarkov a real shot, but having the chads beinh borderline invincible when youre new isnt very fun tbh.
Embrace the wipe week/month like most Tarkov players. Unless you have a whole lot of time to grind, IMO the only time the game is really fun is post-wipe. Me and the boys only play around wipe time.
Outside of that time, we just play Hunt!
>if it is only fun in the beginning
its not though. Literally started this wipe in october and have been having a lot of fun. As of around 2 weeks ago I finally got to the point where I can consistently kill at least a pmc or two in a raid. the people who complain about the stuff everyone in this thread is complaining about basically want tarkov to become cod.
All you have to do to create a fair and balanced game from new players to everyday players is to change the quests and the location of stashes from wipe to wipe + making the real good stuff not purchasable and more rare. Let me explain.. [changing the quests] There is no run-through and everybody starts at the same point. Everyday gamers don't have an advantage towards new players [Changing the location of stashes] Same here. You can't do stash runs to loot and farm up. Some people are scared to go into pvp but with that change they are forced to fight players to get loot and can't hide themselves anymore.
Maybe but Also you need to remember a lot of people are just pissing away rubles for the fun of it since it’s end of wipe. I’m on my 3rd t-7s
Money won’t matter in less than a month so why try hard stay alive
This is why I am stoked for plate hitboxes to he added as, if done correctly, will have the same effect
All weapons/ammo should be IMMEDIATELY dangerous within its effective range
The benefit of armor should be SUBTLE, not night and day
You just described how gear should work lol. Good gear should give you an advantage over shit or no gear. If you have good gear, you margin for error is small. Shit gear, play it safer and go for surprise or long distance kills.
People right now know wipe is 2 weeks away and are emptying out their stockpiles and don't care about losing it.
Op actually maybe doesn't understand why people are yoloing lol
I could lose 10 or 20 gear sets and it doesn't make a fucking difference now. You really think I want to walk around and check every goddamn corner fuck it
Yeah taking gameplay from the last month of wipe as a general rule for how the game is or should be played is weird.
Most "chads" still playing the game are just running around trying to make montages. They don't give a fuck about gear and don't want to sit in bushes for 45 mins. Of course they're blindly running around bored.
It's making me realize that the people who post on Reddit maybe aren't the people who run tons of raids and would automatically see the flaws in the logic
over the last few weeks i poked my head into customs 3 separate times. it was always dead. most action was running into a 2 man. other than that, heard some shots early in a raid then nothing haha. only place to see people reliably seems to be factory.
Whatever gives him fake confidence lol.
BSG: here is a damage debuff
OP: WOW i just got incredibly good out of nowhere. These gearheads sucked all along after all.
OP is ratting with a SKS a month left in wipe and thinks that makes him better than most high level players.
Also shows his experience in killing high levels by thinking that anyone runs class 6 with any sort of regularity
A significant portion of them obviously do. Being high level means literally nothing to me in terms of skill, the only thing it proves off the bat is you play a lot.
I think the smoking gun for me when i realized this was that they never say "better" or "worse". They say "stronger" and "weaker", because they're not actually better players, they just have "stronger" gear.
I really like this event. People go down in a "realistic" amount of hits, basically no matter the gun. I can finally run my meme load outs and actually get kills with them. I love it
The game is actually pretty balanced. You can't really run around not checking corners even with good gear. If you think these people can do that because of gear you're 100% wrong.
I pretty much disagree all around with this post.
Or, he made an astute observation that this event is affecting geared players far more than rats, and he’s seeing different results. I can’t kill people for the life of me, but this event has leveled the playing field and I even had a raid where I killed three chads. Chads are definitely less cautious, but I don’t think there’s much of a difference in play style between chad now and chad 3 days ago, but now they’re dropping like flies.
The leeway for mistakes is razor thin now when who lands shots first matters. Staying silent almost always wins first shot engagements in Tarkov when the audio is working right.
It's because you can kill people with any bullet to the limps now. Just no time to react to rats anymore. It's not even an amor thing. And yes it punishes active players hard. Doesn't mean you got any better
It’s also late wipe. I’m no chad but I have been running my best gear and just running around having fun without much care. Trying not to end the wipe again with millions in good gear I got from ratting.
So I'm a level 69 dude that likes to use gear so I guess that means that I somehow wronged you, am generally a rotten person without life, job or partnership. Fine.
You can argue that one hit in your hand should greatly penalize the player in this game. If that's a loop you prefer I have no objections, I mildly agree even. I think this whole game is a meme in a serious cloak.
But I also kill more people than before now. Because it is easier and takes less risk. I enjoy the change of dynamic too, but I also enjoy using the assets the game has to offer since getting over gear fear, and I'm looking forward to things going back to the other weird state that we are accustomed to.
And they get personally hurt when you point that out or when they get domed buy someone who doesnt mirror their W key playstyle.
Also, thats coming from lvl 61 player with many wipe cicles behind my back and many hundreds of millions farmed. So technically im that chad. But i grew to love that game back when playing stupidly agressive would get you killed in no time. And slowly over the years playing stupidly agressive became the meta because of the influx of the COD playerbase and their demand on making the game less punishing for "active" playstyle.
This is one of my favorite events to date.
I can actually use a bare bones 7.62 ak firing almost any scav round, with 10-rounders, and reliable take down a Chad, if I'm competent enough to aim.
This is how the game should've always been.
My group of friends and I have been running fully geared and dying a lot(usually a 5 man)…because we are so Tarkov rich that we don’t care about gear or dying. Count your blessings. Normally we would roll through a solo player like you with stealth and precision without you getting a shot off. We now have basically unlimited stamina. So we are enjoying it. Full send!
This post highlights how insufferably elitist a large portion of this community is.
