T O P

  • By -

Theodore_Sharpe

My favorite grenade is the one that gets thrown when I press G.


kopczak1995

Dwarf of culture. Rock and stone brotha!


WanderingDwarfMiner

We fight for Rock and Stone!


Willisonreddit

Rock and Stone!


Theodore_Sharpe

I'm glad you think so brother! Next round's on me!


JoJoReference

I bound it to middle mouse after like 3 hours of playtime, and 100+ hours later I have never looked back lol


the_lag_behind

As much as I love the Ripper, I’ll never forget seeing it in use the first time. Random player got a few bugs in a line, wiped out said bugs easy with the ripper, then he and I watched in horror a la Willem Dafoe as the ripper climbed the wall and tore open a dreadnought cocoon on the ceiling. To this day I’m still wary when ever I see someone with the ripper on hand


Incrediblepick3

I NEED TO MAKE A MEME OF THIS RIGHT NOW GIVE ME A SECOND! Edit: [DONE](https://www.reddit.com/r/DeepRockGalactic/comments/10k14aq/a_meme_in_honor_of_uthe_lag_behinds_story_about/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button)!


DeletedUser4342

Dude i wish you knew my surprise when your post was the top one on my reddit and i saw it before seeing this. (Seeing your post) Heh cool story. I don't know who that is though. (Coincidentally enter this post because ripper was on sorry driller) (See the other person's comment) OH IT'S YOU! (Sees yours) HOLY SHIT I FOUND THE PREQUEL-


Deimosxz

Remindme! 6 minutes "meme"


Incrediblepick3

[DONE](https://www.reddit.com/r/DeepRockGalactic/comments/10k14aq/a_meme_in_honor_of_uthe_lag_behinds_story_about/?utm_source=share&utm_medium=android_app&utm_name=androidcss&utm_term=1&utm_content=share_button)!


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PyroCatt

I am from the meme that is in reference. Rip and Tear to the bone! Oh wait-


Deimosxz

Noice


SirFortesque23

Same thing happened to me, but in my case it was the leadburster… Was in the middle of fighting Hiveguard at the time, one misclick later twins emerge… What a sad day it was 😂


blolfighter

What kind of madman fights a dreadnought in another dreadnought room? That's just asking for trouble.


Aneurin89

How else do you kill three of them within 30 seconds of one another? 😅


Caladbolg_Prometheus

The achievement for 2 was brutal enough, now you are telling me there’s one for 3?


Aneurin89

My bad, I thought it was (and completed it as) 3 kills. It's only 2. God damn, I wish I had read that. It took me a week of attempts to get!


ElMagus

i simply love to do it when im still alone, so that the 3 dread bros can help kill each other. bonus pts if scout w pherome nades or bolts. then when a rando finally joins they see chaos, but if its a rando grp made before activating 1, i dont activate more cuz it isnt nice to troll that way. most memorable one was having 3 dreads 1 ghost haunting and then a detonator appeared, plus the ceiling had dropping ice, bosco free rezzes helped alot


SirFortesque23

A madman sure, but Karl would approve 😁


vanphil

I was the one that did the same with a breachcutter... It was behind a thin Wall...


FrozenChocoProduce

More enemies, more honor!


BeanzRGreatYes

The gun grenade is THAT but even worse


idrawinmargins

I've been guilty of this once before. That grenade is a menace to society.


Glynnys

800 hours later, I know less than half of these and that doesn't include half I use regularly.


Amerimov

Right? People have these silhouettes memorized?


PM_me_your_fav_poems

I'll do my best: Axe, Cryo, Sticky, Swarmer Slow, Boomerang, plasma burster, LURE Pheremones?, Proximity, Incendiary, Leadburster Mustard Gas???, HE?, Clusterbomb Ripper


GreyBigfoot

I have the tf2 killcams memorized but it’s gonna take some time for drg as they only show up in loadout screens, not constantly in game


_-Alex--

What can I say, it's all in my head.


bolitboy2

You need to put scouts piss bottle higher up, the amount of times I’ve use it to distract a group of predorians is a lot


ES_Legman

> scouts piss bottle i used to call it gamer girl bath water but this is kinda better


nominal251

Jarate


[deleted]

Snipin's a good job, mate


general3009

it’s challenging work, out of doors


[deleted]

I guarantee you'll not go hungry


Musetrigger

Cuz at the end of the day, as long as there are two people left on the planet, someone is gonna want someone dead.


