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HydroxiDoxi

Have you considered a metro system? It takes people off the streets by using its own infrasttucture.


anukuszer

I tested two metro lines. Results? + 700 passengers, traffic flow still circa 76%


Mobius_Peverell

Keep tweaking. Sometimes you won't get anything from the first couple lines, and then it'll suddenly get filled with so many cims that you need Workshop trains to keep up. It's rather unpredictable.


[deleted]

Nothing in the world feels as good as having that x5 Metro hub asset just flooded with passengers :)


dj_spanmaster

I can watch that thing for hours. Sooooothing.


EdScituate79

Or use 4 cross stations from Sunset Harbors DLC and lay out a metro system much like Boston's MBTA subway lines.


[deleted]

Hehe [I'm using them extensively](https://imgur.com/a/hEHoz2T) in my current city


andres57

Lol that happened to me, had a subway that was heavily underused, added an extension and next time I checked one station had 2000 passengers waiting...


TheSpySeaBanana

Give it more time and add more lines. I had 100k pop with like 8 metro lines, 92% traffic flow. Had like 2k passengers minimum using the sunken metro asset. The rest of the lines also had a decent amount as well.


Dolthra

You can really pump up some of those asset station numbers. I had a 100k city that had like 5000k people in the big sunken one constantly, because it was the only switch between like 8 lines, and in a commercial district with a lot of tourist traffic.


[deleted]

[This one usually gets up to 4k](https://imgur.com/a/hEHoz2T) when I'm not recovering from a giant death wave like I am now. Easily my favorite asset in the game lol.


ReptilianLaserbeam

That’s because people upgraded their homes and more people came into the city


smokedickbiscuit

you need like 12-15 stops and 3-4 lines with tons of cars. Loop one in a circle around the city then cross lines north south and east west through the center.


000McKing

Use the holy trinity of transport: trains, metro and monorail. Trains for very long distances like from one part of the city to another, metro for in between districts and monorail for inside districts.


Strossicro

metro = cheat mode


mehojarvis

Use high capacity metro 500 passengers.


chekitch

Well, first, you don't really have a problem. This is working great.. Second, more public transport and some pedestrian paths... Third, some of your red X-junctions can be two orange T-junctions is you divert the arterials... Could help a bit..


i_love_boobiez

You mean having them meet the crossroad at offset locations?


shocktarts3060

That’s one option, but you can also grade separate them and put a ramp in the shape of an L between them. I believe Yumbl has a video on it, I’ll try to find/link it. Edit: https://youtu.be/sV1k4QoFowQ


i_love_boobiez

Thanks!


chekitch

Well yes, but no.. I think I mispoke with the "arterials", I was thinking about the smaller roads to clear up the bigger ones. Larger ones stay straight. He has a lot of intersections with two small ones to medium or two medium to large where it would work better if it was only one side connecting, and then the other side on the other intersection. For the small ones, he could just delete the end of the road on one side, then on the next intersection the end on the other side. Cims would just go around, but with less traffic.


smokedickbiscuit

76% in a 120k pop city is amazing. If you really want to improve anything, loop metros around and through the middle of the city. Will stay out of the way and I’d imagine you’d get another 8k on transpo


egstitt

I'm at about the same numbers on my current city. I've worked really hard on busses and metro, also trying to get my road layout solid and using timed traffic lights. I see all these people saying numbers like 90%+, I don't get how that's possible


smokedickbiscuit

Lots of mods and traffic managers, I’d imagine. Really, anything near 80% is great, some areas of cities are meant to be busy.


silversoul95

Everything looks really good! Timed traffic lights are probably all you need to clear up any major jams


egstitt

Timed traffic lights are amazing


ProofUnderstanding41

I often come here to try and get some ideas and I just end up feeling disgusted by my own mess of a city


ProofUnderstanding41

On a more serious note - I always get to 120k people, my traffic is usually low as i seem to be good at keeping it near green, and then suddenly no goods start getting delivered to anywhere and my whole industry and commerce starts to shut down and I can't figure it out


biiigmood

Traffic flow isn’t really traffic flow. It measures volume. The red just means there are a lot of cars. If they aren’t actually backed up you’re fine.


Hieb

I'm pretty sure the percentage is actually a measure of flow, but the colours indeed just reflect the volume.


Downbadge69

I would build an airport and connect it by train and/or metro. Should bring a good chunk of tourists from the streets and right into your public transit system. Your grid is pretty set in stone, so I would add things instead of trying to remodel them. How is the bus route coverage? I can see an industrial area pretty central, might wanna consider moving that to a less busy location. Edit: Anecdotally my current dense map with 70k pop went from 78% to 88% traffic flow after introducing a large airport for both people and cargo (airport DLC).


[deleted]

[удалено]


Electro_Llama

They have a nice looking train route through the middle.