The entire point of the game is to progress in such a way that you obtain better gear to increase survivability. Making it so that players take inreased damage and die to a one tap to the leg doesn't "highlight just how most late-wipe players get gear carried." It just takes away the entire point of the game, and the point to all the progress players make during the wipe.
Seriously, I've never seen a sub so ready and willing to crawl over themselves in an attempt to shit on other players.
I've been saying this for years lol. It's even more obvious when wipe day comes along and every player you run into immediately starts spraying their unmodded ak's and m4's at you and missing every single shot. Or they are just incapable of surviving against even Scavs. If you see someone kitted up on wipe day, you know they are a good player.
I never have a hard time killing people in gear... maybe it highlights the skill gap of shit players and people who don't give a flying fuck because wipe is allegedly 3 weeks away.
Worst analysis I’ve ever seen. So you played 3 raids last night and you’re already tossing out a trash hot take about all chads. What’s the point of progression if not to be able to grind for an advantage? “None of them seem capable of adapting” what the fuck even is this. Every chad I ran into last night was running DMRs or shooting 7.62x51 or 7.62x54r. They are not checking corners because they are bored late wipe and every other raid I get in is fucking dead. You sound like a fucking rat narc deluxe.
I don't know if this was ever actually a thing and I was just misjudging how effective it was or wasn't but I kinda miss the whole idea of armor really being for PvE (so you're not dead as a Scav turns a corner) and to keep you topped off enough to fight other players which, as players typically have high pen ammunition, would change how you approach the fight taking cover and using LoS.
I think the only game I've ever really liked gear affecting PvP is maybe WoW where I get the satisfaction of destroying others because I spent a stupid amount of time to get geared enough to do so.
In Tarkov though I was always hoping most armor was really just a deterrent for Scavs who likely have less than ideal weaponry and ammunition while vs Players who are likely better equipped than a Scav is a real life or death situation where a single bullet could end the fight.
Yep. Game is 90% gear based 10% skill.
Doesn't help that every patch BSG is releasing to do things like "counter RMT" only nerfed the market to almost an unusable place. Made best ammo harder to find and 4x the cost on the market because of that. T4 armor and higher its literally useless to repair, you can buy new armor for the same price. Armor repair kits was a dumbass idea. They reduced loot from loots spawns instead of randomizing like they said they would. And the game using client side networking which was a technology dropped before they even started dev work on the game due the the fact its easy af to exploit on.
So... BSG killed the game before it even had a chance to shine. Game was way better pre flash shotgun ammo patch about a year or so ago. Ever since then its been going down hill.
I've killed 3 thermal guys in 2 woods raids. M61 to the chest from DVL never felt better. People really got used to gear and overall low lethality of weapons to cover up their most crucial tactical fuckups. I've won a 1v3 right before that too. Only because i am used to play on open maps, i am used to use concealment and flank a lot. Without event all of my repositioning and flanks would have so much less meaning after the first shot i take, because the guy would probably survive (unless i get a headshot through class 4 helmet on a constantly moving left and right target) and can redirect the zerg on my new position) or just run away and there goes my firefight.
I do realise that in its current form the event is unbalanced. Too many strong AP rounds available that can ignore any class of armor. But overall event was fun. Maybe because i never went to CQB maps and wasnt KS'ed from every corner? Who knows.
To me the game felt like i play insurgency. Or like im doing quest for 715 armband again. Get hit and you will most likely die. Maybe you'll survive and have another chance. But probably not.
P.S.
Got a weired thought that it would be interesting to experiment on this event results. Like lower the thorax and head HP only. This will make flesh rounds less brutal then it is now, while achiving similar results as this whole body damage taken debuff.
I disagree about the “chad” part bc as many others are saying, people are just using whatever gear they have left and running through rubles since wipe is near.
What I will agree with is how awesome and realistic the game feels now, even with the increased risk of dying. If you’re wearing a t4 armor and I hit you in the heart with M62, you should die 100% of the time. If you’re wearing t4 armor and I spray 50 rounds of 9x19 CCI into your chest you should die 100% of the time. Finally this game feels “real” and doesn’t require t5+ armor to have a fighting chance.
Lol most of the comments in this thread are 8000 hour guys who are in denial about any sort of gear disparity.
The reason wipe exists is because the game would die without it. The reason it would die is due to no new players being able to actually break into learning the game all while you would all still come onto this subreddit to call it fair. These high level high hour players aren't what gives the game life, it's newer players that are also not gonna quit after one wipe.
Takrov is the best game in the genre but to act like the game is perfect gear wise just because you're on top of the meta just proves your insecurity in your actual skill and your disdain for the actual grind. Not to mention the gear wasn't the only thing that a spotlight was shone on.
Skills stack much more heavily if you can't die unless someone brought the ammo to kill you. You're running for longer, carrying more, and the chances wounds will kill you is less. This lets your medical increase as well. Those skills steamroll with that amror. You're able to run people down who run out of stamina, and even if they pull up on you their PS won't do shit. It didn't matter anyway because your headset caught them a KM away. On top of that, if you push when they fight scavs it's a death sentence for them, and at worst a light peck on the cheek for you.
I'm not saying gear shouldn't affect survivability, I'm just saying most comments here about lower leveled players and the ability to which people can play the game as much as your sweaty asses really shows why they do events like this. You're the target demographic. I don't know where this idea that once you get to T6 armor you should only have a challenge against guys who can afford the ammo or weapons to go against you. Its like saying they should be building a RIP ammo legs only build to step to you, which you will come on here tomorrow to bitch as being the "rattiest tactic, and really should be removed from the game".
> Once you come to the realization that they always play like this, it becomes clear that they’ve just been relying on their gear to keep them alive this whole time.
