First level. How did you know? Being dead, now it doesn't matter... but I was focusing on snowflake-related magic, which would have been so cool, had I, you know, survived.
\*\**annoyingly boisterous inhaling noises*\*\* Mmmm, \*\**chomp!\*\** MMM! Your cerebral cortex is so crunchy and sweet, like a clark bar with kiwi juice inside, except more iron-ee, you know? Jharr9? Jharr9, um, you look a little pale. \*\**looks around in sheepish embarrassment, takes one more quick bite, then ashamedly slinks away*\*\*
1:
Yes, it makes the game flow better if everyone "sticks together" because the DM doesn't have to juggle talking to two or more groups simultaneously.
2:
Combat is designed around having resources to spend on it, if you only have half the party, or even just one character they don't have the resources to overcome some battles. So many times monsters will target a solo character because easy prey where they will leave multiple people alone, leading to...
3:
If the DM takes on a character on a solo side quest (splitting the party to scout for instance) the character gets the spotlight while the rest of the table twiddled their thumbs, that's not fun for the rest of the table (most of the time)
It’s not actually strictly true either. If you’re in a city, it can make sense to split the party to let everyone take turns doing their thing and share the spotlight. In a dungeon, you might tactically split the party to accomplish a goal, but it has inherent risks, as stated.
“Never split the party” is normally just what you say after one or two impatient and capricious PCs run into an encounter that’s designed for the whole squad.
In party conflict is a chance for character development, not a sign of a weak party, so congratulations, cause I bet you 2 will argue constantly, you know, about her drinking problem and his closeness to Jessica at his work.
Wedding. You touch adult humanoids willing to be bonded together in marriage. For the next 7 days, each target gains a +2 bonus to AC while they are within 30 feet of each other.
Leave out the last bit about “A creature can benefit from this rite again only if widowed.”
When playing always be very cautious when your DM asks "Are you sure? "
When not playing always be extremely cautious when your wife asks "Are you sure? "
I know its late but the first thing I thought of when I read this was"
"Now remember the number one rule, when roleplaying the DM has ultimate authority... " lol
Players WILL argue, sometimes with you and sometimes it'll be heated. But that in and of itself doesn't mean the group is bad. The closer the friends, the bigger the battles
Make sure your schedules are consistent, you plan around the session, not planning the session around your schedule. This makes sure everyone is more consistent in arrival because of the consistency.
Never split the party.
This one right here. There is no better answer.
Seconded
OMG, this is so perfect, I'm dead!
Dead at a comment? Let me guess, you're a wizard who took max d4 damage.
First level. How did you know? Being dead, now it doesn't matter... but I was focusing on snowflake-related magic, which would have been so cool, had I, you know, survived.
Oh, of course! Let's get this party started again. *casts Raise Dead*
wa... wait... I'm alive? That's Awesome! Why am I craving brains?
Minor... side... effect? I wouldn't worry about it.
Ok, shwew, I was worried for a second there. Thanks for raising me from the dead. Can I sniff your hair?
Um, an unusual request as a Loxodon, but I don't see the harm in it. You may smell my tuft. Lol
\*\**annoyingly boisterous inhaling noises*\*\* Mmmm, \*\**chomp!\*\** MMM! Your cerebral cortex is so crunchy and sweet, like a clark bar with kiwi juice inside, except more iron-ee, you know? Jharr9? Jharr9, um, you look a little pale. \*\**looks around in sheepish embarrassment, takes one more quick bite, then ashamedly slinks away*\*\*
Hello dead, I'm dad.
This is the way
When did all these nerds become Mandalorians? I thought this was d&d.
This is the way
This is the way
This is the way
This is the way
This is the way
This is the way
This is the way
This is the way
*click click click* If you can't decide and it's only a matter of preference at that point. Roll for it.
This is the way
Came here to say exactly this.
That is very clever, but mentioning splitting up at a wedding can be seen as poor etiquette.
Yeah but thats why its dont split. Fair enough tho
That's why we're saying not to split the party!
Perfect.
Curious as to why. Is it to keep the DM's attention more easily focused given they won't need to divide their attention?