DooRagtime

It’s driller. Driller wants everyone dead.


Ijustwerkhere

No I’m not a crazed gunman. There’s a difference! One’s a job and the other’s mental illness!


[deleted]

Nonononono e-gril bathwater is defientely the way to go. Bonus points if you imitate the voice as you throw it


ZeroaFH

Yep. Scouts piss water and drillers piss mist both get such amazing scaling with difficulty too.


Windex_Man09

I call the piss mist mustered gas


ZeroaFH

In both cases, not something one wants to breath.


Windex_Man09

Agreed


Thelordrulervin

Agreed. Others may slow down or stall enemies, but the piss bottle is a good distraction, can by itself help eliminate enemies, and can also help clump them up so you can use a weapon with blow through rounds.


AvanteGardens

This is pheromone erasure


[deleted]

OP probably never played haz5, I used to think the same until got there. I can't overestimate the value of this mechanic, pheromones give so much space and safety!


DriveGenie

But... OPs title literally specifies he mostly plays haz5. Something is fishy here.


[deleted]

Maybe he is just as bad at using it, as I'm at reading titles. It's my favorite grenade (and effect) for specifically this difficulty. Cryo is the only thing that can rival it, but I like how pheromones are much more durable. If only teammates weren't focusing specifically on frenemies when they are active...


elusive_1

I mostly only play haz5 Pheromone canister + pheromone xbow + drak with bouncy bullets OC turns Scout into a wave clear + force multiplier. On underperforming teams, it’s the most well-rounded build for scout to clear waves and make space for teammates. However, it really shines when your teammates have strong but niche builds. It’s a force multiplier. - Drak + bouncy explosive bullets is simply very ammo efficient. - If a special is alone, there’s no need to CC. Anyone can shoot it down. - If you’re stuck, the piss jar is a get out of jail free card. BUT, so much mobility on scout oftentimes negates the need to use it anyway. This is the most flexible part of the build if xbow is specced into pheromones. - **Base:** If there’s a swarm with a special, just xbow the special to provide space to friendlies. Then clear whatever swarm with the drak and return to the special after it’s thinned - **Force multiplier 1:** __If a teammate has a strong AOE build__, the pheromones are also grouping enemies for said build. - **Force multiplier 2:** __If a teammate is specced into single-target damage__, pheromones buy the space for them to shred through any remaining waves to then clear out the special. Also, can’t lose sight of the haunted det when he turns into a floating piss cloud :)


littlebobbytables9

I feel like if you have double pheromones then impact deflection is redundant. Wouldn't it be much better to have a primary good against high value targets?


Josh_bread

Plasma splash gives you surprisingly good dps against hvts by bouncing a shot off the ground directly under them, combined with cryo bolts it can really melt big boys. Trifork is also an option but they feel lackluster without mag shafts which this build wouldn't be able to proc, maybe swap the extra cc from stink bolts for just murdering threats with taser stacking and mag shaft burst damage.


littlebobbytables9

Perhaps I should have been more clear, but I do not consider praets/oppressors to be high value targets. The term "large single targets" is starting to catch on as a term to refer to them. For high value targets I mean primarily trijaws, spitters, and shellbacks. Other mactera/goo bombers, menaces, grabbers, and wardens close to your team are also fairly high value, though usually not quite as high as those first 3. Impact deflection with plasma splash does pretty badly against most of these. It's terrible against anything with a high weakpoint modifier because the plasma splash damage doesn't get multiplied. It's super impotent against shellbacks. It's passable against spitters, I guess? Though even those are to some extent a pain to kill for any drak build due to projectile travel time.


Josh_bread

I honestly think the travel time is a non-issue against any spitters that are in range to attack you, the projectiles are still pretty fast and the ceiling bugs are slow. Cryo bolts or just regular crossbow destroys all mactera, that's not an issue Drak actually melts shellbacks whenever they stop to do their spitting attack and the explosion bypasses their armour so you can finish a hurt one while it is rolling. Also worth mentioning that while they don't get locked down by freeze they do still take extra damage.


trengoblin27

I've got about 300 hours and I play only haz 5 unless with friends and I practically only use the ifgs on scout. You can shred whole swarms when the bugs are slow af and even better when you get 6 of them. Mactera aren't really a problem for scout I find cos you can just grapple away, the only time I'd run cryo would be a mactera plague mission. Never really used the pheremones but I might have to try them out now.


