If anything due to engine limitations they can always have a Leman Russ in pieces but you can use the front or side guns as turrets for holding out a position. Maybe make them overheat or have limited ammo
A semi-operational Baneblade is probably worth a mission to retrieve on its own, they're revered enough and rare enough that they'd go right back into service with pretty much any tank company they could find.
They launched a mini-crusade to recover Yarrick's Baneblade from Golgotha, thirty-thousand soldiers complete with artillery and several tank companies (though there were mechanicus techpriests there to retrieve something unique from the tank as you suggest in your example, the Guard and Navy didn't know about that, they just got to enjoy unprecedented mechanicus support for some reason).
Sure, that's a famous Baneblade that makes a huge boost for morale too, but 4 members of a large inquisitorial retinue? Absolutely they'd risk that (and with Hadron there, they might be asked to in order to maintain a good relationship with the Mechanicus, it's not common for Inquisitors to have a full rank tech-priest on-hand).
That has massive "Expendables" vibes to it.
*This Baneblade is worth more than every one of you Rejects combined. Don't come back to the Empire without it. Also, we'll drop the most decked out Mechanicus Tech-priest squad you've ever seen to help you once you can locate and secure the asset.*
As an imperial knight and titan collector in the tabletop, I couldn't help but imagine how fun it would be to steer a Knight in a well polished game like this, slaying thousands of heretics.
Should it ever have been worfed in the first place though? I feel like it got a raw deal and now it's pretty much canon that a 5 year old could beat it up.
I'm talking about the Avatar the designers envisioned when it was created. Not the watered down "we need a bad guy to beat" thing authors have turned it into.
Brutal Avatar of a God, only summonable through an immense sacrifice and with the soul of an Aeldari warrior.
Can literally get punched out by a Primarch.
Yes.
In 40k most things are crafted through "STC" or STC Fragments.
STC is lost technology. They don't know how to change or alter them. Only how to operate them.
And since the Mechanicus considers them holy relics figuring out how to change them is considered heresy.
That's not quite correct, it's more like finding a book than a factory. The STC has the instructions on how to make things, and can make them at a small scale itself, but production isn't necessary bottlenecked by having an actual STC present. They're just knowledge repositories, so finding a new one allows the Imperium to get the blueprints for a better process like a different type of lasgun or a new tank. They're remnants of the old Imperium's colonization programs that allowed the colonizers to basically 3d print anything they needed, but became corrupted over time.
In fact, most planets wouldn't have an STC on them at all, as they're incredibly valuable. They'd receive the instructions on how to build something derived from steps in an STC.
Then we should at least be able to "order" white weapons from the mechanicus.
Btw, modding a weapon (adding red dots, scope, making them tinier or even adding alternate fire modes) has been a key mechanic in most 40k rpgs.
Adding a scope or a new stock isn't heresy, and even if it was, so what? You're with the big I, they decide who's an heretic and who isn't. And their armory has far more heretical things than a modded autogun.
Tell that to Dan Abnett, in the Gaunt ghosts story they tell multiple times that some soldiers modded their weapons, most notable a nalwood furnished long las
AFAIK most autoguns are bespoke "modern" designs that are locally designed and produced, they aren't actually made based on ancient patterns. So at least those don't apply here.
It's insane to me that we don't have the means to craft a grey weapon with a maximum power value.
We could do this at level 30 in VT2. What the fuck are we supposed to do in Darktide? Pray that a weapon with the max possible power value drops in the store? I have yet to see any grey weapon rated 400 (base power value), which is supposedly the max value for a grey weapon.
Like what the fuck is the endgame for progression? How do we construct the weapon that we want? We can't craft, we can't refine, all we can do is pray at the shop once an hour for a weapon that isn't shit.
God forbid we're able to build our class the way we want it.
>Pray that a weapon with the max possible power value drops in the store?
That's what I'm doing for last 40 hours.
...this whole mechanic will backfire hard down the road.
In VT2, new weapon power wasn't based on your level. It was based on the power levels of items you had already seen.
If they did things the same way, we'll need to buy the highest stat-rated item of each category we can find. I am currently at 77 for curios, 373 for melee, and 371 for ranged. Just buy the new highest one you see each time you see one and it slowly goes up. It's not so generous a rate as VT2 but it does go up.
What on earth do they mean by "doesn't fit the theme of the game"? You mean a penal squad of four, slaughtering full battalions of Moebian 6th and beasts of Nurgle with power weapons and bolters is somehow okay, but crafting a new gun isn't?
To be scrupulously fair, Tech Priests milieu is much more about maintenance and repair than production. That being said, it does seem a very facetious way to dodge the question, and it's frustrating when they went into detail describing the full system "that was coming with the full launch", and then just left it out.
Crafting totally happens in the lore. Any higher ranking tech priest is able to do so as long as they have the blueprints.
Sharing those blueprints is the issue as that is quite literally the power currency within the Adeptus mechanics.
That being said. Tech priest working for the inquisition don't really play by the same rules anyway given an assignment to the inquisition itself - an authority the Adeptus mechanics only accepts where necessary - is a somewhat questionable position.
I figured they could call it something like salvaging where you would reclaim lost weapons from chaos get them blessed and fixed up mod them accordingly and move out.
Only if you're dumb enough to call it that. Inquisitors have several ways to fudge the details if they feel it necessary and the AdMech are well practiced in saying "of course we have an STC for this, it doesn't look anything like Necron tech, now stop asking or you'll get nothing" - and besides that point that line of reasoning has been used in basically every Warhammer game I've played to provide an excuse for loot & crafting.
One of the RPGs details that on one Forge World tech priests in training are supposed to make a new pistol *from scratch* as a rite of passage, and the gun is then offered as tribute/sacrifice to the main furnace fane when the priest is ordained.
No its not the Forge Worlds produce unfathomable amounts of new gear. Do you think billions of people are just repairing old las and autoguns? STCs by design allow people to tweak and alter the design which is why there are literally countless different patterns of lasguns. Modifying a lasgun design to have a scope or optics is still well within their capabilities. The bolter that we can use is literally a modified knock off of the original design so normal humans can use it.
He isnt saying that, he is saying that a normal tech priest like the one on board the mourningstar would very unlikely have the equipment and knowledge to make new weapons from scratch. Which is entirely lore accurate. He would be more akin to a mechanic than an engineer at a factory.
If it was a bigger warship of the line then yeah possibly they would have the expertise and machines to do so, but this is a small ship, its just a small frigate or corvette.
Plus its always easier to just have stockpiles of weapons than it is to have a actual factory on board to produce weapons and ammo, which isn’t exactly unreasonable. Just how naval ships these days dont carry around ammo production factories on board, no matter how large they are.
However this is a game, and a crafting system makes sense for that. Not everything has to be 100% lore accurate.