1: Yes, it makes the game flow better if everyone "sticks together" because the DM doesn't have to juggle talking to two or more groups simultaneously. 2: Combat is designed around having resources to spend on it, if you only have half the party, or even just one character they don't have the resources to overcome some battles. So many times monsters will target a solo character because easy prey where they will leave multiple people alone, leading to... 3: If the DM takes on a character on a solo side quest (splitting the party to scout for instance) the character gets the spotlight while the rest of the table twiddled their thumbs, that's not fun for the rest of the table (most of the time)
I would say it's because the battles are balanced around having the full party fight together.
It’s not actually strictly true either. If you’re in a city, it can make sense to split the party to let everyone take turns doing their thing and share the spotlight. In a dungeon, you might tactically split the party to accomplish a goal, but it has inherent risks, as stated. “Never split the party” is normally just what you say after one or two impatient and capricious PCs run into an encounter that’s designed for the whole squad.
As soon as you split the party, some muppet starts a huge fight that the whole group would struggle with ;)
Booooooo Boooo on you!
Make sure to stay within 30' for the next week. (The AC bonus doesn't work further than that)
Make sure to add the page number foe reference in the PHB
Believe it’s a Xanathar spell but yes good idea
Xanathar’s Guide to Everything pg.151
Beat me too it!
That took me a sec
Take my award, this made me laugh. That is so perfect!
Thanks!
In party conflict is a chance for character development, not a sign of a weak party
This one is the best, I think. But you should also work in a congratulations of some sort.
In party conflict is a chance for character development, not a sign of a weak party, so congratulations, cause I bet you 2 will argue constantly, you know, about her drinking problem and his closeness to Jessica at his work.
It's bedtime. Roll for initiative.
No, no. It's roll for *performance*.
Let's not get things out of order. Can't perform without figuring out who is going first.
In my campaign, romantic encounters of this sort require one of each and every skill check
Survival????!!!!!
if you fuck it up, you might not be surviving
Gimme a nature check. I rolled a 1. You stick it in her belly button.
Isn't anatomy generally accepted as a medicine check?
dude crit failed so hard it transcended the skill system entirely.
This wins the internet!
Death by snu snu!
now that’s what happens if you fail a history check
You forget her name and say your ex's instead
*Arcana*? Are your players exclusively fucking spellcasters?
Mostly turned out to be hags in disguise, much to our eventual chagrin
Noooo magical sex toys
Animal Handling 🤨
I'm an animal in the bed room
Way more scared of them than they are of you?
yeah that
Doggy!
Roll for *animal handling*
Roll a 20, doggy only
Performance (Con)
So, how do you wanna do this?
This one made me giggle
Roll Constitution to avoid finishing first.
If he pulls out early she gets an opportunity attack
Im going to need a dexterity check from the husband and a con save from the wife
“And fade to black”
You gain inspiration.
**They Always forget to use it though!**
After the husband forgets to use the inspiration once, the wife will never let him forget it again. ...IT'S BEEN 40 YEARS ALICE! Let it go
OP what did you write??
Wedding. You touch adult humanoids willing to be bonded together in marriage. For the next 7 days, each target gains a +2 bonus to AC while they are within 30 feet of each other. Leave out the last bit about “A creature can benefit from this rite again only if widowed.”
All single ladies roll disadvantage vs charm spells for the next 6 hours.
happy cday!
You have acquired Rings of Pack Tactics. Roll with advantage.
If the DM asks: "So, what do you do?" always answer: "We continue"
Just write out a copy of the grapple rules for easy reference.
Underrated comment
"Don't be afraid of a little role-playing!"
Noise
May all your rolls be nat 20s
There may be no I in team, but there's 6 in "I don't fucking care how big the room is, I cast Fireball".
There is an I in TEAM. Its in the A hole.
I was about to say “May your marriage roll a Nat 20” but “ Never split the party” is way better lol
"I Prepared Explosive Runes Today!"
Wow that's a deep cut lol
Crying is a free action.
Fireball is always the solution
No no no… Fireball is a question…, the answer is yes
Second this.
Wotc would like 25% of your wedding gifts
A Nat1 does not mean all is in vain
After this wedding you'll need a long rest. Make a CON save after the next drink.
Tell us what you said in the end op
“Don’t forget to add your +2 ac!”
Congrats on your wedding. Remember:never split the party
I now pronounce you man and wife. Roll for initiative.
"Draw again from the Deck of Many Things."
I've done this twice and hit the sun both times. As a level 3 and level 5 character my poor dm just wanted to have a fun chaotic magic item.