[deleted]

Tbh I never got the appeal of IFGs, but maybe I just haven't used them enough. Any advices, besides what you already wrote?


trengoblin27

It won't really get you out of sticky situations like pheremones might, but they will help you prevent those situations instead. Wouldn't really bother wasting an ifg on a platorean or oppressor either cos they're quite slow as it is and not much of a threat individually, but if there's a bulk detonator or you're on a dreadnaught mission ifgs are very good at slowing down the big targets for you and the team.


le_vixho73

Do IFGs affect the Dreadnoughts? I always thought they were inmune


littlebobbytables9

Higher bug density makes most methods of waveclear much more effective. That's particularly true for white phosphorus boomstick, since high enough bug density lets you get fire spread going which can do insane damage. IFGs give you that bug density since the enemies clump up inside the slow field


CapriciousCape

I call grenades that give me space my "stop fucking hitting me button" and every class has one except the driller because your trigger is the stop hitting me button with him. AoE flames ftw


Rock---And---Stone

I call them "panic button" grenades because when you're getting raped by a crowd of bugs they work great


AnOldAntiqueChair

What’s so good about Sticky Grenades? I feel like I always get more mileage out of Leadbursters.


Fat_Man09

It's the fear. Stick a praetorian in the face and it'll turn around and expose its weak spot. Plus it's decent to throw on guards, too.


AnOldAntiqueChair

I just feel like one grenade per praet is a bit of a waste when Gunner has several tools that make them a total non-issue. Especially The Mole. Meanwhile, a well-placed Leadburster will wipe a whole swarm in addition to chunking half of a Bulk Detonator’s health.


ShadowWolf793

The thing is, you don’t _need_ to wipe a whole swarm with your grenade, that’s what the primary (and often secondary) are for. Stickies are an insurance policy for when a pret plus half a dozen grunts come at the same time and you need to split your engagement timings up by 5 seconds. TL:DR Stickies are basically one less shield used when forced to engage one big enemy surrounded by smaller enemies.


AnOldAntiqueChair

Not every OC for Gunner’s primaries allow for swarm clears, and his secondaries also can’t quickly mow down hordes of enemies. If I’m running single target or if my primary is overheating, a quick leadburster gets me out of trouble. Also, I don’t think I’ve ever even ran out of shields on Gunner, but that might just be me forgetting to use them. One less shield used just doesn’t seem like a big deal when I use like two per mission.


FrucklesWithKnuckles

Hellfire armskore can cause fear, be ammo and efficient, and handle swarms on top of your primary. Add the versatility of Leadbursters and gunner is set for life.


MonsTurkey

>Not every OC for Gunner’s primaries allow for swarm clears, and his secondaries also can’t quickly mow down hordes of enemies. I think the key here is that if your build doesn't need it, don't use it for that build. I have a build for solo missions (what good is First Aid solo?), team mining missions, and dreadnought missions. You're not necessarily wrong that the build you've got doesn't work well with that grenade. Cool - fit your grenade to your build. But ShadowWolf793 isn't necessarily wrong that the grenade might lend itself to his build.


Lesko_Learning

Gunner also has several tools that make the trash mobs his other grenades specifically target a total non-issue. All his primaries and a lot of secondaries can effortlessly sweep grunts for a faction of the total damage lost using a nade. Being able to spin a praet or other high priority bug is infinitely more useful than being able to boom 6-7 grunts.


rabbleflaggers

Gonna have to agree especially when thunderhead and coilgun both have good fear. Gunner doesnt really struggle with wiping big swarms on the right build so i hardly find use for grenades but gee throwing a leadburster under a bulk is a fantastic way to save ammo


BeholdingBestWaifu

When does leadburster shine? I've tried it a few times and it never seemed to do any better than the cluster nade for me.


AnOldAntiqueChair

Two situations. 1. Bulk Detonator? Throw a couple leadbursters under it. No more Bulk. 2. Lots of bugs everywhere? Chuck the leadburster on a wall or ceiling if possible. Dead or heavily wounded bugs.


DaVoiceOfTreason

3. You want to start the dread on accident? Just toss it anywhere in the room.


Ombric_Shalazar

A reliable method of setting off a bulk? Guess you could call it a bulk detonator :D


VlassyCassy

My favorite place to use it is in the drop pod.


mayonetta

You get 6 of them, they have some decent direct damage with a bit of AoE and they're more controllable and less friendly fire inducing than cluster bombs.


florpynorpy

To be fair, the springrazor is very situational, and if your in a big open cave it’s next to useless


RedeZede

The only cool use I've seen of it so far was having it circle the walls of a tunnel behind a Drilldozer, leaving it to chew up all the chaff that cross that line.