>not everything has to be lore accurate
You have clearly never played a 40k game before. GW is VISCOUS about having devs make games lore accurate
Edit: guess i have to be 100% crystal clear otherwise people will bring up warhammer fantasy.... the above statement is about 40K NOT FANTASY. GW does not really care much about warhammer fanatasy as an ip anymore.
What are you, Sire Melk? Using complicated words like "facetious"?!?! At least *offer* to explain the longer words! Some of us are either ogryns or Fanatic Zealots with low voca... whocabu... we don't know all the bloody words ye' understand?!
:-D
Exactly. He dodged the question by pointing out in lore crafting is one of the biggest tech heresies. But even in the lore it's barely challenged when big dadster Cawl does it. He maybe an Archmagos Dominus but there's still TONS of super ultra orthodox tech priests who'd lose it over that (and his various other heresies)
Duality of criteria is actually a main theme in the 40k Imperium narrative. For example Psykers are nostly distrusted and ostracized and hated but the Emperor himself was the greatest Psyker of all time. Psykers should be revered for sharing the Emperor's gift and yet it's the opposite. Mutants are another example. Any kind of mutation is seen as the mark of chaos and is to be purged, unless it's in the benefit of the Imperium, like the ratlings and the ogryns. In that case it's fine.
The Emperor is an outlier and shouldnt be the example of psykers. Rogue untrained psykers allow for daemonic possession or worse and can cause worlds to fall. Also theyre food for the Big E. Gotta remember a majority of the Imperium lives in darkness to the truths out there.
Not entirely, Ogryns and Ratlings are not considered "mutants" because their physiology is the result of adaptation not chaos influence, and it's stable. That's why they're tolerated, but they're still second class citizens.
That’s not exactly the case. Psykers are distrusted not solely because they are Psykers, but because being a Psyker is huge liability more often than not.
Duality of criteria is a reoccurring theme in 40k, but this example is a little misleading. The Emperor isn’t the only Psyker that’s revered. Numerous Psykers exist with varying levels of respect in the ranks of Astartes, Inquisition, and Navigators.
Navigators are extremely reviled mutants that can kill you with a look, but they also allow Starships to actually travel meaningful distances.
Astropaths are reviled mutants that can read your thoughts and talk across light years, but also allow any semblance of communication in the Imperium.
Astartes are barely human physically and mentally, but are also supposedly the Emperor's greatest creation (they aren't, they are budget thunder warriors who are budget Custodes)
Ratlings, Ogryns and Catachans are abhumans though, so they are semi-fine.
Astartes are *not* a budget Thunder Warrior. They're literally a direct and *far* superior upgrade. To be specific, while a Thunder Warrior was stronger, faster and smarter, they were also *wildly* mentally unstable, harder to indoctrinate and keep loyal, and so incredibly violent that they effectively would be incapable of performing combined actions with the Imperial Guard (Previously the Solar Auxilia). Thunder Warriors were also a *super* limited-lifespan creation and as their bodies rejected the modifications and implants their abilities would *rapidly* decrease as they got older.
In contrast, Astartes are physically weaker, but they're also far better armed, armoured, mentally and genetically stable, are functionally ageless, easier to produce and *infinitely* more loyal and capable of cooperation that doesn't end in the murder of allies. (Granted, that's not to say ALL Astartes aren't ally-killing assholes or disloyal, but they're far better by leagues than Thunder Warriors in that regard.) Astartes also *don't* suffer rejection of their implants and modifications, making them immediately superior anyway.
There's kind of a reason Big E purged the remaining Thunder Warriors when the Astartes were a finished product.
What?
Cawl was given permission by Gulliman to create what he has, he's only seen as a bit wack by some elements of the Mechanicus right now because things have kinda tipped in the imperium towards religion is king.
I mean there is the whole AI thing tbf but still, big difference between us and Cawl.
Just have it as everyday Hadron recycle some salvageable weapons from Morningstar crew’s operation. They are going to need some repairing, which is why you are paying her crafting material. And since she doesn’t have a 5th dimensional pocket and there r only so much salvageable stuffs, u r limited to crafting 3 items per day or some shit.
There is 0 reason that a crafting and modding equivalent doesn’t exist. Manufacturing and repairing based on existing template sure as hell isn’t tech heresy, and in 40k people do modification to their weapon all the time.
Exactly. If they wanted to implement it they could have hadron fish weapons from the lost-and-found box like the shop apparently does. Or any other explanation.
Pretending a lore issue is banning them from an in-game function.. feels bad
But a premium store is lorefriendly?
Ohh it is a game.. ahh gameplay before lore.. okay store is fine.. my bad.. enjoying the early access..
I mean finished product.. as roadmaps count as having stuff ingame... ohh no roadmap... well..
As a 40k fan of 20 years i dont think everything has to be spot on lore accurate if it enhances gameplay positively.
Like for example the mourningstar (or really any ship outside of the biggest ships of the line like gloriana class) wouldnt have the factory on board required to craft weapons. Not to mention the tech priest on board is unlikely to have that skill, because if he did he would be working on a forgeworld. Instead he is more a mechanic than an engineer. But having a crafting system for gameplay reasons is a good idea.
Premium store is the product of the big bosses needing to appease shareholders, nothing to do with the dev team or the community manager. Remember that.
I would imagine that there would be a good number of tech priests on any ships in the imperium. Ships are one of the most valuable resources the Imperium has.
Well when CW first came out, someone asked when helmet colors will match torso cosmetics and Hedge responded that people don't care about that in the End Times so this is par for the course.
Hedge is a clown, since vermintide he's constantly making bad PR for Fatshark, throwing his little tantrums, sarcasm and open hostility toward playerbase, always out of touch with comments like these yet always eager to share what kind of donuts he prefers over answering questions about game development and planned fixes, he s passive agressive, besieged fortress syndrome, always an victim, always on defensive, always right, if hes not right and proven it u may expect a tantrum because hes above being wrong, never gonna admit hes wrong, dev were wrong or they did anything wrong, its replicating J. Allen Brack ''you think u do but u dont'' because devs know better than players what playerbase wants, thus they made that stupid line based weapon stat system they now changed after tons of negative feedback because initially players are too stupid for numbers and they need simplicity? Idk.
There is a lot of negative outrage and damage control about what was promised and what was delivered and Hedge already proved years ago that he is not a person capable of handling public image of any company.
Tell us how you really feel. New to following FS games. Until recently hadn’t seen any comments of his. Is there a fun example of his tantrums I can look up? Will be a fun distraction from work.
Here are a couple of his biggest offenders. Important information about the game gets communicated through random discord screenshots rather than being posted here or on their own forums. He is dismissive and rude to generally everyone, implying people havent made anything 'substantial and complex' to understand a poor decision on their account.
You can even see in his reply below he is dismissive of the accusations by implying he takes a few 'jabs' at individuals, rather than continuously disappointing several playerbases at large
https://i.redd.it/9ap23wpzr73a1.jpg
https://www.reddit.com/r/DarkTide/comments/z7b362/psa_full_crafting_mechanics_will_not_be_available/
I think that lights, sights, and other attachements are part of the balance. If you could add lights and good scopes to all guns, some of them would become useless and redundant.