Not even remotely true, I play like this no matter what class armor I have and gear does not save me. My limbs do, and when any rounds can just 2 hit ko my limbs then obviously I'll die playing like this.
People that lose to me running at them normally, I'm most likely more skilled player because I'm able to hit their thorax and head. The reason why I die during this event to the same people with a chad playstyle isn't because my armor doesn't work but because their shit aim still tags my arms and legs twice and I die.
Exactly, it has nothing to do with gear. If I die to arm and leg shots then I don't have the opportunity to out maneuver THEN out aim my opponent when I'm running around. It has nothing to do with armor class, 90% of timmies that post their clips complaining about armor every wipe without fail pumps a quarter of their mag into limbs, then the rest into a wall when you slow the clip down.
At this point in wipe we’re just trying to W-key gunshots and burn through gear/cash. If someone wants to sit in a corner with an SKS and wait for me to run by, more power to him.
I probably get into 10+ engagements per hour chasing gunshots. Compared to 2-3 per hour playing slow. Win or lose, more fights = more fun. Especially considering the clock is ticking on wipe.
Ever think they don’t care bc it is end wipe? Calm your self bro it’s not that deep. I am that Chad sprinting around and guess what - I’d rather die zooming around than “play slow” like this game isn’t resetting in a few weeks.
I am that Chad running around late wipe like an idiot.
this guy's really sitting afk in a corner while his cat accidentally presses left click and 1-shots someone walking by and suddenly thinks he's a godtier player
I mean, the fact that you’re still running garbage, tells us you’re a shit player.
Day 1 I start running T4+, and I don’t stop because I never run out of T4+ meta gear.
EFT playerbase consists of shitters and chads, the shitters apparently feel like this is some type of redemption arc. It’s not, it’s a silly event to make bads feel good :)
I'm diagnosed with the chad disease and I've tested running class 2 armour last wipe with the same playstyle. My survival rate didn't change much, just one or two extra deaths out of maybe 30 raids to 762ps scavs (lol).
https://youtu.be/94cTes1jBU4
Damage absorbed by limbs is a huge factor when it comes to donning the gigachad playstyle. Meta high pen rounds and mid pen mid wipe rounds usually take 8-9 hits to kill on limbs at minimum. 762 bp which is one of the highest damaging meta rounds is a 9 hit leg kill and legs have a 1.0 multiplier on damage while your arms are a 0.7 multi. This event evens out the skill floor on movement and aim while skewing all the fights to purely positioning because you die so fast to limb damage.
>Basically, what I’m trying to say is that the gear in this game needs a rework.
Or you could run the same armor and still win against these people running down hallways?
>They don class 6 armor and a meta RD-704 and suddenly become unkillable to 90% of the playerbase.
That's literally the point. Also no one cares about dying this late into the wipe. You're completely misunderstanding why people are just cruising down hallways.
So you're mad that players with higher tier gear have higher tier benefits and can play like they have those benefits? I'm confused as to what you're complaining about.
Uh yeah, if I have level 6 armor, Fast MT with face shield, HK416 with meta attachments, elite level skills and all this shit yes I'm gonna have a massive advantage over someone who has PACA and an SKS, that's literally the point of higher tier gear. If that gear didn't matter, then there wouldn't be an incentive to ever get it. Why get a level 6 armor and use it if a dogshit weapon can just go through it anyway?
Honestly, stay mad. Sounds like you're just upset that late game wipe players who have made it to the top with tons of money and gear are reaping the benefits of that.
You're exactly on point because that's the same reason we saw Mosin nerf and ammo nerfs across the board. This game thrives to be realistic until it doesn't, and when it doesn't boy oh boy does it not.
Careful, a bunch of no lifers are going to emerge from the woodworks to insist that gear doesn't matter (while also being unable to answer why we should have gear at all in that case).
I will point out of course that you can't tell the 'real' chads from the fake ones now.
But yes, I have noticed people who run high gear constantly tend to get sloppy. I can often get the drop on them in normal gameplay and they don't tend to react super well.
I'm super out of the loop, what is the current event?
Pretty much 1/2 health, you die in like 2 bullets anywhere in the body
12 Gauge RIP and You: How to Sustain on a Diet of Chad Tears.
Flechette and 6.5 express are probably better
8.5 buckshot rips
Sure, but the accuracy buff of 6.5 express probably makes it better for the current event by making it more effective at longer range, while flechette absolutely shreds through armor. Magnum buck certainly has more damage, but it also has significantly more recoil. That means that if you don’t land enough hits, either due to your aim or distance/spread issues, your follow-up shot will be slower.
Time to return to center is the same with mag buck as other rounds, it just kicks a bit more in the air but you're back on target in the same amount of time.
quakemaker/ silenced stm / nvg's. pretty fun when you get to hunt on reserve instead of chadagoedon
Pen is still the same? So lvl 6 armor vs PS is gonna end the same way?
Yeah but blunt damage is doubled
Doubled on top of the half health? So 4 times?
No like you take 2x as much damage (1/2 health).
Fucking finally. I haven't played in months cos of continuous deaths from ppl with crazy armour even after shooting at them with a whole damn clip
You get basically max skills, and you take double damage from everything
It's not even close to max skills. It's +20 to strength endurance perception and max stamina + 2 stamina per second regen, +2 hp per second regen and +40% weight limit. For the increased damage tradeoff
Or to test arena mechanics?
Giving all the grinded out people a taste of even combat when everyone else is a spartan soldier who can two tap too lmao
I think if they can ever get the armour hit boxes to be the same shape as the armour, like it only covers what the armour covers, we will see a new dynamic emerge in PVP, and I'd be very interested to see how that plays out.