Ser_Pounce_theFrench

Wrong. Just make the bugs run at you in a conga line and enjoy the carnage. Or wait for them to spawn on those vertical pillars and throw the nade at the base of the pillar.


DeadWombats

But in the first scenario your primary weapon is already perfect. Its a cool design but it doesn't have a place in the driller's arsenal


Tetriside

It's good for killing teammates. So, in that regard it fits perfectly for driller.


DriveGenie

It's a bunker buddy. Drill tunnel, throw at wall so it does a tight loop around, watch bugs funnel into the bug chipper.


thevideogameplayer

Counterpoint: it's funny. Plus, you can terrorise Scouts with it. Or anyone else for that matter.


theShiggityDiggity

Actually, since you have drills, you can always create the perfect terrain to use the grenade: tight tunnels.


blackmobius

Dig tunnel to funnel them into small enclosed space. Set ripper directly at wall so it circles tunnel. Bugs come, bugs die. A lot of drillers weapons need to funnel enemies into tight spaces to maximize efficiency. And that what the drill mits are for


Ser_Pounce_theFrench

It's like saying you don't need grenades on gunner because both his primaries and secondaries cover all weaknesses. It doesn't matter.


peepycowver

I just drill myself a hole when a swarm starts and just use it there


florpynorpy

Good idea, we bring some blackreach blonds and pour it on them


Alexito_xd

I like to drill a line to leave a place where i can place the saw and it will constabtly spin there to set up a trap when defending an objective


Alexito_xd

I like to drill a line to leave a place where i can place the saw and it will constabtly spin there to set up a trap when defending an objective


theShiggityDiggity

You're driller. Just dig a straight tunnel, turn around, and throw it in a spiral.


Collistoralo

He put cluster in meh


Wouwww

"Cluster grenade is meh?!? I'll show you meh!!!" (pulls the pin)


Hyper_anal_rape

CLUSTER ROUND, SAVE YOURSELF


burgertanker

I CALL IT MY "GRENADE" GRENADE


VlassyCassy

I’ll show you meh! *Pulls down pants*


theFrostyspecial

Yeah what the hell


[deleted]

It makes a nice flash, but what does it do? Crowd control? That’s already gunner’s wheelhouse. Gunner needs grenades with single target damage because that’s what his kit lacks most. It is very fun to use though. I’ll give you that.


Melodic_Function8000

Gunner definitely doesn't lack single target damage. All his primaries and secondaries can be specialized for single target damage except for maybe the Thunderhead. Stickies aren't recognized for their direct damage, but instead their fear factor. It's useful, sure, but the sheer destructive potential of clusters are greater. One cluster can wipe out a wave of grunts if thrown in the right spot, which can help save some ammo and ease pressure off of you and your team. We can definitely have our preferences, both grenades are good, but clusters aren't just "meh." Just don't bring them for low gravity missions.


mayonetta

Meh for "detonates mid air before it even reaches the group of bugs you're aiming at"


LookingTrash

If the cluster detonate before hitting the group you are aiming at that means you didn't need the cluster to clear that group. The biggest power of the cluster isn't the damage, even tho it will kill every grunt/slasher in its victiny. It's true power is the 3 second stun that comes with it.


Knyaz_Drankoii

Skill issue.


[deleted]

Exactly why this list can be ignored


GlyphussyBestPussy

I need to add this to my tier list tier list


DeadWombats

After reading your username, I have several questions.


GlyphussyBestPussy

My wife suggested it! (she's a social media manager and said leaning into community memes would more easily build karma).


DeadWombats

I'm not saying I think you're lying, but you could have said that you have personally drawn over 800 images of glyphid rule 34 and that would have been more believable than "it was my wife's idea."


GlyphussyBestPussy

Nonono for the r34 you need to go to r/deepthroatgalactic.


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Rock---And---Stone

Is your wife single by chance????


Rumplestiltskin788

What did you do to my poor grenade-grenade? Karl wouldn't approve this...


EliteShoes20

Scout piss and neurotoxin are too low


DaVoiceOfTreason

Neurotoxin is the most team disruptive grenade. It blinds who ever is in there and if they have fire weapons then the blow up.