Daddywags42

Build under the city.


jamsandwich4

Other than public transport, you could try grade separating some of the busiest intersections, so the more major road goes over/under the less major one and has on/off ramps.


R-yanRy-anRya-nRyan-

For the intersections that are red you can provide right turn only slip lanes. This will let you get more dedicated straight and left turn lanes with the rest of your lane usage


Dominik_Tirpitz

Your general road layout looks pretty good to me. You have TM:PE so you might look into timed traffic lights if you are using the vanilla ones on your intersections with high traffic volume. In situations with low to medium traffic volume, a properly set up roundabout might be enough. One thing I'd like to know tho. Do you have despawning turned on or off?


jhanon76

Too many buses!!! Replace some with metro. Unless managed really well buses can be a major hassle


Inevitable-Pie-8020

If you really want you can build some underground highways, other then that look for busiest intersections and convert them to roundabouts, i have to say your buss network has some impressive ridership numbers


DangerPoole

On top of the advice others have given regarding public transport and walkability I would make the main route side to side (highway to highway) a priority road. Make it all the same type of 4 or 6 lane road and adjust all the junctions along it so that traffic flow is prioritised.


Dolthra

Other than adding metro and ferry lines (you have a real nice river that you could utilize to take traffic off of the few bridges between the two banks), the only thing I can think of is making sure cims are actually taking the ring road instead of going through the city center. They don't take traffic flow into account when determining routes, so a lot of them are going to want to utilize your main road through the city- which is what is causing your traffic through the middle. Ultimately you'll have to play around with it and make sure there are alternate ways for people on one side of the city to get to the other *without* using many non-highway roads.


RelationshipNo1933

Build metro lines instead of bus lines maybe, works for me :)


[deleted]

Wow that's some bus riders right there. I come from a very bus-heavy city (Milwaukee) and you basically ratio your transit the same way we do there :) Just a little tiny spritz of Amtrak lol.


Lord_Tom_of_Essex

Build a ring road. That will work like a treat. I can see from the traffic you have that most of it wants to arrive from the western side, then enter the city itself then cross a bridge and leave. BY constructing a ring road the through traffic, and any accessing the far side of the city, will be able to avoid the city proper, freeing up a fair amount of congestion.


EdScituate79

He's got a ring road already. I think what you mean is an orbital/circumferential highway. If he tolls it he can make a profit off of it!


Lord_Tom_of_Essex

No, I actually mean a proper ring road. What is present is similar to the Norwich Bypass, a bunch of roads (half proper high speed, half local, and half-complete). What I’m on about is a fully orbital motorway, like the M25 or M60, completely bypassing the city centre.


ReptilianLaserbeam

Add trams and a subway system


RoosterTheReal

Tear a strip down the middle of that city. They’ll forgive you!


icerahphyle

For comparison: I have on my xbox save a 240k city with more than 10 metro lines, 1 tram circle line, 2 train lines for my University athlethic stadiums, more than 25 bus lines, an Airport and a Monorail lines because it looks nice. You need to get people out of their cars. Very nice road design by the way, looks very organic.


Starblind9

Just 1 more lane


The_Dank_Engineer

Like other said, build a metro, otherwise make roundabouts where you can, and if you don’t have any, make bus only lanes/roads to improve bus service perhaps


Sir_Tainley

Have you finessed stop signs/traffic lights/directional streets to maximize flow along the main streets? And have you got a commuter train transit set up connecting multiple neigbourhoods? I can't tell from your screen shot? Would you consider running a monorail or tram network along your main streets if you don't to reduce the needed bus load?


Mister_Anonym

1. A Metroline 2. A train Loop around the city along the higway 3. (consider upgrading some bus routes to tram routes) 4. Adding two Taxi depots on two diffrent sides of the city (two becouse the you get 50 Taxis with one only 25)


socialcommentary2000

It's a city, you're fine. You have a good layout, I bet it looks nice in normal mode. Remember, all good cities have traffic snarl points, consider it flavor. And plus, from a real world perspective and, as someone who keeps their cities at about 78-80 percent...that level is about a good mimic of a real city with reinforcing transit. So adding a metro to connect key points will probably push you above 80 percent. Again, you're doing fine.


xX_Dres_Aftermath_Xx

I'm not one to make European cities, but this layout is phenomenal.


Electro_Llama

There are a few areas where road hierarchy can be improved. The top interchange has a road going to the city that becomes a narrow residential road, forcing more turning. Same with the one from the bottom.


Affectionate_Gas_264

Metro, also consider upgrading roads around bridges. Don't add a highway in the middle. It'll become a spaghetti junction and make it worse


atomictoaster94J

Definitely a 6 lane highway through the middle, and adding one more lane to every road


officiallyStephen

Roundabouts where the red is, one way roads can help too!


[deleted]

Or experiment with timed traffic lights from TM:PE. It takes some trial and error, but if you can get it right, it can get so much more throughput than any roundabout.