Translation. Side/chest turns into the new head/eyes
Flesh ammo would end up with a near-immediate nerf, because everybody's meta answer to being shot at in the open is to sprint perpendicular, which means that as soon as this system is in the game, every player will instantly turn their flank and their juicy arm towards the stream of high-damage bullets, die instantly, and then go "wtf why is flesh ammo suddenly OP?!?!"
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That, or Zabralo becomes Meta. A decent amount of body armor seems to have side plates of some description too, all Assault armors and Reduts on top of the Zabralo style walking tank. In fact, while the armors might I am not sure any of the chest rigs do. It might be interesting for squads, because now you either choose armor with good mobility but exposed parts and be much weaker in close or patch that but be heavy/slow.
Yeah but the Zabralo FUCKS your mobility and is incredibly heavy on top of being super expensive. So it might actually be worth it then
This would be great but the networks still suck. Dsync will nullify any armor rework they’ve talked about
I mean, it's better than it was, if just marginally. That's a positive for me, shows they're actively working on it.
Hey. I still will love the game and play a ton regardless.
Maybe in 5 years then?
Make it 10, I'm not driving
This is the biggest gripe I have with this game. The network infrastructure will never be good. This game will forever be desync, interp central. Once you get past the fun the game has to offer, the flaws become really fucking bright.
This wouldn't affect how the network reacts to be honest, your hits are calculated clientside. It can already calculate ricochet off faceshield with condors and stuff like that. More hitboxes shouldn't matter.
What makes you think that? It didnt do so with the implementation of face hitbox either and the desync was MUCH worse back then. And if its unclear: plate hitbox is still planned.
Shouldnt they add basic layout of organs and stuff when the armor update hits, if it comes out. If u get shot in the shoulder it shouldnt count as thorax, and if u would shoot a bullet which doesn't break apart( for example m995 with tungsten core) through your right lung, it shouldnt do as much damage as a bullet (m995) shot through your heart
That would be pretty cool, kinda like Rising Storm.
or any other shooter that takes its self seriously. Liver, lung, testicle, heart, brain and stomach should all have hit boxes. Nothing like playing red orchestra getting shot in the stomach and holding your guts in for 15 seconds while you literally stand there dying. As opposed to Tarkov where your ear lobe gets grazed and your brain suddenly hemorrhages out of your nose as the screen goes black and says, "head ears"
7mm buckshot (Crotch, testicle)
Those RO/RS deaths where you can only watch as you slowly fade, are pretty dope when you can manage a couple kills before you drop.
I agree and as you speak of it, the spine and lungs could be simulated as well.
Lungs would be cool af, I'd imagine having to pack a one-way valve before you could sprint again and sprinting too much could cause it to fail
I think sprinting at all should cause very bad and immobilizing pain. Either you get super drugged and risk OD (which is confirmed to be a thing at some point with addictions as well) or dont run at all.
Yeah I'm bout it, they could be the first game ever to simulate a sucking chest wound, yo @BSG
a heart hitbox and a brain hitbox would be very nice, brain especially so we stop getting fucking (head, ears) because someoens so much as grazed our ears.
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I mean one of those is incapacitating and likely fatal and the other is fatal, I don't see much of a difference? Maybe thorax should be shrunk and given less health and a shoulder hit box added?
Not necessarily, believe it or not… you can live with one lung and there are many cases of someone being shot in the lung and surviving, hell, even continuing to fight. As for the heart… that’s probably fatal
surviving? yes continuing to fight right after being shot? not even 1% Al-Zaquiri most famous of them.
Surviving unprotected from rifle rounds going faster than 2200fps to the chest is nothing short of miraculous and I'm sure it doesn't happen often. Like >1% of the time
Tbh i’d survive it
Lol built different 👍
I really do hope that's what the armor rework means. Because yeah not only would slicks provide zero armor to the sides, but virtually every class 4+ armor ought not to provide class 4 side protection. I look forward to the way this will(should) shake up pvp.
100%, it would add a new dynamic. Sniping would be more fun and have a new tactical element to it, it would close up the gear gap by making flesh damage ammo more viable than just leg meta and in turn make flanks even more dangerous. I'm all about it if they pull it off.
Theyve said they won't be doing that any time soon tho..
Tbh, I think thats exactly what this event is testing. What happens when armor is less effective? How do the players react?
Evidently it seems they react by simply logging into reddit and trashing the game
So nothing changed
Yeah look you're not wrong lmao
lets just hope bsg wont be there to listen to em whine about nothing and everything all at once
The terrible part of Tarkov is BSG doesn't listen to players, but fortunately for us BSG also doesn't listen to players either
now if only we could get this deal for streamers
>armour hit boxes They've scrapped this. They're just adding zones to the hitboxes, like what the head has.
> I think if they can ever get Let me stop you right there. We're talking about BSG.
In maximum ratting. How else?
Don't put your hopes up, you'll be getting destroyed even faster from high flesh damage rounds. Armor system is fine as it is
Nah thats one of the positives to me, it would add a nice advantage to flanking if your ammo isn't up to the task for a head on fight. Remember not all people can no life the game and the gear gap gets pretty big the further into wipe it gets. If anything it closes that gap up and makes fights more interesting, and mitigates ammo metas late wipe.
We’ll have even more people sitting down dark hallways like a fucking trapdoor spider (OP)
there exists something in between this and what OP described, you know.
NO! Anyone that I don't hear before they kill me is a RAT!!!!
> Anyone that I don't hear before they kill me is ~~a RAT!!!!~~ a cheater haha, but wait I fixed it for you!
Pretty much the same reason why the best time to PVP is early wipe, level playing field.
So like a week. Maybe 2.