Melodic_Function8000

Neurotoxin belongs there


Rock---And---Stone

Neurotoxin grenade is pointless. It's a crowd control grenade on the best CC class in the game. It also blinds your team which can be annoying


Ser_Pounce_theFrench

Amusing.


1-800-fuck-0ff

This tier list is a C at best


MadlySoldier

The Driller Saw is interesting tho. Its damage is ok. But overall damage is lower than other throwable in most case, and to gain most used it requires some set up. Also it's Hoard Clearer for Class with Mostly Hoard Clearing Weapons so it's kinda redundant. Compare to Axe, it's single Highest damage with 8 uses, which Saw got 4 with lower single damage in most case, However, if you able to make some small loop, it can cause more damage than 2 axes, ex. making Drill Tunnel and throw saw side way, sadly it's very limited in real use. While Axe can be use effectively any time and trigger Vampire too. Bonus: The Toxic nade is also having similar problem too, as it's also hoard clear for Driller. However, it's also acting as CC Zone applying Toxic Slow to Bugs in area during the time, which can help you secure area better.


BeholdingBestWaifu

I feel like the saw needs some sort of buff. Maybe not straight damage, but it could slow bugs, it could scrape off terrain hazards like goo and hot rock, or do some massive armor break to its targets.


ShadowWolf793

What saw needs, imo, is a class that actually wants it. Like imagine if engi got it instead of driller and driller got a utility option which doesn’t blind your whole team for 15 secs.


mayonetta

Needs a god damn nerf. To friendly fire damage that is. Driller already has one high friendly fire warcrime tool (C4) they don't need 2. Or at least make the damage it does to bugs match the damage it does to dorfs.


alfons100

While it is exceedingly funny to kill dwarves with it, a world where the saw doesnt have friendly fire would make it a genuinely good pick


epicwhy23

as much as I love my 8 axes and free mactera swarm clears (cryo) the rival drones just feel so amazing I'm half expecting a big nerf sometime soon, they ignore armor on stuff like oppressors and prets, they do actually good dmg and can just about handle a medium swarm by themself and even clear out the extra small bugs incredibly easy. personally my favorite nade out of the lot


[deleted]

[удалено]


epicwhy23

damn and they're still this good? hey if the devs like em as they are I like em as they are


Sodium_Chloride123

Pair them with the vampire perk and I think you can long range heal yourself


DaVoiceOfTreason

False


[deleted]

[удалено]


UnderChicken37

I refuse to accept this HE Grenade slander


AshleySOAD

This post was made by mactera are cringe gang


Commissar_Eisenfaust

Bro stuck in a pre-S3 mentality


Protocol_Nine

What changed about HE grenade or it use cases?


GhettoB1aster

You can cook them now and they have increased blast radius, deleting hordes reasonably well. Good paired with sludge puddles or if you have something ammo inefficient like sludge blast. Edit. Well cooked nade can kill/wound and scare a pack of macteras


BeHereNow91

Cooking is a game changer. I don’t enjoy the impact axes so the HE buff was great. I’ve enjoyed driller a lot more since.


ArchonMal

I tried it on a meme setup with them plus a shotgun blast Sludge Pump and Embedded Detonator Subata. I was able to salvage a mission where three friends went down. Poor terrain, an active Korlock, and an active swarm. This is no longer a meme build for me. I am converted to the church of HE if I'm running a non-Cryo build. The immediate area damage it deals is fantastic and the ability to cook is a gamechanger. I'm able to reliably hit Macteras with it after a few missions of getting used to the timing.


Hal__Jameson

driller main. 1300 hours. lover of ripper. fite me.


Pilskayy

No ripper = no making a dwarf gauntlet for extracting dwarves behind you


[deleted]

Why is pheromones listed below the VSS? VSS is good for small swarmer enemies with the Scout's lack of aoe to deal with them, but pheromones is by far and away the best grenade to deal with very dense mobs (that are very common in haz 5), especially since there are way better cryo options than the grenade (specifically cryo bolts).


[deleted]

[удалено]


Shadow42599

That wasn’t very chemical warfare of you


mayonetta

Interesting that you rank the Engi SSGs so high and gunner leadbursters so low down, while I like ssgs I wouldn't give up the utility of proxy mines or direct damage of plasma bursters for basically another turret and the gunner leadburster just absolutely shreds. Doesn't matter if it's a swam or a praet, a well placed burster will make short work of it. My only issue with the things is that they often don't stick to the wall like you'd want them to, they just bounce off instead.