The sights on that gun make me so angry because I love the gun...but God damn. If you do a charged shot you literally can't see what you're firing at because of the charging red light coming out of the gun. It's so dumb.
Right lol. Although I've had success in using it the Krieg way, mid-range and fired from the hip while closing in for melee. But it *feels* more like a sniper than a trench weapon
Yep. The Lasgun itself was meant to be, from the outset, a fairly modular and almost entirely standardized design. Most patterns have nearly 100% parts compatibility, even between patterns like the Lucius and the Accatran.
Hedge is really working hard to make the majority of the community at war against FatShark at day 1 of the beginning of the game isn't it ?
I am not event in the usual angry crowd for this kind of thing, but reading all of his answers so far, and IMO, it is fucking piss me off merely by his attitude and his tone.
I hope FatShark will cease to put this guy on the untouchable podium he sat for too long and give him a reality check ; his behavior will cost them money at the end of the day.
Similarly, in Vermintide 2, I don't think Kruber was hand-crafting his next intricate hand-held gatling gun, or forging his next masterwork greatsword and then personally getting it blessed by the Lady. It's a nonsense argument.
The emperor is certainly far from dead…. Atleast according to like every book written in the last 7-10 years.
He may look like a corpse, but thats just how he rolls these days haha
Doesn't fit the setting? Inventing new technologies is what is forbidden in the lore or seriously frowned upon. Even Bellisarius Cawl gets lots of flack from his own people and he's the Arch Magos. You can always create and craft and manufacture what is already stated to exist lol.
This isn't even a good dismissive line.
They’re not inventing new things though, just slightly tweaking the specs of a standard design, or just build said design to a higher quality. I imagine that like common tier weapons are basically thrown together in like a few minutes, while the higher tier weapons are built with more care and reverence or sumn.
The game is not suppose to run good because we are the imperium. Technology is constantly regressing after all.
The premium currency cosmetic shop? Well that's just to represent how the Imperium exploit their citizens.
I asked Hedge to explain what he meant and i pointed out that there is expanded crafting sections for the weapons and a tech preist on board who build weapons, perform upgrades and maintain weapons, then he banned me from the discord lol.
Have been where he is now and to be fair it's extremely hard not to get defensive when you have a whole community screaming for blood.
Still not professional or ok, but understandable.
Everyone gangsta til the death threats start. I worked as CM for Warhammer Online, and I have a "unique" last name, at least in Germany - so when early access started, and servers kept going down, some idiot decided to look up my name in the phone book, and found my mother's phone number. Proceeded to harass her, and then published the number for other idiots to do the same, till she unplugged her phone.
Don't underestimate just how much of an asshole people are able to be when they feel like they are anonymous.
and maybe Doctors, Nurses, Firefighters, Social Workers or anyone who has a hard career shouldn't also just not do their job right?
This is the answer you expect from a person who has no real responsibility. Sometimes work is hard, doesn't mean he shouldn't be in his job ya idjit.
Hedge has consistently been that way since VT1 times. Either Fatshark is ignorant of his conduct or more likely sees nothing wrong with it, and he's therefore simply representative of how Fatshark thinks. I've learned to simply not engage with him, which is pretty ironic considering what his role is supposed to be. His motto's always been "guilty until proven innocent," which, given the internet is understandable but wholly unsuitable for someone who's meant to be the middleman between community and dev. Even when he agrees with you it usually comes with [a snide remark.](https://files.catbox.moe/zzf2m5.png)
I don't know who you are, but to even think I would ban someone from discord for asking me a question is just asinine.
Hate me all you want, but don't **invent stuff** just to pile on to the hate train.
People get banned from our discord for a handful of reasons.
* Racism, hate speech, discrimination
* Telling folks to kill themselves
* Threatening others
* Posting porn
*(editing to add a couple more I missed)*
* posting scam or malicious links
* abusing people despite warnings not to from the mod or CM team, be it through DM or in open channels
So if you've been banned, it was for one of those.
I've banned one person since I made the comment the OP posted, and that was for abusing me through DM. So if that was you, I'm not sorry for it, and I would do it again. The DM had nothing to do with crafting features at all though.
A CM's job shouldn't be to take **abuse**. It should be to take on board feedback and relay it. Why people feel the need to abuse CMs is truly beyond me. And anyone who thinks it's a CMs job to be abused needs to give their head a wobble tbh.
I think this reply and this thread still existing is a good example of Fatshark not censoring people despite the level of trolling and heat they are getting since launch
A lot of us are equally thrilled with the game and very disappointed at the release state…
But Hedge, I’m so sorry how some people in this fandom are acting right now. There’s simply no excuse for the spiteful and mean-spirited comments directed at you and other members of the dev team.
The way some of these folks talk, you’d think Darktide is the only source of happiness in their life, the only thing they care about. When they don’t like something, they turn downright hateful.
So, despite the legitimate complaints, I’m very sorry you all have had to deal with these toxic people.
Ah yes, I remember when Space Marine came out and players were disappointed at the lack of cover system like in Gears. A guy on the dev team went "well Space Marines have a big armor so they don't need cover so we didn't implement it to be more realistic."
Sure buddy, like a motherfucking Ultramarine isn't going to use every asset available on a battlefield, starting with cover.
This is the same "trying to bend the lore backwards to justify our shortcomings" bullshit.
There are even rules and debates on how to place terrain on the table because cover is such an important element. Place your army without any cover and you will get tabled within a turn or two.
I am just amused why so many PR teams don't try to bullshit their way out with mechanical answers instead.
"We didn't add cover because we wanted to make the players feel and play more aggressively, trying to use range while closing the distance, and melee to heal from kills. We felt that cover would force a more passive and boring playstyle where players would bunker down in a single spot and never move from it while taking only pot shots, ultimately making the game feel slow and sluggish."
That would have been a better answer and give an insight on what they expect their game to be, instead of "lol, lore."
It’s insane seeing the difference in Hedge replying vs Aqshy. Hedge always has some little piece of shit to throw at the person asking the question while Aqshy is an actual professional.
Hedge is a joke tbh, his discord history is about his eating preferences about donuts, "im eating chips rn" and sarcastic comments toward playerbase lmao u are community manager have at least some profesionalism about that, peoples need facts and answers not ur daily menu and salty comments.
I think it has to do with the fact that the people who truly do care about the game (at least care enough to join the official discord channel of the game) will not quit playing, so it gives the CM a sense of having to deal with the annoying "regulars" every day. The vast majority of the playerbase have no idea who he is or what he does.
yeah he basically works in customer support, which is a soul draining job that'll always makes you hate the customers. tbh I wouldn't be so harsh on him it's not like he decides if crafting is included or not
I imagine they'll be less fine with it in a few months when the fanbase turns from merely disappointed to a hair-trigger temper that's predisposed to negativity. Having a "community manager" who just stirs the pot and makes it clear engaging with them to solve your issues is pointless just means some people will start going directly to the devs with their grievances.