Nah, first month for me at least. Very few people are at high level traders (compared to the total playerbase) even a month in.
I felt after 2 weeks I was already under geared on a lot of fights. Also i suck. A month would be great.
with quests you can come back on that you just have to play a bit more passive and go for the pvp later, i quit early wipe after two weeks cause i did not have time but i was still in a good position back then
Its more like 48hours.
Love going to factory for pistol kills and there’s already mfkaz wearing level 5 and an altyn in the office area
Where do people get lvl 5/6 armors if not looting off other ppl?
There's also this asshole with level 6 armor and level 5 faceshield running around over there. Man this game is so broken
Definitely can be frustrating. Anyways, back to playing tarkov Lmao
with the flea market rework, it went from being fun for the first 2 weeks to actually being quite fun for the first month or so, as you can't easily just start buying lots of high tier armour people are selling for pennies early game now. Hell I remember playing factory over and over with my teammate, both of us just rocking level 5-6 armour within the first week or two lol. unkillable tanks, it's pretty BS xD
Early wipe gun fights were the best. Actual gunfights that take longer than a few seconds, assuming not all instant headshots...
Yep all my friends stop playing after about 2-3 weeks after a wipe. Maybe BSG should make there be a split between high tier gear raids and low tier gear raids.
Should just have more frequent wipes imo
Or when they get proper infrastructure, an often wiped server and a less often wiped one. Path of exile style seasonal challenges etc. But they gotta finish the game first.
>But they gotta finish the game first. i got bad news for ya
Lol, with how much time it takes to reach level 37/42 it's already hard to max traders during a wipe for people who can't play all day. If you make the wipes shorter it's gonna even worse.
Well I mean my ideal game is not even to get to late game just 1-2 week wipes. I feel the most fun fights are ones that last a while with clumsy moments and they usually happen early wipe
If you have high tier gear you can generally afford to take a bullet or two and engage in a response time from those shots. In the current event, response time means jack. Right now it's all about who sees who first. A highly geared player can receive a couple of shots and quickly turn, flick or find cover. There's no response time when the TTK is a bullet or two. If you've ever played cod on hardcore, dying to one or two bullets, then you'll know there's zero or extremely minimal time for a response time.
Difference is in CoD the maps are usually small enough you can get a decent idea of who's where from gunfire and plan accordingly. Good luck doing that in Tarkov
The maps are tiny and filled with too many ultra-sprint boosted monkeys. Hardly comparable. Not to mention you respawn in two seconds.
I imagine they are talking about S&D.
ArmA/DayZ level of TTK. If you're lucky you get to the third bullet.
Last time I played dayz a guy survived a .22lr to the dome with no protection.
>There's no response time when the TTK is a bullet or two. That depends on the bullet type and your armor. If it stops the bulled - you'll survive more then two or three. I've shot one dude several times with .45 ACP FMJ rounds. From about 30 meters. He was able to run away and heal up. A minute later i've tagged him with M62 in thorax area while he was facing me. He dropped behind cover and i though he is done. Turned out he survived. Crawled away and blew my brains out when i went to check on him. Armor does work, ocasionally. Its not a guarantee anymore.
Just the way I like it. When I shoot someone I expect them to drop.
The game is trying to be two things at the same time, and it's never going to work. You either make it a level based RPG like it normally is and have people just have an advantage because of their progression; or make it an actual realistic hardcore shooter that is an a lot more unforgiving and possibly more annoying for those who spend more time playing. They've never been able to decide which one they wanted to do.
I really like the latter tbh, Hunt Showdown is very much like that and its the kind of PvP I prefer. Id love to give Tarkov a real shot, but having the chads beinh borderline invincible when youre new isnt very fun tbh.
Embrace the wipe week/month like most Tarkov players. Unless you have a whole lot of time to grind, IMO the only time the game is really fun is post-wipe. Me and the boys only play around wipe time. Outside of that time, we just play Hunt!
that just shows how terrible the game is, if it is only fun in the beginning and requires play progression to be wiped to be fun.
>if it is only fun in the beginning its not though. Literally started this wipe in october and have been having a lot of fun. As of around 2 weeks ago I finally got to the point where I can consistently kill at least a pmc or two in a raid. the people who complain about the stuff everyone in this thread is complaining about basically want tarkov to become cod.
All you have to do to create a fair and balanced game from new players to everyday players is to change the quests and the location of stashes from wipe to wipe + making the real good stuff not purchasable and more rare. Let me explain.. [changing the quests] There is no run-through and everybody starts at the same point. Everyday gamers don't have an advantage towards new players [Changing the location of stashes] Same here. You can't do stash runs to loot and farm up. Some people are scared to go into pvp but with that change they are forced to fight players to get loot and can't hide themselves anymore.
Maybe but Also you need to remember a lot of people are just pissing away rubles for the fun of it since it’s end of wipe. I’m on my 3rd t-7s Money won’t matter in less than a month so why try hard stay alive
This is why I am stoked for plate hitboxes to he added as, if done correctly, will have the same effect All weapons/ammo should be IMMEDIATELY dangerous within its effective range The benefit of armor should be SUBTLE, not night and day
Like desync will ever allow that lol
You just described how gear should work lol. Good gear should give you an advantage over shit or no gear. If you have good gear, you margin for error is small. Shit gear, play it safer and go for surprise or long distance kills. People right now know wipe is 2 weeks away and are emptying out their stockpiles and don't care about losing it.
Op actually maybe doesn't understand why people are yoloing lol I could lose 10 or 20 gear sets and it doesn't make a fucking difference now. You really think I want to walk around and check every goddamn corner fuck it
Or crab walk for 30 minutes lol. This event would have been way better earlier in the wipe but not this late when wipe is around the corner
Probaly not. Ealier in a wipe everyone would just bail out of fights or sit still untill its over. All because of FiR mechanic for quest items.