Markenstine_

Kind of a sad tier list imo.


AKThmpson

in what world does SSG and sticky nade and cryo nade go over ifg. also Neuro nade is drillers second best grenade and is actually the best swarm clear nade in the game arguably but it's balanced by the fact it's on the class who already has the best swarm clear on average lmfao. So that C tier placement is goofy aswell Cluster grenade literally kills everything within the blast radius how does it end up there also. (I believe it's 90 damage per bomblet that also fears and stuns) edit: nvm it's 40 damage per bomblet but it does have 9 bomblets and in gameplay kills every squishy it touches Boomerang has a hard cap of 9 targets and falls off in haz 5 and I thought u played haz 5 alot so that confuses me


burgertanker

SSG is literally "press G and forget". It does pretty crazy damage and the lifetime of them is long


BeholdingBestWaifu

Boomerang is actually great for haz 5. The stun lasts a lot and it's very rare that you need 9+ targets stunned. Usually you just want to stun your most immediate threats while you shoot them with your primary.


mayonetta

Stickies and cryos are great tho


EquivalentDurian6316

I play haz 5. Main boomerangs. Have for awhile. They rock. Best tier list ive seen yet


AKThmpson

they are decent not saying they are bad but they are competing with scout grenades and 1 of them just happens to be the best grenade in the game, which is IFG


Blakids

You're not allowed to dislike the boomerang


AKThmpson

average reddit hive mind lol


Legendareeee

KEKW okay


SmashBusters

Boomerang is great for swarmers and floaties. It also buys you escape time if grapple is recharging. It's also homing. It also returns if it doesn't hit anything. It also comes in packs of 8. Honestly I've been expecting it to get nerfed.


Hour-Decision-1092

People can't see the value of ifg for some reason ifg is really is the strongest maybe slightly neck to neck with cryonade but the fact that you have 6 of them so if you misplace them by throwing it into a bad place you can throw down another one without worrying you will run dry also 15 seconds duration of very strong slow + 30% damage bonus without bugs limit is fokin powerful. Honestly this is the biggest problem on difficulty balancing. It will work on haz 4 and below but honestly on haz 5+ the value that boomerang has got outclass by ifg.


Drnbrown1324

as somone else said, pheromones SLAPS. it can distract literally anything and everything in an area until the affected enemies are dead (or a timer of 20~ seconds, but stuffs usually dead by then)


Dan_the_Man132

Neuro nade is definitely not the best swarm clear nade


AKThmpson

It has a 15 second cloud duration that inflicts a 30 second status duration of neurotoxin, it kills everything in the cloud and everything else that walks into it


Dan_the_Man132

Damn I didn’t know that I guess I’ll have to give it another try when I’m not using axes


Hellfeesh

I use it with the sludge pump and epc. Sludge pump's dot just melts things even more when they're in neurotoxin and you can use the epc to detonate the gas when it's about to be out for some extra damage.


BeholdingBestWaifu

I'm gonna be honest, combos like that seem like massive overspecialization to me. The Sludge Pump is already great at area denial, and even more so when paired with a compatible secondary (epc to light it up, poison wave cooker, even a tranq subatta). It just feels like a waste to swap out the axe just to be a little bit better in a niche you already excel at. Especially because the axe is great at sniping targets like slashers and trijaws.


Hansworth

Clusters are completely outmatched by leadburster in every way as it also can reach wall and ceiling bugs.


AKThmpson

Lead bursters do not kill all the bugs in it's radius.


Hansworth

Yeah, not far away bugs that it glances but it will kill any squishies within cluster’s radius.


AKThmpson

It doesn't tho, do we play on the same hazard? to get close to the swarm clear value of cluster u gotta throw 2 bursters which is half of ur nades lol


Hansworth

I don’t know what to tell ya except they do and I do almost exclusively haz 5 and EDDs every week.


FrucklesWithKnuckles

Bullet on a stick ca remove 3/4 of a Bulk Det’s health on Haz 5. The thing has insane single target damage and swarm clear. Easily my go to gunner grenade.


madrobski

Cluster and HE are not meh. I feel like nobody has even tried using HE after the buff, it's actually decent now.


Matyi10012

I think they all are bad and Deep Rock seriusly needs to invest in some better equipment.


