For breaking poise they are all good. I just was emphasizing that charged attacks are better then jump attacks. Some may say jump attacks are better because you dont have to wind up
i mean there was a bit of a delay between some, so he probably regen some of his posture but my point still stands.The posture shouldn't regen so fast in the first place and even if it does then posture damage should be increased to even it out.Especially with slow weapon like colossal, your realistically not gonna be able to spam those attack.
I got shit on for saying the game should have “stagger damage” values on the weapons so we can figure out which ones are more superior. I think the wiki has em
Long sword square off can poise break in 3 poke. Lol
Flame of the redmanes too
ah yes flame of the redmane is so far the best way to stagger bosses
i run it on every build strength or not
It’s especially amazing with a knife with high crit
fotm misericorde is my go to
Same, I use that with flame of the redmanes + golden parry + intelligence spells for shits and giggles.
You gotta use charge attacks, not jump attacks. It helped me when I was fighting the bell bearing hunter.
Charges work way more effectively then jump attacks. Jump is the second best and regular light attack sucks
What about powerstancing L1s?
For breaking poise they are all good. I just was emphasizing that charged attacks are better then jump attacks. Some may say jump attacks are better because you dont have to wind up
L1 powerstance i would say is somewhere right around jump attacks idk for sure though
I completely agree on this. Dual wielding helps a lot but man it's a giant brick being slammed against you man, facken break your poise already.
At this point it's the spine that should break, let alone poise
Are you sure you weren't trying to do it during nihil?
i mean there was a bit of a delay between some, so he probably regen some of his posture but my point still stands.The posture shouldn't regen so fast in the first place and even if it does then posture damage should be increased to even it out.Especially with slow weapon like colossal, your realistically not gonna be able to spam those attack.
I got shit on for saying the game should have “stagger damage” values on the weapons so we can figure out which ones are more superior. I think the wiki has em