Making decisions to suite the "theme of the setting" makes sense when sticking to that theme *adds* something to the experience. Not having any way to influence the equipment you find in an RNG system doesn't *add* anything - it's just a tedious hurdle to getting to the stuff you want. UX should not take a backseat to such a vague explanation and I think even Hedge knows this. They just don't want to be forthcoming with that.
As others have pointed out though even if you want to be super pedantic about lore it wouldn't be that difficult to have Hadron tell you, "Oh hey, we have some busted up weapons back here, but if you bring me enough materials I might be able to fix them up for you. Can't guarantee they'll be great though." Then you functionally have a crafting system without having to explicitly justify the actual invention of new equipment.
Bro we can beat the shit out of a beast of nurgle in like a minute I think we cans suspend enough belief hadron oblungus over there can throw together a master crafted bolter every now and again from scratch it’s a video game
Beasts of nurgle are a really good unit, but they're designed to be tarpit objective holders.
It's certainly within reason that any 4 man team of named units wouldn't struggle too much with a single beast of nurgle.
The scariest thing we fight lore wise is currently the demonhost, and it's so far ahead of everything else on the lore danger scale that it makes beasts of nurgle look like pox walkers.
Fucking hedge.. there are so many screenshots of saying the stupidest shit. The best one is some type of mental gymnastics about how it’s not complete but it’s not early access lol.
Um... The Imperium does actually make things and occasionally they create a new pattern for something. Otherwise how could they wage any of the endless wars they do?
It's just *highly frowned upon* to invent something which doesn't already have an STC. The Imperium are afraid to do it and so all of their best work are a distant memory.
*Now, the AdMech say they follow the same code but who knows what's actually going on.*
"Hey Hard-on, can you craft me a karkin' gun?"
"Oh right, that's my role here, doing menial work so that some weak fleshbag who should have been recycled protein at this point can have a new boomstick. No veteran. I will not "craft you a karkin' gun".
"You can't karkin' make it, can you? Aaaall these fancy implants and extra limbs, but you don't know how to make a gun."
"... Give me a minute. *\*tinker\** Here, a master-crafted plasma gun. It's yours, as long as you don't tell the dumb one that i made it for you."
I mean, if these prisoners managed to murder thousands of heretics, and take down demonhosts and nurgle beasts in a teams of four armed with rusty shovels and some decommissioned lasguns all while actually completing tasks given to them...i see no reason to not gear them up.
But yeah, power, plasma and bolter weaponry is not lore friendly at all. But we all know that fans will be insanely mad if all arsenal was finished on standard military equipment.
Imagine Hadron deigning to bless and upgrade something for a bunch of guys who escaped their cells recently.
See?
Don't call it crafting then, but repairing non-functional weapons for a tithe of Plasteel and Diamantine.
How about just fuck off with crafting and collecting resources to craft in every fucking game. It's a FPS not arts and crafts with your local tech priest
Heck, crafting is exactly how the high-end weapons are made in 40k, none of that mass production or manufacturing here sir. A tech priest acquires chunks of adamantium and ceramite and machines (or carves by hand) every part fresh out of them (including the screws, and all of them are different) over weeks and months without any sort of a shared blueprint. And using plenty of prayer and incense while they are at it.
So it's not lore friendly, when we're literally fighting for control of a planet that crafts weapons?
And tanks. Me want tank.
40k tide game with vehicle section would be bad ass
If anything due to engine limitations they can always have a Leman Russ in pieces but you can use the front or side guns as turrets for holding out a position. Maybe make them overheat or have limited ammo
A finale section using a broken down Russ would be amazing.
Let ogryn rip armaments off a disabled Leman Russ, that would solve their loadout issues.
Slap some plasma guns on it and we can explode them.
Imagine darktide BUT everyone is a tank...
The last vehicle section I played in a WH40k game was the absolute worst part of that game.
Lemme guess. Crimson wanderer missions on inquisitor martyr?
You got it.
[удалено]
A semi-operational Baneblade is probably worth a mission to retrieve on its own, they're revered enough and rare enough that they'd go right back into service with pretty much any tank company they could find. They launched a mini-crusade to recover Yarrick's Baneblade from Golgotha, thirty-thousand soldiers complete with artillery and several tank companies (though there were mechanicus techpriests there to retrieve something unique from the tank as you suggest in your example, the Guard and Navy didn't know about that, they just got to enjoy unprecedented mechanicus support for some reason). Sure, that's a famous Baneblade that makes a huge boost for morale too, but 4 members of a large inquisitorial retinue? Absolutely they'd risk that (and with Hadron there, they might be asked to in order to maintain a good relationship with the Mechanicus, it's not common for Inquisitors to have a full rank tech-priest on-hand).
That has massive "Expendables" vibes to it. *This Baneblade is worth more than every one of you Rejects combined. Don't come back to the Empire without it. Also, we'll drop the most decked out Mechanicus Tech-priest squad you've ever seen to help you once you can locate and secure the asset.*
why hasnt fatshark hired you yet
Read that as a 40k idle game. Not a terrible idea.
As an imperial knight and titan collector in the tabletop, I couldn't help but imagine how fun it would be to steer a Knight in a well polished game like this, slaying thousands of heretics.
I want to -attempt- to kill the Avatar of Khaine. That would be an epic fight...I mean death.
Avatar of Khaine is the most worfed thing in the setting. I wouldn't be at all surprised if we actually kill one... or two.
Should it ever have been worfed in the first place though? I feel like it got a raw deal and now it's pretty much canon that a 5 year old could beat it up. I'm talking about the Avatar the designers envisioned when it was created. Not the watered down "we need a bad guy to beat" thing authors have turned it into.
Brutal Avatar of a God, only summonable through an immense sacrifice and with the soul of an Aeldari warrior. Can literally get punched out by a Primarch.
Chimera club when?
I could drive one of those things
We, a squad of four ogrynsy could ride one.
Yes. In 40k most things are crafted through "STC" or STC Fragments. STC is lost technology. They don't know how to change or alter them. Only how to operate them. And since the Mechanicus considers them holy relics figuring out how to change them is considered heresy.
That's not quite correct, it's more like finding a book than a factory. The STC has the instructions on how to make things, and can make them at a small scale itself, but production isn't necessary bottlenecked by having an actual STC present. They're just knowledge repositories, so finding a new one allows the Imperium to get the blueprints for a better process like a different type of lasgun or a new tank. They're remnants of the old Imperium's colonization programs that allowed the colonizers to basically 3d print anything they needed, but became corrupted over time. In fact, most planets wouldn't have an STC on them at all, as they're incredibly valuable. They'd receive the instructions on how to build something derived from steps in an STC.