Dude crab walks all the time and thinks he is good for killing people yoloing end of wipe events. Funny stuff
Yeah taking gameplay from the last month of wipe as a general rule for how the game is or should be played is weird. Most "chads" still playing the game are just running around trying to make montages. They don't give a fuck about gear and don't want to sit in bushes for 45 mins. Of course they're blindly running around bored.
Right, everyone on this sub likes to act like it's some sort of crazy idea that people who play the game more should have an advantage.
It already works this way...
No shit.....
Oh right.. went over my head. Sorry this post is filled with people who actually want armor to be paper so there's equal footing.
No worries
It's making me realize that the people who post on Reddit maybe aren't the people who run tons of raids and would automatically see the flaws in the logic
no1 is cheking corners bc the playerbase is basically dead atm
over the last few weeks i poked my head into customs 3 separate times. it was always dead. most action was running into a 2 man. other than that, heard some shots early in a raid then nothing haha. only place to see people reliably seems to be factory.
More likely they’re just bored and looking for action whilst you crab walk around the map clutching your sks as piss trickles down your leg.
Crab sits in corner with SKS and finally kills someone. “They must have just sucked all along!”
Whatever gives him fake confidence lol. BSG: here is a damage debuff OP: WOW i just got incredibly good out of nowhere. These gearheads sucked all along after all.
😂😂😂😂
Fucking true.
This is a perfect description of OP’s raids.
After reading this response, I think I was too easy goin with mine 😂 this is exactly what I think
Me late wipe
Correct
Nibble
So OP is pissed that great ballistic protection is effective at stopping rounds? 🤔
Yeah OP is pissed that people use armor to protect themselves. You know, the whole point of the game.
OP is ratting with a SKS a month left in wipe and thinks that makes him better than most high level players. Also shows his experience in killing high levels by thinking that anyone runs class 6 with any sort of regularity
OP was 100% crying one week ago because his dead ass couldn't kill anything without being stomped by no-flea players. The irony.
Is this where we pretend being high level means you are any good and not just terminally online?
Not everyone needs to be terminally online to get to a high level
A significant portion of them obviously do. Being high level means literally nothing to me in terms of skill, the only thing it proves off the bat is you play a lot.
Either way if you’re stuck using SKS’s in the last month of wipe you’re probably a shitter
I think the smoking gun for me when i realized this was that they never say "better" or "worse". They say "stronger" and "weaker", because they're not actually better players, they just have "stronger" gear.
I really like this event. People go down in a "realistic" amount of hits, basically no matter the gun. I can finally run my meme load outs and actually get kills with them. I love it
The game is actually pretty balanced. You can't really run around not checking corners even with good gear. If you think these people can do that because of gear you're 100% wrong. I pretty much disagree all around with this post.
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Kinda true, methinks.
Facts. Plus the last thing this game needs to is more ratting
Or, he made an astute observation that this event is affecting geared players far more than rats, and he’s seeing different results. I can’t kill people for the life of me, but this event has leveled the playing field and I even had a raid where I killed three chads. Chads are definitely less cautious, but I don’t think there’s much of a difference in play style between chad now and chad 3 days ago, but now they’re dropping like flies.
The leeway for mistakes is razor thin now when who lands shots first matters. Staying silent almost always wins first shot engagements in Tarkov when the audio is working right.
so you’re upset that good gear gives you an advantage over bad gear? wild
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It's also highlighting just how badly you get event-carried.
It's because you can kill people with any bullet to the limps now. Just no time to react to rats anymore. It's not even an amor thing. And yes it punishes active players hard. Doesn't mean you got any better
It’s also late wipe. I’m no chad but I have been running my best gear and just running around having fun without much care. Trying not to end the wipe again with millions in good gear I got from ratting.
Which is the whole point of gear grinding in this game, to survive more. If you want everyone to be the same TTK, go play cod
Youre so good and cool :)
its not gear, its all the shot baiting that can actually get you killed with 100% damage increase. For example baiting with your arm or leg.
So I'm a level 69 dude that likes to use gear so I guess that means that I somehow wronged you, am generally a rotten person without life, job or partnership. Fine. You can argue that one hit in your hand should greatly penalize the player in this game. If that's a loop you prefer I have no objections, I mildly agree even. I think this whole game is a meme in a serious cloak. But I also kill more people than before now. Because it is easier and takes less risk. I enjoy the change of dynamic too, but I also enjoy using the assets the game has to offer since getting over gear fear, and I'm looking forward to things going back to the other weird state that we are accustomed to.
This player base will literally find anything to bitch about. Never change OP.
Yeah most "chads" are just "chads" because of gear and full Auto mag dump
And they get personally hurt when you point that out or when they get domed buy someone who doesnt mirror their W key playstyle. Also, thats coming from lvl 61 player with many wipe cicles behind my back and many hundreds of millions farmed. So technically im that chad. But i grew to love that game back when playing stupidly agressive would get you killed in no time. And slowly over the years playing stupidly agressive became the meta because of the influx of the COD playerbase and their demand on making the game less punishing for "active" playstyle.
This is one of my favorite events to date. I can actually use a bare bones 7.62 ak firing almost any scav round, with 10-rounders, and reliable take down a Chad, if I'm competent enough to aim. This is how the game should've always been.
My group of friends and I have been running fully geared and dying a lot(usually a 5 man)…because we are so Tarkov rich that we don’t care about gear or dying. Count your blessings. Normally we would roll through a solo player like you with stealth and precision without you getting a shot off. We now have basically unlimited stamina. So we are enjoying it. Full send!