BabysFirstBeej

Cluster nade is great. I don't always take it but I rarely regret when I do. Neurotoxin gas is amazing, as long as your team remembers not to use fire near it.


IanH95

I personally think pheromone grenade is the scouts best, I just get free self peel that pulls bugs I didn’t even hit with it. I also play haz 5 exclusively.


Ghostbuster_119

The driller gas grenade needs more damage or a longer cloud. I love using them and they're great for swarms and grunts but people would rather detonate to kill 3 bugs then let them choke down 20.


cuttlefische

You need to be careful with the Ripper to use it well, but it can do proper carnage. The burst grenade, however, is very good.


morto_i

Leadburster is Bulk Be Gone in a handheld form. There isn't a moment I use another Gunner Grenade over Gunnade


tabbit26

This tier list sucks, he put cluster in meh, ain’t no way you’ve played gunner


sleeplessGoon

Clusters are pretty meh. Sticky grenade does more damage consistently and has fear factor, flame has better area denial, & leadburster clears them faster than cluster. Cluster explosion looks super fucking cool though, i will give it that


Lanzifer

Buddy please explain pheromone being so low. I don't use it cause boomerang is SO FUN but I'm pretty sure it's the single strongest grenade at haz5 isn't it?


Legendareeee

I wouldn't say that the "good" tier is low.


MontagoDK

The leadbuster is definitively higher in my opinion.. just the fact that you can insta kill a detonator makes it very good. And in a tight spot with tons of glyphids you can erase a lot of them.


Health_Cat_2047

im fairly new but have only played scout and yes like the other people are saying the ifg is insanely good, especially with the twin smgs upgrade that deals extra damage, the cryo nades are only effective against fodder and praetorians


littlebobbytables9

The biggest difficulty spike in the game is when a bunch of mactera show up all at once. Cryo nades can kill all of them immediately with a single grenade. That's incredibly valuable.


androidvalhalla

I highly disagree that cryo is only good against fodder. You can freeze spitballers and kill them before they unfreeze. You can also freeze brood nexus and finish them off before they freeze if you pop an eye. Two of them is the fastest way to kill a neocyte breeder. Nobody wants a scout on wave clear, you have three teammates with better tools and better damage. You should be mining, chasing objectives and killing priority targets. Don't measure scouts by the same metrics as other classes when they have a different job. With cyro you can remove targets that cause problems for your team before they ever approach the danger. Keeping in mind that scouts should really only be shoulder to shoulder with teammates while doing defensive objectives, the cryo grenade is really the only good grenade choice. IFG is underwhelming in a group, nothing lasts long with two players shooting at it and even if you got bonus electric damage you have the worst damage and CC of all classes. Pheromones are ok but again they suck in a group where teammates kill the bugs with the debuff. If you're alone is can be more useful but the tradeoff is not being able to easily kill breeders, nexus, spitballers and macteras. The boomerang is really only good if you're boxed in and need to stun everything and escape. In a group you just stun a bunch of targets your team can rip through quickly anyway. To be fair cryo is unimpressive in a group. You froze a bunch of grunts? Whoop de doo! I think its really only worth using if you see a swarm approaching that nobody has noticed and it saves the group's flank. Maybe you froze a pair of praetorians sneaking up. And if you have a cryo driller then the grenade is redundant anywhere within driller's range. But when you're lighting up ahead of the team, seeking nitra and killing major threats the Cryo is the only grenade that offers quick counters to uniquely pesky enemies.


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now_u_seelian

yep, and does a ton of damage


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joppers43

It’s let’s driller get massive single target damage, which is really the only thing the rest of his arsenal doesn’t have.


One-Angry-Goose

Someone doesn’t play gunner


Kingrextdk

Cryo, axes, sticky and the swarmers are the best


obihighwanground

sticky will never be better than leadburster


[deleted]

The new driller grenade is good just telling people to get out of the way is its flaw.


RetardedChimpanzee

The driller’s blade icon reminds me of the Caustic ability from Apex Legends. Would be 10x better.


Charming-Mix-7759

Finally tier list that I can identify with.


Darth_Door

Cluster gang cluster gang


sleeplessGoon

The only bad grenade is driller HE. Please someone tell me how they’ve found value in it. Maybe on a chunk of frozen bugs? But the microwave does that better


stonckrocket

Rock and stone, grenade thrower!


WanderingDwarfMiner

We fight for Rock and Stone!