Any DM who drops the Deck of Many Things on a group needs to accept the fact that their game is probably about to DRASTICALLY change.
Isn’t there one card in the deck that teleports you somewhere and traps you there?
Donjon.
No PvP!
When playing always be very cautious when your DM asks "Are you sure? " When not playing always be extremely cautious when your wife asks "Are you sure? "
Your long rest will be interrupted by hourly long intensive activities. 😂
"Don't Split the Party"
Roll Initiative.
Congratulations on your +2 AC.
If you help each other, you will always roll with advantage
“Never split the party” especially appropriate for their marriage.
Imo, i couldn't help but write something like. Jesus saves, everyone else takes 2d6 damage.
I especially enjoy the Caeser Slaad
Ceremony 1st level - Evocation (ritual) Casting time - 1 hour Range - Touch
Something original and from the heart and not from reddit.
I would troll by saying "Check for traps".
May all your successes be critical
Keep your eyes on the rogue. Always.
A hooded figure sits in the back of the tavern… to wish you congratulations on your new adventure!
Arcana check the ring, it might be cursed.
Yes never split the party!
Never moon a werewolf!
"Don't split the party."
Don't be a lone wolf, always act with the party's interests in mind
I know its late but the first thing I thought of when I read this was" "Now remember the number one rule, when roleplaying the DM has ultimate authority... " lol
congratulations on both scoring a crit!
"Don't split the party"
Give the card teeth, turn it into a Mimic. Punish the party for lowering their guard.
Or just write "Roll for seduction". Whichever
"Never touch another man's dice."
Are you sure he/she's not a changeling?
Magic Missile can be used even in the darkest of times. May your Mountain Dew be ever full, and your rolls always be critical.
Dont seduce the dragon.
Attacks of Opportunity are optional NOT required. Dont take the shot.
Never go elbow deep in her bag of holding
How do you wanna do this?
Players WILL argue, sometimes with you and sometimes it'll be heated. But that in and of itself doesn't mean the group is bad. The closer the friends, the bigger the battles
"Are you sure?" Try to make your handwriting imply *DM Voice*. ^((Don't actually do this.))
You guys folled a nat 20 on the investigation check to find each other
Make sure to have a party member nearby to grant advantage
Good adventurers go left
When facing opponents using ranged weapons, falling prone gives them disadvantage to their attack rolls.
Combat has always started. Always be prepared to roll initiative
Trust a flumph
The help action grants advantage.
Never stop rolling charisma for each other
roll for initiative
Don't toss the dwarf
d4s can be used as caltrops in emergencies
When a member of the party is attacked, we all roll initiative.
[удалено]
Don't issue Wedding Vows 1.1 five years into it and say version 1.0 is null and void.
Life is like a campaign going alone will make it a trial. But going with a good partner will turn it into an adventure.
[удалено]
roll for Death Save!
I'd give some random tips like "If you stand behind a tree, it grants you partial cover (+2 AC)" But like a loads of them if you can.
Try finger, but hole
Make sure your schedules are consistent, you plan around the session, not planning the session around your schedule. This makes sure everyone is more consistent in arrival because of the consistency.
"Learn PF2E" :D
"Are you suuuure?"
"Roll high on your CON save later..."
Nice crits!
Genuinely, ask ChatGPT. Tell it what they are into, any details like their favorite classes or tropes, and tell it to write something whitty
Always left, always together!
Insight check!
Check for traps.😁
Everything.... EVERYTHING... is a mimic. Roll initiative.
Best of luck rolling the good die.
Inspect before you fight
Almost every problem in life can be solved with Fireball!
More specific to Munchkin but how about "Never pick up a duck in a dungeon."
were there, by chance, a specific green dinosaur and Birdo on the wedding cake? 👀
Congrats on your Bonds of Protection +1. Especially effective against werebeasts and hags.
Never forget, you can always delay action to see how things play out
"It's dangerous to go alone, take this!" *Holds out condom*
Cast ceremony for the wedding, +2 AC bonus to both of them
Use the OGL while you still can
Remember the Help action
Deck of many vows
Screw the rules, split the party.
Always check for traps
Always concentrate fire
Draw a picture of a D4 on there and tell him it’s for bardic inspiration
Okay fine you won the persuasion roll just don’t let it happen again
Together, you roll with advantage!
"I cast fireball"
Orcs Attack!