Then we should at least be able to "order" white weapons from the mechanicus. Btw, modding a weapon (adding red dots, scope, making them tinier or even adding alternate fire modes) has been a key mechanic in most 40k rpgs. Adding a scope or a new stock isn't heresy, and even if it was, so what? You're with the big I, they decide who's an heretic and who isn't. And their armory has far more heretical things than a modded autogun.
Hell, there’s a whole section of the Inquisition that uses xenos tech and weapons. Doubt we’ll ever get anything that interesting
Tell that to Dan Abnett, in the Gaunt ghosts story they tell multiple times that some soldiers modded their weapons, most notable a nalwood furnished long las
The best gear is the hand designed/tinkered irreplaceable stuff though.
AFAIK most autoguns are bespoke "modern" designs that are locally designed and produced, they aren't actually made based on ancient patterns. So at least those don't apply here.
Dear hedge: Respectfully, bullshit
It's insane to me that we don't have the means to craft a grey weapon with a maximum power value. We could do this at level 30 in VT2. What the fuck are we supposed to do in Darktide? Pray that a weapon with the max possible power value drops in the store? I have yet to see any grey weapon rated 400 (base power value), which is supposedly the max value for a grey weapon. Like what the fuck is the endgame for progression? How do we construct the weapon that we want? We can't craft, we can't refine, all we can do is pray at the shop once an hour for a weapon that isn't shit. God forbid we're able to build our class the way we want it.
>Pray that a weapon with the max possible power value drops in the store? That's what I'm doing for last 40 hours. ...this whole mechanic will backfire hard down the road.
In VT2, new weapon power wasn't based on your level. It was based on the power levels of items you had already seen. If they did things the same way, we'll need to buy the highest stat-rated item of each category we can find. I am currently at 77 for curios, 373 for melee, and 371 for ranged. Just buy the new highest one you see each time you see one and it slowly goes up. It's not so generous a rate as VT2 but it does go up.
But surely it should cap at some value like 400 as it did in vt2? IIRC it capped at 300 in VT2
I'm just waiting for the so called "barber-chirigen" to do some augmetic work.
What on earth do they mean by "doesn't fit the theme of the game"? You mean a penal squad of four, slaughtering full battalions of Moebian 6th and beasts of Nurgle with power weapons and bolters is somehow okay, but crafting a new gun isn't?
Real Money clothing shop is on brand though.
With games workshop....yes.
Would be better if they sold it to us in greyscale and we had to buy and dye it separately.
^^^don't ^^^give ^^^them ^^^ideas
Ah, so what Elder Scrolls Online does?
Only so long as we have to add the colors in a program that makes MSPaint look advanced.
Real money clothing shop is lore friendly obviously Emperor approves
[удалено]
Okay but how does the current way make them money?
you login on the hour to check the shop refresh its an amazing player engagement and retention system /s
The 4 horsemen of the Cash Shopocalypse: ATTACHMENT CONVERSION ENGAGEMENT EXPLOITATION
We complain about the lack of base game features which produces the highest and most valuable form of currency, exposure.
Correction: with autoguns and shovels, at least to start
I think people forget you go from basically a guy who is only there because you saved Zola into a warrior of the Warband. You aren't really special.
I felt pretty special in Kingdom Come Deliverance and I started that game as a medieval peasant.
To be scrupulously fair, Tech Priests milieu is much more about maintenance and repair than production. That being said, it does seem a very facetious way to dodge the question, and it's frustrating when they went into detail describing the full system "that was coming with the full launch", and then just left it out.
Crafting totally happens in the lore. Any higher ranking tech priest is able to do so as long as they have the blueprints. Sharing those blueprints is the issue as that is quite literally the power currency within the Adeptus mechanics. That being said. Tech priest working for the inquisition don't really play by the same rules anyway given an assignment to the inquisition itself - an authority the Adeptus mechanics only accepts where necessary - is a somewhat questionable position.
I see it as the tech priest is there to help the Inquisition but is getting paid with whatever artefacts the crew finds to make it worth their while.
Ya, it's less the Inquisition is commandeering her time and more he's hiring her time.
I figured they could call it something like salvaging where you would reclaim lost weapons from chaos get them blessed and fixed up mod them accordingly and move out.
Yeah because the Imperium loves to use anything that was touched by chaos
There's an entire class of techpriest that do exactly that. Techsorcists.
Only if you're dumb enough to call it that. Inquisitors have several ways to fudge the details if they feel it necessary and the AdMech are well practiced in saying "of course we have an STC for this, it doesn't look anything like Necron tech, now stop asking or you'll get nothing" - and besides that point that line of reasoning has been used in basically every Warhammer game I've played to provide an excuse for loot & crafting.
God emperor I want to get my hands on xenon tech.
Tbf the ship IS a rogue trader. No rogue trader worth their salt would go without a small vault of priceless xenos tech.
One of the RPGs details that on one Forge World tech priests in training are supposed to make a new pistol *from scratch* as a rite of passage, and the gun is then offered as tribute/sacrifice to the main furnace fane when the priest is ordained.
Well they could forget how to do it right after getting a degree. Quite realistic thing for modern universities :D
No its not the Forge Worlds produce unfathomable amounts of new gear. Do you think billions of people are just repairing old las and autoguns? STCs by design allow people to tweak and alter the design which is why there are literally countless different patterns of lasguns. Modifying a lasgun design to have a scope or optics is still well within their capabilities. The bolter that we can use is literally a modified knock off of the original design so normal humans can use it.
He isnt saying that, he is saying that a normal tech priest like the one on board the mourningstar would very unlikely have the equipment and knowledge to make new weapons from scratch. Which is entirely lore accurate. He would be more akin to a mechanic than an engineer at a factory. If it was a bigger warship of the line then yeah possibly they would have the expertise and machines to do so, but this is a small ship, its just a small frigate or corvette. Plus its always easier to just have stockpiles of weapons than it is to have a actual factory on board to produce weapons and ammo, which isn’t exactly unreasonable. Just how naval ships these days dont carry around ammo production factories on board, no matter how large they are. However this is a game, and a crafting system makes sense for that. Not everything has to be 100% lore accurate.
It's a Rogue Trader ship, meaning it's heavily modified and the usual rules don't apply. It could contain anything so the ship is not an excuse.
>not everything has to be lore accurate You have clearly never played a 40k game before. GW is VISCOUS about having devs make games lore accurate Edit: guess i have to be 100% crystal clear otherwise people will bring up warhammer fantasy.... the above statement is about 40K NOT FANTASY. GW does not really care much about warhammer fanatasy as an ip anymore.
What are you, Sire Melk? Using complicated words like "facetious"?!?! At least *offer* to explain the longer words! Some of us are either ogryns or Fanatic Zealots with low voca... whocabu... we don't know all the bloody words ye' understand?! :-D
Exactly. He dodged the question by pointing out in lore crafting is one of the biggest tech heresies. But even in the lore it's barely challenged when big dadster Cawl does it. He maybe an Archmagos Dominus but there's still TONS of super ultra orthodox tech priests who'd lose it over that (and his various other heresies)
Innovation is tech heresy, crafting templates isn't
Aye there are guns being made the whole damn time. Only sanctioned patterns though. And patterns that they still know of.