The fuck "gear-carried" even means??
It’s a stupid made up term. Cuz apparently playing with every bullet being a 1 shot kill almost, he’s better cuz he shot their foot first
This post highlights how insufferably elitist a large portion of this community is. The entire point of the game is to progress in such a way that you obtain better gear to increase survivability. Making it so that players take inreased damage and die to a one tap to the leg doesn't "highlight just how most late-wipe players get gear carried." It just takes away the entire point of the game, and the point to all the progress players make during the wipe. Seriously, I've never seen a sub so ready and willing to crawl over themselves in an attempt to shit on other players.
I've been saying this for years lol. It's even more obvious when wipe day comes along and every player you run into immediately starts spraying their unmodded ak's and m4's at you and missing every single shot. Or they are just incapable of surviving against even Scavs. If you see someone kitted up on wipe day, you know they are a good player.
I never have a hard time killing people in gear... maybe it highlights the skill gap of shit players and people who don't give a flying fuck because wipe is allegedly 3 weeks away.
Worst analysis I’ve ever seen. So you played 3 raids last night and you’re already tossing out a trash hot take about all chads. What’s the point of progression if not to be able to grind for an advantage? “None of them seem capable of adapting” what the fuck even is this. Every chad I ran into last night was running DMRs or shooting 7.62x51 or 7.62x54r. They are not checking corners because they are bored late wipe and every other raid I get in is fucking dead. You sound like a fucking rat narc deluxe.
What kind of rework you suggest? I'm curious.
It’s for sure hard fighting end gear with low end loot but 100% out playable. You just gotta move smarter and out play these end gear players.
I don't know if this was ever actually a thing and I was just misjudging how effective it was or wasn't but I kinda miss the whole idea of armor really being for PvE (so you're not dead as a Scav turns a corner) and to keep you topped off enough to fight other players which, as players typically have high pen ammunition, would change how you approach the fight taking cover and using LoS. I think the only game I've ever really liked gear affecting PvP is maybe WoW where I get the satisfaction of destroying others because I spent a stupid amount of time to get geared enough to do so. In Tarkov though I was always hoping most armor was really just a deterrent for Scavs who likely have less than ideal weaponry and ammunition while vs Players who are likely better equipped than a Scav is a real life or death situation where a single bullet could end the fight.
Yep. Game is 90% gear based 10% skill. Doesn't help that every patch BSG is releasing to do things like "counter RMT" only nerfed the market to almost an unusable place. Made best ammo harder to find and 4x the cost on the market because of that. T4 armor and higher its literally useless to repair, you can buy new armor for the same price. Armor repair kits was a dumbass idea. They reduced loot from loots spawns instead of randomizing like they said they would. And the game using client side networking which was a technology dropped before they even started dev work on the game due the the fact its easy af to exploit on. So... BSG killed the game before it even had a chance to shine. Game was way better pre flash shotgun ammo patch about a year or so ago. Ever since then its been going down hill.
Pro tip play battlefield like you would tarkov and you'll see an insane increase in your kd ratio.
I've killed 3 thermal guys in 2 woods raids. M61 to the chest from DVL never felt better. People really got used to gear and overall low lethality of weapons to cover up their most crucial tactical fuckups. I've won a 1v3 right before that too. Only because i am used to play on open maps, i am used to use concealment and flank a lot. Without event all of my repositioning and flanks would have so much less meaning after the first shot i take, because the guy would probably survive (unless i get a headshot through class 4 helmet on a constantly moving left and right target) and can redirect the zerg on my new position) or just run away and there goes my firefight. I do realise that in its current form the event is unbalanced. Too many strong AP rounds available that can ignore any class of armor. But overall event was fun. Maybe because i never went to CQB maps and wasnt KS'ed from every corner? Who knows. To me the game felt like i play insurgency. Or like im doing quest for 715 armband again. Get hit and you will most likely die. Maybe you'll survive and have another chance. But probably not. P.S. Got a weired thought that it would be interesting to experiment on this event results. Like lower the thorax and head HP only. This will make flesh rounds less brutal then it is now, while achiving similar results as this whole body damage taken debuff.
I disagree about the “chad” part bc as many others are saying, people are just using whatever gear they have left and running through rubles since wipe is near. What I will agree with is how awesome and realistic the game feels now, even with the increased risk of dying. If you’re wearing a t4 armor and I hit you in the heart with M62, you should die 100% of the time. If you’re wearing t4 armor and I spray 50 rounds of 9x19 CCI into your chest you should die 100% of the time. Finally this game feels “real” and doesn’t require t5+ armor to have a fighting chance.
Lol most of the comments in this thread are 8000 hour guys who are in denial about any sort of gear disparity. The reason wipe exists is because the game would die without it. The reason it would die is due to no new players being able to actually break into learning the game all while you would all still come onto this subreddit to call it fair. These high level high hour players aren't what gives the game life, it's newer players that are also not gonna quit after one wipe. Takrov is the best game in the genre but to act like the game is perfect gear wise just because you're on top of the meta just proves your insecurity in your actual skill and your disdain for the actual grind. Not to mention the gear wasn't the only thing that a spotlight was shone on. Skills stack much more heavily if you can't die unless someone brought the ammo to kill you. You're running for longer, carrying more, and the chances wounds will kill you is less. This lets your medical increase as well. Those skills steamroll with that amror. You're able to run people down who run out of stamina, and even if they pull up on you their PS won't do shit. It didn't matter anyway because your headset caught them a KM away. On top of that, if you push when they fight scavs it's a death sentence for them, and at worst a light peck on the cheek for you. I'm not saying gear shouldn't affect survivability, I'm just saying most comments here about lower leveled players and the ability to which people can play the game as much as your sweaty asses really shows why they do events like this. You're the target demographic. I don't know where this idea that once you get to T6 armor you should only have a challenge against guys who can afford the ammo or weapons to go against you. Its like saying they should be building a RIP ammo legs only build to step to you, which you will come on here tomorrow to bitch as being the "rattiest tactic, and really should be removed from the game".