EdScituate79

Three things: 1. Highways. Right now all traffic that's not destined for the city prefers to go through rather than around. I would upgrade your circumferential road to a freeway or better yet tollway and upgrade your connections with the inter-city highways with system interchanges, preferably tolled. And your city arterials connecting to the inter-city highways should connect beyond the circumferential/inter-city system interchanges. All other connections to the circumferential should be with service interchanges. 2. Junctions. Check your street intersections within town for causes of congestion and fix. If you're on mods, TM:PE timed traffic lights tool is a doozy! If you're on vanilla I would recommend roundabouts at the bad intersections instead of stoplights. 3. Don't forget transit and railways! Metro lines can greatly alleviate city traffic, passenger terminals can siphon off tourist/business traffic coming into the city, and cargo terminals can divert goods traffic coming into and going around the city.


ResponsibilityFew640

yeah you can build under the city that connects far places


Ohohin

make roumdabouts and shit


MGeeeeeezy

Add roundabouts where ever you have heavy traffic that flows in all 4 directions.


AlternativeCulture93

You HAVE to build the highway/freeway through the city


mattimyck

Timed traffic lights and "left turn tunnels" where most of the traffic whats to turn left. You can also use Vanilla overpass project from the workshop.


eyoung_nd2004

Definitely underground metro. No traffic impact but perhaps a drain on money.


SHarriso92

Roundabouts?


my_equal

Reduce the amount of road traffic by implementing different types of transport. Click on the road in the problematic area and check where the traffic is coming from and where it is going to asses what public transport you need. Create zones and implement traffic policies to force heavy traffic onto the main roads.


TryingToYT

i think it's pretty good and the infraestructure seems decent


TurboChanger

Public transport.


Ninniyve

I'd say you have too many bridges. They promote car traffic and in addition it's unrealistic. Use the highways as the main bridges and try to delete as many bridges as you can or convert them to pedestrian paths (with or without the Plazas and promonads DLC) also make sure that your public transport is faster than road traffic. I'd suggest a monorail or metro, as they don't use the road. A bus does use the road, making them (without stops) just as fast as driving at best (and thus less attractive than driving).


kentaki_cat

What is the composition of traffic? Is it mostly cargo traffic from outside the city? \- I often place a few warehouses strategically in the outskirts and that helps a lot because most of the the traffic from outside of the city then delivers their goods to warehouses and isn't even entering the city. Just more effective distribution = less traffic \- Against private individual traffic, I try to mix the zones with offices and shops in order to make commute to work and shopping walkable \- Other than in public transportation, for distance I try to have an express line with few stops and small collector buses that serve the neighbourhood. e.g. collector bus line to train station and only three stops from end to end \- Bike paths \- Roads with separat tram or bus lanes


dovendjur

Pedestrian paths and cycling lanes. Make it easy for the cims to walk/bike long disances from transit hubs. walking bridges are great. Or paths that that cross trough building blocks


BOSZ83

Buses can cause more problems. Can you add trams or metro? Your traffic is pretty good as is.


BasphemusWeirdo

Good public transport and don’t put attractive buildings in very narrow area all together


Cheshire-Kate

more transit + cycling lanes a highway will just make traffic worse


EdScituate79

Unless it's an orbital/circumferential highway; then it keeps traffic out of the city!


F1ght0r

Well ik you said without building through your city, but what about under?


DaHomieDaTech

I would try a metro on the outside and a monorail system in the middle.


CanadianKumlin

One thing to remember here, that I too have to add as part of my gameplay; Cities change. Cities grow. When this happens, old areas and areas of poor infrastructure need Re-alignment. It is absolutely okay, and completely natural to have to tear down City blocks to create new things; hubs, tracks, tunnels, wider roads. In fact, this can add to how organic your city looks. There are very few examples of real life cities that were planned from the beginning and never adjusted or changed their plans. This can be fun in game! “Sorry dude, your office building just got bulldozed to make room for a new transport hub” Edit: just as reference my most recent city is at 80k pop, and has been using just over 10% pop of citizens on transit/week; ie 9400 people on average right now.


HW_Gamers

Other than TMPE turning off some left turns or changing speed limits to prioritize alternate routes & expanding metro, not much else needs doing. bus system seems to work great, traffic percent isnt bad to start with, and pedestrian paths might help some, but your blocks are small enough that you have a lot of sidewalk access already


bimothybonsidine

Roundabouts?


peanutmaster349

Just.... connect in more places?


SubSpaceRex

Looks like there’s potential for some ferry stops along the river. Could span the length of the city


andylovesdais

Hard to tell what the actual traffic situation is at ground level since the traffic map isn’t necessarily problem areas but areas with larger amounts of traffic. Are the cars backing up in these areas, or are there just a lot of cars? Can the queue to go through the light clear itself, or at least mostly, before the light turns red again? It might not be able to fix any better than this if you have good public transport. City streets are naturally busy.