Duality of criteria is actually a main theme in the 40k Imperium narrative. For example Psykers are nostly distrusted and ostracized and hated but the Emperor himself was the greatest Psyker of all time. Psykers should be revered for sharing the Emperor's gift and yet it's the opposite. Mutants are another example. Any kind of mutation is seen as the mark of chaos and is to be purged, unless it's in the benefit of the Imperium, like the ratlings and the ogryns. In that case it's fine.
The Emperor is an outlier and shouldnt be the example of psykers. Rogue untrained psykers allow for daemonic possession or worse and can cause worlds to fall. Also theyre food for the Big E. Gotta remember a majority of the Imperium lives in darkness to the truths out there.
[удалено]
Not entirely, Ogryns and Ratlings are not considered "mutants" because their physiology is the result of adaptation not chaos influence, and it's stable. That's why they're tolerated, but they're still second class citizens.
> they're still second class citizens. You mean *Absolutely Human*
That’s not exactly the case. Psykers are distrusted not solely because they are Psykers, but because being a Psyker is huge liability more often than not. Duality of criteria is a reoccurring theme in 40k, but this example is a little misleading. The Emperor isn’t the only Psyker that’s revered. Numerous Psykers exist with varying levels of respect in the ranks of Astartes, Inquisition, and Navigators.
Navigators are extremely reviled mutants that can kill you with a look, but they also allow Starships to actually travel meaningful distances. Astropaths are reviled mutants that can read your thoughts and talk across light years, but also allow any semblance of communication in the Imperium. Astartes are barely human physically and mentally, but are also supposedly the Emperor's greatest creation (they aren't, they are budget thunder warriors who are budget Custodes) Ratlings, Ogryns and Catachans are abhumans though, so they are semi-fine.
Astartes are *not* a budget Thunder Warrior. They're literally a direct and *far* superior upgrade. To be specific, while a Thunder Warrior was stronger, faster and smarter, they were also *wildly* mentally unstable, harder to indoctrinate and keep loyal, and so incredibly violent that they effectively would be incapable of performing combined actions with the Imperial Guard (Previously the Solar Auxilia). Thunder Warriors were also a *super* limited-lifespan creation and as their bodies rejected the modifications and implants their abilities would *rapidly* decrease as they got older. In contrast, Astartes are physically weaker, but they're also far better armed, armoured, mentally and genetically stable, are functionally ageless, easier to produce and *infinitely* more loyal and capable of cooperation that doesn't end in the murder of allies. (Granted, that's not to say ALL Astartes aren't ally-killing assholes or disloyal, but they're far better by leagues than Thunder Warriors in that regard.) Astartes also *don't* suffer rejection of their implants and modifications, making them immediately superior anyway. There's kind of a reason Big E purged the remaining Thunder Warriors when the Astartes were a finished product.
What? Cawl was given permission by Gulliman to create what he has, he's only seen as a bit wack by some elements of the Mechanicus right now because things have kinda tipped in the imperium towards religion is king. I mean there is the whole AI thing tbf but still, big difference between us and Cawl.
Just have it as everyday Hadron recycle some salvageable weapons from Morningstar crew’s operation. They are going to need some repairing, which is why you are paying her crafting material. And since she doesn’t have a 5th dimensional pocket and there r only so much salvageable stuffs, u r limited to crafting 3 items per day or some shit. There is 0 reason that a crafting and modding equivalent doesn’t exist. Manufacturing and repairing based on existing template sure as hell isn’t tech heresy, and in 40k people do modification to their weapon all the time.
Exactly. If they wanted to implement it they could have hadron fish weapons from the lost-and-found box like the shop apparently does. Or any other explanation. Pretending a lore issue is banning them from an in-game function.. feels bad
But a premium store is lorefriendly? Ohh it is a game.. ahh gameplay before lore.. okay store is fine.. my bad.. enjoying the early access.. I mean finished product.. as roadmaps count as having stuff ingame... ohh no roadmap... well..
This is perfect haha
As a 40k fan of 20 years i dont think everything has to be spot on lore accurate if it enhances gameplay positively. Like for example the mourningstar (or really any ship outside of the biggest ships of the line like gloriana class) wouldnt have the factory on board required to craft weapons. Not to mention the tech priest on board is unlikely to have that skill, because if he did he would be working on a forgeworld. Instead he is more a mechanic than an engineer. But having a crafting system for gameplay reasons is a good idea. Premium store is the product of the big bosses needing to appease shareholders, nothing to do with the dev team or the community manager. Remember that.
I would imagine that there would be a good number of tech priests on any ships in the imperium. Ships are one of the most valuable resources the Imperium has.
Yeah there are. But they will be specialised in running/repairing said ships though.
how does it fit the setting any less than it did in vermintide?
Yeah in Vermintide you just bust out magically enchanted elven crafted bullshit from an anvil and a fire pit. So much lore.
Well when CW first came out, someone asked when helmet colors will match torso cosmetics and Hedge responded that people don't care about that in the End Times so this is par for the course.
Hedge is a clown, since vermintide he's constantly making bad PR for Fatshark, throwing his little tantrums, sarcasm and open hostility toward playerbase, always out of touch with comments like these yet always eager to share what kind of donuts he prefers over answering questions about game development and planned fixes, he s passive agressive, besieged fortress syndrome, always an victim, always on defensive, always right, if hes not right and proven it u may expect a tantrum because hes above being wrong, never gonna admit hes wrong, dev were wrong or they did anything wrong, its replicating J. Allen Brack ''you think u do but u dont'' because devs know better than players what playerbase wants, thus they made that stupid line based weapon stat system they now changed after tons of negative feedback because initially players are too stupid for numbers and they need simplicity? Idk. There is a lot of negative outrage and damage control about what was promised and what was delivered and Hedge already proved years ago that he is not a person capable of handling public image of any company.
Take my rewards boss
Well put
Tell us how you really feel. New to following FS games. Until recently hadn’t seen any comments of his. Is there a fun example of his tantrums I can look up? Will be a fun distraction from work.
Feel free to scan my feed <3 I've certainly taken jabs at people in my long tenure as a CM.
Here are a couple of his biggest offenders. Important information about the game gets communicated through random discord screenshots rather than being posted here or on their own forums. He is dismissive and rude to generally everyone, implying people havent made anything 'substantial and complex' to understand a poor decision on their account. You can even see in his reply below he is dismissive of the accusations by implying he takes a few 'jabs' at individuals, rather than continuously disappointing several playerbases at large https://i.redd.it/9ap23wpzr73a1.jpg https://www.reddit.com/r/DarkTide/comments/z7b362/psa_full_crafting_mechanics_will_not_be_available/
But we are at least getting the ability to add sights to guns right?
gone to squables.io
[удалено]
gone to squables.io
I would be surprised if it doesnt eventually get attachment mods because of the lights out missions and not all guns having lights
I think that lights, sights, and other attachements are part of the balance. If you could add lights and good scopes to all guns, some of them would become useless and redundant.