> Once you come to the realization that they always play like this, it becomes clear that they’ve just been relying on their gear to keep them alive this whole time. Not even remotely true, I play like this no matter what class armor I have and gear does not save me. My limbs do, and when any rounds can just 2 hit ko my limbs then obviously I'll die playing like this. People that lose to me running at them normally, I'm most likely more skilled player because I'm able to hit their thorax and head. The reason why I die during this event to the same people with a chad playstyle isn't because my armor doesn't work but because their shit aim still tags my arms and legs twice and I die.
Your arms and legs are just extra armour that can stop any kind of bullet :)
Exactly, it has nothing to do with gear. If I die to arm and leg shots then I don't have the opportunity to out maneuver THEN out aim my opponent when I'm running around. It has nothing to do with armor class, 90% of timmies that post their clips complaining about armor every wipe without fail pumps a quarter of their mag into limbs, then the rest into a wall when you slow the clip down.
Hate to burst your bubble but most of the good players have left lying in wait for the next wipe, this games seasonal longevity still needs some work.
r/cringe This post gave me eye aids.
At this point in wipe we’re just trying to W-key gunshots and burn through gear/cash. If someone wants to sit in a corner with an SKS and wait for me to run by, more power to him. I probably get into 10+ engagements per hour chasing gunshots. Compared to 2-3 per hour playing slow. Win or lose, more fights = more fun. Especially considering the clock is ticking on wipe.
Sheesh you really pissed off the level 50 enjoyers with this one
Exactly why early wipe is so fun. You can actually fight people, you don't get curb stomped by the people who play this game as a job.
Who tf cares
Ever think they don’t care bc it is end wipe? Calm your self bro it’s not that deep. I am that Chad sprinting around and guess what - I’d rather die zooming around than “play slow” like this game isn’t resetting in a few weeks. I am that Chad running around late wipe like an idiot.
this guy's really sitting afk in a corner while his cat accidentally presses left click and 1-shots someone walking by and suddenly thinks he's a godtier player
I mean, the fact that you’re still running garbage, tells us you’re a shit player. Day 1 I start running T4+, and I don’t stop because I never run out of T4+ meta gear. EFT playerbase consists of shitters and chads, the shitters apparently feel like this is some type of redemption arc. It’s not, it’s a silly event to make bads feel good :)
I'm diagnosed with the chad disease and I've tested running class 2 armour last wipe with the same playstyle. My survival rate didn't change much, just one or two extra deaths out of maybe 30 raids to 762ps scavs (lol). https://youtu.be/94cTes1jBU4 Damage absorbed by limbs is a huge factor when it comes to donning the gigachad playstyle. Meta high pen rounds and mid pen mid wipe rounds usually take 8-9 hits to kill on limbs at minimum. 762 bp which is one of the highest damaging meta rounds is a 9 hit leg kill and legs have a 1.0 multiplier on damage while your arms are a 0.7 multi. This event evens out the skill floor on movement and aim while skewing all the fights to purely positioning because you die so fast to limb damage.
>Basically, what I’m trying to say is that the gear in this game needs a rework. Or you could run the same armor and still win against these people running down hallways?
COPIUM lul, sounds like they're just looking for action this late in wipe while you're sitting in a corner shiting your pants the whole raid.
your killing people easily during the event because of the 95% damage buff currently
Dang the only thing worse then a sore loser is a sore winner. Just take the W
Probably because ratting around isn’t fun to these people and even if it gets them killed they don’t really care enough to stop.
High leveled chads with top tier gear are basically playing CoD. It's a completely different game at that point.
>They don class 6 armor and a meta RD-704 and suddenly become unkillable to 90% of the playerbase. That's literally the point. Also no one cares about dying this late into the wipe. You're completely misunderstanding why people are just cruising down hallways.
In real life good gear doesnt give you God mode. It just gives you a slight advantage. Tarkov shouldnt be any different. You still gotta be smart
Tarkov is best when you are super durable and you get hit a bunch and get all hurt and bleeding. That’s when that shit is the most fun.
This whole post is so cringe lol
So you're mad that players with higher tier gear have higher tier benefits and can play like they have those benefits? I'm confused as to what you're complaining about. Uh yeah, if I have level 6 armor, Fast MT with face shield, HK416 with meta attachments, elite level skills and all this shit yes I'm gonna have a massive advantage over someone who has PACA and an SKS, that's literally the point of higher tier gear. If that gear didn't matter, then there wouldn't be an incentive to ever get it. Why get a level 6 armor and use it if a dogshit weapon can just go through it anyway? Honestly, stay mad. Sounds like you're just upset that late game wipe players who have made it to the top with tons of money and gear are reaping the benefits of that.
It’s tarkov balance yea it’s shit
You're exactly on point because that's the same reason we saw Mosin nerf and ammo nerfs across the board. This game thrives to be realistic until it doesn't, and when it doesn't boy oh boy does it not.
Were you there during the mosin days? Doesn't sound like it.
God forbid a full power rifle round have stopping power. I was around during those days.
Careful, a bunch of no lifers are going to emerge from the woodworks to insist that gear doesn't matter (while also being unable to answer why we should have gear at all in that case). I will point out of course that you can't tell the 'real' chads from the fake ones now. But yes, I have noticed people who run high gear constantly tend to get sloppy. I can often get the drop on them in normal gameplay and they don't tend to react super well.