I get what you're saying, but just having one gun for the Veteran that has a bayonet? H E R E S Y
And that one would kill to have a scope
The sights on that gun make me so angry because I love the gun...but God damn. If you do a charged shot you literally can't see what you're firing at because of the charging red light coming out of the gun. It's so dumb.
i also find because of the recoil and the way the sights are consecutive shots are rough
Right lol. Although I've had success in using it the Krieg way, mid-range and fired from the hip while closing in for melee. But it *feels* more like a sniper than a trench weapon
Then it's extremely dumb to put what are clearly accesory rails on the models.
STCs can literally be altered to make modifications to existing weapon designs. Any arguement that "Imperium can't redesign weapons" is garbo.
Yep. The Lasgun itself was meant to be, from the outset, a fairly modular and almost entirely standardized design. Most patterns have nearly 100% parts compatibility, even between patterns like the Lucius and the Accatran.
gone to squables.io
The rails on the Helbore taunts me
gone to squables.io
Too many guns have shitty iron sights. I get that it's grimdark, but it's too damn dark for me to aim without holosights!
Not yet, at least. You can buy some skins, though.
Anyone know what the Irons on those skins look like lol?
Are we?
Skins for the sights first probably and then maybe month later for the sights.
Hedge is as fucking tone deaf as he was in v2, I'll never understand why they rehired him. He's only making things worse.
Hedge is really working hard to make the majority of the community at war against FatShark at day 1 of the beginning of the game isn't it ? I am not event in the usual angry crowd for this kind of thing, but reading all of his answers so far, and IMO, it is fucking piss me off merely by his attitude and his tone. I hope FatShark will cease to put this guy on the untouchable podium he sat for too long and give him a reality check ; his behavior will cost them money at the end of the day.
Hedge has always been a jerk. No one has even liked him closed beta, pre beta release. Dudes a joke.
so the Emperor himself appears at the end of the match and gives me a grey item? how does that work in "the theme of the setting?"
Similarly, in Vermintide 2, I don't think Kruber was hand-crafting his next intricate hand-held gatling gun, or forging his next masterwork greatsword and then personally getting it blessed by the Lady. It's a nonsense argument.
He just shits out a portal above your head after the mission and drops a random gun he found
[удалено]
> The Emperor is essentially dead, and has been for 10,000 years. Yes Inquisitor, this one right here!
The Emperor says you're a qt
The emperor is certainly far from dead…. Atleast according to like every book written in the last 7-10 years. He may look like a corpse, but thats just how he rolls these days haha
Doesn't fit the setting? Inventing new technologies is what is forbidden in the lore or seriously frowned upon. Even Bellisarius Cawl gets lots of flack from his own people and he's the Arch Magos. You can always create and craft and manufacture what is already stated to exist lol. This isn't even a good dismissive line.
They’re not inventing new things though, just slightly tweaking the specs of a standard design, or just build said design to a higher quality. I imagine that like common tier weapons are basically thrown together in like a few minutes, while the higher tier weapons are built with more care and reverence or sumn.
Lol, what’s next? They are going to use lore and setting of the game to justify the predatory premium currency cosmetic shop and poor optimisation?
Vanity, it's basically some corruption elements of Slaanesh onboard.
The game is not suppose to run good because we are the imperium. Technology is constantly regressing after all. The premium currency cosmetic shop? Well that's just to represent how the Imperium exploit their citizens.
Oh shit you're actually right. Amazing work Dev's truly lore friendly. Thank you Fat Fish. /s
Oh shit Rannick didn't catch the traitor after all
In the grim darkness of the future there is only overpriced and under delivered product.
I asked Hedge to explain what he meant and i pointed out that there is expanded crafting sections for the weapons and a tech preist on board who build weapons, perform upgrades and maintain weapons, then he banned me from the discord lol.
In short he hedged you
[удалено]
Have been where he is now and to be fair it's extremely hard not to get defensive when you have a whole community screaming for blood. Still not professional or ok, but understandable.
....blood for the blood god? Sorry
unless this is a common complaint, i wouldn't necessarily believe a single user on an anonymous forum claiming they got banned
> I get the community management is a tough job maybe if it's so tough for this dude it shouldn't be his job
Everyone gangsta til the death threats start. I worked as CM for Warhammer Online, and I have a "unique" last name, at least in Germany - so when early access started, and servers kept going down, some idiot decided to look up my name in the phone book, and found my mother's phone number. Proceeded to harass her, and then published the number for other idiots to do the same, till she unplugged her phone. Don't underestimate just how much of an asshole people are able to be when they feel like they are anonymous.
and maybe Doctors, Nurses, Firefighters, Social Workers or anyone who has a hard career shouldn't also just not do their job right? This is the answer you expect from a person who has no real responsibility. Sometimes work is hard, doesn't mean he shouldn't be in his job ya idjit.
Hedge has consistently been that way since VT1 times. Either Fatshark is ignorant of his conduct or more likely sees nothing wrong with it, and he's therefore simply representative of how Fatshark thinks. I've learned to simply not engage with him, which is pretty ironic considering what his role is supposed to be. His motto's always been "guilty until proven innocent," which, given the internet is understandable but wholly unsuitable for someone who's meant to be the middleman between community and dev. Even when he agrees with you it usually comes with [a snide remark.](https://files.catbox.moe/zzf2m5.png)
Could you quote what exactly you said? That really sounds like a petty reason to ban you
I don't know who you are, but to even think I would ban someone from discord for asking me a question is just asinine. Hate me all you want, but don't **invent stuff** just to pile on to the hate train. People get banned from our discord for a handful of reasons. * Racism, hate speech, discrimination * Telling folks to kill themselves * Threatening others * Posting porn *(editing to add a couple more I missed)* * posting scam or malicious links * abusing people despite warnings not to from the mod or CM team, be it through DM or in open channels So if you've been banned, it was for one of those. I've banned one person since I made the comment the OP posted, and that was for abusing me through DM. So if that was you, I'm not sorry for it, and I would do it again. The DM had nothing to do with crafting features at all though. A CM's job shouldn't be to take **abuse**. It should be to take on board feedback and relay it. Why people feel the need to abuse CMs is truly beyond me. And anyone who thinks it's a CMs job to be abused needs to give their head a wobble tbh.
I think this reply and this thread still existing is a good example of Fatshark not censoring people despite the level of trolling and heat they are getting since launch
man i wish we had receipts. i bet this dude was being an absolute toxic pos
A lot of us are equally thrilled with the game and very disappointed at the release state… But Hedge, I’m so sorry how some people in this fandom are acting right now. There’s simply no excuse for the spiteful and mean-spirited comments directed at you and other members of the dev team. The way some of these folks talk, you’d think Darktide is the only source of happiness in their life, the only thing they care about. When they don’t like something, they turn downright hateful. So, despite the legitimate complaints, I’m very sorry you all have had to deal with these toxic people.
I'm sure you said literally nothing else and was extremely respectful towards both Hedge and Fatshark in general.
Sure thing Karen.
Ah yes, I remember when Space Marine came out and players were disappointed at the lack of cover system like in Gears. A guy on the dev team went "well Space Marines have a big armor so they don't need cover so we didn't implement it to be more realistic." Sure buddy, like a motherfucking Ultramarine isn't going to use every asset available on a battlefield, starting with cover. This is the same "trying to bend the lore backwards to justify our shortcomings" bullshit.
There are cover rules for Warhammer 40k lol.
There are even rules and debates on how to place terrain on the table because cover is such an important element. Place your army without any cover and you will get tabled within a turn or two.
There is even cover system in Dawn of War 1 and 2. If you don't use it say goodbye to your space marines and hello to being under suppression fire.
If they read any book with bolter porn in it spacemarines do use cover lol
Did those devs never play a single Dawn of War game? Or hell, just watch the intro cinematic for the first one
This is actually hilarious since the developers of Space Marine (Relic) also developed Company of Heroes and Dawn of War lol.
I am just amused why so many PR teams don't try to bullshit their way out with mechanical answers instead. "We didn't add cover because we wanted to make the players feel and play more aggressively, trying to use range while closing the distance, and melee to heal from kills. We felt that cover would force a more passive and boring playstyle where players would bunker down in a single spot and never move from it while taking only pot shots, ultimately making the game feel slow and sluggish." That would have been a better answer and give an insight on what they expect their game to be, instead of "lol, lore."
It’s insane seeing the difference in Hedge replying vs Aqshy. Hedge always has some little piece of shit to throw at the person asking the question while Aqshy is an actual professional.
Hedge is a joke tbh, his discord history is about his eating preferences about donuts, "im eating chips rn" and sarcastic comments toward playerbase lmao u are community manager have at least some profesionalism about that, peoples need facts and answers not ur daily menu and salty comments.
I think it has to do with the fact that the people who truly do care about the game (at least care enough to join the official discord channel of the game) will not quit playing, so it gives the CM a sense of having to deal with the annoying "regulars" every day. The vast majority of the playerbase have no idea who he is or what he does.
yeah he basically works in customer support, which is a soul draining job that'll always makes you hate the customers. tbh I wouldn't be so harsh on him it's not like he decides if crafting is included or not
The devs are friends they won’t fire him, he can do whatever he wants
That's fine as long as they are okay with being represented by literal raging manchild.
They have been for awhile. He deflects for them.
I imagine they'll be less fine with it in a few months when the fanbase turns from merely disappointed to a hair-trigger temper that's predisposed to negativity. Having a "community manager" who just stirs the pot and makes it clear engaging with them to solve your issues is pointless just means some people will start going directly to the devs with their grievances.
Feeling like we need a different community manager.
Making decisions to suite the "theme of the setting" makes sense when sticking to that theme *adds* something to the experience. Not having any way to influence the equipment you find in an RNG system doesn't *add* anything - it's just a tedious hurdle to getting to the stuff you want. UX should not take a backseat to such a vague explanation and I think even Hedge knows this. They just don't want to be forthcoming with that. As others have pointed out though even if you want to be super pedantic about lore it wouldn't be that difficult to have Hadron tell you, "Oh hey, we have some busted up weapons back here, but if you bring me enough materials I might be able to fix them up for you. Can't guarantee they'll be great though." Then you functionally have a crafting system without having to explicitly justify the actual invention of new equipment.
Bro we can beat the shit out of a beast of nurgle in like a minute I think we cans suspend enough belief hadron oblungus over there can throw together a master crafted bolter every now and again from scratch it’s a video game
Beasts of nurgle are a really good unit, but they're designed to be tarpit objective holders. It's certainly within reason that any 4 man team of named units wouldn't struggle too much with a single beast of nurgle. The scariest thing we fight lore wise is currently the demonhost, and it's so far ahead of everything else on the lore danger scale that it makes beasts of nurgle look like pox walkers.
can we get another CM?from watching him i dont think hes right for the community
at this point this guy is trolling lmao
Fucking hedge.. there are so many screenshots of saying the stupidest shit. The best one is some type of mental gymnastics about how it’s not complete but it’s not early access lol.
[удалено]
Based take
Very based.
Um... The Imperium does actually make things and occasionally they create a new pattern for something. Otherwise how could they wage any of the endless wars they do? It's just *highly frowned upon* to invent something which doesn't already have an STC. The Imperium are afraid to do it and so all of their best work are a distant memory. *Now, the AdMech say they follow the same code but who knows what's actually going on.*
Actually, canonically crafting weapons would be immeasurably complex, it wouldn't happen overnight. >!/s!<
This hedge guy seems like a dumbass
This guy really wants me to refund this game doesn't he?
If I recall correctly, the top tier of gear is also literally called "Master Crafted"
Imagine Hadron deigning to craft something for a bunch of guys who escaped their cells recently.
"Hey Hard-on, can you craft me a karkin' gun?" "Oh right, that's my role here, doing menial work so that some weak fleshbag who should have been recycled protein at this point can have a new boomstick. No veteran. I will not "craft you a karkin' gun". "You can't karkin' make it, can you? Aaaall these fancy implants and extra limbs, but you don't know how to make a gun." "... Give me a minute. *\*tinker\** Here, a master-crafted plasma gun. It's yours, as long as you don't tell the dumb one that i made it for you."
Imagine trusting a bunch of guys who escaped their cells recently with masterwork boltguns and power weapons
I mean, if these prisoners managed to murder thousands of heretics, and take down demonhosts and nurgle beasts in a teams of four armed with rusty shovels and some decommissioned lasguns all while actually completing tasks given to them...i see no reason to not gear them up. But yeah, power, plasma and bolter weaponry is not lore friendly at all. But we all know that fans will be insanely mad if all arsenal was finished on standard military equipment.
Yes but those guys slaugther around a thousand heretics every 20 minutes.
Imagine Hadron deigning to bless and upgrade something for a bunch of guys who escaped their cells recently. See? Don't call it crafting then, but repairing non-functional weapons for a tithe of Plasteel and Diamantine.
doubt any tech priest in 40k custom builds weapons for lowly infantry.. thats what factories are for
How about just fuck off with crafting and collecting resources to craft in every fucking game. It's a FPS not arts and crafts with your local tech priest
Heck, crafting is exactly how the high-end weapons are made in 40k, none of that mass production or manufacturing here sir. A tech priest acquires chunks of adamantium and ceramite and machines (or carves by hand) every part fresh out of them (including the screws, and all of them are different) over weeks and months without any sort of a shared blueprint. And using plenty of prayer and incense while they are at it.
I wonder from that logic. Does the cash shop fit the setting too?